mirror of https://github.com/tuyoogame/YooAsset
update asset bundle builder
parent
17c6158478
commit
521e3e2587
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@ -54,6 +54,7 @@ namespace YooAsset.Editor
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new TaskPrepare(), //前期准备工作
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new TaskPrepare(), //前期准备工作
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new TaskGetBuildMap(), //获取构建列表
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new TaskGetBuildMap(), //获取构建列表
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new TaskBuilding(), //开始执行构建
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new TaskBuilding(), //开始执行构建
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new TaskCopyRawFile(), //拷贝原生文件
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new TaskVerifyBuildResult(), //验证构建结果
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new TaskVerifyBuildResult(), //验证构建结果
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new TaskEncryption(), //加密资源文件
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new TaskEncryption(), //加密资源文件
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new TaskUpdateBuildInfo(), //更新构建信息
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new TaskUpdateBuildInfo(), //更新构建信息
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@ -70,6 +71,7 @@ namespace YooAsset.Editor
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new TaskPrepare(), //前期准备工作
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new TaskPrepare(), //前期准备工作
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new TaskGetBuildMap(), //获取构建列表
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new TaskGetBuildMap(), //获取构建列表
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new TaskBuilding_SBP(), //开始执行构建
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new TaskBuilding_SBP(), //开始执行构建
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new TaskCopyRawFile(), //拷贝原生文件
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new TaskVerifyBuildResult_SBP(), //验证构建结果
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new TaskVerifyBuildResult_SBP(), //验证构建结果
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new TaskEncryption(), //加密资源文件
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new TaskEncryption(), //加密资源文件
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new TaskUpdateBuildInfo(), //更新构建信息
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new TaskUpdateBuildInfo(), //更新构建信息
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@ -45,32 +45,6 @@ namespace YooAsset.Editor
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BuildResultContext buildResultContext = new BuildResultContext();
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BuildResultContext buildResultContext = new BuildResultContext();
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buildResultContext.UnityManifest = buildResults;
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buildResultContext.UnityManifest = buildResults;
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context.SetContextObject(buildResultContext);
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context.SetContextObject(buildResultContext);
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// 拷贝原生文件
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyRawBundle(buildMapContext, buildParametersContext);
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}
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}
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/// <summary>
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/// 拷贝原生文件
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/// </summary>
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private void CopyRawBundle(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext)
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{
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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if (bundleInfo.IsRawFile)
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{
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string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
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foreach (var buildAsset in bundleInfo.BuildinAssets)
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{
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if (buildAsset.IsRawAsset)
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EditorTools.CopyFile(buildAsset.AssetPath, dest, true);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -44,32 +44,6 @@ namespace YooAsset.Editor
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BuildResultContext buildResultContext = new BuildResultContext();
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BuildResultContext buildResultContext = new BuildResultContext();
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buildResultContext.Results = buildResults;
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buildResultContext.Results = buildResults;
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context.SetContextObject(buildResultContext);
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context.SetContextObject(buildResultContext);
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// 拷贝原生文件
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyRawBundle(buildMapContext, buildParametersContext);
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}
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}
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/// <summary>
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/// 拷贝原生文件
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/// </summary>
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private void CopyRawBundle(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext)
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{
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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if (bundleInfo.IsRawFile)
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{
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string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
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foreach (var buildAsset in bundleInfo.BuildinAssets)
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{
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if (buildAsset.IsRawAsset)
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EditorTools.CopyFile(buildAsset.AssetPath, dest, true);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,44 @@
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using System;
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using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
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namespace YooAsset.Editor
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{
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[TaskAttribute("拷贝原生文件")]
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public class TaskCopyRawFile : IBuildTask
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{
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void IBuildTask.Run(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildParameters = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var buildMode = buildParameters.Parameters.BuildMode;
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyRawBundle(buildMapContext, buildParametersContext);
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}
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}
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/// <summary>
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/// 拷贝原生文件
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/// </summary>
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private void CopyRawBundle(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext)
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{
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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if (bundleInfo.IsRawFile)
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{
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string dest = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
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foreach (var buildAsset in bundleInfo.BuildinAssets)
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{
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if (buildAsset.IsRawAsset)
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EditorTools.CopyFile(buildAsset.AssetPath, dest, true);
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3625d4b8b5b79324ebf7ec19a87677e7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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