diff --git a/Assets/YooAsset/CHANGELOG.md b/Assets/YooAsset/CHANGELOG.md index 6c44f91..56f29f6 100644 --- a/Assets/YooAsset/CHANGELOG.md +++ b/Assets/YooAsset/CHANGELOG.md @@ -2,6 +2,43 @@ All notable changes to this package will be documented in this file. +## [2.0.3-preview] - 2023-10-27 + +### Fixed + +- (#180) Fixed an issue with invalid encryption task in the build pipeline. +- (#185) Fixed subscene unload error when the scene is not loaded. +- (#190) Fixed webgl platform compile error. + +### Improvements + +- The asset load method add the priority parameter. +- The async operation class add the priority field. + +### Added + +- The InitializeParameters calss add new parameter : AutoDestroyAssetProvider + + ```c# + /// + /// 自动销毁不再使用的资源提供者 + /// + public bool AutoDestroyAssetProvider = false; + ``` + +- Resource package add TryUnloadUnusedAsset function. + + ```c# + /// + /// 尝试卸载指定资源的资源包(包括依赖资源) + /// + public void TryUnloadUnusedAsset(AssetInfo assetInfo) + ``` + +### Removed + +- The InitializeParameters calss remove the parameter : LoadingMaxTimeSlice + ## [2.0.2-preview] - 2023-10-17 ### Fixed