mirror of https://github.com/tuyoogame/YooAsset
parent
49c242e7bc
commit
500b469bce
|
@ -86,7 +86,6 @@ namespace YooAsset.Editor
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var buildResult = BuildRunner.Run(pipeline, _buildContext);
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if (buildResult.Success)
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{
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buildResult.OutputPackageCRC = buildParametersContext.OutputPackageCRC;
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buildResult.OutputPackageDirectory = buildParametersContext.GetPackageOutputDirectory();
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Debug.Log($"{buildParameters.BuildMode} pipeline build succeed !");
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}
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@ -75,9 +75,9 @@ namespace YooAsset.Editor
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/// <summary>
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/// 加载补丁清单文件
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/// </summary>
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internal static PatchManifest LoadPatchManifestFile(string fileDirectory, string packageName, string packageCRC)
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internal static PatchManifest LoadPatchManifestFile(string fileDirectory, string packageName, string packageVersion)
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{
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string filePath = $"{fileDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(packageName, packageCRC)}";
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string filePath = $"{fileDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion)}";
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if (File.Exists(filePath) == false)
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{
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throw new System.Exception($"Not found patch manifest file : {filePath}");
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@ -255,7 +255,8 @@ namespace YooAsset.Editor
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buildParameters.BuildTarget = _buildTarget;
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buildParameters.BuildPipeline = AssetBundleBuilderSettingData.Setting.BuildPipeline;
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buildParameters.BuildMode = AssetBundleBuilderSettingData.Setting.BuildMode;
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buildParameters.BuildPackage = AssetBundleBuilderSettingData.Setting.BuildPackage;
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buildParameters.PackageName = AssetBundleBuilderSettingData.Setting.BuildPackage;
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buildParameters.PackageVersion = GetDefaultPackageVersion();
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buildParameters.VerifyBuildingResult = true;
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buildParameters.EncryptionServices = CreateEncryptionServicesInstance();
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buildParameters.CompressOption = AssetBundleBuilderSettingData.Setting.CompressOption;
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@ -276,6 +277,11 @@ namespace YooAsset.Editor
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EditorUtility.RevealInFinder(buildResult.OutputPackageDirectory);
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}
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}
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private string GetDefaultPackageVersion()
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{
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int totalMinutes = DateTime.Now.Hour * 60 + DateTime.Now.Minute;
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return DateTime.Now.ToString("yyyy-MM-dd") + "-" + totalMinutes;
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}
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// 构建包裹相关
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private int GetDefaultPackageIndex(string packageName)
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@ -14,14 +14,15 @@ namespace YooAsset.Editor
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buildParameters.OutputRoot = defaultOutputRoot;
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buildParameters.BuildTarget = EditorUserBuildSettings.activeBuildTarget;
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buildParameters.BuildMode = EBuildMode.SimulateBuild;
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buildParameters.BuildPackage = packageName;
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buildParameters.PackageName = packageName;
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buildParameters.PackageVersion = "Simulate";
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AssetBundleBuilder builder = new AssetBundleBuilder();
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var buildResult = builder.Run(buildParameters);
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if (buildResult.Success)
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{
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string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(buildParameters.OutputRoot, buildParameters.BuildPackage, buildParameters.BuildTarget, buildParameters.BuildMode);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildResult.OutputPackageCRC);
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string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(buildParameters.OutputRoot, buildParameters.PackageName, buildParameters.BuildTarget, buildParameters.BuildMode);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string manifestFilePath = $"{pipelineOutputDirectory}/{manifestFileName}";
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return manifestFilePath;
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}
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@ -57,14 +57,14 @@ namespace YooAsset.Editor
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public EBuildMode BuildMode;
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/// <summary>
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/// 构建的Package名称
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/// 构建的包裹名称
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/// </summary>
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public string BuildPackage;
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public string PackageName;
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/// <summary>
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/// 人类可读的版本信息
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/// 构建的包裹版本
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/// </summary>
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public string HumanReadableVersion;
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public string PackageVersion;
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/// <summary>
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@ -11,30 +11,12 @@ namespace YooAsset.Editor
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private string _pipelineOutputDirectory = string.Empty;
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private string _packageOutputDirectory = string.Empty;
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private string _outputPackageCRC = string.Empty;
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/// <summary>
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/// 构建参数
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/// </summary>
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public BuildParameters Parameters { private set; get; }
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/// <summary>
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/// 构建输出的包裹清单哈希值
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/// </summary>
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public string OutputPackageCRC
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{
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get
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{
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if (string.IsNullOrEmpty(_outputPackageCRC))
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throw new Exception("Output package file CRC32 is empty !");
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return _outputPackageCRC;
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}
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set
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{
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_outputPackageCRC = value;
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}
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}
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public BuildParametersContext(BuildParameters parameters)
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{
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@ -49,7 +31,7 @@ namespace YooAsset.Editor
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{
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if (string.IsNullOrEmpty(_pipelineOutputDirectory))
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{
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_pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(Parameters.OutputRoot, Parameters.BuildPackage, Parameters.BuildTarget, Parameters.BuildMode);
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_pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(Parameters.OutputRoot, Parameters.PackageName, Parameters.BuildTarget, Parameters.BuildMode);
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}
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return _pipelineOutputDirectory;
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}
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@ -61,7 +43,7 @@ namespace YooAsset.Editor
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{
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if (string.IsNullOrEmpty(_packageOutputDirectory))
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{
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_packageOutputDirectory = $"{Parameters.OutputRoot}/{Parameters.BuildPackage}/{Parameters.BuildTarget}/{OutputPackageCRC}";
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_packageOutputDirectory = $"{Parameters.OutputRoot}/{Parameters.PackageName}/{Parameters.BuildTarget}/{Parameters.PackageVersion}";
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}
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return _packageOutputDirectory;
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace YooAsset.Editor
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@ -56,6 +57,9 @@ namespace YooAsset.Editor
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public static void Serialize(string savePath, BuildReport buildReport)
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{
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if (File.Exists(savePath))
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File.Delete(savePath);
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string json = JsonUtility.ToJson(buildReport, true);
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FileUtility.CreateFile(savePath, json);
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}
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@ -44,9 +44,14 @@ namespace YooAsset.Editor
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public EBuildMode BuildMode;
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/// <summary>
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/// 构建包裹
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/// 构建包裹名称
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/// </summary>
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public string BuildPackage;
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public string BuildPackageName;
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/// <summary>
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/// 构建包裹版本
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/// </summary>
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public string BuildPackageVersion;
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/// <summary>
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/// 启用可寻址资源定位
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@ -25,10 +25,5 @@ namespace YooAsset.Editor
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/// 输出的补丁包目录
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/// </summary>
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public string OutputPackageDirectory;
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/// <summary>
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/// 输出的包裹清单哈希值
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/// </summary>
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public string OutputPackageCRC;
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}
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}
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@ -26,11 +26,11 @@ namespace YooAsset.Editor
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ECopyBuildinFileOption option = buildParametersContext.Parameters.CopyBuildinFileOption;
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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string streamingAssetsDirectory = AssetBundleBuilderHelper.GetStreamingAssetsFolderPath();
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string buildPackageName = buildParametersContext.Parameters.BuildPackage;
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string outputPackageCRC = buildParametersContext.OutputPackageCRC;
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string buildPackageName = buildParametersContext.Parameters.PackageName;
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string buildPackageVersion = buildParametersContext.Parameters.PackageVersion;
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// 加载补丁清单
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(packageOutputDirectory, buildPackageName, outputPackageCRC);
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(packageOutputDirectory, buildPackageName, buildPackageVersion);
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// 清空流目录
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if (option == ECopyBuildinFileOption.ClearAndCopyAll || option == ECopyBuildinFileOption.ClearAndCopyByTags)
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@ -40,7 +40,7 @@ namespace YooAsset.Editor
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// 拷贝补丁清单文件
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{
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildPackageName, outputPackageCRC);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildPackageName, buildPackageVersion);
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string sourcePath = $"{packageOutputDirectory}/{manifestFileName}";
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string destPath = $"{streamingAssetsDirectory}/{manifestFileName}";
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EditorTools.CopyFile(sourcePath, destPath, true);
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@ -31,15 +31,15 @@ namespace YooAsset.Editor
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patchManifest.FileVersion = YooAssetSettings.PatchManifestFileVersion;
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patchManifest.EnableAddressable = buildMapContext.EnableAddressable;
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patchManifest.OutputNameStyle = (int)buildParameters.OutputNameStyle;
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patchManifest.PackageName = buildParameters.BuildPackage;
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patchManifest.HumanReadableVersion = buildParameters.HumanReadableVersion;
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patchManifest.PackageName = buildParameters.PackageName;
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patchManifest.PackageVersion = buildParameters.PackageVersion;
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patchManifest.BundleList = GetAllPatchBundle(context);
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patchManifest.AssetList = GetAllPatchAsset(context, patchManifest);
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// 更新Unity内置资源包的引用关系
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if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
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{
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if(buildParameters.BuildMode == EBuildMode.IncrementalBuild)
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if (buildParameters.BuildMode == EBuildMode.IncrementalBuild)
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{
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var buildResultContext = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
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UpdateBuiltInBundleReference(patchManifest, buildResultContext.Results);
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@ -47,24 +47,19 @@ namespace YooAsset.Editor
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}
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// 创建补丁清单文件
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string manifestFileTempName = YooAssetSettingsData.GetPatchManifestTempFileName(buildParameters.BuildPackage);
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string manifestFileTempPath = $"{pipelineOutputDirectory}/{manifestFileTempName}";
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BuildRunner.Log($"创建补丁清单文件:{manifestFileTempPath}");
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PatchManifest.Serialize(manifestFileTempPath, patchManifest);
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// 计算补丁清单文件的CRC32
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buildParametersContext.OutputPackageCRC = HashUtility.FileCRC32(manifestFileTempPath);
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// 补丁清单文件重命名
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string manifestFilePath = $"{pipelineOutputDirectory}/{manifestFileName}";
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EditorTools.FileMoveTo(manifestFileTempPath, manifestFilePath);
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PatchManifest.Serialize(manifestFilePath, patchManifest);
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BuildRunner.Log($"创建补丁清单文件:{manifestFilePath}");
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// 创建静态版本文件
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string staticVersionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.BuildPackage);
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string staticVersionFilePath = $"{pipelineOutputDirectory}/{staticVersionFileName}";
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string staticVersionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.PackageName);
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string staticVersionFilePath = $"{pipelineOutputDirectory}/{staticVersionFileName}";
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StaticVersion staticVersion = new StaticVersion();
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staticVersion.PackageVersion = buildParameters.PackageVersion;
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staticVersion.ManifestCRC = HashUtility.FileCRC32(manifestFilePath);
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StaticVersion.Serialize(staticVersionFilePath, staticVersion);
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BuildRunner.Log($"创建静态版本文件:{staticVersionFilePath}");
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FileUtility.CreateFile(staticVersionFilePath, buildParametersContext.OutputPackageCRC);
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}
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/// <summary>
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@ -81,7 +76,7 @@ namespace YooAsset.Editor
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{
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// NOTE:检测路径长度不要超过260字符。
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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if(filePath.Length >= 260)
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if (filePath.Length >= 260)
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throw new Exception($"The output bundle name is too long {filePath.Length} chars : {filePath}");
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var bundleName = bundleInfo.BundleName;
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@ -28,7 +28,7 @@ namespace YooAsset.Editor
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// 拷贝Report文件
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{
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string reportFileName = YooAssetSettingsData.GetReportFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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string reportFileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string sourcePath = $"{pipelineOutputDirectory}/{reportFileName}";
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string destPath = $"{packageOutputDirectory}/{reportFileName}";
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EditorTools.CopyFile(sourcePath, destPath, true);
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@ -36,7 +36,7 @@ namespace YooAsset.Editor
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// 拷贝补丁清单文件
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{
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string sourcePath = $"{pipelineOutputDirectory}/{manifestFileName}";
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string destPath = $"{packageOutputDirectory}/{manifestFileName}";
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EditorTools.CopyFile(sourcePath, destPath, true);
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@ -44,7 +44,7 @@ namespace YooAsset.Editor
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// 拷贝静态版本文件
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{
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string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.BuildPackage);
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string versionFileName = YooAssetSettingsData.GetStaticVersionFileName(buildParameters.PackageName);
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string sourcePath = $"{pipelineOutputDirectory}/{versionFileName}";
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string destPath = $"{packageOutputDirectory}/{versionFileName}";
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EditorTools.CopyFile(sourcePath, destPath, true);
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@ -86,7 +86,7 @@ namespace YooAsset.Editor
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// 拷贝所有补丁文件
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int progressValue = 0;
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.PackageName, buildParameters.PackageVersion);
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int patchFileTotalCount = patchManifest.BundleList.Count;
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foreach (var patchBundle in patchManifest.BundleList)
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{
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@ -29,7 +29,7 @@ namespace YooAsset.Editor
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var buildParameters = buildParametersContext.Parameters;
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.PackageName, buildParameters.PackageVersion);
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BuildReport buildReport = new BuildReport();
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// 概述信息
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@ -45,7 +45,8 @@ namespace YooAsset.Editor
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buildReport.Summary.BuildTarget = buildParameters.BuildTarget;
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buildReport.Summary.BuildPipeline = buildParameters.BuildPipeline;
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buildReport.Summary.BuildMode = buildParameters.BuildMode;
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buildReport.Summary.BuildPackage = buildParameters.BuildPackage;
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buildReport.Summary.BuildPackageName = buildParameters.PackageName;
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buildReport.Summary.BuildPackageVersion = buildParameters.PackageVersion;
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buildReport.Summary.EnableAddressable = buildMapContext.EnableAddressable;
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buildReport.Summary.UniqueBundleName = buildMapContext.UniqueBundleName;
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@ -101,13 +102,9 @@ namespace YooAsset.Editor
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buildReport.BundleInfos.Add(reportBundleInfo);
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}
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// 删除旧文件
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string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.BuildPackage, buildParametersContext.OutputPackageCRC);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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if (File.Exists(filePath))
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File.Delete(filePath);
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// 序列化文件
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string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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BuildReport.Serialize(filePath, buildReport);
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BuildRunner.Log($"资源构建报告文件创建完成:{filePath}");
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}
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@ -13,7 +13,7 @@ namespace YooAsset.Editor
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void IBuildTask.Run(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = BuildMapCreater.CreateBuildMap(buildParametersContext.Parameters.BuildMode, buildParametersContext.Parameters.BuildPackage);
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var buildMapContext = BuildMapCreater.CreateBuildMap(buildParametersContext.Parameters.BuildMode, buildParametersContext.Parameters.PackageName);
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context.SetContextObject(buildMapContext);
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BuildRunner.Log("构建内容准备完毕!");
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@ -19,8 +19,10 @@ namespace YooAsset.Editor
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// 检测构建参数合法性
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if (buildParameters.BuildTarget == BuildTarget.NoTarget)
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throw new Exception("请选择目标平台");
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if (string.IsNullOrEmpty(buildParameters.BuildPackage))
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if (string.IsNullOrEmpty(buildParameters.PackageName))
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throw new Exception("包裹名称不能为空");
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if(string.IsNullOrEmpty(buildParameters.PackageVersion))
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throw new Exception("包裹版本不能为空");
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if (buildParameters.BuildMode != EBuildMode.SimulateBuild)
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{
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@ -40,6 +42,11 @@ namespace YooAsset.Editor
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throw new Exception("首包资源标签不能为空!");
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}
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// 检测包裹输出目录是否存在
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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if (Directory.Exists(packageOutputDirectory))
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throw new Exception($"本次构建的补丁目录已经存在:{packageOutputDirectory}");
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// 保存改动的资源
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AssetDatabase.SaveAssets();
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}
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@ -47,7 +54,7 @@ namespace YooAsset.Editor
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if (buildParameters.BuildMode == EBuildMode.ForceRebuild)
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{
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// 删除平台总目录
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string platformDirectory = $"{buildParameters.OutputRoot}/{buildParameters.BuildPackage}/{buildParameters.BuildTarget}";
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string platformDirectory = $"{buildParameters.OutputRoot}/{buildParameters.PackageName}/{buildParameters.BuildTarget}";
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if (EditorTools.DeleteDirectory(platformDirectory))
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{
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BuildRunner.Log($"删除平台总目录:{platformDirectory}");
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@ -66,7 +66,8 @@ namespace YooAsset.Editor
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_items.Add(new ItemWrapper("构建平台", $"{buildReport.Summary.BuildTarget}"));
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_items.Add(new ItemWrapper("构建管线", $"{buildReport.Summary.BuildPipeline}"));
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_items.Add(new ItemWrapper("构建模式", $"{buildReport.Summary.BuildMode}"));
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_items.Add(new ItemWrapper("构建包裹", $"{buildReport.Summary.BuildPackage}"));
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_items.Add(new ItemWrapper("包裹名称", buildReport.Summary.BuildPackageName));
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_items.Add(new ItemWrapper("包裹版本", buildReport.Summary.BuildPackageVersion));
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_items.Add(new ItemWrapper("启用可寻址资源定位", $"{buildReport.Summary.EnableAddressable}"));
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_items.Add(new ItemWrapper("资源包名唯一化", $"{buildReport.Summary.UniqueBundleName}"));
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Reference in New Issue