mirror of https://github.com/tuyoogame/YooAsset
[optimize]使用Unity Pool对List回收使用
parent
6e67b21ee3
commit
481fc84ed4
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@ -536,13 +536,17 @@ namespace YooAsset
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return true;
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return true;
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List<BundleInfo> depends = _bundleQuery.GetDependBundleInfos(assetInfo);
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List<BundleInfo> depends = _bundleQuery.GetDependBundleInfos(assetInfo);
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bool result = false;
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foreach (var depend in depends)
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foreach (var depend in depends)
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{
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{
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if (depend.LoadMode == BundleInfo.ELoadMode.LoadFromRemote)
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if (depend.LoadMode == BundleInfo.ELoadMode.LoadFromRemote)
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return true;
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{
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result = true;
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break;
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}
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}
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}
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ListPool<BundleInfo>.Release(depends);
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ListPool<BundleInfo>.Release(depends);
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return false;
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return result;
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}
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}
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#endregion
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#endregion
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