mirror of https://github.com/tuyoogame/YooAsset
parent
0cdcfe7f52
commit
47f5790507
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@ -36,7 +36,7 @@ namespace YooAsset
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// 下载相关
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ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
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ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
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ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout);
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ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout);
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// 解压相关
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ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout);
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@ -43,7 +43,7 @@ namespace YooAsset
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public abstract ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60);
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public abstract ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60);
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/// <summary>
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/// 创建资源下载器,用于下载指定的资源列表依赖的资源包文件
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@ -52,7 +52,7 @@ namespace YooAsset
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public abstract ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60);
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public abstract ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60);
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}
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internal class EditorSimulateModePreDownloadContentOperation : PreDownloadContentOperation
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@ -83,11 +83,11 @@ namespace YooAsset
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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@ -120,11 +120,11 @@ namespace YooAsset
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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@ -256,7 +256,7 @@ namespace YooAsset
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var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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if (Status != EOperationStatus.Succeed)
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{
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@ -268,11 +268,11 @@ namespace YooAsset
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var assetInfo = _manifest.ConvertLocationToAssetInfo(location, null);
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assetInfos.Add(assetInfo);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), _impl.BuildinFileSystem, _impl.CacheFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), recursiveDownload, _impl.BuildinFileSystem, _impl.CacheFileSystem);
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var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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if (Status != EOperationStatus.Succeed)
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{
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@ -287,7 +287,7 @@ namespace YooAsset
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assetInfos.Add(assetInfo);
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}
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), _impl.BuildinFileSystem, _impl.CacheFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(_manifest, assetInfos.ToArray(), recursiveDownload, _impl.BuildinFileSystem, _impl.CacheFileSystem);
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var operation = new ResourceDownloaderOperation(_impl.PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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@ -320,11 +320,11 @@ namespace YooAsset
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public override ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return ResourceDownloaderOperation.CreateEmptyDownloader(_impl.PackageName, downloadingMaxNumber, failedTryAgain, timeout);
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}
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@ -188,13 +188,7 @@ namespace YooAsset
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{
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if (TryGetPackageAsset(assetPath, out PackageAsset packageAsset))
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{
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List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependBundleIDs.Length);
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foreach (var dependID in packageAsset.DependBundleIDs)
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{
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var dependBundle = GetMainPackageBundle(dependID);
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result.Add(dependBundle);
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}
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return result.ToArray();
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return GetAllDependencies(packageAsset);
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}
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else
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{
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@ -202,6 +196,20 @@ namespace YooAsset
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}
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}
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/// <summary>
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/// 获取资源依赖列表
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/// </summary>
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public PackageBundle[] GetAllDependencies(PackageAsset packageAsset)
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{
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List<PackageBundle> result = new List<PackageBundle>(packageAsset.DependBundleIDs.Length);
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foreach (var dependID in packageAsset.DependBundleIDs)
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{
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var dependBundle = GetMainPackageBundle(dependID);
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result.Add(dependBundle);
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}
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return result.ToArray();
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}
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/// <summary>
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/// 尝试获取包裹的资源
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/// </summary>
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@ -71,9 +71,9 @@ namespace YooAsset
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout)
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{
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, EditorFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, recursiveDownload, EditorFileSystem);
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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@ -74,9 +74,9 @@ namespace YooAsset
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout)
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{
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, BuildinFileSystem, CacheFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, recursiveDownload, BuildinFileSystem, CacheFileSystem);
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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@ -71,9 +71,9 @@ namespace YooAsset
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout)
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{
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, BuildinFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, recursiveDownload, BuildinFileSystem);
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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@ -84,7 +84,7 @@ namespace YooAsset
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}
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return result;
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}
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public static List<BundleInfo> GetDownloadListByPaths(PackageManifest manifest, AssetInfo[] assetInfos, IFileSystem fileSystemA = null, IFileSystem fileSystemB = null, IFileSystem fileSystemC = null)
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public static List<BundleInfo> GetDownloadListByPaths(PackageManifest manifest, AssetInfo[] assetInfos, bool recursiveDownload, IFileSystem fileSystemA = null, IFileSystem fileSystemB = null, IFileSystem fileSystemC = null)
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{
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// 获取资源对象的资源包和所有依赖资源包
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List<PackageBundle> checkList = new List<PackageBundle>();
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checkList.Add(mainBundle);
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// 注意:如果清单里未找到资源包会抛出异常!
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PackageBundle[] dependBundles = manifest.GetAllDependencies(assetInfo.AssetPath);
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foreach (var dependBundle in dependBundles)
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PackageBundle[] mainDependBundles = manifest.GetAllDependencies(assetInfo.AssetPath);
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foreach (var dependBundle in mainDependBundles)
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{
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if (checkList.Contains(dependBundle) == false)
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checkList.Add(dependBundle);
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}
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// 下载主资源包内所有资源对象依赖的资源包
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if (recursiveDownload)
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{
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foreach (var otherMainAsset in mainBundle.IncludeMainAssets)
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{
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var otherMainBundle = manifest.GetMainPackageBundle(otherMainAsset.BundleID);
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if (checkList.Contains(otherMainBundle) == false)
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checkList.Add(otherMainBundle);
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PackageBundle[] otherDependBundles = manifest.GetAllDependencies(otherMainAsset);
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foreach (var dependBundle in otherDependBundles)
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{
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if (checkList.Contains(dependBundle) == false)
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checkList.Add(dependBundle);
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}
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}
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}
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}
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List<BundleInfo> result = new List<BundleInfo>(1000);
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@ -93,9 +93,9 @@ namespace YooAsset
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout)
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ResourceDownloaderOperation IPlayMode.CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout)
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{
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, WebServerFileSystem, WebRemoteFileSystem);
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List<BundleInfo> downloadList = PlayModeHelper.GetDownloadListByPaths(ActiveManifest, assetInfos, recursiveDownload, WebServerFileSystem, WebRemoteFileSystem);
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var operation = new ResourceDownloaderOperation(PackageName, downloadList, downloadingMaxNumber, failedTryAgain, timeout);
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return operation;
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}
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@ -984,25 +984,31 @@ namespace YooAsset
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/// 创建资源下载器,用于下载指定的资源依赖的资源包文件
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/// </summary>
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/// <param name="location">资源的定位地址</param>
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/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public ResourceDownloaderOperation CreateBundleDownloader(string location, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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DebugCheckInitialize();
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var assetInfo = ConvertLocationToAssetInfo(location, null);
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AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain, timeout);
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public ResourceDownloaderOperation CreateBundleDownloader(string location, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return CreateBundleDownloader(location, false, downloadingMaxNumber, failedTryAgain, timeout);
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}
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/// <summary>
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/// 创建资源下载器,用于下载指定的资源列表依赖的资源包文件
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/// </summary>
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/// <param name="locations">资源的定位地址列表</param>
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/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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DebugCheckInitialize();
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List<AssetInfo> assetInfos = new List<AssetInfo>(locations.Length);
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@ -1011,34 +1017,48 @@ namespace YooAsset
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var assetInfo = ConvertLocationToAssetInfo(location, null);
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assetInfos.Add(assetInfo);
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}
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos.ToArray(), downloadingMaxNumber, failedTryAgain, timeout);
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos.ToArray(), recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public ResourceDownloaderOperation CreateBundleDownloader(string[] locations, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return CreateBundleDownloader(locations, false, downloadingMaxNumber, failedTryAgain, timeout);
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}
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/// <summary>
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/// 创建资源下载器,用于下载指定的资源依赖的资源包文件
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/// </summary>
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/// <param name="assetInfo">资源信息</param>
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/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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DebugCheckInitialize();
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AssetInfo[] assetInfos = new AssetInfo[] { assetInfo };
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain, timeout);
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo assetInfo, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return CreateBundleDownloader(assetInfo, false, downloadingMaxNumber, failedTryAgain, timeout);
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}
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/// <summary>
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/// 创建资源下载器,用于下载指定的资源列表依赖的资源包文件
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/// </summary>
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/// <param name="assetInfos">资源信息列表</param>
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/// <param name="recursiveDownload">下载资源对象所属资源包内所有资源对象依赖的资源包</param>
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/// <param name="downloadingMaxNumber">同时下载的最大文件数</param>
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/// <param name="failedTryAgain">下载失败的重试次数</param>
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/// <param name="timeout">超时时间</param>
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, bool recursiveDownload, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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DebugCheckInitialize();
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, downloadingMaxNumber, failedTryAgain, timeout);
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return _playModeImpl.CreateResourceDownloaderByPaths(assetInfos, recursiveDownload, downloadingMaxNumber, failedTryAgain, timeout);
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}
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public ResourceDownloaderOperation CreateBundleDownloader(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout = 60)
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{
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return CreateBundleDownloader(assetInfos, false, downloadingMaxNumber, failedTryAgain, timeout);
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}
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#endregion
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