perf : check collect asset type

检测收集的资源类型是否有效
pull/342/head^2
何冠峰 2024-08-13 19:13:26 +08:00
parent ae454b72dc
commit 418536ded1
1 changed files with 6 additions and 0 deletions

View File

@ -42,6 +42,12 @@ namespace YooAsset.Editor
AssetPath = assetPath; AssetPath = assetPath;
AssetGUID = UnityEditor.AssetDatabase.AssetPathToGUID(AssetPath); AssetGUID = UnityEditor.AssetDatabase.AssetPathToGUID(AssetPath);
AssetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(AssetPath); AssetType = UnityEditor.AssetDatabase.GetMainAssetTypeAtPath(AssetPath);
// 注意:如果资源文件损坏或者实例化关联脚本丢失,获取的资源类型会无效!
if (AssetType == null)
{
throw new Exception($"Found invalid asset : {AssetPath}");
}
} }
/// <summary> /// <summary>