From 3fea98ce4c9bef75e8e93fbbb3a13ecebc4ee535 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E4=BD=95=E5=86=A0=E5=B3=B0?= Date: Thu, 27 Feb 2025 17:13:49 +0800 Subject: [PATCH] fix #480 --- .../DefaultBuildinFileSystemBuild.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/DefaultBuildinFileSystemBuild.cs b/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/DefaultBuildinFileSystemBuild.cs index 0568c157..b117f411 100644 --- a/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/DefaultBuildinFileSystemBuild.cs +++ b/Assets/YooAsset/Runtime/FileSystem/DefaultBuildinFileSystem/DefaultBuildinFileSystemBuild.cs @@ -18,9 +18,8 @@ namespace YooAsset YooLogger.Log("Begin to create catalog file !"); string savePath = YooAssetSettingsData.GetYooResourcesFullPath(); - DirectoryInfo saveDirectory = new DirectoryInfo(savePath); - if (saveDirectory.Exists) - saveDirectory.Delete(true); + if (UnityEditor.AssetDatabase.DeleteAsset(savePath)) + UnityEditor.AssetDatabase.Refresh(); string rootPath = YooAssetSettingsData.GetYooDefaultBuildinRoot(); DirectoryInfo rootDirectory = new DirectoryInfo(rootPath);