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alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 8 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 1 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: 9bdc9ee62d7c31a4a899e371795feb92 - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png b/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png deleted file mode 100644 index cf8b70c..0000000 Binary files a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png and /dev/null differ diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png.meta b/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png.meta deleted file mode 100644 index 8bc282c..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Shield_128.png.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: e7478af3e19f2754186cf50b9fcc82aa -TextureImporter: - 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alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 8 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 1 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: a27f996bd4be12a40a2660297e01d41e - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png b/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png deleted file mode 100644 index 18eacc8..0000000 Binary files a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png and /dev/null differ diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png.meta b/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png.meta deleted file mode 100644 index 3568f8d..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameRes/UISprite/Icon_Sword_128.png.meta +++ /dev/null @@ -1,96 +0,0 @@ -fileFormatVersion: 2 -guid: 5cfcf3596b4cccc4f93e702d4336b816 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 11 - mipmaps: - mipMapMode: 0 - enableMipMap: 0 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: -3 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 2 - aniso: 1 - mipBias: 0 - wrapU: 1 - wrapV: 1 - wrapW: 1 - nPOTScale: 0 - lightmap: 0 - compressionQuality: 50 - spriteMode: 1 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 8 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 1 - platformSettings: - - serializedVersion: 3 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 0 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 1 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - physicsShape: [] - bones: [] - spriteID: d5f40600ab997e741ab218e580b9fa1a - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spritePackingTag: - pSDRemoveMatte: 0 - pSDShowRemoveMatteOption: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomFilterRule.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomFilterRule.cs deleted file mode 100644 index cc1d36f..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomFilterRule.cs +++ /dev/null @@ -1,11 +0,0 @@ -using System; -using System.IO; -using YooAsset.Editor; - -public class CollectShaderVariants : IFilterRule -{ - public bool IsCollectAsset(FilterRuleData data) - { - return Path.GetExtension(data.AssetPath) == ".shadervariants"; - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomPackRule.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomPackRule.cs deleted file mode 100644 index 420703e..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Editor/CustomPackRule.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using YooAsset.Editor; - -public class PackShaderVariants : IPackRule -{ - public string GetBundleName(PackRuleData data) - { - return "myshaders"; - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours.meta b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours.meta deleted file mode 100644 index f3abaf7..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6c27ed93a269b0e4f8f596b56030a47a -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/RotateSelf.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/RotateSelf.cs deleted file mode 100644 index 9b216a3..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/RotateSelf.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class RotateSelf : MonoBehaviour -{ - public Vector3 Axis = Vector3.up; - - private float _speed = 30f; - - void Update() - { - this.transform.Rotate(Axis, Time.deltaTime * _speed); - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/Spawner.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/Spawner.cs deleted file mode 100644 index 490970c..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/Behaviours/Spawner.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class Spawner : MonoBehaviour -{ - public GameObject SpawnGo; - - void Start() - { - UnityEngine.Debug.Log("ʼƹصGameObject"); - GameObject.Instantiate(SpawnGo, this.transform); - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs deleted file mode 100644 index 029c3d5..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs +++ /dev/null @@ -1,66 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class GUIConsole -{ - private static Vector2 _scrollViewPos = Vector2.zero; - private static Texture _bgTexture; - private static bool _isInitConsole = false; - private static bool _visible = false; - private static readonly List _logs = new List(1000); - - private static void InitConsole() - { - if (_isInitConsole) - return; - _isInitConsole = true; - - // 监听日志 - Application.logMessageReceived += HandleUnityEngineLog; - - // 加载背景纹理 - string textureName = "console_background"; - _bgTexture = Resources.Load(textureName); - if (_bgTexture == null) - UnityEngine.Debug.LogWarning($"Not found {textureName} texture in Resources folder."); - } - private static void HandleUnityEngineLog(string logString, string stackTrace, LogType type) - { - _logs.Add(logString); - if (_logs.Count > 1000) - { - _logs.RemoveAt(0); - } - } - - public static void OnGUI() - { - InitConsole(); - - // 绘制背景 - if (_visible && _bgTexture != null) - GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), _bgTexture, ScaleMode.StretchToFill, true); - - GUILayout.BeginHorizontal(); - string btnName = _visible ? "Hide" : "Show"; - if (GUI.Button(new Rect(10, 0, 60, 30), btnName)) - _visible = !_visible; - if (GUI.Button(new Rect(100, 0, 60, 30), "Clear")) - _logs.Clear(); - GUILayout.EndHorizontal(); - - if (_visible == false) - return; - - float scrollWidth = Screen.safeArea.width; - float scrollHeight = Screen.safeArea.height; - _scrollViewPos = GUILayout.BeginScrollView(_scrollViewPos, GUILayout.Width(scrollWidth), GUILayout.Height(scrollHeight)); - for (int i = 0; i < _logs.Count; i++) - { - GUILayout.Label($"{_logs[i]}"); - } - GUILayout.EndScrollView(); - } -} \ No newline at end of file diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs.meta b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs.meta deleted file mode 100644 index 362bdc6..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GUIConsole.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a4212eaa939a804409a710e43ac6424e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GameScene1.cs b/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GameScene1.cs deleted file mode 100644 index c63112e..0000000 --- a/Assets/YooAsset/Samples~/Basic Sample/GameScript/Runtime/GameScene1.cs +++ /dev/null @@ -1,240 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.U2D; -using UnityEngine.UI; -using YooAsset; - -public class GameScene1 : MonoBehaviour -{ - public GameObject CanvasRoot; - - private readonly List _cachedAssetOperationHandles = new List(1000); - private readonly List _cachedSubAssetsOperationHandles = new List(1000); - private readonly List _cachedRawFileOperationHandles = new List(1000); - private int _npcIndex = 0; - - void Start() - { - var package = YooAssets.GetAssetsPackage("DefaultPackage"); - package.UnloadUnusedAssets(); - - // 初始化窗口 - InitWindow(); - - // 加载背景音乐 - LoadMusic(); - } - void OnDestroy() - { - foreach (var handle in _cachedAssetOperationHandles) - { - handle.Release(); - } - _cachedAssetOperationHandles.Clear(); - - foreach (var handle in _cachedSubAssetsOperationHandles) - { - handle.Release(); - } - _cachedSubAssetsOperationHandles.Clear(); - - foreach(var handle in _cachedRawFileOperationHandles) - { - handle.Release(); - } - _cachedRawFileOperationHandles.Clear(); - } - void OnGUI() - { - GUIConsole.OnGUI(); - } - - void InitWindow() - { - var playMode = CanvasRoot.transform.Find("play_mode/label").GetComponent(); - if (BootScene.GamePlayMode == EPlayMode.EditorSimulateMode) - playMode.text = "编辑器下模拟模式"; - else if (BootScene.GamePlayMode == EPlayMode.OfflinePlayMode) - playMode.text = "离线运行模式"; - else if (BootScene.GamePlayMode == EPlayMode.HostPlayMode) - playMode.text = "网络运行模式"; - else - throw new NotImplementedException(); - - var package = YooAssets.GetAssetsPackage("DefaultPackage"); - var packageVersion = CanvasRoot.transform.Find("package_version/label").GetComponent(); - packageVersion.text = package.GetPackageVersion(); - - // 通过资源标签加载资源 - { - string assetTag = "sphere"; - AssetInfo[] assetInfos = YooAssets.GetAssetInfos(assetTag); - foreach (var assetInfo in assetInfos) - { - Debug.Log($"{assetInfo.AssetPath}"); - } - } - - // 同步加载背景图片 -#if UNITY_WEBGL - { - var rawImage = CanvasRoot.transform.Find("background").GetComponent(); - AssetOperationHandle handle = YooAssets.LoadAssetAsync("tex_bg"); - _cachedAssetOperationHandles.Add(handle); - handle.Completed += (AssetOperationHandle obj) => - { - rawImage.texture = handle.AssetObject as Texture; - }; - } -#else - { - var rawImage = CanvasRoot.transform.Find("background").GetComponent(); - AssetOperationHandle handle = YooAssets.LoadAssetSync("tex_bg"); - _cachedAssetOperationHandles.Add(handle); - rawImage.texture = handle.AssetObject as Texture; - } -#endif - - // 同步加载LOGO -#if UNITY_WEBGL - { - var logoImage = CanvasRoot.transform.Find("title/logo").GetComponent(); - AssetOperationHandle handle = YooAssets.LoadAssetAsync("tex_logo"); - _cachedAssetOperationHandles.Add(handle); - handle.Completed += (AssetOperationHandle obj) => - { - logoImage.sprite = handle.AssetObject as Sprite; - }; - } -#else - { - var logoImage = CanvasRoot.transform.Find("title/logo").GetComponent(); - AssetOperationHandle handle = YooAssets.LoadAssetSync("tex_logo"); - _cachedAssetOperationHandles.Add(handle); - logoImage.sprite = handle.AssetObject as Sprite; - } -#endif - - // 同步加载预制体 - { - string[] entityAssetNames = - { - "footman_Blue", - "footman_Green", - "footman_Red", - "footman_Yellow" - }; - - var btn = CanvasRoot.transform.Find("load_npc/btn").GetComponent