mirror of https://github.com/tuyoogame/YooAsset
parent
b5f2174ed0
commit
3413157c67
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@ -56,6 +56,7 @@ namespace YooAsset.Editor
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new TaskBuilding(), //开始执行构建
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new TaskVerifyBuildResult(), //验证构建结果
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new TaskEncryption(), //加密资源文件
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new TaskUpdateBuildInfo(), //更新构建信息
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new TaskCreatePatchManifest(), //创建清单文件
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new TaskCreateReport(), //创建报告文件
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new TaskCreatePatchPackage(), //制作补丁包
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@ -71,6 +72,7 @@ namespace YooAsset.Editor
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new TaskBuilding_SBP(), //开始执行构建
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new TaskVerifyBuildResult_SBP(), //验证构建结果
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new TaskEncryption(), //加密资源文件
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new TaskUpdateBuildInfo(), //更新构建信息
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new TaskCreatePatchManifest(), //创建清单文件
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new TaskCreateReport(), //创建报告文件
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new TaskCreatePatchPackage(), //制作补丁包
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@ -64,27 +64,8 @@ namespace YooAsset.Editor
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/// </summary>
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public static string MakePipelineOutputDirectory(string outputRoot, string buildPackage, BuildTarget buildTarget, EBuildMode buildMode)
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{
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string result = $"{outputRoot}/{buildPackage}/{buildTarget}/{YooAssetSettings.OutputFolderName}";
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if (buildMode == EBuildMode.DryRunBuild)
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result += $"_{EBuildMode.DryRunBuild}";
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else if (buildMode == EBuildMode.SimulateBuild)
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result += $"_{EBuildMode.SimulateBuild}";
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return result;
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}
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/// <summary>
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/// 加载补丁清单文件
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/// </summary>
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internal static PatchManifest LoadPatchManifestFile(string fileDirectory, string packageName, string packageVersion)
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{
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string filePath = $"{fileDirectory}/{YooAssetSettingsData.GetPatchManifestFileName(packageName, packageVersion)}";
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if (File.Exists(filePath) == false)
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{
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throw new System.Exception($"Not found patch manifest file : {filePath}");
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}
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string jsonData = FileUtility.ReadFile(filePath);
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return PatchManifest.Deserialize(jsonData);
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string outputDirectory = $"{outputRoot}/{buildPackage}/{buildTarget}/{YooAssetSettings.OutputFolderName}";
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return outputDirectory;
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}
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}
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}
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@ -21,9 +21,8 @@ namespace YooAsset.Editor
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var buildResult = builder.Run(buildParameters);
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if (buildResult.Success)
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{
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string pipelineOutputDirectory = AssetBundleBuilderHelper.MakePipelineOutputDirectory(buildParameters.OutputRoot, buildParameters.PackageName, buildParameters.BuildTarget, buildParameters.BuildMode);
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string manifestFileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string manifestFilePath = $"{pipelineOutputDirectory}/{manifestFileName}";
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string manifestFilePath = $"{buildResult.OutputPackageDirectory}/{manifestFileName}";
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return manifestFilePath;
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}
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else
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@ -8,6 +8,40 @@ namespace YooAsset.Editor
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{
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public class BuildBundleInfo
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{
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public class BuildPatchInfo
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{
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/// <summary>
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/// 构建内容的哈希值
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/// </summary>
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public string ContentHash { set; get; }
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/// <summary>
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/// 文件哈希值
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/// </summary>
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public string PatchFileHash { set; get; }
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/// <summary>
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/// 文件哈希值
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/// </summary>
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public string PatchFileCRC { set; get; }
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/// <summary>
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/// 文件哈希值
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/// </summary>
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public long PatchFileSize { set; get; }
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/// <summary>
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/// 构建输出的文件路径
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/// </summary>
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public string BuildOutputFilePath { set; get; }
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/// <summary>
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/// 补丁包输出文件路径
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/// </summary>
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public string PatchOutputFilePath { set; get; }
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}
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/// <summary>
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/// 资源包名称
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/// </summary>
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@ -19,6 +53,17 @@ namespace YooAsset.Editor
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/// </summary>
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public readonly List<BuildAssetInfo> BuildinAssets = new List<BuildAssetInfo>();
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/// <summary>
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/// 补丁文件信息
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/// </summary>
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public readonly BuildPatchInfo PatchInfo = new BuildPatchInfo();
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/// <summary>
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/// 加密生成文件的路径
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/// 注意:如果未加密该路径为空
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/// </summary>
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public string EncryptedFilePath { set; get; } = string.Empty;
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/// <summary>
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/// 是否为原生文件
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/// </summary>
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@ -36,9 +81,18 @@ namespace YooAsset.Editor
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}
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/// <summary>
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/// 构建内容哈希值
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/// 是否为加密文件
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/// </summary>
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public string ContentHash { set; get; } = "00000000000000000000000000000000"; //32位
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public bool IsEncryptedFile
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{
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get
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{
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if (string.IsNullOrEmpty(EncryptedFilePath))
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return false;
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else
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return true;
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}
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}
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public BuildBundleInfo(string bundleName)
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@ -117,5 +171,16 @@ namespace YooAsset.Editor
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build.assetNames = GetBuildinAssetPaths();
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return build;
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}
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/// <summary>
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/// 创建PatchBundle类
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/// </summary>
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internal PatchBundle CreatePatchBundle()
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{
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string[] tags = GetBundleTags();
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PatchBundle patchBundle = new PatchBundle(BundleName, PatchInfo.PatchFileHash, PatchInfo.PatchFileCRC, PatchInfo.PatchFileSize, tags);
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patchBundle.SetFlagsValue(IsRawFile, IsEncryptedFile);
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return patchBundle;
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}
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}
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}
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@ -64,18 +64,6 @@ namespace YooAsset.Editor
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return result;
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}
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/// <summary>
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/// 获取资源包的分类标签列表
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/// </summary>
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public string[] GetBundleTags(string bundleName)
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{
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if (TryGetBundleInfo(bundleName, out BuildBundleInfo bundleInfo))
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{
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return bundleInfo.GetBundleTags();
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}
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throw new Exception($"Not found {nameof(BuildBundleInfo)} : {bundleName}");
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}
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/// <summary>
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/// 获取AssetBundle内构建的资源路径列表
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/// </summary>
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@ -25,15 +25,18 @@ namespace YooAsset.Editor
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if (buildMode == EBuildMode.SimulateBuild)
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return;
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// 开始构建
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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BuildAssetBundleOptions buildOptions = buildParametersContext.GetPipelineBuildOptions();
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AssetBundleManifest buildResults = BuildPipeline.BuildAssetBundles(pipelineOutputDirectory, buildMapContext.GetPipelineBuilds(), buildOptions, buildParametersContext.Parameters.BuildTarget);
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if (buildResults == null)
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{
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throw new Exception("构建过程中发生错误!");
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}
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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string unityOutputManifestFilePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{YooAssetSettings.OutputFolderName}";
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string unityOutputManifestFilePath = $"{pipelineOutputDirectory}/{YooAssetSettings.OutputFolderName}";
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if (System.IO.File.Exists(unityOutputManifestFilePath) == false)
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throw new Exception("构建过程中发生严重错误!请查阅上下文日志!");
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}
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@ -43,10 +46,10 @@ namespace YooAsset.Editor
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buildResultContext.UnityManifest = buildResults;
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context.SetContextObject(buildResultContext);
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// 拷贝原生文件
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyRawBundle(buildMapContext, buildParametersContext);
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UpdateBuildBundleInfo(buildMapContext, buildParametersContext, buildResultContext);
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}
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}
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@ -69,29 +72,5 @@ namespace YooAsset.Editor
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}
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}
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}
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/// <summary>
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/// 更新构建结果
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/// </summary>
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private void UpdateBuildBundleInfo(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext, BuildResultContext buildResult)
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{
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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if (bundleInfo.IsRawFile)
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{
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string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
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bundleInfo.ContentHash = HashUtility.FileMD5(filePath);
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}
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else
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{
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var hash = buildResult.UnityManifest.GetAssetBundleHash(bundleInfo.BundleName);
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if (hash.isValid)
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bundleInfo.ContentHash = hash.ToString();
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else
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throw new Exception($"Not found bundle in build result : {bundleInfo.BundleName}");
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}
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}
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}
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}
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}
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@ -46,10 +46,10 @@ namespace YooAsset.Editor
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buildResultContext.Results = buildResults;
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context.SetContextObject(buildResultContext);
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// 拷贝原生文件
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyRawBundle(buildMapContext, buildParametersContext);
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UpdateBuildBundleInfo(buildMapContext, buildParametersContext, buildResultContext);
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}
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}
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}
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}
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}
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/// <summary>
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/// 更新构建结果
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/// </summary>
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private void UpdateBuildBundleInfo(BuildMapContext buildMapContext, BuildParametersContext buildParametersContext, BuildResultContext buildResult)
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{
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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if (bundleInfo.IsRawFile)
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{
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string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
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bundleInfo.ContentHash = HashUtility.FileMD5(filePath);
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}
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else
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{
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// 注意:当资源包的依赖列表发生变化的时候,ContentHash也会发生变化!
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if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
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bundleInfo.ContentHash = value.Hash.ToString();
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else
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throw new Exception($"Not found bundle in build result : {bundleInfo.BundleName}");
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}
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}
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}
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}
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}
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@ -12,16 +12,21 @@ namespace YooAsset.Editor
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void IBuildTask.Run(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var patchManifestContext = context.GetContextObject<PatchManifestContext>();
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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if (buildParametersContext.Parameters.CopyBuildinFileOption != ECopyBuildinFileOption.None)
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{
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CopyBuildinFilesToStreaming(buildParametersContext);
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CopyBuildinFilesToStreaming(buildParametersContext, patchManifestContext);
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}
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}
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}
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/// <summary>
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/// 拷贝首包资源文件
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/// </summary>
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private void CopyBuildinFilesToStreaming(BuildParametersContext buildParametersContext)
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private void CopyBuildinFilesToStreaming(BuildParametersContext buildParametersContext, PatchManifestContext patchManifestContext)
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{
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ECopyBuildinFileOption option = buildParametersContext.Parameters.CopyBuildinFileOption;
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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string buildPackageVersion = buildParametersContext.Parameters.PackageVersion;
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// 加载补丁清单
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PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(packageOutputDirectory, buildPackageName, buildPackageVersion);
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PatchManifest patchManifest = patchManifestContext.Manifest;
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// 清空流目录
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if (option == ECopyBuildinFileOption.ClearAndCopyAll || option == ECopyBuildinFileOption.ClearAndCopyByTags)
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@ -8,6 +8,11 @@ using UnityEditor.Build.Pipeline.Interfaces;
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namespace YooAsset.Editor
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{
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public class PatchManifestContext : IContextObject
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{
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internal PatchManifest Manifest;
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}
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[TaskAttribute("创建补丁清单文件")]
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public class TaskCreatePatchManifest : IBuildTask
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{
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@ -24,7 +29,7 @@ namespace YooAsset.Editor
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildParameters = buildParametersContext.Parameters;
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string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
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string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
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// 创建新补丁清单
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PatchManifest patchManifest = new PatchManifest();
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@ -47,19 +52,24 @@ namespace YooAsset.Editor
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}
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// 创建补丁清单文件
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string packageHash = string.Empty;
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string packageHash;
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{
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string fileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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PatchManifest.Serialize(filePath, patchManifest);
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packageHash = HashUtility.FileMD5(filePath);
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BuildRunner.Log($"创建补丁清单文件:{filePath}");
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var patchManifestContext = new PatchManifestContext();
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string jsonData = FileUtility.ReadFile(filePath);
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patchManifestContext.Manifest = PatchManifest.Deserialize(jsonData);
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context.SetContextObject(patchManifestContext);
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}
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// 创建补丁清单哈希文件
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{
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string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, packageHash);
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BuildRunner.Log($"创建补丁清单哈希文件:{filePath}");
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}
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@ -67,7 +77,7 @@ namespace YooAsset.Editor
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// 创建补丁清单版本文件
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{
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string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(buildParameters.PackageName);
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string filePath = $"{pipelineOutputDirectory}/{fileName}";
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string filePath = $"{packageOutputDirectory}/{fileName}";
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FileUtility.CreateFile(filePath, buildParameters.PackageVersion);
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BuildRunner.Log($"创建补丁清单版本文件:{filePath}");
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}
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@ -78,59 +88,17 @@ namespace YooAsset.Editor
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/// </summary>
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private List<PatchBundle> GetAllPatchBundle(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var encryptionContext = context.GetContextObject<TaskEncryption.EncryptionContext>();
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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List<PatchBundle> result = new List<PatchBundle>(1000);
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foreach (var bundleInfo in buildMapContext.BundleInfos)
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{
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// NOTE:检测路径长度不要超过260字符。
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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if (filePath.Length >= 260)
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throw new Exception($"The output bundle name is too long {filePath.Length} chars : {filePath}");
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var bundleName = bundleInfo.BundleName;
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string fileHash = GetBundleFileHash(bundleInfo, buildParametersContext);
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string fileCRC = GetBundleFileCRC(bundleInfo, buildParametersContext);
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long fileSize = GetBundleFileSize(bundleInfo, buildParametersContext);
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string[] tags = buildMapContext.GetBundleTags(bundleName);
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bool isEncrypted = encryptionContext.IsEncryptFile(bundleName);
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bool isRawFile = bundleInfo.IsRawFile;
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PatchBundle patchBundle = new PatchBundle(bundleName, fileHash, fileCRC, fileSize, tags);
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patchBundle.SetFlagsValue(isRawFile, isEncrypted);
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var patchBundle = bundleInfo.CreatePatchBundle();
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result.Add(patchBundle);
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}
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return result;
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}
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private string GetBundleFileHash(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return "00000000000000000000000000000000"; //32位
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return HashUtility.FileMD5(filePath);
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}
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private string GetBundleFileCRC(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return "00000000"; //8位
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return HashUtility.FileCRC32(filePath);
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}
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private long GetBundleFileSize(BuildBundleInfo bundleInfo, BuildParametersContext buildParametersContext)
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{
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var buildMode = buildParametersContext.Parameters.BuildMode;
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if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
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return 0;
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string filePath = $"{buildParametersContext.GetPipelineOutputDirectory()}/{bundleInfo.BundleName}";
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return FileUtility.GetFileSize(filePath);
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}
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/// <summary>
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/// 获取资源列表
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@ -9,55 +9,24 @@ namespace YooAsset.Editor
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void IBuildTask.Run(BuildContext context)
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{
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var buildParameters = context.GetContextObject<BuildParametersContext>();
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var buildMapContext = context.GetContextObject<BuildMapContext>();
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var buildMode = buildParameters.Parameters.BuildMode;
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if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
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{
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CopyPatchFiles(buildParameters);
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CopyPatchFiles(buildParameters, buildMapContext);
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}
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||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 拷贝补丁文件到补丁包目录
|
||||
/// </summary>
|
||||
private void CopyPatchFiles(BuildParametersContext buildParametersContext)
|
||||
private void CopyPatchFiles(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
{
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
BuildRunner.Log($"开始拷贝补丁文件到补丁包目录:{packageOutputDirectory}");
|
||||
|
||||
// 拷贝Report文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝补丁清单文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝补丁清单哈希文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestHashFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
// 拷贝补丁清单版本文件
|
||||
{
|
||||
string fileName = YooAssetSettingsData.GetPatchManifestVersionFileName(buildParameters.PackageName);
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
string destPath = $"{packageOutputDirectory}/{fileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
|
||||
if (buildParameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
{
|
||||
// 拷贝构建日志
|
||||
|
@ -75,7 +44,7 @@ namespace YooAsset.Editor
|
|||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (buildParameters.BuildPipeline == EBuildPipeline.BuiltinBuildPipeline)
|
||||
{
|
||||
// 拷贝UnityManifest序列化文件
|
||||
{
|
||||
|
@ -91,16 +60,17 @@ namespace YooAsset.Editor
|
|||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
// 拷贝所有补丁文件
|
||||
int progressValue = 0;
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
int patchFileTotalCount = patchManifest.BundleList.Count;
|
||||
foreach (var patchBundle in patchManifest.BundleList)
|
||||
int patchFileTotalCount = buildMapContext.BundleInfos.Count;
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
string sourcePath = $"{pipelineOutputDirectory}/{patchBundle.BundleName}";
|
||||
string destPath = $"{packageOutputDirectory}/{patchBundle.FileName}";
|
||||
EditorTools.CopyFile(sourcePath, destPath, true);
|
||||
EditorTools.CopyFile(bundleInfo.PatchInfo.BuildOutputFilePath, bundleInfo.PatchInfo.PatchOutputFilePath, true);
|
||||
EditorTools.DisplayProgressBar("拷贝补丁文件", ++progressValue, patchFileTotalCount);
|
||||
}
|
||||
EditorTools.ClearProgressBar();
|
||||
|
|
|
@ -12,24 +12,25 @@ namespace YooAsset.Editor
|
|||
{
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
var buildMapContext = context.GetContextObject<BuildMapContext>();
|
||||
var patchManifestContext = context.GetContextObject<PatchManifestContext>();
|
||||
buildParameters.StopWatch();
|
||||
|
||||
var buildMode = buildParameters.Parameters.BuildMode;
|
||||
if (buildMode != EBuildMode.SimulateBuild)
|
||||
{
|
||||
CreateReportFile(buildParameters, buildMapContext);
|
||||
CreateReportFile(buildParameters, buildMapContext, patchManifestContext);
|
||||
}
|
||||
|
||||
float buildSeconds = buildParameters.GetBuildingSeconds();
|
||||
BuildRunner.Info($"Build time consuming {buildSeconds} seconds.");
|
||||
}
|
||||
|
||||
private void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
private void CreateReportFile(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext, PatchManifestContext patchManifestContext)
|
||||
{
|
||||
var buildParameters = buildParametersContext.Parameters;
|
||||
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
PatchManifest patchManifest = AssetBundleBuilderHelper.LoadPatchManifestFile(pipelineOutputDirectory, buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
PatchManifest patchManifest = patchManifestContext.Manifest;
|
||||
BuildReport buildReport = new BuildReport();
|
||||
|
||||
// 概述信息
|
||||
|
@ -49,7 +50,6 @@ namespace YooAsset.Editor
|
|||
buildReport.Summary.BuildPackageVersion = buildParameters.PackageVersion;
|
||||
buildReport.Summary.EnableAddressable = buildMapContext.EnableAddressable;
|
||||
buildReport.Summary.UniqueBundleName = buildMapContext.UniqueBundleName;
|
||||
|
||||
buildReport.Summary.EncryptionServicesClassName = buildParameters.EncryptionServices == null ?
|
||||
"null" : buildParameters.EncryptionServices.GetType().FullName;
|
||||
|
||||
|
@ -104,7 +104,7 @@ namespace YooAsset.Editor
|
|||
|
||||
// 序列化文件
|
||||
string fileName = YooAssetSettingsData.GetReportFileName(buildParameters.PackageName, buildParameters.PackageVersion);
|
||||
string filePath = $"{pipelineOutputDirectory}/{fileName}";
|
||||
string filePath = $"{packageOutputDirectory}/{fileName}";
|
||||
BuildReport.Serialize(filePath, buildReport);
|
||||
BuildRunner.Log($"资源构建报告文件创建完成:{filePath}");
|
||||
}
|
||||
|
|
|
@ -9,19 +9,6 @@ namespace YooAsset.Editor
|
|||
[TaskAttribute("资源包加密")]
|
||||
public class TaskEncryption : IBuildTask
|
||||
{
|
||||
public class EncryptionContext : IContextObject
|
||||
{
|
||||
public List<string> EncryptList;
|
||||
|
||||
/// <summary>
|
||||
/// 检测是否为加密文件
|
||||
/// </summary>
|
||||
public bool IsEncryptFile(string bundleName)
|
||||
{
|
||||
return EncryptList.Contains(bundleName);
|
||||
}
|
||||
}
|
||||
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildParameters = context.GetContextObject<BuildParametersContext>();
|
||||
|
@ -30,31 +17,20 @@ namespace YooAsset.Editor
|
|||
var buildMode = buildParameters.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.ForceRebuild || buildMode == EBuildMode.IncrementalBuild)
|
||||
{
|
||||
EncryptionContext encryptionContext = new EncryptionContext();
|
||||
encryptionContext.EncryptList = EncryptFiles(buildParameters, buildMapContext);
|
||||
context.SetContextObject(encryptionContext);
|
||||
}
|
||||
else
|
||||
{
|
||||
EncryptionContext encryptionContext = new EncryptionContext();
|
||||
encryptionContext.EncryptList = new List<string>();
|
||||
context.SetContextObject(encryptionContext);
|
||||
EncryptingBundleFiles(buildParameters, buildMapContext);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 加密文件
|
||||
/// </summary>
|
||||
private List<string> EncryptFiles(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
private void EncryptingBundleFiles(BuildParametersContext buildParametersContext, BuildMapContext buildMapContext)
|
||||
{
|
||||
var encryptionServices = buildParametersContext.Parameters.EncryptionServices;
|
||||
|
||||
// 加密资源列表
|
||||
List<string> encryptList = new List<string>();
|
||||
|
||||
// 如果没有设置加密类
|
||||
if (encryptionServices == null)
|
||||
return encryptList;
|
||||
return;
|
||||
|
||||
int progressValue = 0;
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
|
@ -68,27 +44,19 @@ namespace YooAsset.Editor
|
|||
continue;
|
||||
}
|
||||
|
||||
encryptList.Add(bundleInfo.BundleName);
|
||||
|
||||
// 注意:通过判断文件合法性,规避重复加密一个文件
|
||||
string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
string savePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}.encrypt";
|
||||
byte[] fileData = File.ReadAllBytes(filePath);
|
||||
if (EditorTools.CheckBundleFileValid(fileData))
|
||||
{
|
||||
byte[] bytes = encryptionServices.Encrypt(fileData);
|
||||
File.WriteAllBytes(filePath, bytes);
|
||||
BuildRunner.Log($"文件加密完成:{filePath}");
|
||||
}
|
||||
byte[] encryptData = encryptionServices.Encrypt(fileData);
|
||||
FileUtility.CreateFile(savePath, encryptData);
|
||||
bundleInfo.EncryptedFilePath = savePath;
|
||||
BuildRunner.Log($"Bundle文件加密完成:{savePath}");
|
||||
}
|
||||
|
||||
// 进度条
|
||||
EditorTools.DisplayProgressBar("加密资源包", ++progressValue, buildMapContext.BundleInfos.Count);
|
||||
}
|
||||
EditorTools.ClearProgressBar();
|
||||
|
||||
if(encryptList.Count == 0)
|
||||
UnityEngine.Debug.LogWarning($"没有发现需要加密的文件!");
|
||||
return encryptList;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,118 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[TaskAttribute("更新构建信息")]
|
||||
public class TaskUpdateBuildInfo : IBuildTask
|
||||
{
|
||||
void IBuildTask.Run(BuildContext context)
|
||||
{
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var buildMapContext = context.GetContextObject<BuildMapContext>();
|
||||
string pipelineOutputDirectory = buildParametersContext.GetPipelineOutputDirectory();
|
||||
string packageOutputDirectory = buildParametersContext.GetPackageOutputDirectory();
|
||||
int outputNameStyle = (int)buildParametersContext.Parameters.OutputNameStyle;
|
||||
|
||||
// 1.检测路径长度
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
// NOTE:检测路径长度不要超过260字符。
|
||||
string filePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
if (filePath.Length >= 260)
|
||||
throw new Exception($"The output bundle name is too long {filePath.Length} chars : {filePath}");
|
||||
}
|
||||
|
||||
// 2.更新构建输出的文件路径
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
if (bundleInfo.IsEncryptedFile)
|
||||
bundleInfo.PatchInfo.BuildOutputFilePath = bundleInfo.EncryptedFilePath;
|
||||
else
|
||||
bundleInfo.PatchInfo.BuildOutputFilePath = $"{pipelineOutputDirectory}/{bundleInfo.BundleName}";
|
||||
}
|
||||
|
||||
// 3.更新文件其它信息
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
string buildOutputFilePath = bundleInfo.PatchInfo.BuildOutputFilePath;
|
||||
bundleInfo.PatchInfo.ContentHash = GetBundleContentHash(bundleInfo, context);
|
||||
bundleInfo.PatchInfo.PatchFileHash = GetBundleFileHash(buildOutputFilePath, buildParametersContext);
|
||||
bundleInfo.PatchInfo.PatchFileCRC = GetBundleFileCRC(buildOutputFilePath, buildParametersContext);
|
||||
bundleInfo.PatchInfo.PatchFileSize = GetBundleFileSize(buildOutputFilePath, buildParametersContext);
|
||||
}
|
||||
|
||||
// 4.更新补丁包输出的文件路径
|
||||
foreach (var bundleInfo in buildMapContext.BundleInfos)
|
||||
{
|
||||
string patchFileName = PatchManifest.CreateBundleFileName(outputNameStyle, bundleInfo.BundleName, bundleInfo.PatchInfo.PatchFileHash);
|
||||
bundleInfo.PatchInfo.PatchOutputFilePath = $"{packageOutputDirectory}/{patchFileName}";
|
||||
}
|
||||
}
|
||||
|
||||
private string GetBundleContentHash(BuildBundleInfo bundleInfo, BuildContext context)
|
||||
{
|
||||
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
|
||||
var parameters = buildParametersContext.Parameters;
|
||||
var buildMode = parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000000000000000000000000000"; //32位
|
||||
|
||||
if (bundleInfo.IsRawFile)
|
||||
{
|
||||
string filePath = bundleInfo.PatchInfo.BuildOutputFilePath;
|
||||
return HashUtility.FileMD5(filePath);
|
||||
}
|
||||
|
||||
if (parameters.BuildPipeline == EBuildPipeline.BuiltinBuildPipeline)
|
||||
{
|
||||
var buildResult = context.GetContextObject<TaskBuilding.BuildResultContext>();
|
||||
var hash = buildResult.UnityManifest.GetAssetBundleHash(bundleInfo.BundleName);
|
||||
if (hash.isValid)
|
||||
return hash.ToString();
|
||||
else
|
||||
throw new Exception($"Not found bundle in build result : {bundleInfo.BundleName}");
|
||||
}
|
||||
else if (parameters.BuildPipeline == EBuildPipeline.ScriptableBuildPipeline)
|
||||
{
|
||||
// 注意:当资源包的依赖列表发生变化的时候,ContentHash也会发生变化!
|
||||
var buildResult = context.GetContextObject<TaskBuilding_SBP.BuildResultContext>();
|
||||
if (buildResult.Results.BundleInfos.TryGetValue(bundleInfo.BundleName, out var value))
|
||||
return value.Hash.ToString();
|
||||
else
|
||||
throw new Exception($"Not found bundle in build result : {bundleInfo.BundleName}");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
private string GetBundleFileHash(string filePath, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000000000000000000000000000"; //32位
|
||||
else
|
||||
return HashUtility.FileMD5(filePath);
|
||||
}
|
||||
private string GetBundleFileCRC(string filePath, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return "00000000"; //8位
|
||||
else
|
||||
return HashUtility.FileCRC32(filePath);
|
||||
}
|
||||
private long GetBundleFileSize(string filePath, BuildParametersContext buildParametersContext)
|
||||
{
|
||||
var buildMode = buildParametersContext.Parameters.BuildMode;
|
||||
if (buildMode == EBuildMode.DryRunBuild || buildMode == EBuildMode.SimulateBuild)
|
||||
return 0;
|
||||
else
|
||||
return FileUtility.GetFileSize(filePath);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 4882f54fbf0bcb04680fb581deae4889
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -349,9 +349,9 @@ namespace YooAsset.Editor
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// 文件移动
|
||||
/// 移动文件
|
||||
/// </summary>
|
||||
public static void FileMoveTo(string filePath, string destPath)
|
||||
public static void MoveFile(string filePath, string destPath)
|
||||
{
|
||||
if (File.Exists(destPath))
|
||||
File.Delete(destPath);
|
||||
|
|
Loading…
Reference in New Issue