mirror of https://github.com/tuyoogame/YooAsset
fix #308
parent
dc5f0b151b
commit
2987d356b6
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@ -28,7 +28,13 @@ namespace UnityEditor.Build.Pipeline.Tasks
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#endif
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buildTasks.Add(new CalculateAssetDependencyData());
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buildTasks.Add(new StripUnusedSpriteSources());
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#if TUANJIE_1_0_OR_NEWER
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buildTasks.Add(new CreateBuiltInShadersBundle(builtInShaderBundleName));
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#else
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buildTasks.Add(new CreateBuiltInBundle(builtInShaderBundleName));
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#endif
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buildTasks.Add(new PostDependencyCallback());
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// Packing
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