mirror of https://github.com/tuyoogame/YooAsset
update samples
parent
521e3e2587
commit
26ffb829d0
|
@ -13,27 +13,51 @@ internal class AndroidPost : UnityEditor.Android.IPostGenerateGradleAndroidProje
|
|||
path = path.Replace("\\", "/");
|
||||
string untityActivityFilePath = $"{path}/src/main/java/com/unity3d/player/UnityPlayerActivity.java";
|
||||
var readContent = System.IO.File.ReadAllLines(untityActivityFilePath);
|
||||
string postContent = " //auto-gen-function\n" +
|
||||
" public boolean CheckAssetExist(String filePath){\n" +
|
||||
" android.content.res.AssetManager assetManager = getAssets();\n" +
|
||||
" java.io.InputStream inputStream = null;\n" +
|
||||
" try {\n" +
|
||||
" inputStream = assetManager.open(filePath);\n" +
|
||||
" if(null != inputStream)return true;\n" +
|
||||
" }catch(java.io.IOException e) {\n" +
|
||||
" e.printStackTrace();\n" +
|
||||
" }finally{\n" +
|
||||
" try {\n" +
|
||||
" inputStream.close();\n" +
|
||||
" } catch (java.io.IOException e) {\n" +
|
||||
" e.printStackTrace();\n" +
|
||||
" }\n" +
|
||||
" }\n" +
|
||||
" return false;\n" +
|
||||
" }\n" +
|
||||
string postContent =
|
||||
" //auto-gen-function \n" +
|
||||
" public boolean CheckAssetExist(String filePath) \n" +
|
||||
" { \n" +
|
||||
" android.content.res.AssetManager assetManager = getAssets(); \n" +
|
||||
" try \n" +
|
||||
" { \n" +
|
||||
" java.io.InputStream inputStream = assetManager.open(filePath); \n" +
|
||||
" if (null != inputStream) \n" +
|
||||
" { \n" +
|
||||
" inputStream.close(); \n" +
|
||||
" return true; \n" +
|
||||
" } \n" +
|
||||
" } \n" +
|
||||
" catch(java.io.IOException e) \n" +
|
||||
" { \n" +
|
||||
" e.printStackTrace(); \n" +
|
||||
" } \n" +
|
||||
" return false; \n" +
|
||||
" } \n" +
|
||||
"}";
|
||||
if (!readContent[readContent.Length - 18].Contains("CheckAssetExist"))
|
||||
readContent[readContent.Length - 1] = postContent;
|
||||
System.IO.File.WriteAllLines(untityActivityFilePath, readContent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
//auto-gen-function
|
||||
public boolean CheckAssetExist(String filePath)
|
||||
{
|
||||
android.content.res.AssetManager assetManager = getAssets();
|
||||
try
|
||||
{
|
||||
java.io.InputStream inputStream = assetManager.open(filePath);
|
||||
if(null != inputStream)
|
||||
{
|
||||
inputStream.close();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch(java.io.IOException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
*/
|
|
@ -1,10 +1,13 @@
|
|||
//-------------------------------------
|
||||
// 作者:Stark
|
||||
//-------------------------------------
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public sealed class StreamingAssetsHelper
|
||||
{
|
||||
private static readonly Dictionary<string, bool> _cacheData = new Dictionary<string, bool>(1000);
|
||||
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR
|
||||
private static AndroidJavaClass _unityPlayerClass;
|
||||
public static AndroidJavaClass UnityPlayerClass
|
||||
|
@ -33,12 +36,22 @@ public sealed class StreamingAssetsHelper
|
|||
/// </summary>
|
||||
public static bool FileExists(string filePath)
|
||||
{
|
||||
return CurrentActivity.Call<bool>("CheckAssetExist", filePath);
|
||||
if (_cacheData.TryGetValue(filePath, out bool result) == false)
|
||||
{
|
||||
result = CurrentActivity.Call<bool>("CheckAssetExist", filePath);
|
||||
_cacheData.Add(filePath, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#else
|
||||
public static bool FileExists(string filePath)
|
||||
{
|
||||
return System.IO.File.Exists(System.IO.Path.Combine(Application.streamingAssetsPath, filePath));
|
||||
if (_cacheData.TryGetValue(filePath, out bool result) == false)
|
||||
{
|
||||
result = System.IO.File.Exists(System.IO.Path.Combine(Application.streamingAssetsPath, filePath));
|
||||
_cacheData.Add(filePath, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
}
|
Loading…
Reference in New Issue