mirror of https://github.com/tuyoogame/YooAsset
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All notable changes to this package will be documented in this file.
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## [1.2.2] - 2022-07-31
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### Fixed
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- 修复了加载多个相同的子场景而无法全部卸载的问题。
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### Changed
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- ShaderVariantCollecor支持在CI上调用运行。
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- 资源补丁清单增加文件版本校验功能。
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- AssetBundleBuilder现在构建结果可以查询构建失败信息。
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- AssetBundleBuilder现在资源包文件名称样式提供选择功能。
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````c#
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class BuildParameters
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{
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/// <summary>
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/// 补丁文件名称的样式
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/// </summary>
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public EOutputNameStyle OutputNameStyle;
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}
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````
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### Added
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- 增加获取资源信息新方法。
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````c#
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/// <summary>
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/// 获取资源信息
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/// </summary>
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/// <param name="location">资源的定位地址</param>
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public static AssetInfo GetAssetInfo(string location);
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````
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## [1.2.1] - 2022-07-23
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### Fixed
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