From 09fac3bd64e3a3eeffa6b594e9191f5d40aca593 Mon Sep 17 00:00:00 2001 From: hevinci Date: Thu, 12 May 2022 23:13:21 +0800 Subject: [PATCH] Add warning when asset path is invalid. --- Assets/YooAsset/Editor/EditorTools.cs | 2 +- .../Runtime/AssetSystem/AssetSystem.cs | 3 ++ .../YooAsset/Runtime/PatchSystem/AssetInfo.cs | 33 ++++++++-------- .../Operations/UpdateManifestOperation.cs | 39 ++++++++++--------- .../Operations/UpdatePackageOperation.cs | 24 ++++++------ .../Runtime/PatchSystem/PatchManifest.cs | 2 +- .../PatchSystem/PlayMode/HostPlayModeImpl.cs | 15 ++++--- Assets/YooAsset/Runtime/YooAssets.cs | 36 ++++++++++++++--- 8 files changed, 94 insertions(+), 60 deletions(-) diff --git a/Assets/YooAsset/Editor/EditorTools.cs b/Assets/YooAsset/Editor/EditorTools.cs index dfb004a..39bbd06 100644 --- a/Assets/YooAsset/Editor/EditorTools.cs +++ b/Assets/YooAsset/Editor/EditorTools.cs @@ -566,7 +566,7 @@ namespace YooAsset.Editor public static string AbsolutePathToAssetPath(string absolutePath) { string content = GetRegularPath(absolutePath); - return Substring(content, "Assets", true); + return Substring(content, "Assets/", true); } /// diff --git a/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs b/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs index 1a229e6..fbc276d 100644 --- a/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs +++ b/Assets/YooAsset/Runtime/AssetSystem/AssetSystem.cs @@ -126,6 +126,7 @@ namespace YooAsset { if (assetInfo.IsInvalid) { + YooLogger.Warning(assetInfo.Error); CompletedProvider completedProvider = new CompletedProvider(assetInfo); return completedProvider.CreateHandle(); } @@ -164,6 +165,7 @@ namespace YooAsset { if (assetInfo.IsInvalid) { + YooLogger.Warning(assetInfo.Error); CompletedProvider completedProvider = new CompletedProvider(assetInfo); return completedProvider.CreateHandle(); } @@ -188,6 +190,7 @@ namespace YooAsset { if (assetInfo.IsInvalid) { + YooLogger.Warning(assetInfo.Error); CompletedProvider completedProvider = new CompletedProvider(assetInfo); return completedProvider.CreateHandle(); } diff --git a/Assets/YooAsset/Runtime/PatchSystem/AssetInfo.cs b/Assets/YooAsset/Runtime/PatchSystem/AssetInfo.cs index 6738426..e6188eb 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/AssetInfo.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/AssetInfo.cs @@ -25,6 +25,22 @@ namespace YooAsset } } + /// + /// 身份是否无效 + /// + internal bool IsInvalid + { + get + { + return _patchAsset == null; + } + } + + /// + /// 错误信息 + /// + internal string Error { private set; get; } + /// /// 资源对象名称 /// @@ -40,23 +56,8 @@ namespace YooAsset /// public System.Type AssetType { private set; get; } - /// - /// 身份是否无效 - /// - public bool IsInvalid - { - get - { - return _patchAsset == null; - } - } - - /// - /// 错误信息 - /// - public string Error { private set; get; } - + // 注意:这是一个内部类,严格限制外部创建。 private AssetInfo() { } diff --git a/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdateManifestOperation.cs b/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdateManifestOperation.cs index a019e46..c384543 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdateManifestOperation.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdateManifestOperation.cs @@ -63,8 +63,8 @@ namespace YooAsset private readonly int _resourceVersion; private readonly int _timeout; private ESteps _steps = ESteps.None; - private UnityWebDataRequester _downloaderHash; - private UnityWebDataRequester _downloaderManifest; + private UnityWebDataRequester _downloader1; + private UnityWebDataRequester _downloader2; private float _verifyTime; internal HostPlayModeUpdateManifestOperation(HostPlayModeImpl impl, int resourceVersion, int timeout) @@ -87,26 +87,26 @@ namespace YooAsset { string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestHashFileName(_resourceVersion)); YooLogger.Log($"Beginning to request patch manifest hash : {webURL}"); - _downloaderHash = new UnityWebDataRequester(); - _downloaderHash.SendRequest(webURL, _timeout); + _downloader1 = new UnityWebDataRequester(); + _downloader1.SendRequest(webURL, _timeout); _steps = ESteps.CheckWebManifestHash; } if (_steps == ESteps.CheckWebManifestHash) { - if (_downloaderHash.IsDone() == false) + if (_downloader1.IsDone() == false) return; // Check error - if (_downloaderHash.HasError()) + if (_downloader1.HasError()) { _steps = ESteps.Done; Status = EOperationStatus.Failed; - Error = _downloaderHash.GetError(); + Error = _downloader1.GetError(); } else { - string webManifestHash = _downloaderHash.GetText(); + string webManifestHash = _downloader1.GetText(); string cachedManifestHash = GetSandboxPatchManifestFileHash(_resourceVersion); // 如果补丁清单文件的哈希值相同 @@ -122,34 +122,34 @@ namespace YooAsset _steps = ESteps.LoadWebManifest; } } - _downloaderHash.Dispose(); + _downloader1.Dispose(); } if (_steps == ESteps.LoadWebManifest) { string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion)); YooLogger.Log($"Beginning to request patch manifest : {webURL}"); - _downloaderManifest = new UnityWebDataRequester(); - _downloaderManifest.SendRequest(webURL, _timeout); + _downloader2 = new UnityWebDataRequester(); + _downloader2.SendRequest(webURL, _timeout); _steps = ESteps.CheckWebManifest; } if (_steps == ESteps.CheckWebManifest) { - if (_downloaderManifest.IsDone() == false) + if (_downloader2.IsDone() == false) return; // Check error - if (_downloaderManifest.HasError()) + if (_downloader2.HasError()) { _steps = ESteps.Done; Status = EOperationStatus.Failed; - Error = _downloaderManifest.GetError(); + Error = _downloader2.GetError(); } else { // 解析补丁清单 - if (ParseAndSaveRemotePatchManifest(_resourceVersion, _downloaderManifest.GetText())) + if (ParseAndSaveRemotePatchManifest(_resourceVersion, _downloader2.GetText())) { _steps = ESteps.InitVerifyingCache; } @@ -157,10 +157,10 @@ namespace YooAsset { _steps = ESteps.Done; Status = EOperationStatus.Failed; - Error = $"URL : {_downloaderManifest.URL} Error : remote patch manifest content is invalid"; + Error = $"URL : {_downloader2.URL} Error : remote patch manifest content is invalid"; } } - _downloaderManifest.Dispose(); + _downloader2.Dispose(); } if (_steps == ESteps.InitVerifyingCache) @@ -207,18 +207,19 @@ namespace YooAsset YooLogger.Log("Save remote patch manifest file."); string savePath = PathHelper.MakePersistentLoadPath(YooAssetSettingsData.GetPatchManifestFileName(updateResourceVersion)); - PatchManifest.Serialize(savePath, _impl.LocalPatchManifest); + PatchManifest.Serialize(savePath, remotePatchManifest); return true; } catch (Exception e) { - YooLogger.Warning(e.ToString()); + YooLogger.Error(e.ToString()); return false; } } /// /// 加载沙盒内的补丁清单 + /// 注意:在加载本地补丁清单之前,已经验证过文件的哈希值 /// private void LoadSandboxPatchManifest(int updateResourceVersion) { diff --git a/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdatePackageOperation.cs b/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdatePackageOperation.cs index d8dda31..a3faccc 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdatePackageOperation.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/Operations/UpdatePackageOperation.cs @@ -81,7 +81,7 @@ namespace YooAsset private readonly int _resourceVersion; private readonly int _timeout; private ESteps _steps = ESteps.None; - private UnityWebDataRequester _downloaderManifest; + private UnityWebDataRequester _downloader; private PatchManifest _remotePatchManifest; internal HostPlayModeUpdatePackageOperation(HostPlayModeImpl impl, int resourceVersion, int timeout) @@ -104,28 +104,28 @@ namespace YooAsset { string webURL = GetPatchManifestRequestURL(YooAssetSettingsData.GetPatchManifestFileName(_resourceVersion)); YooLogger.Log($"Beginning to request patch manifest : {webURL}"); - _downloaderManifest = new UnityWebDataRequester(); - _downloaderManifest.SendRequest(webURL, _timeout); + _downloader = new UnityWebDataRequester(); + _downloader.SendRequest(webURL, _timeout); _steps = ESteps.CheckWebManifest; } if (_steps == ESteps.CheckWebManifest) { - Progress = _downloaderManifest.Progress(); - if (_downloaderManifest.IsDone() == false) + Progress = _downloader.Progress(); + if (_downloader.IsDone() == false) return; // Check error - if (_downloaderManifest.HasError()) + if (_downloader.HasError()) { _steps = ESteps.Done; Status = EOperationStatus.Failed; - Error = _downloaderManifest.GetError(); + Error = _downloader.GetError(); } else { // 解析补丁清单 - if (ParseRemotePatchManifest(_downloaderManifest.GetText())) + if (ParseRemotePatchManifest(_downloader.GetText())) { _steps = ESteps.Done; Status = EOperationStatus.Succeed; @@ -134,10 +134,10 @@ namespace YooAsset { _steps = ESteps.Done; Status = EOperationStatus.Failed; - Error = $"URL : {_downloaderManifest.URL} Error : remote patch manifest content is invalid"; + Error = $"URL : {_downloader.URL} Error : remote patch manifest content is invalid"; } } - _downloaderManifest.Dispose(); + _downloader.Dispose(); } } @@ -209,8 +209,8 @@ namespace YooAsset continue; } - // 注意:下载系统只会验证当前游戏版本的资源文件,对于其它游戏版本的差异文件不会在初始化的时候去做校验。 - // 注意:通过比对文件大小做实时的文件校验方式! + // 注意:通过比对文件大小做快速的文件校验! + // 注意:在初始化的时候会去做最终校验! string filePath = SandboxHelper.MakeCacheFilePath(patchBundle.Hash); if (File.Exists(filePath)) { diff --git a/Assets/YooAsset/Runtime/PatchSystem/PatchManifest.cs b/Assets/YooAsset/Runtime/PatchSystem/PatchManifest.cs index f7628ed..fce87cf 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/PatchManifest.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/PatchManifest.cs @@ -73,7 +73,7 @@ namespace YooAsset if (EnableAddressable) { if (locationToLower) - YooLogger.Warning("Addressable not support location to lower !"); + YooLogger.Error("Addressable not support location to lower !"); foreach (var patchAsset in AssetList) { diff --git a/Assets/YooAsset/Runtime/PatchSystem/PlayMode/HostPlayModeImpl.cs b/Assets/YooAsset/Runtime/PatchSystem/PlayMode/HostPlayModeImpl.cs index 467111a..2bf3c56 100644 --- a/Assets/YooAsset/Runtime/PatchSystem/PlayMode/HostPlayModeImpl.cs +++ b/Assets/YooAsset/Runtime/PatchSystem/PlayMode/HostPlayModeImpl.cs @@ -12,18 +12,23 @@ namespace YooAsset internal PatchManifest LocalPatchManifest { private set; get; } // 参数相关 - internal bool LocationToLower { private set; get; } - internal bool ClearCacheWhenDirty { private set; get; } + private bool _locationToLower; + private bool _clearCacheWhenDirty; private string _defaultHostServer; private string _fallbackHostServer; + public bool ClearCacheWhenDirty + { + get { return _clearCacheWhenDirty; } + } + /// /// 异步初始化 /// public InitializationOperation InitializeAsync(bool locationToLower, bool clearCacheWhenDirty, string defaultHostServer, string fallbackHostServer) { - LocationToLower = locationToLower; - ClearCacheWhenDirty = clearCacheWhenDirty; + _locationToLower = locationToLower; + _clearCacheWhenDirty = clearCacheWhenDirty; _defaultHostServer = defaultHostServer; _fallbackHostServer = fallbackHostServer; @@ -293,7 +298,7 @@ namespace YooAsset internal void SetLocalPatchManifest(PatchManifest patchManifest) { LocalPatchManifest = patchManifest; - LocalPatchManifest.InitAssetPathMapping(LocationToLower); + LocalPatchManifest.InitAssetPathMapping(_locationToLower); } #region IBundleServices接口 diff --git a/Assets/YooAsset/Runtime/YooAssets.cs b/Assets/YooAsset/Runtime/YooAssets.cs index ba085b9..30f5c11 100644 --- a/Assets/YooAsset/Runtime/YooAssets.cs +++ b/Assets/YooAsset/Runtime/YooAssets.cs @@ -33,7 +33,7 @@ namespace YooAsset /// /// 初始化参数 /// - public abstract class CreateParameters + public abstract class InitializeParameters { /// /// 资源定位地址大小写不敏感 @@ -64,7 +64,7 @@ namespace YooAsset /// /// 编辑器下模拟运行模式的初始化参数 /// - public class EditorSimulateModeParameters : CreateParameters + public class EditorSimulateModeParameters : InitializeParameters { /// /// 用于模拟运行的资源清单路径 @@ -76,14 +76,14 @@ namespace YooAsset /// /// 离线运行模式的初始化参数 /// - public class OfflinePlayModeParameters : CreateParameters + public class OfflinePlayModeParameters : InitializeParameters { } /// /// 网络运行模式的初始化参数 /// - public class HostPlayModeParameters : CreateParameters + public class HostPlayModeParameters : InitializeParameters { /// /// 当缓存池被污染的时候清理缓存池 @@ -121,7 +121,7 @@ namespace YooAsset /// /// 异步初始化 /// - public static InitializationOperation InitializeAsync(CreateParameters parameters) + public static InitializationOperation InitializeAsync(InitializeParameters parameters) { if (parameters == null) throw new Exception($"YooAsset create parameters is null."); @@ -357,8 +357,31 @@ namespace YooAsset DebugCheckInitialize(); AssetInfo assetInfo = ConvertLocationToAssetInfo(location, null); if (assetInfo.IsInvalid) + { + YooLogger.Warning(assetInfo.Error); return false; - + } + + BundleInfo bundleInfo = _bundleServices.GetBundleInfo(assetInfo); + if (bundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote) + return true; + else + return false; + } + + /// + /// 是否需要从远端更新下载 + /// + /// 资源的定位地址 + public static bool IsNeedDownloadFromRemote(AssetInfo assetInfo) + { + DebugCheckInitialize(); + if (assetInfo.IsInvalid) + { + YooLogger.Warning(assetInfo.Error); + return false; + } + BundleInfo bundleInfo = _bundleServices.GetBundleInfo(assetInfo); if (bundleInfo.LoadMode == BundleInfo.ELoadMode.LoadFromRemote) return true; @@ -448,6 +471,7 @@ namespace YooAsset { if (assetInfo.IsInvalid) { + YooLogger.Warning(assetInfo.Error); RawFileOperation operation = new CompletedRawFileOperation(assetInfo.Error, copyPath); OperationSystem.StartOperaiton(operation); return operation;