mirror of https://github.com/tuyoogame/YooAsset
10 lines
161 B
C#
10 lines
161 B
C#
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using System;
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using YooAsset.Editor;
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public class PackShaderVariants : IPackRule
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{
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public string GetBundleName(PackRuleData data)
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{
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return "myshaders";
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}
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}
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