YooAsset/Assets/Samples~/ExtensionSample/Scripts/Editor/PatchCompareWindow.cs

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3.9 KiB
C#
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2022-07-18 14:56:12 +08:00
using System.IO;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
namespace YooAsset.Editor
{
public class PatchCompareWindow : EditorWindow
{
static PatchCompareWindow _thisInstance;
[MenuItem("YooAsset/补丁包比对工具", false, 302)]
static void ShowWindow()
{
if (_thisInstance == null)
{
_thisInstance = EditorWindow.GetWindow(typeof(PatchCompareWindow), false, "补丁包比对工具", true) as PatchCompareWindow;
_thisInstance.minSize = new Vector2(800, 600);
}
_thisInstance.Show();
}
private string _patchManifestPath1 = string.Empty;
private string _patchManifestPath2 = string.Empty;
private readonly List<PatchBundle> _changeList = new List<PatchBundle>();
private readonly List<PatchBundle> _newList = new List<PatchBundle>();
private Vector2 _scrollPos1;
private Vector2 _scrollPos2;
private void OnGUI()
{
GUILayout.Space(10);
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("选择补丁包1", GUILayout.MaxWidth(150)))
{
string resultPath = EditorUtility.OpenFilePanel("Find", "Assets/", "bytes");
if (string.IsNullOrEmpty(resultPath))
return;
_patchManifestPath1 = resultPath;
}
EditorGUILayout.LabelField(_patchManifestPath1);
EditorGUILayout.EndHorizontal();
GUILayout.Space(10);
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("选择补丁包2", GUILayout.MaxWidth(150)))
{
string resultPath = EditorUtility.OpenFilePanel("Find", "Assets/", "bytes");
if (string.IsNullOrEmpty(resultPath))
return;
_patchManifestPath2 = resultPath;
}
EditorGUILayout.LabelField(_patchManifestPath2);
EditorGUILayout.EndHorizontal();
if (string.IsNullOrEmpty(_patchManifestPath1) == false && string.IsNullOrEmpty(_patchManifestPath2) == false)
{
if (GUILayout.Button("比对差异", GUILayout.MaxWidth(150)))
{
ComparePatch(_changeList, _newList);
}
}
EditorGUILayout.Space();
using (new EditorGUI.DisabledScope(false))
{
int totalCount = _changeList.Count;
EditorGUILayout.Foldout(true, $"差异列表 ( {totalCount} )");
EditorGUI.indentLevel = 1;
_scrollPos1 = EditorGUILayout.BeginScrollView(_scrollPos1);
{
foreach (var bundle in _changeList)
{
EditorGUILayout.LabelField($"{bundle.BundleName} | {(bundle.SizeBytes / 1024)}K");
}
}
EditorGUILayout.EndScrollView();
EditorGUI.indentLevel = 0;
}
EditorGUILayout.Space();
using (new EditorGUI.DisabledScope(false))
{
int totalCount = _newList.Count;
EditorGUILayout.Foldout(true, $"新增列表 ( {totalCount} )");
EditorGUI.indentLevel = 1;
_scrollPos2 = EditorGUILayout.BeginScrollView(_scrollPos2);
{
foreach (var bundle in _newList)
{
EditorGUILayout.LabelField($"{bundle.BundleName}");
}
}
EditorGUILayout.EndScrollView();
EditorGUI.indentLevel = 0;
}
}
private void ComparePatch(List<PatchBundle> changeList, List<PatchBundle> newList)
{
changeList.Clear();
newList.Clear();
// 加载补丁清单1
string jsonData1 = FileUtility.ReadFile(_patchManifestPath1);
PatchManifest patchManifest1 = PatchManifest.Deserialize(jsonData1);
// 加载补丁清单1
string jsonData2 = FileUtility.ReadFile(_patchManifestPath2);
PatchManifest patchManifest2 = PatchManifest.Deserialize(jsonData2);
// 拷贝文件列表
foreach (var patchBundle2 in patchManifest2.BundleList)
{
if (patchManifest1.TryGetPatchBundle(patchBundle2.BundleName, out PatchBundle patchBundle1))
{
if (patchBundle2.Hash != patchBundle1.Hash)
{
changeList.Add(patchBundle2);
}
}
else
{
newList.Add(patchBundle2);
}
}
// 按字母重新排序
changeList.Sort((x, y) => string.Compare(x.BundleName, y.BundleName));
newList.Sort((x, y) => string.Compare(x.BundleName, y.BundleName));
Debug.Log("资源包差异比对完成!");
}
}
}