mirror of https://github.com/Cysharp/UniTask
186 lines
12 KiB
Plaintext
186 lines
12 KiB
Plaintext
<#@ template debug="false" hostspecific="false" language="C#" #>
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<#@ assembly name="System.Core" #>
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<#@ import namespace="System.Linq" #>
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<#@ import namespace="System.Text" #>
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<#@ import namespace="System.Collections.Generic" #>
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<#@ output extension=".cs" #>
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<#
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var empty = new (string, string)[0];
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var triggers = new (string triggerName, string methodName, string returnType, string handlerInterface, (string argType, string argName)[] arguments)[]
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{
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("AnimatorIK", "OnAnimatorIK", "int", null, new []{ ("int", "layerIndex") }),
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("AnimatorMove", "OnAnimatorMove", "AsyncUnit", null, empty),
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("OnCanvasGroupChanged", "OnCanvasGroupChanged", "AsyncUnit", null, empty ),
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("CollisionEnter2D", "OnCollisionEnter2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
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("CollisionExit2D", "OnCollisionExit2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
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("CollisionStay2D", "OnCollisionStay2D", "Collision2D", null, new []{ ("Collision2D", "coll") }),
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("CollisionEnter", "OnCollisionEnter", "Collision", null, new []{ ("Collision", "coll") }),
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("CollisionExit", "OnCollisionExit", "Collision", null, new []{ ("Collision", "coll") }),
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("CollisionStay", "OnCollisionStay", "Collision", null, new []{ ("Collision", "coll") }),
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("Enable", "OnEnable", "AsyncUnit", null, empty),
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("Disable", "OnDisable", "AsyncUnit", null, empty),
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("JointBreak", "OnJointBreak", "float", null, new []{ ("float", "breakForce") }),
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("JointBreak2D", "OnJointBreak2D", "Joint2D", null, new []{ ("Joint2D", "brokenJoint") }),
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("Update", "Update", "AsyncUnit", null, empty),
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("FixedUpdate", "FixedUpdate", "AsyncUnit", null, empty),
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("LateUpdate", "LateUpdate", "AsyncUnit", null, empty),
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("MouseDown", "OnMouseDown", "AsyncUnit", null, empty),
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("MouseDrag", "OnMouseDrag", "AsyncUnit", null, empty),
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("MouseEnter", "OnMouseEnter", "AsyncUnit", null, empty),
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("MouseExit", "OnMouseExit", "AsyncUnit", null, empty),
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("MouseOver", "OnMouseOver", "AsyncUnit", null, empty),
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("MouseUp", "OnMouseUp", "AsyncUnit", null, empty),
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("MouseUpAsButton", "OnMouseUpAsButton", "AsyncUnit", null, empty),
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("ParticleCollision", "OnParticleCollision", "GameObject", null, new []{ ("GameObject", "other") }),
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("RectTransformDimensionsChange", "OnRectTransformDimensionsChange", "AsyncUnit", null, empty),
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("RectTransformRemoved", "OnRectTransformRemoved", "AsyncUnit", null, empty),
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("BeforeTransformParentChanged", "OnBeforeTransformParentChanged", "AsyncUnit", null, empty),
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("TransformParentChanged", "OnTransformParentChanged", "AsyncUnit", null, empty),
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("TransformChildrenChanged", "OnTransformChildrenChanged", "AsyncUnit", null, empty),
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("TriggerEnter2D", "OnTriggerEnter2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
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("TriggerExit2D", "OnTriggerExit2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
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("TriggerStay2D", "OnTriggerStay2D", "Collider2D", null, new []{ ("Collider2D", "other") }),
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("TriggerEnter", "OnTriggerEnter", "Collider", null, new []{ ("Collider", "other") }),
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("TriggerExit", "OnTriggerExit", "Collider", null, new []{ ("Collider", "other") }),
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("TriggerStay", "OnTriggerStay", "Collider", null, new []{ ("Collider", "other") }),
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("BecameInvisible", "OnBecameInvisible", "AsyncUnit", null, empty),
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("BecameVisible", "OnBecameVisible", "AsyncUnit", null, empty),
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// new in v2
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("ApplicationFocus", "OnApplicationFocus", "bool", null, new []{("bool", "hasFocus") }),
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("ApplicationPause", "OnApplicationPause", "bool", null, new []{("bool", "pauseStatus") }),
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("ApplicationQuit", "OnApplicationQuit", "AsyncUnit", null, empty),
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("AudioFilterRead", "OnAudioFilterRead", "(float[] data, int channels)", null, new[]{("float[]", "data"), ("int", "channels")}),
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("ControllerColliderHit", "OnControllerColliderHit", "ControllerColliderHit", null, new[]{("ControllerColliderHit", "hit")}),
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("DrawGizmos", "OnDrawGizmos", "AsyncUnit", null, empty),
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("DrawGizmosSelected", "OnDrawGizmosSelected", "AsyncUnit", null, empty),
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("GUI", "OnGUI", "AsyncUnit", null, empty),
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("ParticleSystemStopped", "OnParticleSystemStopped", "AsyncUnit", null, empty),
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("ParticleTrigger", "OnParticleTrigger", "AsyncUnit", null, empty),
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("PostRender", "OnPostRender", "AsyncUnit", null, empty),
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("PreCull", "OnPreCull", "AsyncUnit", null, empty),
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("PreRender", "OnPreRender", "AsyncUnit", null, empty),
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("RenderImage", "OnRenderImage", "(RenderTexture source, RenderTexture destination)", null, new[]{("RenderTexture", "source"), ("RenderTexture", "destination")}),
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("RenderObject", "OnRenderObject", "AsyncUnit", null, empty),
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("ServerInitialized", "OnServerInitialized", "AsyncUnit", null, empty),
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("Validate", "OnValidate", "AsyncUnit", null, empty),
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("WillRenderObject", "OnWillRenderObject", "AsyncUnit", null, empty),
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("Reset", "Reset", "AsyncUnit", null, empty),
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// uGUI
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("BeginDrag", "OnBeginDrag", "PointerEventData", "IBeginDragHandler", new []{ ("PointerEventData", "eventData") }),
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("Cancel", "OnCancel", "BaseEventData", "ICancelHandler", new []{ ("BaseEventData", "eventData") }),
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("Deselect", "OnDeselect", "BaseEventData", "IDeselectHandler", new []{ ("BaseEventData", "eventData") }),
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("Drag", "OnDrag", "PointerEventData", "IDragHandler", new []{ ("PointerEventData", "eventData") }),
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("Drop", "OnDrop", "PointerEventData", "IDropHandler", new []{ ("PointerEventData", "eventData") }),
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("EndDrag", "OnEndDrag", "PointerEventData", "IEndDragHandler", new []{ ("PointerEventData", "eventData") }),
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("InitializePotentialDrag", "OnInitializePotentialDrag", "PointerEventData", "IInitializePotentialDragHandler", new []{ ("PointerEventData", "eventData") }),
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("Move", "OnMove", "AxisEventData", "IMoveHandler", new []{ ("AxisEventData", "eventData") }),
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("PointerClick", "OnPointerClick", "PointerEventData", "IPointerClickHandler", new []{ ("PointerEventData", "eventData") }),
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("PointerDown", "OnPointerDown", "PointerEventData", "IPointerDownHandler", new []{ ("PointerEventData", "eventData") }),
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("PointerEnter", "OnPointerEnter", "PointerEventData", "IPointerEnterHandler", new []{ ("PointerEventData", "eventData") }),
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("PointerExit", "OnPointerExit", "PointerEventData", "IPointerExitHandler", new []{ ("PointerEventData", "eventData") }),
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("PointerUp", "OnPointerUp", "PointerEventData", "IPointerUpHandler", new []{ ("PointerEventData", "eventData") }),
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("Scroll", "OnScroll", "PointerEventData", "IScrollHandler", new []{ ("PointerEventData", "eventData") }),
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("Select", "OnSelect", "BaseEventData", "ISelectHandler", new []{ ("BaseEventData", "eventData") }),
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("Submit", "OnSubmit", "BaseEventData", "ISubmitHandler", new []{ ("BaseEventData", "eventData") }),
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("UpdateSelected", "OnUpdateSelected", "BaseEventData", "IUpdateSelectedHandler", new []{ ("BaseEventData", "eventData") }),
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// 2019.3
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("ParticleUpdateJobScheduled", "OnParticleUpdateJobScheduled", "UnityEngine.ParticleSystemJobs.ParticleSystemJobData", null, new[]{("UnityEngine.ParticleSystemJobs.ParticleSystemJobData", "particles")}),
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// Oneshot
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// Awake, Start, Destroy
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};
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triggers = triggers.OrderBy(x => x.handlerInterface != null).ThenBy(x => x.handlerInterface != null ? x.handlerInterface : x.methodName).ToArray();
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Func<string, string> ToInterfaceName = x => $"IAsync{x}Handler";
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Func<string, string> ToUniTaskName = x => x == "AsyncUnit" ? "UniTask" : $"UniTask<{x}>";
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Func<string, string> ToCastUniTasSourceType = x => x == "AsyncUnit" ? "IUniTaskSource" : $"IUniTaskSource<{x}>";
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Func<string, string> TriggerFieldName = x => char.ToLowerInvariant(x[0]) + x.Substring(1, x.Length - 1) + "TriggerEvent";
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Func<string, string> OnInvokeSuffix = x => x == "AsyncUnit" ? ".AsUniTask()" : $"";
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Func<(string argType, string argName)[], string> BuildMethodArgument = x => string.Join(", ", x.Select(y => y.argType + " " + y.argName));
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Func<(string argType, string argName)[], string> BuildResultParameter = x => x.Length == 0 ? "AsyncUnit.Default" : "(" + string.Join(", ", x.Select(y => y.argName)) + ")";
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Func<string, bool> Is2019_3 = x => x == "ParticleUpdateJobScheduled";
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#>
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System.Threading;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UniRx.Async.Triggers
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{
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<# foreach(var t in triggers) { #>
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#region <#= t.triggerName #>
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<# if(Is2019_3(t.triggerName)) { #>
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#if UNITY_2019_3_OR_NEWER
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<# } #>
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public interface <#= ToInterfaceName(t.methodName) #>
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{
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<#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async();
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}
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public partial class AsyncTriggerHandler<T> : <#= ToInterfaceName(t.methodName) #>
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{
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<#= ToUniTaskName(t.returnType) #> <#= ToInterfaceName(t.methodName) #>.<#= t.methodName #>Async()
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{
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core.Reset();
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return new <#= ToUniTaskName(t.returnType) #>((<#= ToCastUniTasSourceType(t.returnType) #>)(object)this, core.Version);
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}
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}
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public static partial class AsyncTriggerExtensions
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{
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public static Async<#= t.triggerName #>Trigger GetAsync<#= t.triggerName #>Trigger(this GameObject gameObject)
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{
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return GetOrAddComponent<Async<#= t.triggerName #>Trigger>(gameObject);
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}
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public static Async<#= t.triggerName #>Trigger GetAsync<#= t.triggerName #>Trigger(this Component component)
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{
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return component.gameObject.GetAsync<#= t.triggerName #>Trigger();
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}
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}
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[DisallowMultipleComponent]
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public sealed class Async<#= t.triggerName #>Trigger : AsyncTriggerBase<#= (t.handlerInterface == null) ? "" : $", {t.handlerInterface}" #>
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{
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TriggerEvent<<#= t.returnType #>> <#= TriggerFieldName(t.methodName) #>;
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void <#= (t.handlerInterface == null) ? "" : $"{t.handlerInterface}." #><#= t.methodName #>(<#= BuildMethodArgument(t.arguments) #>)
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{
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<#= TriggerFieldName(t.methodName) #>?.TrySetResult(<#= BuildResultParameter(t.arguments) #>);
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}
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public <#= ToInterfaceName(t.methodName) #> Get<#= t.methodName #>AsyncHandler()
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{
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return new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), false);
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}
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public <#= ToInterfaceName(t.methodName) #> Get<#= t.methodName #>AsyncHandler(CancellationToken cancellationToken)
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{
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return new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), cancellationToken, false);
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}
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public <#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async()
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{
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return ((<#= ToInterfaceName(t.methodName) #>)new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), true)).<#= t.methodName #>Async();
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}
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public <#= ToUniTaskName(t.returnType) #> <#= t.methodName #>Async(CancellationToken cancellationToken)
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{
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return ((<#= ToInterfaceName(t.methodName) #>)new AsyncTriggerHandler<<#= t.returnType #>>(SetTriggerEvent(ref <#= TriggerFieldName(t.methodName) #>), cancellationToken, true)).<#= t.methodName #>Async();
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}
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}
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<# if(Is2019_3(t.triggerName)) { #>
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#endif
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<# } #>
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#endregion
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<# } #>
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} |