<!DOCTYPE html> <!--[if IE]><![endif]--> <html> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> <title>Cysharp.Threading.Tasks Namespace | UniTask </title> <meta name="viewport" content="width=device-width"> <meta name="title" content="Cysharp.Threading.Tasks Namespace | UniTask "> <meta name="generator" content="docfx 2.51.0.0"> <link rel="shortcut icon" href="../img/favicon.ico"> <link rel="stylesheet" href="../styles/docfx.vendor.css"> <link rel="stylesheet" href="../styles/docfx.css"> <link rel="stylesheet" href="../styles/main.css"> <link rel="stylesheet" href="../styles/cysharp.css"> <meta property="docfx:navrel" content="../toc.html"> <meta property="docfx:tocrel" content="toc.html"> </head> <body data-spy="scroll" data-target="#affix" data-offset="120"> <div id="wrapper"> <header> <nav id="autocollapse" class="navbar navbar-default ng-scope" role="navigation"> <div class="container"> <div class="navbar-header"> <button type="button" 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aria-controls="sidetoggle">Show / Hide Table of Contents</a> <div class="sidetoggle collapse" id="sidetoggle"> <div id="sidetoc"></div> </div> </div> <div class="article row grid-right"> <div class="col-md-10"> <article class="content wrap" id="_content" data-uid="Cysharp.Threading.Tasks"> <h1 id="Cysharp_Threading_Tasks" data-uid="Cysharp.Threading.Tasks" class="text-break">Cysharp.Threading.Tasks Namespace </h1> <div class="markdown level0 summary"></div> <div class="markdown level0 conceptual"></div> <div class="markdown level0 remarks"></div> <h3 id="classes">Classes </h3> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncLazy.html">AsyncLazy</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncLazy-1.html">AsyncLazy<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncReactiveProperty-1.html">AsyncReactiveProperty<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnityEventHandler.html">AsyncUnityEventHandler</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnityEventHandler-1.html">AsyncUnityEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource.html">AutoResetUniTaskCompletionSource</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource-1.html">AutoResetUniTaskCompletionSource<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenEqualityComparer.html">CancellationTokenEqualityComparer</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenExtensions.html">CancellationTokenExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenSourceExtensions.html">CancellationTokenSourceExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.Channel.html">Channel</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.Channel-1.html">Channel<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.Channel-2.html">Channel<TWrite, TRead></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelClosedException.html">ChannelClosedException</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelReader-1.html">ChannelReader<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ChannelWriter-1.html">ChannelWriter<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.EnumerableAsyncExtensions.html">EnumerableAsyncExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.EnumeratorAsyncExtensions.html">EnumeratorAsyncExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ExceptionExtensions.html">ExceptionExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.MoveNextSource.html">MoveNextSource</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopHelper.html">PlayerLoopHelper</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTimer.html">PlayerLoopTimer</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.Progress.html">Progress</a></h4> <section><p>Lightweight IProgress[T] factory.</p> </section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ReadOnlyAsyncReactiveProperty-1.html">ReadOnlyAsyncReactiveProperty<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.StateExtensions.html">StateExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.TaskPool.html">TaskPool</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.TaskTracker.html">TaskTracker</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.TimeoutController.html">TimeoutController</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskAsyncEnumerableExtensions.html">UniTaskAsyncEnumerableExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancellationExtensions.html">UniTaskCancellationExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSource.html">UniTaskCompletionSource</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSource-1.html">UniTaskCompletionSource<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskExtensions.html">UniTaskExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.html">UniTaskLoopRunners</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskObservableExtensions.html">UniTaskObservableExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskScheduler.html">UniTaskScheduler</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskStatusExtensions.html">UniTaskStatusExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskSynchronizationContext.html">UniTaskSynchronizationContext</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html">UnityAsyncExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityBindingExtensions.html">UnityBindingExtensions</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityEventHandlerAsyncEnumerable.html">UnityEventHandlerAsyncEnumerable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityEventHandlerAsyncEnumerable-1.html">UnityEventHandlerAsyncEnumerable<T></a></h4> <section></section> <h3 id="structs">Structs </h3> <h4><a class="xref" href="Cysharp.Threading.Tasks.AsyncUnit.html">AsyncUnit</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenAwaitable.html">CancellationTokenAwaitable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.CancellationTokenAwaitable.Awaiter.html">CancellationTokenAwaitable.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ReturnToSynchronizationContext.html">ReturnToSynchronizationContext</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ReturnToSynchronizationContext.Awaiter.html">ReturnToSynchronizationContext.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToSynchronizationContextAwaitable.html">SwitchToSynchronizationContextAwaitable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToSynchronizationContextAwaitable.Awaiter.html">SwitchToSynchronizationContextAwaitable.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToTaskPoolAwaitable.html">SwitchToTaskPoolAwaitable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToTaskPoolAwaitable.Awaiter.html">SwitchToTaskPoolAwaitable.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToThreadPoolAwaitable.html">SwitchToThreadPoolAwaitable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.SwitchToThreadPoolAwaitable.Awaiter.html">SwitchToThreadPoolAwaitable.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.TaskPool-1.html">TaskPool<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.TriggerEvent-1.html">TriggerEvent<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></h4> <section><p>Lightweight unity specified task-like object.</p> </section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask.Awaiter.html">UniTask.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask<T></a></h4> <section><p>Lightweight unity specified task-like object.</p> </section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.Awaiter.html">UniTask<T>.Awaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancelableAsyncEnumerable-1.html">UniTaskCancelableAsyncEnumerable<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCancelableAsyncEnumerable-1.Enumerator.html">UniTaskCancelableAsyncEnumerable<T>.Enumerator</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskCompletionSourceCore-1.html">UniTaskCompletionSourceCore<TResult></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerEarlyUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerFixedUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerInitialization</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastEarlyUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastFixedUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerLastInitialization</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPostLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPreLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastPreUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldEarlyUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldFixedUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldInitialization</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPostLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldPreUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerLastYieldUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerLastYieldUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPostLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPreLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerPreUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldEarlyUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldFixedUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldFixedUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldInitialization</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPostLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPostLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPreLateUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPreLateUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldPreUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldPreUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskLoopRunners.UniTaskLoopRunnerYieldUpdate.html">UniTaskLoopRunners.UniTaskLoopRunnerYieldUpdate</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskVoid.html">UniTaskVoid</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.AsyncOperationAwaiter.html">UnityAsyncExtensions.AsyncOperationAwaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.ResourceRequestAwaiter.html">UnityAsyncExtensions.ResourceRequestAwaiter</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.YieldAwaitable.html">YieldAwaitable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.YieldAwaitable.Awaiter.html">YieldAwaitable.Awaiter</a></h4> <section></section> <h3 id="interfaces">Interfaces </h3> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncClickEventHandler.html">IAsyncClickEventHandler</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncDeselectEventHandler-1.html">IAsyncDeselectEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncEndEditEventHandler-1.html">IAsyncEndEditEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncEndTextSelectionEventHandler-1.html">IAsyncEndTextSelectionEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncReactiveProperty-1.html">IAsyncReactiveProperty<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncSelectEventHandler-1.html">IAsyncSelectEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncSubmitEventHandler-1.html">IAsyncSubmitEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncTextSelectionEventHandler-1.html">IAsyncTextSelectionEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IAsyncValueChangedEventHandler-1.html">IAsyncValueChangedEventHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ICancelPromise.html">ICancelPromise</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IConnectableUniTaskAsyncEnumerable-1.html">IConnectableUniTaskAsyncEnumerable<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IPlayerLoopItem.html">IPlayerLoopItem</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IPromise.html">IPromise</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IPromise-1.html">IPromise<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IReadOnlyAsyncReactiveProperty-1.html">IReadOnlyAsyncReactiveProperty<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IRejectPromise.html">IRejectPromise</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IResolvePromise.html">IResolvePromise</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IResolvePromise-1.html">IResolvePromise<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ITaskPoolNode-1.html">ITaskPoolNode<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.ITriggerHandler-1.html">ITriggerHandler<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncDisposable.html">IUniTaskAsyncDisposable</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncEnumerable-1.html">IUniTaskAsyncEnumerable<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskAsyncEnumerator-1.html">IUniTaskAsyncEnumerator<T></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskOrderedAsyncEnumerable-1.html">IUniTaskOrderedAsyncEnumerable<TElement></a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskSource.html">IUniTaskSource</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.IUniTaskSource-1.html">IUniTaskSource<T></a></h4> <section></section> <h3 id="enums">Enums </h3> <h4><a class="xref" href="Cysharp.Threading.Tasks.DelayType.html">DelayType</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.InjectPlayerLoopTimings.html">InjectPlayerLoopTimings</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></h4> <section></section> <h4><a class="xref" href="Cysharp.Threading.Tasks.UniTaskStatus.html">UniTaskStatus</a></h4> <section></section> </article> </div> <div class="hidden-sm col-md-2" role="complementary"> <div class="sideaffix"> <nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix"> <!-- <p><a class="back-to-top" href="#top">Back to top</a><p> --> </nav> </div> </div> </div> </div> <footer> 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