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.github/FUNDING.yml vendored
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github: [neuecc]

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# ref: https://docs.github.com/en/code-security/dependabot/working-with-dependabot/keeping-your-actions-up-to-date-with-dependabot
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "weekly" # Check for updates to GitHub Actions every week
ignore:
# I just want update action when major/minor version is updated. patch updates are too noisy.
- dependency-name: '*'
update-types:
- version-update:semver-patch

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@ -3,86 +3,71 @@ name: Build-Debug
on: on:
push: push:
branches: branches:
- "master" - "**"
tags:
- "!*" # not a tag push
pull_request: pull_request:
branches: types:
- "master" - opened
- synchronize
jobs: jobs:
build-dotnet: build-dotnet:
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10 env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps: steps:
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v2
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main - uses: actions/setup-dotnet@v1
- run: dotnet build -c Debug with:
- run: dotnet test -c Debug dotnet-version: 3.1.101
- run: dotnet test -c Debug ./src/UniTask.NetCoreTests/UniTask.NetCoreTests.csproj
build-unity: build-unity:
if: ${{ ((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:')) && github.triggering_actor != 'dependabot[bot]' }}
strategy: strategy:
fail-fast: false
max-parallel: 2
matrix: matrix:
unity: ["2022.3.39f1", "6000.0.12f1"] # Test with LTS unity: ['2019.3.9f1', '2020.1.0b5']
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
- unity: 2020.1.0b5
license: UNITY_2020_1
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 30 # Unity build takes more than 20min. container:
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
steps: steps:
- name: Load secrets - run: apt update && apt install git -y
id: op-load-secret - uses: actions/checkout@v2
uses: 1password/load-secrets-action@581a835fb51b8e7ec56b71cf2ffddd7e68bb25e0 # v2.0.0 # create unity activation file and store to artifacts.
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
- uses: actions/upload-artifact@v1
with: with:
export-env: false name: Unity_v${{ matrix.unity }}.alf
path: ./Unity_v${{ matrix.unity }}.alf
# activate Unity from manual license file(ulf)
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
env: env:
OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }} UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/username" - name: Activate Unity, always returns a success. But if a subsequent run fails, the activation may have failed(if succeeded, shows `Next license update check is after` and not shows other message(like GUID != GUID). If fails not). In that case, upload the artifact's .alf file to https://license.unity3d.com/manual to get the .ulf file and set it to secrets.
UNITY_PASSWORD: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/credential" run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0
UNITY_SERIAL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/serial"
- uses: Cysharp/Actions/.github/actions/checkout@main # Execute scripts: RuntimeUnitTestToolkit
- name: Build UnitTest(Linux64, mono)
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
working-directory: src/UniTask
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
# Execute scripts: Export Package # Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export - name: Export unitypackage
- name: Build Unity (.unitypacakge) run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
if: ${{ startsWith(matrix.unity, '2022') }} # only execute once working-directory: src/UniTask
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
# Execute UnitTest
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend IL2CPP /BuildTarget StandaloneLinux64
- name: Build UnitTest (IL2CPP)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: UnitTestBuilder.BuildUnitTest
customParameters: "/headless /ScriptBackend IL2CPP"
- name: Check UnitTest file is generated
run: ls -lR ./src/UniTask/bin/UnitTest
- name: Execute UnitTest
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_IL2CPP/test
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts. # Store artifacts.
- uses: Cysharp/Actions/.github/actions/upload-artifact@main - uses: actions/upload-artifact@v2
if: ${{ startsWith(matrix.unity, '2021') }} # only execute 2021
with: with:
name: UniTask.unitypackage-${{ matrix.unity }}.zip name: UniTask.unitypackage.zip
path: ./src/UniTask/*.unitypackage path: ./src/UniTask/*.unitypackage
retention-days: 1

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@ -8,24 +8,24 @@ on:
jobs: jobs:
run-docfx: run-docfx:
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]'))"
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10
steps: steps:
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v2
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/checkout@v2
with: with:
repository: Cysharp/DocfxTemplate repository: Cysharp/DocfxTemplate
path: docs/_DocfxTemplate path: docs/_DocfxTemplate
- uses: Kirbyrawr/docfx-action@db9a22c8fe1e8693a2a21be54cb0b87dfaa72cc4 - uses: Kirbyrawr/docfx-action@master
name: Docfx metadata name: Docfx metadata
with: with:
args: metadata docs/docfx.json args: metadata docs/docfx.json
- uses: Kirbyrawr/docfx-action@db9a22c8fe1e8693a2a21be54cb0b87dfaa72cc4 - uses: Kirbyrawr/docfx-action@master
name: Docfx build name: Docfx build
with: with:
args: build docs/docfx.json args: build docs/docfx.json
- name: Publish to GitHub Pages - name: Publish to GitHub Pages
uses: peaceiris/actions-gh-pages@4f9cc6602d3f66b9c108549d475ec49e8ef4d45e # v4.0.0 uses: peaceiris/actions-gh-pages@v3
with: with:
github_token: ${{ secrets.GITHUB_TOKEN }} github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: docs/_site publish_dir: docs/_site

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name: build-release name: Build-Release
on: on:
workflow_dispatch: push:
inputs: tags:
tag: - "[0-9]+.[0-9]+.[0-9]+*"
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry-run:
description: "dry-run: true will never create relase/nuget."
required: true
default: false
type: boolean
jobs: jobs:
update-packagejson:
uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
with:
file-path: ./src/UniTask/Assets/Plugins/UniTask/package.json
tag: ${{ inputs.tag }}
dry-run: ${{ inputs.dry-run }}
build-dotnet: build-dotnet:
needs: [update-packagejson]
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 10 env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps: steps:
- run: echo ${{ needs.update-packagejson.outputs.sha }} - uses: actions/checkout@v2
- uses: Cysharp/Actions/.github/actions/checkout@main - uses: actions/setup-dotnet@v1
with: with:
ref: ${{ needs.update-packagejson.outputs.sha }} dotnet-version: 3.1.101
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main # set release tag(*.*.*) to env.GIT_TAG
- run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/}
# build and pack # build and pack
- run: dotnet build -c Release -p:Version=${{ inputs.tag }} - run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
- run: dotnet test -c Release --no-build - run: dotnet test -c Release --no-build
- run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ inputs.tag }} -o ./publish - run: dotnet pack ./src/UniTask.NetCore/UniTask.NetCore.csproj -c Release --no-build -p:Version=${{ env.GIT_TAG }}
# Store artifacts. # Store artifacts.
- uses: Cysharp/Actions/.github/actions/upload-artifact@main - uses: actions/upload-artifact@v1
with: with:
name: nuget name: nuget
path: ./publish/ path: ./src/UniTask.NetCore/bin/Release/UniTask.${{ env.GIT_TAG }}.nupkg
retention-days: 1
build-unity: build-unity:
needs: [update-packagejson]
strategy: strategy:
matrix: matrix:
unity: ["2022.3.39f1"] unity: ['2019.3.9f1']
include:
- unity: 2019.3.9f1
license: UNITY_2019_3
runs-on: ubuntu-latest runs-on: ubuntu-latest
timeout-minutes: 15 container:
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
steps: steps:
- name: Load secrets - run: apt update && apt install git -y
id: op-load-secret - uses: actions/checkout@v2
uses: 1password/load-secrets-action@581a835fb51b8e7ec56b71cf2ffddd7e68bb25e0 # v2.0.0 - run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
with:
export-env: false
env: env:
OP_SERVICE_ACCOUNT_TOKEN: ${{ secrets.OP_SERVICE_ACCOUNT_TOKEN_PUBLIC }} UNITY_LICENSE: ${{ secrets[matrix.license] }}
UNITY_EMAIL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/username" - run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0
UNITY_PASSWORD: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/credential"
UNITY_SERIAL: "op://${{ vars.OP_VAULT_ACTIONS_PUBLIC }}/UNITY_LICENSE/serial" # set release tag(*.*.*) to env.GIT_TAG
- run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/}
- run: echo ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/checkout@main
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package # Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export - name: Export unitypackage
- name: Build Unity (.unitypacakge) run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
uses: Cysharp/Actions/.github/actions/unity-builder@main working-directory: src/UniTask
env:
UNITY_EMAIL: ${{ steps.op-load-secret.outputs.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ steps.op-load-secret.outputs.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ steps.op-load-secret.outputs.UNITY_SERIAL }}
with:
projectPath: src/UniTask
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/UniTask
# Store artifacts. # Store artifacts.
- uses: Cysharp/Actions/.github/actions/upload-artifact@main - uses: actions/upload-artifact@v2
with: with:
name: UniTask.${{ inputs.tag }}.unitypackage name: UniTask.${{ env.GIT_TAG }}.unitypackage
path: ./src/UniTask/UniTask.${{ inputs.tag }}.unitypackage path: ./src/UniTask/UniTask.${{ env.GIT_TAG }}.unitypackage
retention-days: 1
# release
create-release: create-release:
needs: [update-packagejson, build-dotnet, build-unity] needs: [build-dotnet, build-unity]
uses: Cysharp/Actions/.github/workflows/create-release.yaml@main runs-on: ubuntu-latest
env:
DOTNET_CLI_TELEMETRY_OPTOUT: 1
DOTNET_SKIP_FIRST_TIME_EXPERIENCE: 1
NUGET_XMLDOC_MODE: skip
steps:
# setup dotnet for nuget push
- uses: actions/setup-dotnet@v1
with: with:
commit-id: ${{ needs.update-packagejson.outputs.sha }} dotnet-version: 3.1.101
dry-run: ${{ inputs.dry-run }} # set release tag(*.*.*) to env.GIT_TAG
tag: ${{ inputs.tag }} - run: echo ::set-env name=GIT_TAG::${GITHUB_REF#refs/tags/}
nuget-push: true
release-upload: true
release-asset-path: ./UniTask.${{ inputs.tag }}.unitypackage/UniTask.${{ inputs.tag }}.unitypackage
secrets: inherit
cleanup: # Create Releases
if: ${{ needs.update-packagejson.outputs.is-branch-created == 'true' }} - uses: actions/create-release@v1
needs: [update-packagejson, build-dotnet, build-unity] id: create_release
uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with: with:
branch: ${{ needs.update-packagejson.outputs.branch-name }} tag_name: ${{ github.ref }}
release_name: Ver.${{ github.ref }}
# Download(All) Artifacts to current directory
- uses: actions/download-artifact@v2-preview
# Upload to NuGet
- run: dotnet nuget push "./nuget/*.nupkg" -s https://www.nuget.org/api/v2/package -k ${{ secrets.NUGET_KEY }}
# Upload to Releases(unitypackage)
- uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./UniTask.${{ env.GIT_TAG }}.unitypackage/UniTask.${{ env.GIT_TAG }}.unitypackage
asset_name: UniTask.${{ env.GIT_TAG }}.unitypackage
asset_content_type: application/octet-stream

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name: Prevent github change
on:
pull_request:
paths:
- ".github/**/*.yaml"
- ".github/**/*.yml"
jobs:
detect:
uses: Cysharp/Actions/.github/workflows/prevent-github-change.yaml@main

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name: "Close stale issues"
on:
workflow_dispatch:
schedule:
- cron: "0 0 * * *"
jobs:
stale:
uses: Cysharp/Actions/.github/workflows/stale-issue.yaml@main

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@ -8,7 +8,8 @@ on:
jobs: jobs:
generateTOC: generateTOC:
name: TOC Generator name: TOC Generator
uses: Cysharp/Actions/.github/workflows/toc-generator.yaml@main runs-on: ubuntu-latest
steps:
- uses: technote-space/toc-generator@v2.4.0
with: with:
TOC_TITLE: "## Table of Contents" TOC_TITLE: "## Table of Contents"
secrets: inherit

85
.gitignore vendored
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@ -130,15 +130,78 @@ UpgradeLog*.XML
Assets/WSATestCertificate.pfx Assets/WSATestCertificate.pfx
.vs/ .vs/
# Unity Assembly-CSharp\.csproj
# Unity UniRx\.Async\.csproj
.vsconfig
src/UniTask/Library/* UniRx\.Async\.Editor\.csproj
src/UniTask/Temp/*
src/UniTask/Logs/* UniRx\.Async\.Tests\.csproj
src/UniTask/[Uu]ser[Ss]ettings/
src/UniTask/*.sln UniTask\.sln
src/UniTask/*.csproj
src/UniTask/*.unitypackage RuntimeUnitTestToolkit\.csproj
!src/UniTask/Packages/
Assembly-CSharp-Editor\.csproj
UniRx\.Async\.unitypackage
UniRx.Async.Tests.Editor.csproj
src/UniTask/UniTask.csproj
src/UniTask/UniTask.Editor.csproj
src/UniTask/UniTask.Tests.csproj
src/UniTask/UniTask.Tests.Editor.csproj
src/UniTask/UniTask.*.unitypackage
src/UniTask/UniTask.Linq.csproj
src/UniTask/DOTween.Modules.csproj
src/UniTask/Unity.Addressables.csproj
src/UniTask/Unity.Addressables.Editor.csproj
src/UniTask/Unity.Analytics.DataPrivacy.csproj
src/UniTask/Unity.Recorder.csproj
src/UniTask/Unity.Recorder.Editor.csproj
src/UniTask/Unity.ResourceManager.csproj
src/UniTask/Unity.Rider.Editor.csproj
src/UniTask/Unity.ScriptableBuildPipeline.csproj
src/UniTask/Unity.ScriptableBuildPipeline.Editor.csproj
src/UniTask/Unity.TextMeshPro.csproj
src/UniTask/Unity.TextMeshPro.Editor.csproj
src/UniTask/Unity.Timeline.csproj
src/UniTask/Unity.Timeline.Editor.csproj
src/UniTask/Unity.VisualStudio.Editor.csproj
src/UniTask/Unity.VSCode.Editor.csproj
src/UniTask/UnityEditor.CacheServer.csproj
src/UniTask/UnityEditor.TestRunner.csproj
src/UniTask/UnityEditor.UI.csproj
src/UniTask/UnityEngine.Advertisements.csproj
src/UniTask/UnityEngine.Monetization.csproj
src/UniTask/UnityEngine.TestRunner.csproj
src/UniTask/UnityEngine.UI.csproj

643
README.md
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@ -1,22 +1,18 @@
UniTask UniTask
=== ===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![Readme_CN](https://img.shields.io/badge/UniTask-%E4%B8%AD%E6%96%87%E6%96%87%E6%A1%A3-red)](https://github.com/Cysharp/UniTask/blob/master/README_CN.md) [![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
Provides an efficient allocation free async/await integration for Unity. Provides an efficient async/await integration to Unity.
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achieve zero allocation * Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
* Makes all Unity AsyncOperations and Coroutines awaitable * All Unity AsyncOperations and Coroutine to awaitable
* PlayerLoop based task(`UniTask.Yield`, `UniTask.Delay`, `UniTask.DelayFrame`, etc..) that enable replacing all coroutine operations * PlayerLoop based task(`UniTask.Yield`, `UniTask.Delay`, `UniTask.DelayFrame`, etc..) that enable to replace all coroutine operation
* MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable * MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable
* Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL, wasm, etc. * Completely run on Unity's PlayerLoop so don't use thread and run on WebGL, wasm, etc.
* Asynchronous LINQ, with Channel and AsyncReactiveProperty * Asynchronous LINQ, with Channel and AsyncReactiveProperty
* TaskTracker window to prevent memory leaks * TaskTracker window to prevent memory leak
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource * Highly compatible behaviour with Task/ValueTask/IValueTaskSource
For technical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
For advanced tips, see blog post: [Extends UnityWebRequest via async decorator pattern — Advanced Techniques of UniTask](https://medium.com/@neuecc/extends-unitywebrequest-via-async-decorator-pattern-advanced-techniques-of-unitask-ceff9c5ee846)
<!-- START doctoc generated TOC please keep comment here to allow auto update --> <!-- START doctoc generated TOC please keep comment here to allow auto update -->
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
## Table of Contents ## Table of Contents
@ -24,7 +20,6 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
- [Getting started](#getting-started) - [Getting started](#getting-started)
- [Basics of UniTask and AsyncOperation](#basics-of-unitask-and-asyncoperation) - [Basics of UniTask and AsyncOperation](#basics-of-unitask-and-asyncoperation)
- [Cancellation and Exception handling](#cancellation-and-exception-handling) - [Cancellation and Exception handling](#cancellation-and-exception-handling)
- [Timeout handling](#timeout-handling)
- [Progress](#progress) - [Progress](#progress)
- [PlayerLoop](#playerloop) - [PlayerLoop](#playerloop)
- [async void vs async UniTaskVoid](#async-void-vs-async-unitaskvoid) - [async void vs async UniTaskVoid](#async-void-vs-async-unitaskvoid)
@ -33,18 +28,12 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
- [AsyncEnumerable and Async LINQ](#asyncenumerable-and-async-linq) - [AsyncEnumerable and Async LINQ](#asyncenumerable-and-async-linq)
- [Awaitable Events](#awaitable-events) - [Awaitable Events](#awaitable-events)
- [Channel](#channel) - [Channel](#channel)
- [vs Awaitable](#vs-awaitable)
- [For Unit Testing](#for-unit-testing) - [For Unit Testing](#for-unit-testing)
- [ThreadPool limitation](#threadpool-limitation)
- [IEnumerator.ToUniTask limitation](#ienumeratortounitask-limitation)
- [For UnityEditor](#for-unityeditor)
- [Compare with Standard Task API](#compare-with-standard-task-api)
- [Pooling Configuration](#pooling-configuration) - [Pooling Configuration](#pooling-configuration)
- [Allocation on Profiler](#allocation-on-profiler)
- [UniTaskSynchronizationContext](#unitasksynchronizationcontext)
- [API References](#api-references) - [API References](#api-references)
- [UPM Package](#upm-package) - [UPM Package](#upm-package)
- [Install via git URL](#install-via-git-url) - [Install via git URL](#install-via-git-url)
- [Install via OpenUPM](#install-via-openupm)
- [.NET Core](#net-core) - [.NET Core](#net-core)
- [License](#license) - [License](#license)
@ -52,7 +41,7 @@ For advanced tips, see blog post: [Extends UnityWebRequest via async decorator p
Getting started Getting started
--- ---
Install via [UPM package](#upm-package) with git reference or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases). Install via [UPM package](#upm-package) or asset package(`UniTask.*.*.*.unitypackage`) available in [UniTask/releases](https://github.com/Cysharp/UniTask/releases) page.
```csharp ```csharp
// extension awaiter/methods can be used by this namespace // extension awaiter/methods can be used by this namespace
@ -68,13 +57,12 @@ async UniTask<string> DemoAsync()
await SceneManager.LoadSceneAsync("scene2"); await SceneManager.LoadSceneAsync("scene2");
// .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject // .WithCancellation enables Cancel, GetCancellationTokenOnDestroy synchornizes with lifetime of GameObject
// after Unity 2022.2, you can use `destroyCancellationToken` in MonoBehaviour
var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy()); var asset2 = await Resources.LoadAsync<TextAsset>("bar").WithCancellation(this.GetCancellationTokenOnDestroy());
// .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T> // .ToUniTask accepts progress callback(and all options), Progress.Create is a lightweight alternative of IProgress<T>
var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x))); var asset3 = await Resources.LoadAsync<TextAsset>("baz").ToUniTask(Progress.Create<float>(x => Debug.Log(x)));
// await frame-based operation like a coroutine // await frame-based operation like coroutine
await UniTask.DelayFrame(100); await UniTask.DelayFrame(100);
// replacement of yield return new WaitForSeconds/WaitForSecondsRealtime // replacement of yield return new WaitForSeconds/WaitForSecondsRealtime
@ -87,13 +75,8 @@ async UniTask<string> DemoAsync()
await UniTask.Yield(); await UniTask.Yield();
await UniTask.NextFrame(); await UniTask.NextFrame();
// replacement of WaitForEndOfFrame // replacement of WaitForEndOfFrame(same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate))
#if UNITY_2023_1_OR_NEWER
await UniTask.WaitForEndOfFrame(); await UniTask.WaitForEndOfFrame();
#else
// requires MonoBehaviour(CoroutineRunner))
await UniTask.WaitForEndOfFrame(this); // this is MonoBehaviour
#endif
// replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate)) // replacement of yield return new WaitForFixedUpdate(same as UniTask.Yield(PlayerLoopTiming.FixedUpdate))
await UniTask.WaitForFixedUpdate(); await UniTask.WaitForFixedUpdate();
@ -104,10 +87,10 @@ async UniTask<string> DemoAsync()
// special helper of WaitUntil // special helper of WaitUntil
await UniTask.WaitUntilValueChanged(this, x => x.isActive); await UniTask.WaitUntilValueChanged(this, x => x.isActive);
// You can await IEnumerator coroutines // You can await IEnumerator coroutine
await FooCoroutineEnumerator(); await FooCoroutineEnumerator();
// You can await a standard task // You can await standard task
await Task.Run(() => 100); await Task.Run(() => 100);
// Multithreading, run on ThreadPool under this code // Multithreading, run on ThreadPool under this code
@ -129,12 +112,15 @@ async UniTask<string> DemoAsync()
var task2 = GetTextAsync(UnityWebRequest.Get("http://bing.com")); var task2 = GetTextAsync(UnityWebRequest.Get("http://bing.com"));
var task3 = GetTextAsync(UnityWebRequest.Get("http://yahoo.com")); var task3 = GetTextAsync(UnityWebRequest.Get("http://yahoo.com"));
// concurrent async-wait and get results easily by tuple syntax // concurrent async-wait and get result easily by tuple syntax
var (google, bing, yahoo) = await UniTask.WhenAll(task1, task2, task3); var (google, bing, yahoo) = await UniTask.WhenAll(task1, task2, task3);
// shorthand of WhenAll, tuple can await directly // shorthand of WhenAll, tuple can await directly
var (google2, bing2, yahoo2) = await (task1, task2, task3); var (google2, bing2, yahoo2) = await (task1, task2, task3);
// You can handle timeout easily
await GetTextAsync(UnityWebRequest.Get("http://unity.com")).Timeout(TimeSpan.FromMilliseconds(300));
// return async-value.(or you can use `UniTask`(no result), `UniTaskVoid`(fire and forget)). // return async-value.(or you can use `UniTask`(no result), `UniTaskVoid`(fire and forget)).
return (asset as TextAsset)?.text ?? throw new InvalidOperationException("Asset not found"); return (asset as TextAsset)?.text ?? throw new InvalidOperationException("Asset not found");
} }
@ -142,11 +128,11 @@ async UniTask<string> DemoAsync()
Basics of UniTask and AsyncOperation Basics of UniTask and AsyncOperation
--- ---
UniTask features rely on C# 7.0([task-like custom async method builder feature](https://github.com/dotnet/roslyn/blob/master/docs/features/task-types.md)) so the required Unity version is after `Unity 2018.3`, the official lowest version supported is `Unity 2018.4.13f1`. UniTask feature rely on C# 7.0([task-like custom async method builder feature](https://github.com/dotnet/roslyn/blob/master/docs/features/task-types.md)) so required Unity version is after `Unity 2018.3`, officialy lower support version is `Unity 2018.4.13f1`.
Why is UniTask(custom task-like object) required? Because Task is too heavy and not matched to Unity threading (single-thread). UniTask does not use threads and SynchronizationContext/ExecutionContext because Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It achieves faster and lower allocation, and is completely integrated with Unity. Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity.
You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`. You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`.
UniTask provides three pattern of extension methods. UniTask provides three pattern of extension methods.
@ -156,16 +142,16 @@ UniTask provides three pattern of extension methods.
* .ToUniTask(IProgress, PlayerLoopTiming, CancellationToken); * .ToUniTask(IProgress, PlayerLoopTiming, CancellationToken);
``` ```
`WithCancellation` is a simple version of `ToUniTask`, both return `UniTask`. For details of cancellation, see: [Cancellation and Exception handling](#cancellation-and-exception-handling) section. `WithCancellation` is a simple version of `ToUniTask`, both returns `UniTask`. Details of cancellation, see: [Cancellation and Exception handling](#cancellation-and-exception-handling) section.
> Note: await directly is returned from native timing of PlayerLoop but WithCancellation and ToUniTask are returned from specified PlayerLoopTiming. For details of timing, see: [PlayerLoop](#playerloop) section. > Note: WithCancellation is returned from native timing of PlayerLoop but ToUniTask is returned from specified PlayerLoopTiming. Details of timing, see: [PlayerLoop](#playerloop) section.
> Note: AssetBundleRequest has `asset` and `allAssets`, default await returns `asset`. If you want to get `allAssets`, you can use `AwaitForAllAssets()` method. The type of `UniTask` can use utility like `UniTask.WhenAll`, `UniTask.WhenAny`. It is like Task.WhenAll/WhenAny but return type is more useful, returns value tuple so can deconsrtuct each result and pass multiple type.
The type of `UniTask` can use utilities like `UniTask.WhenAll`, `UniTask.WhenAny`, `UniTask.WhenEach`. They are like `Task.WhenAll`/`Task.WhenAny` but the return type is more useful. They return value tuples so you can deconstruct each result and pass multiple types.
```csharp ```csharp
public async UniTaskVoid LoadManyAsync() public class SceneAssets
{
public SceneAssets()
{ {
// parallel load. // parallel load.
var (a, b, c) = await UniTask.WhenAll( var (a, b, c) = await UniTask.WhenAll(
@ -179,9 +165,10 @@ async UniTask<Sprite> LoadAsSprite(string path)
var resource = await Resources.LoadAsync<Sprite>(path); var resource = await Resources.LoadAsync<Sprite>(path);
return (resource as Sprite); return (resource as Sprite);
} }
}
``` ```
If you want to convert a callback to UniTask, you can use `UniTaskCompletionSource<T>` which is a lightweight edition of `TaskCompletionSource<T>`. If you want to convert callback to UniTask, you can use `UniTaskCompletionSource<T>` that is the lightweight edition of `TaskCompletionSource<T>`.
```csharp ```csharp
public UniTask<int> WrapByUniTaskCompletionSource() public UniTask<int> WrapByUniTaskCompletionSource()
@ -198,7 +185,7 @@ public UniTask<int> WrapByUniTaskCompletionSource()
You can convert Task -> UniTask: `AsUniTask`, `UniTask` -> `UniTask<AsyncUnit>`: `AsAsyncUnitUniTask`, `UniTask<T>` -> `UniTask`: `AsUniTask`. `UniTask<T>` -> `UniTask`'s conversion cost is free. You can convert Task -> UniTask: `AsUniTask`, `UniTask` -> `UniTask<AsyncUnit>`: `AsAsyncUnitUniTask`, `UniTask<T>` -> `UniTask`: `AsUniTask`. `UniTask<T>` -> `UniTask`'s conversion cost is free.
If you want to convert async to coroutine, you can use `.ToCoroutine()`, this is useful if you want to only allow using the coroutine system. If you want to convert async to coroutine, you can use `.ToCoroutine()`, this is useful to use only allow coroutine system.
UniTask can not await twice. This is a similar constraint to the [ValueTask/IValueTaskSource](https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.valuetask-1?view=netcore-3.1) introduced in .NET Standard 2.1. UniTask can not await twice. This is a similar constraint to the [ValueTask/IValueTaskSource](https://docs.microsoft.com/en-us/dotnet/api/system.threading.tasks.valuetask-1?view=netcore-3.1) introduced in .NET Standard 2.1.
@ -217,13 +204,11 @@ await task;
await task; // NG, throws Exception await task; // NG, throws Exception
``` ```
Store to the class field, you can use `UniTask.Lazy` that supports calling multiple times. `.Preserve()` allows for multiple calls (internally cached results). This is useful when there are multiple calls in a function scope. Store to the class field, you can use `UniTask.Lazy` that gurantee call multipletimes. `.Prevent()` allows for multiple calls (internally cached results). This is useful when multiple calls in a function scope.
Also `UniTaskCompletionSource` can await multiple times and await from many callers.
Cancellation and Exception handling Cancellation and Exception handling
--- ---
Some UniTask factory methods have a `CancellationToken cancellationToken = default` parameter. Also some async operations for Unity have `WithCancellation(CancellationToken)` and `ToUniTask(..., CancellationToken cancellation = default)` extension methods. Some UniTask factory methods have `CancellationToken cancellationToken = default` parameter. Andalso some async operation for unity have `WithCancellation(CancellationToken)` and `ToUniTask(..., CancellationToken cancellation = default)` extension methods.
You can pass `CancellationToken` to parameter by standard [`CancellationTokenSource`](https://docs.microsoft.com/en-us/dotnet/api/system.threading.cancellationtokensource). You can pass `CancellationToken` to parameter by standard [`CancellationTokenSource`](https://docs.microsoft.com/en-us/dotnet/api/system.threading.cancellationtokensource).
@ -240,68 +225,18 @@ await UnityWebRequest.Get("http://google.co.jp").SendWebRequest().WithCancellati
await UniTask.DelayFrame(1000, cancellationToken: cts.Token); await UniTask.DelayFrame(1000, cancellationToken: cts.Token);
``` ```
CancellationToken can be created by `CancellationTokenSource` or MonoBehaviour's extension method `GetCancellationTokenOnDestroy`. CancellationToken can create by `CancellationTokenSource` or MonoBehaviour's extension method `GetCancellationTokenOnDestroy`.
```csharp ```csharp
// this CancellationToken lifecycle is same as GameObject. // this CancellationToken lifecycle is same as GameObject.
await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy()); await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy());
``` ```
For propagate Cancellation, all async method recommend to accept `CancellationToken cancellationToken` at last argument, and pass `CancellationToken` from root to end. When detect cancellation, all methods throws `OperationCanceledException` and propagate to upstream. `OperationCanceledException` is special exception, if not handled this exception, finally it is propagated to `UniTaskScheduler.UnobservedTaskException`.
```csharp Default behaviour of received unhandled exception is write log as exception. Log level can change by `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to change custom beavhiour, set action to `UniTaskScheduler.UnobservedTaskException.`
await FooAsync(this.GetCancellationTokenOnDestroy());
// --- If you want to cancel behaviour in async UniTask method, throws `OperationCanceledException` manually.
async UniTask FooAsync(CancellationToken cancellationToken)
{
await BarAsync(cancellationToken);
}
async UniTask BarAsync(CancellationToken cancellationToken)
{
await UniTask.Delay(TimeSpan.FromSeconds(3), cancellationToken);
}
```
`CancellationToken` means lifecycle of async. You can hold your own lifecycle insteadof default CancellationTokenOnDestroy.
```csharp
public class MyBehaviour : MonoBehaviour
{
CancellationTokenSource disableCancellation = new CancellationTokenSource();
CancellationTokenSource destroyCancellation = new CancellationTokenSource();
private void OnEnable()
{
if (disableCancellation != null)
{
disableCancellation.Dispose();
}
disableCancellation = new CancellationTokenSource();
}
private void OnDisable()
{
disableCancellation.Cancel();
}
private void OnDestroy()
{
destroyCancellation.Cancel();
destroyCancellation.Dispose();
}
}
```
After Unity 2022.2, Unity adds CancellationToken in [MonoBehaviour.destroyCancellationToken](https://docs.unity3d.com/ScriptReference/MonoBehaviour-destroyCancellationToken.html) and [Application.exitCancellationToken](https://docs.unity3d.com/ScriptReference/Application-exitCancellationToken.html).
When cancellation is detected, all methods throw `OperationCanceledException` and propagate upstream. When exception(not limited to `OperationCanceledException`) is not handled in async method, it is propagated finally to `UniTaskScheduler.UnobservedTaskException`. The default behaviour of received unhandled exception is to write log as exception. Log level can be changed using `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to use custom behaviour, set an action to `UniTaskScheduler.UnobservedTaskException.`
And also `OperationCanceledException` is a special exception, this is silently ignored at `UnobservedTaskException`.
If you want to cancel behaviour in an async UniTask method, throw `OperationCanceledException` manually.
```csharp ```csharp
public async UniTask<int> FooAsync() public async UniTask<int> FooAsync()
@ -311,7 +246,7 @@ public async UniTask<int> FooAsync()
} }
``` ```
If you handle an exception but want to ignore(propagate to global cancellation handling), use an exception filter. If you handle exception but want to ignore(propagete to global cancellation handling), use exception filter.
```csharp ```csharp
public async UniTask<int> BarAsync() public async UniTask<int> BarAsync()
@ -321,14 +256,14 @@ public async UniTask<int> BarAsync()
var x = await FooAsync(); var x = await FooAsync();
return x * 2; return x * 2;
} }
catch (Exception ex) when (!(ex is OperationCanceledException)) // when (ex is not OperationCanceledException) at C# 9.0 catch (Exception ex) when (!(ex is OperationCanceledException))
{ {
return -1; return -1;
} }
} }
``` ```
throws/catch `OperationCanceledException` is slightly heavy, so if performance is a concern, use `UniTask.SuppressCancellationThrow` to avoid OperationCanceledException throw. It returns `(bool IsCanceled, T Result)` instead of throwing. throws/catch `OperationCanceledException` is slightly heavy, if you want to care performance, use `UniTask.SuppressCancellationThrow` to avoid OperationCanceledException throw. It returns `(bool IsCanceled, T Result)` instead of throw.
```csharp ```csharp
var (isCanceled, _) = await UniTask.DelayFrame(10, cancellationToken: cts.Token).SuppressCancellationThrow(); var (isCanceled, _) = await UniTask.DelayFrame(10, cancellationToken: cts.Token).SuppressCancellationThrow();
@ -338,117 +273,11 @@ if (isCanceled)
} }
``` ```
Note: Only suppress throws if you call directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not suppress throws. Note: Only suppress throws if you call it directly into the most source method. Otherwise, the return value will be converted, but the entire pipeline will not be suppressed throws.
Some features that use Unity's player loop, such as `UniTask.Yield` and `UniTask.Delay` etc, determines CancellationToken state on the player loop.
This means it does not cancel immediately upon `CancellationToken` fired.
If you want to change this behaviour, the cancellation to be immediate, set the `cancelImmediately` flag as an argument.
```csharp
await UniTask.Yield(cancellationToken, cancelImmediately: true);
```
Note: Setting `cancelImmediately` to true and detecting an immediate cancellation is more costly than the default behavior.
This is because it uses `CancellationToken.Register`; it is heavier than checking CancellationToken on the player loop.
Timeout handling
---
Timeout is a variation of cancellation. You can set timeout by `CancellationTokenSouce.CancelAfterSlim(TimeSpan)` and pass CancellationToken to async methods.
```csharp
var cts = new CancellationTokenSource();
cts.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(cts.Token);
}
catch (OperationCanceledException ex)
{
if (ex.CancellationToken == cts.Token)
{
UnityEngine.Debug.Log("Timeout");
}
}
```
> `CancellationTokenSouce.CancelAfter` is a standard api. However in Unity you should not use it because it depends threading timer. `CancelAfterSlim` is UniTask's extension methods, it uses PlayerLoop instead.
If you want to use timeout with other source of cancellation, use `CancellationTokenSource.CreateLinkedTokenSource`.
```csharp
var cancelToken = new CancellationTokenSource();
cancelButton.onClick.AddListener(() =>
{
cancelToken.Cancel(); // cancel from button click.
});
var timeoutToken = new CancellationTokenSource();
timeoutToken.CancelAfterSlim(TimeSpan.FromSeconds(5)); // 5sec timeout.
try
{
// combine token
var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(cancelToken.Token, timeoutToken.Token);
await UnityWebRequest.Get("http://foo").SendWebRequest().WithCancellation(linkedTokenSource.Token);
}
catch (OperationCanceledException ex)
{
if (timeoutToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Timeout.");
}
else if (cancelToken.IsCancellationRequested)
{
UnityEngine.Debug.Log("Cancel clicked.");
}
}
```
Optimize for reduce allocation of CancellationTokenSource for timeout per call async method, you can use UniTask's `TimeoutController`.
```csharp
TimeoutController timeoutController = new TimeoutController(); // setup to field for reuse.
async UniTask FooAsync()
{
try
{
// you can pass timeoutController.Timeout(TimeSpan) to cancellationToken.
await UnityWebRequest.Get("http://foo").SendWebRequest()
.WithCancellation(timeoutController.Timeout(TimeSpan.FromSeconds(5)));
timeoutController.Reset(); // call Reset(Stop timeout timer and ready for reuse) when succeed.
}
catch (OperationCanceledException ex)
{
if (timeoutController.IsTimeout())
{
UnityEngine.Debug.Log("timeout");
}
}
}
```
If you want to use timeout with other source of cancellation, use `new TimeoutController(CancellationToken)`.
```csharp
TimeoutController timeoutController;
CancellationTokenSource clickCancelSource;
void Start()
{
this.clickCancelSource = new CancellationTokenSource();
this.timeoutController = new TimeoutController(clickCancelSource);
}
```
Note: UniTask has `.Timeout`, `.TimeoutWithoutException` methods however, if possible, do not use these, please pass `CancellationToken`. Because `.Timeout` work from external of task, can not stop timeoutted task. `.Timeout` means ignore result when timeout. If you pass a `CancellationToken` to the method, it will act from inside of the task, so it is possible to stop a running task.
Progress Progress
--- ---
Some async operations for unity have `ToUniTask(IProgress<float> progress = null, ...)` extension methods. Some async operation for unity have `ToUniTask(IProgress<float> progress = null, ...)` extension methods.
```csharp ```csharp
var progress = Progress.Create<float>(x => Debug.Log(x)); var progress = Progress.Create<float>(x => Debug.Log(x));
@ -458,9 +287,9 @@ var request = await UnityWebRequest.Get("http://google.co.jp")
.ToUniTask(progress: progress); .ToUniTask(progress: progress);
``` ```
You should not use standard `new System.Progress<T>`, because it causes allocation every time. Use `Cysharp.Threading.Tasks.Progress` instead. This progress factory has two methods, `Create` and `CreateOnlyValueChanged`. `CreateOnlyValueChanged` calls only when the progress value has changed. You should not use standard `new System.Progress<T>`, because it causes allocation every times. Use `Cysharp.Threading.Tasks.Progress` instead. This progress factory has two methods, `Create` and `CreateOnlyValueChanged`. `CreateOnlyValueChanged` calls only when progress value changed.
Implementing IProgress interface to caller is better as there is no lambda allocation. Implements IProgress interface to caller is more better, there is no allocation of lambda.
```csharp ```csharp
public class Foo : MonoBehaviour, IProgress<float> public class Foo : MonoBehaviour, IProgress<float>
@ -481,7 +310,7 @@ public class Foo : MonoBehaviour, IProgress<float>
PlayerLoop PlayerLoop
--- ---
UniTask is run on a custom [PlayerLoop](https://docs.unity3d.com/ScriptReference/LowLevel.PlayerLoop.html). UniTask's playerloop based methods (such as `Delay`, `DelayFrame`, `asyncOperation.ToUniTask`, etc...) accept this `PlayerLoopTiming`. UniTask is run on custom [PlayerLoop](https://docs.unity3d.com/ScriptReference/LowLevel.PlayerLoop.html). UniTask's playerloop based method(such as `Delay`, `DelayFrame`, `asyncOperation.ToUniTask`, etc...) accepts this `PlayerLoopTiming`.
```csharp ```csharp
public enum PlayerLoopTiming public enum PlayerLoopTiming
@ -506,40 +335,28 @@ public enum PlayerLoopTiming
PostLateUpdate = 12, PostLateUpdate = 12,
LastPostLateUpdate = 13 LastPostLateUpdate = 13
#if UNITY_2020_2_OR_NEWER
TimeUpdate = 14,
LastTimeUpdate = 15,
#endif
} }
``` ```
It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop. It indicates when to run, you can check [PlayerLoopList.md](https://gist.github.com/neuecc/bc3a1cfd4d74501ad057e49efcd7bdae) to Unity's default playerloop and injected UniTask's custom loop.
`PlayerLoopTiming.Update` is similar to `yield return null` in a coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar to `WaitForFixedUpdate`. `PlayerLoopTiming.Update` is similar as `yield return null` in coroutine, but it is called before Update(Update and uGUI events(button.onClick, etc...) are called on `ScriptRunBehaviourUpdate`, yield return null is called on `ScriptRunDelayedDynamicFrameRate`). `PlayerLoopTiming.FixedUpdate` is similar as `WaitForFixedUpdate`, `PlayerLoopTiming.LastPostLateUpdate` is similar as `WaitForEndOfFrame` in coroutine.
> `PlayerLoopTiming.LastPostLateUpdate` is not equivalent to coroutine's `yield return new WaitForEndOfFrame()`. Coroutine's WaitForEndOfFrame seems to run after the PlayerLoop is done. Some methods that require coroutine's end of frame(`Texture2D.ReadPixels`, `ScreenCapture.CaptureScreenshotAsTexture`, `CommandBuffer`, etc) do not work correctly when replaced with async/await. In these cases, pass MonoBehaviour(coroutine runnner) to `UniTask.WaitForEndOfFrame`. For example, `await UniTask.WaitForEndOfFrame(this);` is lightweight allocation free alternative of `yield return new WaitForEndOfFrame()`. `yield return null` and `UniTask.Yield` is similar but different. `yield return null` always return next frame but `UniTask.Yield` return next called, that is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` gurantees return next frame, this would be expected to behave exactly the same as `yield return null`.
>
> Note: In Unity 2023.1 or newer, `await UniTask.WaitForEndOfFrame();` no longer requires MonoBehaviour. It uses `UnityEngine.Awaitable.EndOfFrameAsync`.
`yield return null` and `UniTask.Yield` are similar but different. `yield return null` always returns next frame but `UniTask.Yield` returns next called. That is, call `UniTask.Yield(PlayerLoopTiming.Update)` on `PreUpdate`, it returns same frame. `UniTask.NextFrame()` guarantees return next frame, you can expect this to behave exactly the same as `yield return null`. > UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and run on YieldRunner. It is most lightweight and faster.
> UniTask.Yield(without CancellationToken) is a special type, returns `YieldAwaitable` and runs on YieldRunner. It is the most lightweight and fastest. AsyncOperation is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after called, loaded scene called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`.
`AsyncOperation` is returned from native timing. For example, await `SceneManager.LoadSceneAsync` is returned from `EarlyUpdate.UpdatePreloading` and after being called, the loaded scene's `Start` is called from `EarlyUpdate.ScriptRunDelayedStartupFrame`. Also `await UnityWebRequest` is returned from `EarlyUpdate.ExecuteMainThreadJobs`. In UniTask, await directly and `WithCancellation` use native timing, `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, causes different order of Start and continuation after await. so recommend not to use `LoadSceneAsync.ToUniTask`.
In UniTask, await directly uses native timing, while `WithCancellation` and `ToUniTask` use specified timing. This is usually not a particular problem, but with `LoadSceneAsync`, it causes a different order of Start and continuation after await. So it is recommended not to use `LoadSceneAsync.ToUniTask`. In stacktrace, you can check where is running in playerloop.
> Note: When using Unity 2023.1 or newer, ensure you have `using UnityEngine;` in the using statements of your file when working with new `UnityEngine.Awaitable` methods like `SceneManager.LoadSceneAsync`.
> This prevents compilation errors by avoiding the use of the `UnityEngine.AsyncOperation` version.
In the stacktrace, you can check where it is running in playerloop.
![image](https://user-images.githubusercontent.com/46207/83735571-83caea80-a68b-11ea-8d22-5e22864f0d24.png) ![image](https://user-images.githubusercontent.com/46207/83735571-83caea80-a68b-11ea-8d22-5e22864f0d24.png)
By default, UniTask's PlayerLoop is initialized at `[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]`. In default, UniTask's PlayerLoop is initialized at `[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]`.
The order in which methods are called in BeforeSceneLoad is nondeterministic, so if you want to use UniTask in other BeforeSceneLoad methods, you should try to initialize it before this. The order in which methods are called in BeforeSceneLoad is indeterminate, so if you want to use UniTask in other BeforeSceneLoad methods, you should try to initialize it before this.
```csharp ```csharp
// AfterAssembliesLoaded is called before BeforeSceneLoad // AfterAssembliesLoaded is called before BeforeSceneLoad
@ -551,9 +368,9 @@ public static void InitUniTaskLoop()
} }
``` ```
If you import Unity's `Entities` package, that resets the custom player loop to default at `BeforeSceneLoad` and injects ECS's loop. When Unity calls ECS's inject method after UniTask's initialize method, UniTask will no longer work. If you import Unity's `Entities` package, that reset custom player loop to default at `BeforeSceneLoad` and inject ECS's loop. When Unity call ECS's inject method after UniTask's initialize method, UniTask will no longer work.
To solve this issue, you can re-initialize the UniTask PlayerLoop after ECS is initialized. To solve this issue, you can re-initialize UniTask PlayerLoop after ECS initialized.
```csharp ```csharp
// Get ECS Loop. // Get ECS Loop.
@ -563,50 +380,9 @@ var playerLoop = ScriptBehaviourUpdateOrder.CurrentPlayerLoop;
PlayerLoopHelper.Initialize(ref playerLoop); PlayerLoopHelper.Initialize(ref playerLoop);
``` ```
You can diagnose whether UniTask's player loop is ready by calling `PlayerLoopHelper.IsInjectedUniTaskPlayerLoop()`. And also `PlayerLoopHelper.DumpCurrentPlayerLoop` logs all current playerloops to console.
```csharp
void Start()
{
UnityEngine.Debug.Log("UniTaskPlayerLoop ready? " + PlayerLoopHelper.IsInjectedUniTaskPlayerLoop());
PlayerLoopHelper.DumpCurrentPlayerLoop();
}
```
You can optimize loop cost slightly by remove unuse PlayerLoopTiming injection. You can call `PlayerLoopHelper.Initialize(InjectPlayerLoopTimings)` on initialize.
```csharp
var loop = PlayerLoop.GetCurrentPlayerLoop();
PlayerLoopHelper.Initialize(ref loop, InjectPlayerLoopTimings.Minimum); // minimum is Update | FixedUpdate | LastPostLateUpdate
```
`InjectPlayerLoopTimings` has three preset, `All` and `Standard`(All without last except LastPostLateUpdate), `Minimum`(`Update | FixedUpdate | LastPostLateUpdate`). Default is All and you can combine custom inject timings like `InjectPlayerLoopTimings.Update | InjectPlayerLoopTimings.FixedUpdate | InjectPlayerLoopTimings.PreLateUpdate`.
You can make error to use uninjected `PlayerLoopTiming` by [Microsoft.CodeAnalysis.BannedApiAnalyzers](https://github.com/dotnet/roslyn-analyzers/blob/master/src/Microsoft.CodeAnalysis.BannedApiAnalyzers/BannedApiAnalyzers.Help.md). For example, you can setup `BannedSymbols.txt` like this for `InjectPlayerLoopTimings.Minimum`.
```txt
F:Cysharp.Threading.Tasks.PlayerLoopTiming.Initialization; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastInitialization; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.EarlyUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastEarlyUpdate; Isn't injected this PlayerLoop in this project.d
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastFixedUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PreUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastPreUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PreLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastPreLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.PostLateUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.TimeUpdate; Isn't injected this PlayerLoop in this project.
F:Cysharp.Threading.Tasks.PlayerLoopTiming.LastTimeUpdate; Isn't injected this PlayerLoop in this project.
```
You can configure `RS0030` severity to error.
![image](https://user-images.githubusercontent.com/46207/109150837-bb933880-77ac-11eb-85ba-4fd15819dbd0.png)
async void vs async UniTaskVoid async void vs async UniTaskVoid
--- ---
`async void` is a standard C# task system so it does not run on UniTask systems. It is better not to use it. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and reports errors immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require awaiting (fire and forget), using `UniTaskVoid` is better. Unfortunately to dismiss warning, you're required to call `Forget()`. `async void` is a standard C# taks system so does not run on UniTask systems. It is better not to use. `async UniTaskVoid` is a lightweight version of `async UniTask` because it does not have awaitable completion and report error immediately to `UniTaskScheduler.UnobservedTaskException`. If you don't require to await it(fire and forget), use `UniTaskVoid` is better. Unfortunately to dismiss warning, require to using with `Forget()`.
```csharp ```csharp
public async UniTaskVoid FireAndForgetMethod() public async UniTaskVoid FireAndForgetMethod()
@ -621,7 +397,7 @@ public void Caller()
} }
``` ```
Also UniTask has the `Forget` method, it is similar to `UniTaskVoid` and has the same effects. However `UniTaskVoid` is more efficient if you completely don't use `await` Also UniTask have `Forget` method, it is similar with UniTaskVoid and same effects with it. However still UniTaskVoid is more efficient if completely do not use await
```csharp ```csharp
public async UniTask DoAsync() public async UniTask DoAsync()
@ -636,7 +412,7 @@ public void Caller()
} }
``` ```
To use an async lambda registered to an event, don't use `async void`. Instead you can use `UniTask.Action` or `UniTask.UnityAction`, both of which create a delegate via `async UniTaskVoid` lambda. Using async lambda in register event, it is used `async void`. To avoid it, you can use `UniTask.Action` or `UniTask.UnityAction` that creates delegate via `async UniTaskVoid` lambda.
```csharp ```csharp
Action actEvent; Action actEvent;
@ -651,21 +427,9 @@ actEvent += UniTask.Action(async () => { await UniTask.Yield(); });
unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); }); unityEvent += UniTask.UnityAction(async () => { await UniTask.Yield(); });
``` ```
`UniTaskVoid` can also be used in MonoBehaviour's `Start` method.
```csharp
class Sample : MonoBehaviour
{
async UniTaskVoid Start()
{
// async init code.
}
}
```
UniTaskTracker UniTaskTracker
--- ---
useful for checking (leaked) UniTasks. You can open tracker window in `Window -> UniTask Tracker`. useful for check(leak) UniTasks. You can open tracker window in `Window -> UniTask Tracker`.
![image](https://user-images.githubusercontent.com/46207/83527073-4434bf00-a522-11ea-86e9-3b3975b26266.png) ![image](https://user-images.githubusercontent.com/46207/83527073-4434bf00-a522-11ea-86e9-3b3975b26266.png)
@ -675,16 +439,13 @@ useful for checking (leaked) UniTasks. You can open tracker window in `Window ->
* Enable Tracking(Toggle) - Start to track async/await UniTask. Performance impact: low. * Enable Tracking(Toggle) - Start to track async/await UniTask. Performance impact: low.
* Enable StackTrace(Toggle) - Capture StackTrace when task is started. Performance impact: high. * Enable StackTrace(Toggle) - Capture StackTrace when task is started. Performance impact: high.
UniTaskTracker is intended for debugging use only as enabling tracking and capturing stacktraces is useful but has a heavy performance impact. Recommended usage is to enable both tracking and stacktraces to find task leaks and to disable them both when done. For debug use, enable tracking and capture stacktrace is useful but it it decline performance. Recommended usage is enable both to find task leak, and when done, finally disable both.
External Assets External Assets
--- ---
By default, UniTask supports TextMeshPro(`BindTo(TMP_Text)` and `TMP_InputField` event extensions like standard uGUI `InputField`), DOTween(`Tween` as awaitable) and Addressables(`AsyncOperationHandle` and `AsyncOperationHandle<T>` as awaitable). In default, UniTask supports DOTween and Addressables(`AsyncOperationHandle` and `AsyncOpereationHandle<T>` as awaitable).
There are defined in separated asmdefs like `UniTask.TextMeshPro`, `UniTask.DOTween`, `UniTask.Addressables`. For DOTween support, require to `com.demigiant.dotween` import from [OpenUPM](https://openupm.com/packages/com.demigiant.dotween/) or define `UNITASK_DOTWEEN_SUPPORT` to enable it.
TextMeshPro and Addressables support are automatically enabled when importing their packages from package manager.
However for DOTween support, after importing from the [DOTWeen assets](https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676r) and define the scripting define symbol `UNITASK_DOTWEEN_SUPPORT` to enable it.
```csharp ```csharp
// sequential // sequential
@ -699,15 +460,13 @@ await UniTask.WhenAll(
transform.DOScale(10, 3).WithCancellation(ct)); transform.DOScale(10, 3).WithCancellation(ct));
``` ```
DOTween support's default behaviour(`await`, `WithCancellation`, `ToUniTask`) awaits tween is killed. It works on both Complete(true/false) and Kill(true/false). But if you want to reuse tweens (`SetAutoKill(false)`), it does not work as expected. If you want to await for another timing, the following extension methods exist in Tween, `AwaitForComplete`, `AwaitForPause`, `AwaitForPlay`, `AwaitForRewind`, `AwaitForStepComplete`.
AsyncEnumerable and Async LINQ AsyncEnumerable and Async LINQ
--- ---
Unity 2020.2 supports C# 8.0 so you can use `await foreach`. This is the new Update notation in the async era. Unity 2020.2.0a12 supports C# 8.0 so you can use `await foreach`. This is the new Update notation in async era.
```csharp ```csharp
// Unity 2020.2, C# 8.0 // Unity 2020.2.0a12, C# 8.0
await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate().WithCancellation(token)) await foreach (var _ in UniTaskAsyncEnumerable.EveryUpdate(token))
{ {
Debug.Log("Update() " + Time.frameCount); Debug.Log("Update() " + Time.frameCount);
} }
@ -717,23 +476,10 @@ In a C# 7.3 environment, you can use the `ForEachAsync` method to work in almost
```csharp ```csharp
// C# 7.3(Unity 2018.3~) // C# 7.3(Unity 2018.3~)
await UniTaskAsyncEnumerable.EveryUpdate().ForEachAsync(_ => await UniTaskAsyncEnumerable.EveryUpdate(token).ForEachAsync(_ =>
{ {
Debug.Log("Update() " + Time.frameCount); Debug.Log("Update() " + Time.frameCount);
}, token); });
```
`UniTask.WhenEach` that is similar to .NET 9's `Task.WhenEach` can consume new way for await multiple tasks.
```csharp
await foreach (var result in UniTask.WhenEach(task1, task2, task3))
{
// The result is of type WhenEachResult<T>.
// It contains either `T Result` or `Exception Exception`.
// You can check `IsCompletedSuccessfully` or `IsFaulted` to determine whether to access `.Result` or `.Exception`.
// If you want to throw an exception when `IsFaulted` and retrieve the result when successful, use `GetResult()`.
Debug.Log(result.GetResult());
}
``` ```
UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks. UniTaskAsyncEnumerable implements asynchronous LINQ, similar to LINQ in `IEnumerable<T>` or Rx in `IObservable<T>`. All standard LINQ query operators can be applied to asynchronous streams. For example, the following code shows how to apply a Where filter to a button-click asynchronous stream that runs once every two clicks.
@ -744,19 +490,11 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
}); });
``` ```
Fire and Forget style(for example, event handling), you can also use `Subscribe`.
```csharp
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
{
});
```
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef. Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them. It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerable`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`,`Merge` `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntil`, `TakeUntil`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`. `UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`. The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@ -768,38 +506,6 @@ SelectAwaitWithCancellation(Func<T, CancellationToken, UniTask<TR>> selector)
If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`. If you want to use the `async` method inside the func, use the `***Await` or `***AwaitWithCancellation`.
How to create an async iterator: C# 8.0 supports async iterator(`async yield return`) but it only allows `IAsyncEnumerable<T>` and of course requires C# 8.0. UniTask supports `UniTaskAsyncEnumerable.Create` method to create custom async iterator.
```csharp
// IAsyncEnumerable, C# 8.0 version of async iterator. ( do not use this style, IAsyncEnumerable is not controled in UniTask).
public async IAsyncEnumerable<int> MyEveryUpdate([EnumeratorCancellation]CancellationToken cancelationToken = default)
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
yield return frameCount++;
await UniTask.Yield();
}
}
// UniTaskAsyncEnumerable.Create and use `await writer.YieldAsync` instead of `yield return`.
public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
{
// writer(IAsyncWriter<T>) has `YieldAsync(value)` method.
return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
var frameCount = 0;
await UniTask.Yield();
while (!token.IsCancellationRequested)
{
await writer.YieldAsync(frameCount++); // instead of `yield return`
await UniTask.Yield();
}
});
}
```
Awaitable Events Awaitable Events
--- ---
All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events. All uGUI component implements `***AsAsyncEnumerable` to convert asynchronous streams of events.
@ -844,13 +550,32 @@ async UniTask TripleClick(CancellationToken token)
} }
``` ```
All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can be enabled by `using Cysharp.Threading.Tasks.Triggers;`. AsyncTrigger can be created using `GetAsync***Trigger` and triggers itself as UniTaskAsyncEnumerable. All MonoBehaviour message events can convert async-streams by `AsyncTriggers` that can enable by `using Cysharp.Threading.Tasks.Triggers;`.
```csharp ```csharp
var trigger = this.GetOnCollisionEnterAsyncHandler(); using Cysharp.Threading.Tasks.Triggers;
await trigger.OnCollisionEnterAsync();
await trigger.OnCollisionEnterAsync(); async UniTaskVoid MonitorCollision()
await trigger.OnCollisionEnterAsync(); {
await gameObject.OnCollisionEnterAsync();
Debug.Log("Collision Enter");
/* do anything */
await gameObject.OnCollisionExitAsync();
Debug.Log("Collision Exit");
}
```
Similar as uGUI event, AsyncTrigger can get by `GetAsync***Trigger` and trigger it self is UniTaskAsyncEnumerable.
```csharp
// use await multiple times, get AsyncTriggerHandler is more efficient.
using(var trigger = this.GetOnCollisionEnterAsyncHandler())
{
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
await OnCollisionEnterAsync();
}
// every moves. // every moves.
await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData => await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
@ -858,71 +583,41 @@ await this.GetAsyncMoveTrigger().ForEachAsync(axisEventData =>
}); });
``` ```
`AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask's version of ReactiveProperty. `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text). `AsyncReactiveProperty`, `AsyncReadOnlyReactiveProperty` is UniTask version of UniTask's ReactiveProperty.
```csharp `BindTo` extension method of `IUniTaskAsyncEnumerable<T>` for binding asynchronous stream values to Unity components(Text/Selectable/TMP/Text).
var rp = new AsyncReactiveProperty<int>(99);
// AsyncReactiveProperty itself is IUniTaskAsyncEnumerable, you can query by LINQ
rp.ForEachAsync(x =>
{
Debug.Log(x);
}, this.GetCancellationTokenOnDestroy()).Forget();
rp.Value = 10; // push 10 to all subscriber
rp.Value = 11; // push 11 to all subscriber
// WithoutCurrent ignore initial value
// BindTo bind stream value to unity components.
rp.WithoutCurrent().BindTo(this.textComponent);
await rp.WaitAsync(); // wait until next value set
// also exists ToReadOnlyAsyncReactiveProperty
var rp2 = new AsyncReactiveProperty<int>(99);
var rorp = rp.CombineLatest(rp2, (x, y) => (x, y)).ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
```
A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons. A pull-type asynchronous stream does not get the next values until the asynchronous processing in the sequence is complete. This could spill data from push-type events such as buttons.
```csharp ```csharp
// can not get click event during 3 seconds complete. // can not get click event during 3 seconds complete.
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x => await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync()
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
}); }
``` ```
It is useful (prevent double-click) but not useful sometimes. It is useful(prevent double-click) but not useful in sometimes.
Using the `Queue()` method will also queue events during asynchronous processing. Using `Queue()` method, which will also queue events during asynchronous processing.
```csharp ```csharp
// queued message in asynchronous processing // queued message in asynchronous processing
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x => await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync()
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
}); }
```
Or use `Subscribe`, fire and forget style.
```csharp
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
});
``` ```
Channel Channel
--- ---
`Channel` is the same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/en-us/dotnet/api/system.threading.channels?view=netcore-3.1) which is similar to a GoLang Channel. `Channel` is same as [System.Threading.Tasks.Channels](https://docs.microsoft.com/ja-jp/dotnet/api/system.threading.channels?view=netcore-3.1) that is similar as GoLang Channel.
Currently it only supports multiple-producer, single-consumer unbounded channels. It can create by `Channel.CreateSingleConsumerUnbounded<T>()`. Currently only supports multiple-producer, single-consumer unbounded channel. It can create by `Channel.CreateSingleConsumerUnbounded<T>()`.
For producer(`.Writer`), use `TryWrite` to push value and `TryComplete` to complete channel. For consumer(`.Reader`), use `TryRead`, `WaitToReadAsync`, `ReadAsync`, `Completion` and `ReadAllAsync` to read queued messages. For producer(`.Writer`), `TryWrite` to push value and `TryComplete` to complete channel. For consumer(`.Reader`), `TryRead`, `WaitToReadAsync`, `ReadAsync`, `Completion` and `ReadAllAsync` to read queued messages.
`ReadAllAsync` returns `IUniTaskAsyncEnumerable<T>` so query LINQ operators. Reader only allows single-consumer but uses `.Publish()` query operator to enable multicast message. For example, make pub/sub utility. `ReadAllAsync` returns `IUniTaskAsyncEnumerable<T>` so query LINQ operators. Reader only allows single-consumer but use `.Publish()` query operator to enable multicast message. For example, make pub/sub utility.
```csharp ```csharp
public class AsyncMessageBroker<T> : IDisposable public class AsyncMessageBroker<T> : IDisposable
@ -957,17 +652,9 @@ public class AsyncMessageBroker<T> : IDisposable
} }
``` ```
vs Awaitable
---
Unity 6 introduces the awaitable type, [Awaitable](https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Awaitable.html). To put it simply, Awaitable can be considered a subset of UniTask, and in fact, Awaitable's design was influenced by UniTask. It should be able to handle PlayerLoop-based awaits, pooled Tasks, and support for cancellation with `CancellationToken` in a similar way. With its inclusion in the standard library, you may wonder whether to continue using UniTask or migrate to Awaitable. Here's a brief guide.
First, the functionality provided by Awaitable is equivalent to what coroutines offer. Instead of `yield return`, you use await; `await NextFrameAsync()` replaces `yield return null`; and there are equivalents for `WaitForSeconds` and `EndOfFrame`. However, that's the extent of it. Being coroutine-based in terms of functionality, it lacks Task-based features. In practical application development using async/await, operations like `WhenAll` are essential. Additionally, UniTask enables many frame-based operations (such as `DelayFrame`) and more flexible PlayerLoopTiming control, which are not available in Awaitable. Of course, there's no Tracker Window either.
Therefore, I recommend using UniTask for application development. UniTask is a superset of Awaitable and includes many essential features. For library development, where you want to avoid external dependencies, using Awaitable as a return type for methods would be appropriate. Awaitable can be converted to UniTask using `AsUniTask`, so there's no issue in handling Awaitable-based functionality within the UniTask library. Of course, if you don't need to worry about dependencies, using UniTask would be the best choice even for library development.
For Unit Testing For Unit Testing
--- ---
Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async methods. Unity's `[UnityTest]` attribute can test coroutine(IEnumerator) but can not test async. `UniTask.ToCoroutine` bridges async/await to coroutine so you can test async method.
```csharp ```csharp
[UnityTest] [UnityTest]
@ -990,81 +677,11 @@ public IEnumerator DelayIgnore() => UniTask.ToCoroutine(async () =>
}); });
``` ```
UniTask's own unit tests are written using Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to integrate with CI and check if IL2CPP is working. UniTask itself's unit test is written by Unity Test Runner and [Cysharp/RuntimeUnitTestToolkit](https://github.com/Cysharp/RuntimeUnitTestToolkit) to check on CI and IL2CPP working.
ThreadPool limitation
---
Most UniTask methods run on a single thread (PlayerLoop), with only `UniTask.Run`(`Task.Run` equivalent) and `UniTask.SwitchToThreadPool` running on a thread pool. If you use a thread pool, it won't work with WebGL and so on.
`UniTask.Run` is now deprecated. You can use `UniTask.RunOnThreadPool` instead. And also consider whether you can use `UniTask.Create` or `UniTask.Void`.
IEnumerator.ToUniTask limitation
---
You can convert coroutine(IEnumerator) to UniTask(or await directly) but it has some limitations.
* `WaitForEndOfFrame`/`WaitForFixedUpdate`/`Coroutine` is not supported.
* Consuming loop timing is not the same as `StartCoroutine`, it uses the specified `PlayerLoopTiming` and the default `PlayerLoopTiming.Update` is run before MonoBehaviour's `Update` and `StartCoroutine`'s loop.
If you want fully compatible conversion from coroutine to async, use the `IEnumerator.ToUniTask(MonoBehaviour coroutineRunner)` overload. It executes StartCoroutine on an instance of the argument MonoBehaviour and waits for it to complete in UniTask.
For UnityEditor
---
UniTask can run on Unity Editor like an Editor Coroutine. However, there are some limitations.
* UniTask.Delay's DelayType.DeltaTime, UnscaledDeltaTime do not work correctly because they can not get deltaTime in editor. Therefore run on EditMode, automatically change DelayType to `DelayType.Realtime` that wait for the right time.
* All PlayerLoopTiming run on the timing `EditorApplication.update`.
* `-batchmode` with `-quit` does not work because Unity does not run `EditorApplication.update` and quit after a single frame. Instead, don't use `-quit` and quit manually with `EditorApplication.Exit(0)`.
Compare with Standard Task API
---
UniTask has many standard Task-like APIs. This table shows what the alternative apis are.
Use standard type.
| .NET Type | UniTask Type |
| --- | --- |
| `IProgress<T>` | --- |
| `CancellationToken` | --- |
| `CancellationTokenSource` | --- |
Use UniTask type.
| .NET Type | UniTask Type |
| --- | --- |
| `Task`/`ValueTask` | `UniTask` |
| `Task<T>`/`ValueTask<T>` | `UniTask<T>` |
| `async void` | `async UniTaskVoid` |
| `+= async () => { }` | `UniTask.Void`, `UniTask.Action`, `UniTask.UnityAction` |
| --- | `UniTaskCompletionSource` |
| `TaskCompletionSource<T>` | `UniTaskCompletionSource<T>`/`AutoResetUniTaskCompletionSource<T>` |
| `ManualResetValueTaskSourceCore<T>` | `UniTaskCompletionSourceCore<T>` |
| `IValueTaskSource` | `IUniTaskSource` |
| `IValueTaskSource<T>` | `IUniTaskSource<T>` |
| `ValueTask.IsCompleted` | `UniTask.Status.IsCompleted()` |
| `ValueTask<T>.IsCompleted` | `UniTask<T>.Status.IsCompleted()` |
| `new Progress<T>` | `Progress.Create<T>` |
| `CancellationToken.Register(UnsafeRegister)` | `CancellationToken.RegisterWithoutCaptureExecutionContext` |
| `CancellationTokenSource.CancelAfter` | `CancellationTokenSource.CancelAfterSlim` |
| `Channel.CreateUnbounded<T>(false){ SingleReader = true }` | `Channel.CreateSingleConsumerUnbounded<T>` |
| `IAsyncEnumerable<T>` | `IUniTaskAsyncEnumerable<T>` |
| `IAsyncEnumerator<T>` | `IUniTaskAsyncEnumerator<T>` |
| `IAsyncDisposable` | `IUniTaskAsyncDisposable` |
| `Task.Delay` | `UniTask.Delay` |
| `Task.Yield` | `UniTask.Yield` |
| `Task.Run` | `UniTask.RunOnThreadPool` |
| `Task.WhenAll` | `UniTask.WhenAll` |
| `Task.WhenAny` | `UniTask.WhenAny` |
| `Task.WhenEach` | `UniTask.WhenEach` |
| `Task.CompletedTask` | `UniTask.CompletedTask` |
| `Task.FromException` | `UniTask.FromException` |
| `Task.FromResult` | `UniTask.FromResult` |
| `Task.FromCanceled` | `UniTask.FromCanceled` |
| `Task.ContinueWith` | `UniTask.ContinueWith` |
| `TaskScheduler.UnobservedTaskException` | `UniTaskScheduler.UnobservedTaskException` |
Pooling Configuration Pooling Configuration
--- ---
UniTask aggressively caches async promise objects to achieve zero allocation (for technical details, see blog post [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)). By default, it caches all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns currently cached objects in pool. UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool.
```csharp ```csharp
foreach (var (type, size) in TaskPool.GetCacheSizeInfo()) foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
@ -1073,44 +690,19 @@ foreach (var (type, size) in TaskPool.GetCacheSizeInfo())
} }
``` ```
Allocation on Profiler > In UnityEditor profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generate AsyncStateMachine as class on Debug build and as struct on Release build. And also currently due to IL2CPP limitation, in IL2CPP build, UniTask do boxing AsyncStateMachine when needed so sometimes exists `one` allocation.
---
In UnityEditor the profiler shows allocation of compiler generated AsyncStateMachine but it only occurs in debug(development) build. C# Compiler generates AsyncStateMachine as class on Debug build and as struct on Release build.
Unity supports Code Optimization option starting in 2020.1 (right, footer).
![](https://user-images.githubusercontent.com/46207/89967342-2f944600-dc8c-11ea-99fc-0b74527a16f6.png)
You can change C# compiler optimization to release to remove AsyncStateMachine allocation in development builds. This optimization option can also be set via `Compilation.CompilationPipeline-codeOptimization`, and `Compilation.CodeOptimization`.
UniTaskSynchronizationContext
---
Unity's default SynchronizationContext(`UnitySynchronizationContext`) is a poor implementation for performance. UniTask bypasses `SynchronizationContext`(and `ExecutionContext`) so it does not use it but if exists in `async Task`, still used it. `UniTaskSynchronizationContext` is a replacement of `UnitySynchronizationContext` which is better for performance.
```csharp
public class SyncContextInjecter
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
public static void Inject()
{
SynchronizationContext.SetSynchronizationContext(new UniTaskSynchronizationContext());
}
}
```
This is an optional choice and is not always recommended; `UniTaskSynchronizationContext` is less performant than `async UniTask` and is not a complete UniTask replacement. It also does not guarantee full behavioral compatibility with the `UnitySynchronizationContext`.
API References API References
--- ---
UniTask's API References are hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate). UniTask's API References is hosted at [cysharp.github.io/UniTask](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.html) by [DocFX](https://dotnet.github.io/docfx/) and [Cysharp/DocfXTemplate](https://github.com/Cysharp/DocfxTemplate).
For example, UniTask's factory methods can be seen at [UniTask#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.UniTask.html#methods-1). UniTaskAsyncEnumerable's factory/extension methods can be seen at [UniTaskAsyncEnumerable#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html#methods-1). For example, UniTask's factory methods can see at [UniTask#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.UniTask.html#methods-1). UniTaskAsyncEnumerable's factory/extension methods can see at [UniTaskAsyncEnumerable#methods](https://cysharp.github.io/UniTask/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html#methods-1).
UPM Package UPM Package
--- ---
### Install via git URL ### Install via git URL
Requires a version of unity that supports path query parameter for git packages (Unity >= 2019.3.4f1, Unity >= 2020.1a21). You can add `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask` to Package Manager After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of git package. You can add `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask` to Package Manager
![image](https://user-images.githubusercontent.com/46207/79450714-3aadd100-8020-11ea-8aae-b8d87fc4d7be.png) ![image](https://user-images.githubusercontent.com/46207/79450714-3aadd100-8020-11ea-8aae-b8d87fc4d7be.png)
@ -1118,8 +710,15 @@ Requires a version of unity that supports path query parameter for git packages
or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`. or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`.
If you want to set a target version, UniTask uses the `*.*.*` release tag so you can specify a version like `#2.1.0`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.1.0`. If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.13`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.13`.
### Install via OpenUPM
The package is available on the [openupm registry](https://openupm.com). It's recommended to install it via [openupm-cli](https://github.com/openupm/openupm-cli).
```
openupm add com.cysharp.unitask
```
.NET Core .NET Core
--- ---
@ -1127,11 +726,11 @@ For .NET Core, use NuGet.
> PM> Install-Package [UniTask](https://www.nuget.org/packages/UniTask) > PM> Install-Package [UniTask](https://www.nuget.org/packages/UniTask)
UniTask of .NET Core version is a subset of Unity UniTask with PlayerLoop dependent methods removed. UniTask of .NET Core version is a subset of Unity UniTask, removed PlayerLoop dependent methods.
It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AsyncLocal` also does not work because it ignores ExecutionContext. It runs at higher performance than the standard Task/ValueTask, but you should be careful to ignore the ExecutionContext/SynchronizationContext when using it. `AysncLocal` also does not work because it ignores ExecutionContext.
If you use UniTask internally, but provide ValueTask as an external API, you can write it like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)). If you use UniTask internally, but provide ValueTask as an external API, you can write like the following(Inspired by [PooledAwait](https://github.com/mgravell/PooledAwait)).
```csharp ```csharp
public class ZeroAllocAsyncAwaitInDotNetCore public class ZeroAllocAsyncAwaitInDotNetCore
@ -1164,7 +763,7 @@ public ValueTask TestAsync()
.NET Core version is intended to allow users to use UniTask as an interface when sharing code with Unity (such as [Cysharp/MagicOnion](https://github.com/Cysharp/MagicOnion/)). .NET Core version of UniTask enables smooth code sharing. .NET Core version is intended to allow users to use UniTask as an interface when sharing code with Unity (such as [Cysharp/MagicOnion](https://github.com/Cysharp/MagicOnion/)). .NET Core version of UniTask enables smooth code sharing.
Utility methods such as WhenAll which are equivalent to UniTask are provided as [Cysharp/ValueTaskSupplement](https://github.com/Cysharp/ValueTaskSupplement). Utility methods such as WhenAll which is equivalent to UniTask are provided as [Cysharp/ValueTaskSupplement](https://github.com/Cysharp/ValueTaskSupplement).
License License
--- ---

File diff suppressed because it is too large Load Diff

View File

@ -1,15 +1,13 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 16
VisualStudioVersion = 17.0.31606.5 VisualStudioVersion = 16.0.29613.14
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreTests", "src\UniTask.NetCoreTests\UniTask.NetCoreTests.csproj", "{B3E311A4-70D8-4131-9965-C073A99D201A}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCore", "src\UniTask.NetCore\UniTask.NetCore.csproj", "{16EE20D0-7FB1-483A-8467-A5EEDBF1F5BF}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.NetCoreSandbox", "src\UniTask.NetCoreSandbox\UniTask.NetCoreSandbox.csproj", "{3915E72E-33E0-4A14-A6D8-872702200E58}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Analyzer", "src\UniTask.Analyzer\UniTask.Analyzer.csproj", "{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -29,10 +27,6 @@ Global
{3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU {3915E72E-33E0-4A14-A6D8-872702200E58}.Release|Any CPU.Build.0 = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0AC6F052-A255-4EE3-9E05-1C02D49AB1C2}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -1,8 +0,0 @@
{
"profiles": {
"UniTask.Analyzer": {
"commandName": "DebugRoslynComponent",
"targetProject": "..\\UniTask.NetCoreSandbox\\UniTask.NetCoreSandbox.csproj"
}
}
}

View File

@ -1,29 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>library</OutputType>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<IsRoslynComponent>true</IsRoslynComponent>
<TargetsForTfmSpecificContentInPackage>$(TargetsForTfmSpecificContentInPackage);PackBuildOutputs</TargetsForTfmSpecificContentInPackage>
<IncludeBuildOutput>false</IncludeBuildOutput>
<IncludeSymbols>false</IncludeSymbols>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<DevelopmentDependency>true</DevelopmentDependency>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" />
</ItemGroup>
<Target Name="PackBuildOutputs" DependsOnTargets="SatelliteDllsProjectOutputGroup;DebugSymbolsProjectOutputGroup">
<ItemGroup>
<TfmSpecificPackageFile Include="$(TargetDir)\*.dll" PackagePath="analyzers\dotnet\cs" />
<TfmSpecificPackageFile Include="@(SatelliteDllsProjectOutputGroupOutput->'%(FinalOutputPath)')" PackagePath="analyzers\dotnet\cs\%(SatelliteDllsProjectOutputGroupOutput.Culture)\" />
</ItemGroup>
</Target>
</Project>

View File

@ -1,54 +0,0 @@
#pragma warning disable RS2008
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
using System.Collections.Immutable;
using System.Threading;
namespace UniTask.Analyzer
{
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public class UniTaskAnalyzer : DiagnosticAnalyzer
{
private static readonly DiagnosticDescriptor Rule = new DiagnosticDescriptor(
id: "UNITASK001",
title: "UniTaskAnalyzer001: Must pass CancellationToken",
messageFormat: "Must pass CancellationToken",
category: "Usage",
defaultSeverity: DiagnosticSeverity.Error,
isEnabledByDefault: true,
description: "Pass CancellationToken or CancellationToken.None.");
public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get { return ImmutableArray.Create(Rule); } }
public override void Initialize(AnalysisContext context)
{
context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
context.EnableConcurrentExecution();
context.RegisterOperationAction(AnalyzeOperation, OperationKind.Invocation);
}
private static void AnalyzeOperation(OperationAnalysisContext context)
{
var token = context.Compilation.GetTypeByMetadataName(typeof(CancellationToken).FullName);
if (token == null) return;
if (context.Operation is IInvocationOperation invocation)
{
foreach (var arg in invocation.Arguments)
{
if (arg.ArgumentKind == ArgumentKind.DefaultValue)
{
if (SymbolEqualityComparer.Default.Equals(arg.Parameter.Type, token))
{
var diagnostic = Diagnostic.Create(Rule, arg.Syntax.GetLocation());
context.ReportDiagnostic(diagnostic);
}
}
}
}
}
}
}

View File

@ -1,101 +0,0 @@
#if !NETSTANDARD2_0
#pragma warning disable 0649
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
namespace Cysharp.Threading.Tasks
{
public static class AsyncEnumerableExtensions
{
public static IUniTaskAsyncEnumerable<T> AsUniTaskAsyncEnumerable<T>(this IAsyncEnumerable<T> source)
{
return new AsyncEnumerableToUniTaskAsyncEnumerable<T>(source);
}
public static IAsyncEnumerable<T> AsAsyncEnumerable<T>(this IUniTaskAsyncEnumerable<T> source)
{
return new UniTaskAsyncEnumerableToAsyncEnumerable<T>(source);
}
sealed class AsyncEnumerableToUniTaskAsyncEnumerable<T> : IUniTaskAsyncEnumerable<T>
{
readonly IAsyncEnumerable<T> source;
public AsyncEnumerableToUniTaskAsyncEnumerable(IAsyncEnumerable<T> source)
{
this.source = source;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IUniTaskAsyncEnumerator<T>
{
readonly IAsyncEnumerator<T> enumerator;
public Enumerator(IAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public async UniTask DisposeAsync()
{
await enumerator.DisposeAsync();
}
public async UniTask<bool> MoveNextAsync()
{
return await enumerator.MoveNextAsync();
}
}
}
sealed class UniTaskAsyncEnumerableToAsyncEnumerable<T> : IAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T> source;
public UniTaskAsyncEnumerableToAsyncEnumerable(IUniTaskAsyncEnumerable<T> source)
{
this.source = source;
}
public IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new Enumerator(source.GetAsyncEnumerator(cancellationToken));
}
sealed class Enumerator : IAsyncEnumerator<T>
{
readonly IUniTaskAsyncEnumerator<T> enumerator;
public Enumerator(IUniTaskAsyncEnumerator<T> enumerator)
{
this.enumerator = enumerator;
}
public T Current => enumerator.Current;
public ValueTask DisposeAsync()
{
return enumerator.DisposeAsync();
}
public ValueTask<bool> MoveNextAsync()
{
return enumerator.MoveNextAsync();
}
}
}
}
}
#endif

View File

@ -1,11 +1,5 @@
#pragma warning disable 0649 #pragma warning disable 0649
#if UNITASK_NETCORE || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
#if SUPPORT_VALUETASK
using System; using System;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Threading.Tasks.Sources; using System.Threading.Tasks.Sources;
@ -16,7 +10,7 @@ namespace Cysharp.Threading.Tasks
{ {
public static ValueTask AsValueTask(this in UniTask task) public static ValueTask AsValueTask(this in UniTask task)
{ {
#if (UNITASK_NETCORE && NETSTANDARD2_0) #if NETSTANDARD2_0
return new ValueTask(new UniTaskValueTaskSource(task), 0); return new ValueTask(new UniTaskValueTaskSource(task), 0);
#else #else
return task; return task;
@ -25,24 +19,25 @@ namespace Cysharp.Threading.Tasks
public static ValueTask<T> AsValueTask<T>(this in UniTask<T> task) public static ValueTask<T> AsValueTask<T>(this in UniTask<T> task)
{ {
#if (UNITASK_NETCORE && NETSTANDARD2_0) #if NETSTANDARD2_0
return new ValueTask<T>(new UniTaskValueTaskSource<T>(task), 0); return new ValueTask<T>(new UniTaskValueTaskSource<T>(task), 0);
#else #else
return task; return task;
#endif #endif
} }
public static async UniTask<T> AsUniTask<T>(this ValueTask<T> task) public static UniTask<T> AsUniTask<T>(this ValueTask<T> task, bool useCurrentSynchronizationContext = true)
{ {
return await task; // NOTE: get _obj and _token directly for low overhead conversion but not yet implemented.
return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
} }
public static async UniTask AsUniTask(this ValueTask task) public static UniTask AsUniTask(this ValueTask task, bool useCurrentSynchronizationContext = true)
{ {
await task; return task.AsTask().AsUniTask(useCurrentSynchronizationContext);
} }
#if (UNITASK_NETCORE && NETSTANDARD2_0) #if NETSTANDARD2_0
class UniTaskValueTaskSource : IValueTaskSource class UniTaskValueTaskSource : IValueTaskSource
{ {
@ -101,4 +96,3 @@ namespace Cysharp.Threading.Tasks
#endif #endif
} }
} }
#endif

View File

@ -62,8 +62,7 @@ namespace Cysharp.Threading.Tasks
sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem> sealed class ThreadPoolWorkItem : IThreadPoolWorkItem, ITaskPoolNode<ThreadPoolWorkItem>
{ {
static TaskPool<ThreadPoolWorkItem> pool; static TaskPool<ThreadPoolWorkItem> pool;
ThreadPoolWorkItem nextNode; public ThreadPoolWorkItem NextNode { get; set; }
public ref ThreadPoolWorkItem NextNode => ref nextNode;
static ThreadPoolWorkItem() static ThreadPoolWorkItem()
{ {

View File

@ -1,13 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFrameworks>net6.0;net7.0;netstandard2.1;netstandard2.0</TargetFrameworks> <TargetFrameworks>netcoreapp3.1;netstandard2.1;netstandard2.0</TargetFrameworks>
<AssemblyName>UniTask</AssemblyName> <AssemblyName>UniTask</AssemblyName>
<LangVersion>8.0</LangVersion> <LangVersion>8.0</LangVersion>
<RootNamespace>Cysharp.Threading.Tasks</RootNamespace> <RootNamespace>Cysharp.Threading.Tasks</RootNamespace>
<DefineConstants>UNITASK_NETCORE</DefineConstants>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<!-- NuGet Packaging --> <!-- NuGet Packaging -->
<Id>UniTask</Id> <Id>UniTask</Id>
@ -22,9 +19,6 @@
<RepositoryType>git</RepositoryType> <RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression> <PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>Icon.png</PackageIcon> <PackageIcon>Icon.png</PackageIcon>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>opensource.snk</AssemblyOriginatorKeyFile>
<IsPackable>true</IsPackable>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@ -32,8 +26,29 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs" Exclude="&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityWebRequestExtensions.cs;&#xD;&#xA; &#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTaskSynchronizationContext.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\TimeoutController.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopTimer.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.*;&#xD;&#xA;..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;&#xD;&#xA;" /> <Compile Include="..\UniTask\Assets\Plugins\UniTask\Runtime\**\*.cs"
<Compile Remove="..\UniTask\Assets\Plugins\UniTask\Runtime\_InternalVisibleTo.cs" /> Exclude="
..\UniTask\Assets\Plugins\UniTask\Editor\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Triggers\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Linq\UnityExtensions\*.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\UnityEqualityComparer.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\DiagnosticsExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\PlayerLoopRunner.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\Internal\ContinuationQueue.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\CancellationTokenSourceExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\EnumeratorAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\PlayerLoopHelper.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Delay.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Run.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.Bridge.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UniTask.WaitUntil.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.uGUI.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityAsyncExtensions.MonoBehaviour.cs;
..\UniTask\Assets\Plugins\UniTask\Runtime\UnityBindingExtensions.cs;
" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

Binary file not shown.

View File

@ -0,0 +1,258 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
using System.Collections.Concurrent;
[Config(typeof(BenchmarkConfig))]
public class AllocationCheck
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
await a;
await b;
await c;
}
static async UniTask Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
[Benchmark(OperationsPerInvoke = InnerOps)]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
var a = Core();
var b = Core();
var c = Core();
sum += await a;
sum += await b;
sum += await c;
}
return sum;
static async UniTask<int> Core()
{
var a = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var b = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
var c = await new TestAwaiter<int>(false, UniTaskStatus.Succeeded, 10);
return 10;
}
}
//[Benchmark(OperationsPerInvoke = InnerOps)]
//[Benchmark]
public void ViaUniTaskVoid()
{
for (int i = 0; i < InnerOps; i++)
{
Core().Forget();
Core().Forget();
Core().Forget();
}
static async UniTaskVoid Core()
{
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
}
}
struct Foo : IAsyncStateMachine
{
public AsyncUniTaskVoidMethodBuilder builder;
public TestAwaiter awaiter;
public TestAwaiter awaiterawaiter;
public int state;
public void MoveNext()
{
switch (state)
{
case -1:
awaiterawaiter = awaiter.GetAwaiter();
if (awaiterawaiter.IsCompleted)
{
goto case 0;
}
else
{
state = 0;
builder.AwaitUnsafeOnCompleted(ref awaiterawaiter, ref this);
return;
}
case 0:
default:
goto END;
}
END:
builder.SetResult();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
}
}
}
public class TaskTestException : Exception
{
}
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(ThreadPoolWorkItem.Create(continuation), false);
}
}
public sealed class ThreadPoolWorkItem : IThreadPoolWorkItem
{
public static readonly ConcurrentQueue<ThreadPoolWorkItem> pool = new ConcurrentQueue<ThreadPoolWorkItem>();
public static void CreatePoolItems(int count)
{
for (int i = 0; i < count; i++)
{
pool.Enqueue(new ThreadPoolWorkItem());
}
}
Action continuation;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ThreadPoolWorkItem Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new ThreadPoolWorkItem();
}
item.continuation = continuation;
return item;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Execute()
{
var call = continuation;
continuation = null;
pool.Enqueue(this);
call.Invoke();
}
}

View File

@ -0,0 +1,283 @@
using BenchmarkDotNet.Attributes;
using System.Linq;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Diagnosers;
using BenchmarkDotNet.Exporters;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Cysharp.Threading.Tasks;
using PooledAwait;
using System;
using System.Runtime.ExceptionServices;
using System.Threading.Tasks;
using System.Threading;
using System.Runtime.CompilerServices;
using Cysharp.Threading.Tasks.CompilerServices;
//class Program
//{
// static void Main(string[] args)
// {
// var switcher = new BenchmarkSwitcher(new[]
// {
// typeof(StandardBenchmark)
// });
//#if DEBUG
// var b = new StandardBenchmark();
//#else
// switcher.Run(args);
//#endif
// }
//}
public class BenchmarkConfig : ManualConfig
{
public BenchmarkConfig()
{
AddDiagnoser(MemoryDiagnoser.Default);
AddJob(Job.ShortRun.WithLaunchCount(1).WithIterationCount(1).WithWarmupCount(1)/*.RunOncePerIteration()*/);
}
}
// borrowed from PooledAwait
[Config(typeof(BenchmarkConfig))]
[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
[CategoriesColumn]
public class ComparisonBenchmarks
{
// note: all the benchmarks use Task/Task<T> for the public API, because BenchmarkDotNet
// doesn't work reliably with more exotic task-types (even just ValueTask fails); instead,
// we'll obscure the cost of the outer awaitable by doing a relatively large number of
// iterations, so that we're only really measuring the inner loop
private const int InnerOps = 1000;
public bool ConfigureAwait { get; set; } = false;
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async Task<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("Task")]
public async Task ViaTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async Task Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async ValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = ".NET")]
[BenchmarkCategory("ValueTask")]
public async Task ViaValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async ValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask<T>")]
public async Task<int> ViaPooledValueTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledValueTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("ValueTask")]
public async Task ViaPooledValueTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledValueTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task<T>")]
public async Task<int> ViaPooledTaskT()
{
int sum = 0;
for (int i = 0; i < InnerOps; i++)
sum += await Inner(1, 2).ConfigureAwait(ConfigureAwait);
return sum;
static async PooledTask<int> Inner(int x, int y)
{
int i = x;
await Task.Yield();
i *= y;
await Task.Yield();
return 5 * i;
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "Pooled")]
[BenchmarkCategory("Task")]
public async Task ViaPooledTask()
{
for (int i = 0; i < InnerOps; i++)
await Inner().ConfigureAwait(ConfigureAwait);
static async PooledTask Inner()
{
await Task.Yield();
await Task.Yield();
}
}
// ---
//[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskVoid")]
//[BenchmarkCategory("UniTask")]
//public async Task ViaUniTaskVoid()
//{
// for (int i = 0; i < InnerOps; i++)
// {
// await Inner();
// }
// static async UniTaskVoid Inner()
// {
// await UniTask.Yield();
// await UniTask.Yield();
// }
//}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTask")]
[BenchmarkCategory("UniTask")]
public async Task ViaUniTask()
{
for (int i = 0; i < InnerOps; i++)
{
await Inner();
}
static async UniTask Inner()
{
await UniTask.Yield();
await UniTask.Yield();
}
}
[Benchmark(OperationsPerInvoke = InnerOps, Description = "UniTaskT")]
[BenchmarkCategory("UniTask")]
public async Task<int> ViaUniTaskT()
{
var sum = 0;
for (int i = 0; i < InnerOps; i++)
{
sum += await Inner(1, 2);
}
return sum;
static async UniTask<int> Inner(int x, int y)
{
int i = x;
await UniTask.Yield();
i *= y;
await UniTask.Yield();
return 5 * i;
}
}
}
public struct MyAwaiter : ICriticalNotifyCompletion
{
public MyAwaiter GetAwaiter() => this;
public bool IsCompleted => false;
public void GetResult()
{
}
public void OnCompleted(Action continuation)
{
continuation();
}
public void UnsafeOnCompleted(Action continuation)
{
continuation();
}
}
public struct MyTestStateMachine : IAsyncStateMachine
{
public void MoveNext()
{
//throw new NotImplementedException();
}
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
//throw new NotImplementedException();
}
}

View File

@ -1,6 +1,4 @@
#pragma warning disable CS1998 using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks;
using System.Linq; using System.Linq;
using System; using System;
@ -17,34 +15,509 @@ using System.Reactive.Concurrency;
namespace NetCoreSandbox namespace NetCoreSandbox
{ {
public class Program public class MySyncContext : SynchronizationContext
{ {
static async Task Main(string[] args) public MySyncContext()
{ {
var cts = new CancellationTokenSource(); }
public override void Post(SendOrPostCallback d, object state)
{
Console.WriteLine("Called SyncContext Post!");
base.Post(d, state);
}
}
public class Text
{
public string text { get; set; }
}
public class ZeroAllocAsyncAwaitInDotNetCore
{
public ValueTask<int> NanikaAsync(int x, int y)
{
return Core(this, x, y);
static async UniTask<int> Core(ZeroAllocAsyncAwaitInDotNetCore self, int x, int y)
{
// nanika suru...
await Task.Delay(TimeSpan.FromSeconds(x + y));
return 10;
}
}
}
// OK. public class TaskTestException : Exception
await FooAsync(10, cts.Token); {
// NG(Compiler Error) }
// await FooAsync(10);
public struct TestAwaiter : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
public TestAwaiter(bool isCompleted, UniTaskStatus status)
{
this.isCompleted = isCompleted;
this.status = status;
}
public TestAwaiter GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public void GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
break;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public struct TestAwaiter<T> : ICriticalNotifyCompletion
{
readonly UniTaskStatus status;
readonly bool isCompleted;
readonly T value;
public TestAwaiter(bool isCompleted, UniTaskStatus status, T value)
{
this.isCompleted = isCompleted;
this.status = status;
this.value = value;
}
public TestAwaiter<T> GetAwaiter() => this;
public bool IsCompleted => isCompleted;
public T GetResult()
{
switch (status)
{
case UniTaskStatus.Faulted:
throw new TaskTestException();
case UniTaskStatus.Canceled:
throw new OperationCanceledException();
case UniTaskStatus.Pending:
case UniTaskStatus.Succeeded:
default:
return value;
}
}
public void OnCompleted(Action continuation)
{
ThreadPool.QueueUserWorkItem(_ => continuation(), null);
}
public void UnsafeOnCompleted(Action continuation)
{
ThreadPool.UnsafeQueueUserWorkItem(_ => continuation(), null);
}
}
public static partial class UnityUIComponentExtensions
{
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, Text text)
{
AAAACORECORE(source, text).Forget();
async UniTaskVoid AAAACORECORE(IUniTaskAsyncEnumerable<string> source2, Text text2)
{
var e = source2.GetAsyncEnumerator();
try
{
while (await e.MoveNextAsync())
{
text2.text = e.Current;
// action(e.Current);
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text)
//{
// return source.SubscribeWithState(text, (x, t) => t.text = x.ToString());
//}
//public static IDisposable SubscribeToText<T>(this IObservable<T> source, Text text, Func<T, string> selector)
//{
// return source.SubscribeWithState2(text, selector, (x, t, s) => t.text = s(x));
//}
//public static IDisposable SubscribeToInteractable(this IObservable<bool> source, Selectable selectable)
//{
// return source.SubscribeWithState(selectable, (x, s) => s.interactable = x);
//}
}
class Program
{
static string FlattenGenArgs(Type type)
{
if (type.IsGenericType)
{
var t = string.Join(", ", type.GetGenericArguments().Select(x => FlattenGenArgs(x)));
return Regex.Replace(type.Name, "`.+", "") + "<" + t + ">";
}
//x.ReturnType.GetGenericArguments()
else
{
return type.Name;
}
}
static async IAsyncEnumerable<int> FooAsync([EnumeratorCancellation]CancellationToken cancellationToken = default)
{
yield return 1;
await Task.Delay(10, cancellationToken);
}
public class MyDisposable : IDisposable
{
public void Dispose()
{
}
}
static void Test()
{
var disp = new MyDisposable();
using var _ = new MyDisposable();
Console.WriteLine("tako");
}
static async UniTask FooBarAsync()
{
await using (UniTask.ReturnToCurrentSynchronizationContext())
{
await UniTask.SwitchToThreadPool();
} }
}
static async UniTask FooAsync(int x, CancellationToken cancellationToken = default)
static async UniTask Aaa()
{
await FooBarAsync();
Console.WriteLine("FooBarAsync End");
}
static async UniTask WhereSelect()
{
await foreach (var item in UniTaskAsyncEnumerable.Range(1, 10)
.SelectAwait(async x =>
{
await UniTask.Yield();
return x;
})
.Where(x => x % 2 == 0))
{
Console.WriteLine(item);
}
}
static async Task Main(string[] args)
{
#if !DEBUG
//await new AllocationCheck().ViaUniTaskVoid();
//Console.ReadLine();
BenchmarkDotNet.Running.BenchmarkSwitcher.FromAssembly(typeof(Program).Assembly).Run(args);
//await new ComparisonBenchmarks().ViaUniTaskT();
return;
#endif
// await new AllocationCheck().ViaUniTaskVoid();
// AsyncTest().Forge
Console.WriteLine("A?");
var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
Console.WriteLine("RET:" + a);
await WhereSelect();
SynchronizationContext.SetSynchronizationContext(new MySyncContext());
await Aaa();
//AsyncTest().Forget();
// AsyncTest().Forget();
ThreadPool.SetMinThreads(100, 100);
//List<UniTask<int>> list = new List<UniTask<int>>();
for (int i = 0; i < short.MaxValue; i++)
{
//// list.Add(AsyncTest());
await YieldCore();
}
//await UniTask.WhenAll(list);
//Console.WriteLine("TOGO");
//var a = await AsyncTest();
//var b = AsyncTest();
//var c = AsyncTest();
await YieldCore();
//await b;
//await c;
//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
//{
// Console.WriteLine(item);
//}
Console.ReadLine();
}
static async UniTask YieldCore()
{ {
await UniTask.Yield(); await UniTask.Yield();
} }
#pragma warning disable CS1998
static async UniTask<int> AsyncTest()
{
// empty
await new TestAwaiter(false, UniTaskStatus.Succeeded);
await new TestAwaiter(true, UniTaskStatus.Succeeded);
await new TestAwaiter(false, UniTaskStatus.Succeeded);
return 10;
} }
#pragma warning restore CS1998
void Foo()
{
// AsyncEnumerable.Range(1,10).Do(
// AsyncEnumerable.t
var sb = new StringBuilder();
sb.AppendLine(@"using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
");
var chako = typeof(AsyncEnumerable).GetMethods()
.OrderBy(x => x.Name)
.Select(x =>
{
var ret = FlattenGenArgs(x.ReturnType);
var generics = string.Join(", ", x.GetGenericArguments().Select(x => x.Name));
if (x.GetParameters().Length == 0) return "";
var self = x.GetParameters().First();
if (x.GetCustomAttributes(typeof(ExtensionAttribute), true).Length == 0)
{
return "";
}
var arg1Type = FlattenGenArgs(x.GetParameters().First().ParameterType);
var others = string.Join(", ", x.GetParameters().Skip(1).Select(y => FlattenGenArgs(y.ParameterType) + " " + y.Name));
if (!string.IsNullOrEmpty(others))
{
others = ", " + others;
}
var template = $"public static {ret} {x.Name}<{generics}>(this {arg1Type} {self.Name}{others})";
return template.Replace("ValueTask", "UniTask").Replace("IAsyncEnumerable", "IUniTaskAsyncEnumerable").Replace("<>", "");
})
.Where(x => x != "")
.Select(x => x + "\r\n{\r\n throw new NotImplementedException();\r\n}")
.ToArray();
var huga = string.Join("\r\n\r\n", chako);
foreach (var item in typeof(AsyncEnumerable).GetMethods().Select(x => x.Name).Distinct())
{
if (item.EndsWith("AwaitAsync") || item.EndsWith("AwaitWithCancellationAsync") || item.EndsWith("WithCancellation"))
{
continue;
}
var item2 = item.Replace("Async", "");
item2 = item2.Replace("Await", "");
var format = @"
internal sealed class {0}
{{
}}
";
sb.Append(string.Format(format, item2));
}
sb.Append("}");
Console.WriteLine(sb.ToString());
}
public static async IAsyncEnumerable<int> AsyncGen()
{
await UniTask.SwitchToThreadPool();
yield return 10;
await UniTask.SwitchToThreadPool();
yield return 100;
}
}
class MyEnumerable : IEnumerable<int>
{
public IEnumerator<int> GetEnumerator()
{
return new MyEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
throw new NotImplementedException();
}
}
class MyEnumerator : IEnumerator<int>
{
public int Current => throw new NotImplementedException();
object IEnumerator.Current => throw new NotImplementedException();
public void Dispose()
{
Console.WriteLine("Called Dispose");
}
public bool MoveNext()
{
throw new NotImplementedException();
}
public void Reset()
{
throw new NotImplementedException();
}
}
public class MyClass<T>
{
public CustomAsyncEnumerator<T> GetAsyncEnumerator()
{
//IAsyncEnumerable
return new CustomAsyncEnumerator<T>();
}
}
public struct CustomAsyncEnumerator<T>
{
int count;
public T Current
{
get
{
return default;
}
}
public UniTask<bool> MoveNextAsync()
{
if (count++ == 3)
{
return UniTask.FromResult(false);
//return false;
}
return UniTask.FromResult(true);
}
public UniTask DisposeAsync()
{
return default;
}
}
} }

View File

@ -0,0 +1,396 @@
using BenchmarkDotNet.Attributes;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
[Config(typeof(BenchmarkConfig))]
public class QueueCheck
{
Node node1 = new Node();
Node node2 = new Node();
Queue<Node> q1 = new Queue<Node>();
Stack<Node> s1 = new Stack<Node>();
ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
static TaskPool<Node> pool;
static TaskPoolEqualNull<Node> poolEqualNull;
static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
static TaskPoolWithoutSize<Node> poolWithoutSize;
static TaskPoolWithoutLock<Node> poolWithoutLock;
[Benchmark]
public void Queue()
{
q1.Enqueue(node1);
q1.Enqueue(node1);
q1.TryDequeue(out _);
q1.TryDequeue(out _);
}
[Benchmark]
public void QueueLock()
{
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.Enqueue(node1); }
lock (q1) { q1.TryDequeue(out _); }
lock (q1) { q1.TryDequeue(out _); }
}
[Benchmark]
public void Stack()
{
s1.Push(node1);
s1.Push(node2);
s1.TryPop(out _);
s1.TryPop(out _);
}
[Benchmark]
public void StackLock()
{
lock (s1) { s1.Push(node1); }
lock (s1) { s1.Push(node2); }
lock (s1) { s1.TryPop(out _); }
lock (s1) { s1.TryPop(out _); }
}
[Benchmark]
public void ConcurrentQueue()
{
cq.Enqueue(node1);
cq.Enqueue(node1);
cq.TryDequeue(out _);
cq.TryDequeue(out _);
}
[Benchmark]
public void ConcurrentStack()
{
cs.Push(node1);
cs.Push(node2);
cs.TryPop(out _);
cs.TryPop(out _);
}
[Benchmark]
public void TaskPool()
{
pool.TryPush(node1);
pool.TryPush(node2);
pool.TryPop(out _);
pool.TryPop(out _);
}
[Benchmark]
public void TaskPoolEqualNull()
{
poolEqualNull.TryPush(node1);
poolEqualNull.TryPush(node2);
poolEqualNull.TryPop(out _);
poolEqualNull.TryPop(out _);
}
[Benchmark]
public void TaskPoolClass()
{
poolClass.TryPush(node1);
poolClass.TryPush(node2);
poolClass.TryPop(out _);
poolClass.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutSize()
{
poolWithoutSize.TryPush(node1);
poolWithoutSize.TryPush(node2);
poolWithoutSize.TryPop(out _);
poolWithoutSize.TryPop(out _);
}
[Benchmark]
public void TaskPoolWithoutLock()
{
poolWithoutLock.TryPush(node1);
poolWithoutLock.TryPush(node2);
poolWithoutLock.TryPop(out _);
poolWithoutLock.TryPop(out _);
}
}
public sealed class Node : ITaskPoolNode<Node>
{
public Node NextNode { get; set; }
}
public interface ITaskPoolNode<T>
{
T NextNode { get; set; }
}
// mutable struct, don't mark readonly.
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutLock<T>
where T : class, ITaskPoolNode<T>
{
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
// Volatile.Write(ref gate, 0);
return true;
}
//Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
//if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
// Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
//return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPool<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolEqualNull<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (v != null)
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
public class TaskPoolClass<T>
where T : class, ITaskPoolNode<T>
{
int gate;
int size;
T root;
public int Size => size;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
size--;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
size++;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}
[StructLayout(LayoutKind.Auto)]
public struct TaskPoolWithoutSize<T>
where T : class, ITaskPoolNode<T>
{
int gate;
T root;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPop(out T result)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
var v = root;
if (!(v is null))
{
root = v.NextNode;
v.NextNode = null;
result = v;
Volatile.Write(ref gate, 0);
return true;
}
Volatile.Write(ref gate, 0);
}
result = default;
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryPush(T item)
{
if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
{
//if (size < TaskPool.MaxPoolSize)
{
item.NextNode = root;
root = item;
Volatile.Write(ref gate, 0);
return true;
}
//else
{
// Volatile.Write(ref gate, 0);
}
}
return false;
}
}

View File

@ -2,9 +2,8 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework> <TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>NetCoreSandbox</RootNamespace> <RootNamespace>NetCoreSandbox</RootNamespace>
<IsPackable>false</IsPackable>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
@ -16,12 +15,6 @@
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" /> <ProjectReference Include="..\UniTask.NetCore\UniTask.NetCore.csproj" />
<ProjectReference Include="..\UniTask.Analyzer\UniTask.Analyzer.csproj">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
<OutputItemType>Analyzer</OutputItemType>
</ProjectReference>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -1,167 +0,0 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class AsyncLazyTest
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1).AsUniTask());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await a;
await b;
await c;
}
{
var l = UniTask.Lazy(() => UniTask.FromException(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask AwaitAwait(UniTask t)
{
await t;
}
async UniTask After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
}
async UniTask AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
public class AsyncLazyTest2
{
[Fact]
public async Task LazyLazy()
{
{
var l = UniTask.Lazy(() => After());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((10, 10, 10));
}
{
var l = UniTask.Lazy(() => AfterException());
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
[Fact]
public async Task LazyImmediate()
{
{
var l = UniTask.Lazy(() => UniTask.FromResult(1));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
var a2 = await a;
var b2 = await b;
var c2 = await c;
(a2, b2, c2).Should().Be((1, 1, 1));
}
{
var l = UniTask.Lazy(() => UniTask.FromException<int>(new TaskTestException()));
var a = AwaitAwait(l.Task);
var b = AwaitAwait(l.Task);
var c = AwaitAwait(l.Task);
await Assert.ThrowsAsync<TaskTestException>(async () => await a);
await Assert.ThrowsAsync<TaskTestException>(async () => await b);
await Assert.ThrowsAsync<TaskTestException>(async () => await c);
}
}
static async UniTask<int> AwaitAwait(UniTask<int> t)
{
return await t;
}
async UniTask<int> After()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
await UniTask.Yield();
return 10;
}
async UniTask<int> AfterException()
{
await UniTask.Yield();
Thread.Sleep(TimeSpan.FromSeconds(1));
await UniTask.Yield();
throw new TaskTestException();
}
}
}

View File

@ -31,7 +31,7 @@ namespace NetCoreTests
var ar = await array; var ar = await array;
ar.Should().Equal(new[] { 99, 100, 100, 100, 131 }); ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
} }
[Fact] [Fact]
@ -49,7 +49,7 @@ namespace NetCoreTests
var ar = await array; var ar = await array;
ar.Should().Equal(new[] { 100, 100, 100, 131, 191 }); ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
} }
//[Fact] //[Fact]
@ -70,7 +70,7 @@ namespace NetCoreTests
// var ar = await array; // var ar = await array;
// ar.Should().Equal(new[] { 99, 100, 100, 100, 131 }); // ar.Should().BeEquivalentTo(new[] { 99, 100, 100, 100, 131 });
//} //}
//[Fact] //[Fact]
@ -88,7 +88,7 @@ namespace NetCoreTests
// var ar = await array; // var ar = await array;
// ar.Should().Equal(new[] { 100, 100, 100, 131, 191 }); // ar.Should().BeEquivalentTo(new[] { 100, 100, 100, 131, 191 });
//} //}
@ -112,85 +112,6 @@ namespace NetCoreTests
state.Value.Should().Be(20); state.Value.Should().Be(20);
} }
[Fact]
public async Task WaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var f = await rp.FirstAsync();
f.Should().Be(128);
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
{
var t = rp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
}
[Fact]
public async Task WaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var t = rp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
[Fact]
public async Task ReadOnlyWaitAsyncTest()
{
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync();
rp.Value = 99;
rp.Value = 100;
var v = await t;
v.Should().Be(99);
}
[Fact]
public async Task ReadOnlyWaitAsyncCancellationTest()
{
var cts = new CancellationTokenSource();
var rp = new AsyncReactiveProperty<int>(128);
var rrp = rp.ToReadOnlyAsyncReactiveProperty(CancellationToken.None);
var t = rrp.WaitAsync(cts.Token);
cts.Cancel();
rp.Value = 99;
rp.Value = 100;
await Assert.ThrowsAsync<OperationCanceledException>(async () => { await t; });
}
} }

View File

@ -276,8 +276,8 @@ namespace NetCoreTests
reference.Writer.TryComplete(); reference.Writer.TryComplete();
channel.Writer.TryComplete(); channel.Writer.TryComplete();
(await ta1).Should().Equal(new[] { 10, 20, 30 }); (await ta1).Should().BeEquivalentTo(new[] { 10, 20, 30 });
(await ta2).Should().Equal(new[] { 10, 20, 30 }); (await ta2).Should().BeEquivalentTo(new[] { 10, 20, 30 });
} }
[Fact] [Fact]

View File

@ -1,590 +0,0 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class CompletionSourceTest
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetResult();
await tcs.Task; // ok.
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetResult();
await a;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult();
await a;
await b;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult();
await a;
await b;
await c;
await tcs.Task; // ok.
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource();
async UniTask Await()
{
await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
public class CompletionSourceTest2
{
[Fact]
public async Task SetFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetResult(10);
var a = await tcs.Task; // ok.
var b = await tcs.Task; // ok.
a.Should().Be(10);
b.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task SingleOnFirst()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await tcs.Task; // ok.
r1.Should().Be(10);
r2.Should().Be(10);
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiOne()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await tcs.Task; // ok.
(r1, r2, r3).Should().Be((10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
[Fact]
public async Task MultiTwo()
{
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetResult(10);
var r1 = await a;
var r2 = await b;
var r3 = await c;
var r4 = await tcs.Task; // ok.
(r1, r2, r3, r4).Should().Be((10, 10, 10, 10));
tcs.Task.Status.Should().Be(UniTaskStatus.Succeeded);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new TestException());
await Assert.ThrowsAsync<TestException>(async () => await a);
await Assert.ThrowsAsync<TestException>(async () => await b);
await Assert.ThrowsAsync<TestException>(async () => await c);
await Assert.ThrowsAsync<TestException>(async () => await tcs.Task);
tcs.Task.Status.Should().Be(UniTaskStatus.Faulted);
}
var cts = new CancellationTokenSource();
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetException(new OperationCanceledException(cts.Token));
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
{
var tcs = new UniTaskCompletionSource<int>();
async UniTask<int> Await()
{
return await tcs.Task;
}
var a = Await();
var b = Await();
var c = Await();
tcs.TrySetCanceled(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await a)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await b)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await c)).CancellationToken.Should().Be(cts.Token);
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await tcs.Task)).CancellationToken.Should().Be(cts.Token);
tcs.Task.Status.Should().Be(UniTaskStatus.Canceled);
}
}
class TestException : Exception
{
}
}
}

View File

@ -481,7 +481,7 @@ namespace NetCoreTests.Linq
list.Add(x); list.Add(x);
}); });
list.Should().Equal(Enumerable.Range(1, 10)); list.Should().BeEquivalentTo(Enumerable.Range(1, 10));
var list2 = new List<(int, int)>(); var list2 = new List<(int, int)>();
await Enumerable.Range(5, 10).ToUniTaskAsyncEnumerable().ForEachAsync((index, x) => await Enumerable.Range(5, 10).ToUniTaskAsyncEnumerable().ForEachAsync((index, x) =>
@ -490,7 +490,7 @@ namespace NetCoreTests.Linq
}); });
var list3 = Enumerable.Range(5, 10).Select((index, x) => (index, x)).ToArray(); var list3 = Enumerable.Range(5, 10).Select((index, x) => (index, x)).ToArray();
list2.Should().Equal(list3); list2.Should().BeEquivalentTo(list3);
} }
} }
} }

View File

@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Append(99).ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Append(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Append(99).ToArray(); var ys = Enumerable.Range(start, count).Append(99).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -50,7 +50,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Prepend(99).ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Prepend(99).ToArrayAsync();
var ys = Enumerable.Range(start, count).Prepend(99).ToArray(); var ys = Enumerable.Range(start, count).Prepend(99).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
var xs = await l.ToUniTaskAsyncEnumerable().Concat(r.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await l.ToUniTaskAsyncEnumerable().Concat(r.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = l.Concat(r).ToArray(); var ys = l.Concat(r).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -119,17 +119,17 @@ namespace NetCoreTests.Linq
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 0).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 0).DefaultIfEmpty(99).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await Enumerable.Range(1, 1).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 1).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 1).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 1).DefaultIfEmpty(99).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await Enumerable.Range(1, 10).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync(); var xs = await Enumerable.Range(1, 10).ToUniTaskAsyncEnumerable().DefaultIfEmpty(99).ToArrayAsync();
var ys = Enumerable.Range(1, 10).DefaultIfEmpty(99).ToArray(); var ys = Enumerable.Range(1, 10).DefaultIfEmpty(99).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
// Throw // Throw
{ {

View File

@ -34,11 +34,11 @@ namespace NetCoreTests.Linq
{ {
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 10).ToObservable().ToArray(); var xs = await UniTaskAsyncEnumerable.Range(1, 10).ToObservable().ToArray();
xs.Should().Equal(Enumerable.Range(1, 10)); xs.Should().BeEquivalentTo(Enumerable.Range(1, 10));
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 0).ToObservable().ToArray(); var xs = await UniTaskAsyncEnumerable.Range(1, 0).ToObservable().ToArray();
xs.Should().Equal(Enumerable.Range(1, 0)); xs.Should().BeEquivalentTo(Enumerable.Range(1, 0));
} }
} }
@ -70,21 +70,21 @@ namespace NetCoreTests.Linq
var xs = await Observable.Range(1, 100).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Range(1, 100).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100).ToArray(); var ys = await Observable.Range(1, 100).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToArray(); var ys = await Observable.Range(1, 100, ThreadPoolScheduler.Instance).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync(); var xs = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToUniTaskAsyncEnumerable().ToArrayAsync();
var ys = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToArray(); var ys = await Observable.Empty<int>(ThreadPoolScheduler.Instance).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
@ -95,25 +95,25 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x); var ys = Enumerable.Range(1, 100).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x); var ys = Enumerable.Range(1, 0).ToDictionary(x => x);
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 100).ToDictionary(x => x, x => x * 2); var ys = Enumerable.Range(1, 100).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToDictionaryAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToDictionary(x => x, x => x * 2); var ys = Enumerable.Range(1, 0).ToDictionary(x => x, x => x * 2);
xs.OrderBy(x => x.Key).Should().Equal(ys.OrderBy(x => x.Key)); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
} }
@ -126,34 +126,34 @@ namespace NetCoreTests.Linq
var ys = arr.ToLookup(x => x); var ys = arr.ToLookup(x => x);
xs.Count.Should().Be(ys.Count); xs.Count.Should().Be(ys.Count);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
foreach (var key in xs.Select(x => x.Key)) foreach (var key in xs.Select(x => x.Key))
{ {
xs[key].Should().Equal(ys[key]); xs[key].Should().BeEquivalentTo(ys[key]);
} }
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x);
var ys = Enumerable.Range(1, 0).ToLookup(x => x); var ys = Enumerable.Range(1, 0).ToLookup(x => x);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
var xs = await arr.ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2); var xs = await arr.ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = arr.ToLookup(x => x, x => x * 2); var ys = arr.ToLookup(x => x, x => x * 2);
xs.Count.Should().Be(ys.Count); xs.Count.Should().Be(ys.Count);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
foreach (var key in xs.Select(x => x.Key)) foreach (var key in xs.Select(x => x.Key))
{ {
xs[key].Should().Equal(ys[key]); xs[key].Should().BeEquivalentTo(ys[key]);
} }
} }
{ {
var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2); var xs = await Enumerable.Range(1, 0).ToUniTaskAsyncEnumerable().ToLookupAsync(x => x, x => x * 2);
var ys = Enumerable.Range(1, 0).ToLookup(x => x, x => x * 2); var ys = Enumerable.Range(1, 0).ToLookup(x => x, x => x * 2);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
} }
@ -164,13 +164,13 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToListAsync(); var xs = await Enumerable.Range(1, 100).ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Range(1, 100).ToList(); var ys = Enumerable.Range(1, 100).ToList();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToListAsync(); var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToListAsync();
var ys = Enumerable.Empty<int>().ToList(); var ys = Enumerable.Empty<int>().ToList();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
@ -181,13 +181,13 @@ namespace NetCoreTests.Linq
var xs = await new[] { 1, 20, 4, 5, 20, 4, 6 }.ToUniTaskAsyncEnumerable().ToHashSetAsync(); var xs = await new[] { 1, 20, 4, 5, 20, 4, 6 }.ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = new[] { 1, 20, 4, 5, 20, 4, 6 }.ToHashSet(); var ys = new[] { 1, 20, 4, 5, 20, 4, 6 }.ToHashSet();
xs.OrderBy(x => x).Should().Equal(ys.OrderBy(x => x)); xs.OrderBy(x => x).Should().BeEquivalentTo(ys.OrderBy(x => x));
} }
{ {
var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToHashSetAsync(); var xs = await Enumerable.Empty<int>().ToUniTaskAsyncEnumerable().ToHashSetAsync();
var ys = Enumerable.Empty<int>().ToHashSet(); var ys = Enumerable.Empty<int>().ToHashSet();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
} }

View File

@ -1,194 +0,0 @@
#pragma warning disable CS1998
#pragma warning disable CS0162
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests.Linq
{
public class CreateTest
{
[Fact]
public async Task SyncCreation()
{
var from = 10;
var count = 100;
var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
}
}).ToArrayAsync();
var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
xs.Should().Equal(ys);
}
[Fact]
public async Task SyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
list.Add(100);
await writer.YieldAsync(10);
list.Add(200);
await writer.YieldAsync(20);
list.Add(300);
await writer.YieldAsync(30);
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task SyncExceptionFirst()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
throw new UniTaskTestException();
await writer.YieldAsync(from + i);
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task SyncException()
{
var from = 10;
var count = 100;
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
for (int i = 0; i < count; i++)
{
await writer.YieldAsync(from + i);
if (i == 15)
{
throw new UniTaskTestException();
}
}
});
await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
}
[Fact]
public async Task ASyncManually()
{
var list = new List<int>();
var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
{
await UniTask.Yield();
list.Add(100);
await writer.YieldAsync(10);
await UniTask.Yield();
list.Add(200);
await writer.YieldAsync(20);
await UniTask.Yield();
list.Add(300);
await UniTask.Yield();
await writer.YieldAsync(30);
await UniTask.Yield();
list.Add(400);
});
list.Should().BeEmpty();
var e = xs.GetAsyncEnumerator();
list.Should().BeEmpty();
await e.MoveNextAsync();
list.Should().Equal(100);
e.Current.Should().Be(10);
await e.MoveNextAsync();
list.Should().Equal(100, 200);
e.Current.Should().Be(20);
await e.MoveNextAsync();
list.Should().Equal(100, 200, 300);
e.Current.Should().Be(30);
(await e.MoveNextAsync()).Should().BeFalse();
list.Should().Equal(100, 200, 300, 400);
}
[Fact]
public async Task AwaitForeachBreak()
{
var finallyCalled = false;
var enumerable = UniTaskAsyncEnumerable.Create<int>(async (writer, _) =>
{
try
{
await writer.YieldAsync(1);
}
finally
{
finallyCalled = true;
}
});
await foreach (var x in enumerable)
{
x.Should().Be(1);
break;
}
finallyCalled.Should().BeTrue();
}
async IAsyncEnumerable<int> Range(int from, int count)
{
for (int i = 0; i < count; i++)
{
yield return from + i;
}
}
}
}

View File

@ -22,7 +22,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(start, count).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(start, count).ToArrayAsync();
var ys = Enumerable.Range(start, count).ToArray(); var ys = Enumerable.Range(start, count).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Theory] [Theory]
@ -36,7 +36,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Repeat(value, count).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Repeat(value, count).ToArrayAsync();
var ys = Enumerable.Repeat(value, count).ToArray(); var ys = Enumerable.Repeat(value, count).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -45,7 +45,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Empty<int>().ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Empty<int>().ToArrayAsync();
var ys = Enumerable.Empty<int>().ToArray(); var ys = Enumerable.Empty<int>().ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Theory] [Theory]

View File

@ -23,26 +23,26 @@ namespace NetCoreTests.Linq
{ {
var a = await src.Where(x => x % 2 == 0).ToArrayAsync(); var a = await src.Where(x => x % 2 == 0).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray(); var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().Equal(expected); a.Should().BeEquivalentTo(expected);
} }
{ {
var a = await src.Where((x, i) => (x + i) % 2 == 0).ToArrayAsync(); var a = await src.Where((x, i) => (x + i) % 2 == 0).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray(); var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().Equal(expected); a.Should().BeEquivalentTo(expected);
} }
{ {
var a = await src.WhereAwait(x => UniTask.Run(() => x % 2 == 0)).ToArrayAsync(); var a = await src.WhereAwait(x => UniTask.Run(() => x % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait(x => UniTask.FromResult(x % 2 == 0)).ToArrayAsync(); var b = await src.WhereAwait(x => UniTask.FromResult(x % 2 == 0)).ToArrayAsync();
var expected = range.Where(x => x % 2 == 0).ToArray(); var expected = range.Where(x => x % 2 == 0).ToArray();
a.Should().Equal(expected); a.Should().BeEquivalentTo(expected);
b.Should().Equal(expected); b.Should().BeEquivalentTo(expected);
} }
{ {
var a = await src.WhereAwait((x, i) => UniTask.Run(() => (x + i) % 2 == 0)).ToArrayAsync(); var a = await src.WhereAwait((x, i) => UniTask.Run(() => (x + i) % 2 == 0)).ToArrayAsync();
var b = await src.WhereAwait((x, i) => UniTask.FromResult((x + i) % 2 == 0)).ToArrayAsync(); var b = await src.WhereAwait((x, i) => UniTask.FromResult((x + i) % 2 == 0)).ToArrayAsync();
var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray(); var expected = range.Where((x, i) => (x + i) % 2 == 0).ToArray();
a.Should().Equal(expected); a.Should().BeEquivalentTo(expected);
b.Should().Equal(expected); b.Should().BeEquivalentTo(expected);
} }
} }
@ -79,7 +79,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().OfType<int>().ToArrayAsync(); var a = await data.ToUniTaskAsyncEnumerable().OfType<int>().ToArrayAsync();
var b = data.OfType<int>().ToArray(); var b = data.OfType<int>().ToArray();
a.Should().Equal(b); a.Should().BeEquivalentTo(b);
} }
@ -101,7 +101,7 @@ namespace NetCoreTests.Linq
var a = await data.ToUniTaskAsyncEnumerable().Cast<int>().ToArrayAsync(); var a = await data.ToUniTaskAsyncEnumerable().Cast<int>().ToArrayAsync();
var b = data.Cast<int>().ToArray(); var b = data.Cast<int>().ToArray();
a.Should().Equal(b); a.Should().BeEquivalentTo(b);
} }

View File

@ -38,7 +38,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().Join(inner.ToUniTaskAsyncEnumerable(), x => x, x => x, (x, y) => (x, y)).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().Join(inner.ToUniTaskAsyncEnumerable(), x => x, x => x, (x, y) => (x, y)).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
@ -66,7 +66,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, y))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
@ -94,7 +94,7 @@ namespace NetCoreTests.Linq
var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, y))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().JoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, y))).ToArrayAsync();
var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray(); var ys = outer.Join(inner, x => x, x => x, (x, y) => (x, y)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
@ -123,7 +123,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
@ -131,7 +131,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
{ {
@ -139,7 +139,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
@ -147,7 +147,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
{ {
@ -155,7 +155,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x).ToArray(); var ys = arr.GroupBy(x => x).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().BeEquivalentTo(ys); xs.OrderBy(x => x.Key).Should().BeEquivalentTo(ys.OrderBy(x => x.Key));
} }
{ {
@ -163,7 +163,7 @@ namespace NetCoreTests.Linq
var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray(); var ys = arr.GroupBy(x => x, (key, xs) => (key, xs.ToArray())).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().Equal(ys.OrderBy(x => x.key).SelectMany(x => x.Item2)); xs.OrderBy(x => x.key).SelectMany(x => x.Item2).Should().BeEquivalentTo(ys.OrderBy(x => x.key).SelectMany(x => x.Item2));
} }
} }
@ -199,21 +199,21 @@ namespace NetCoreTests.Linq
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwait(inner.ToUniTaskAsyncEnumerable(), x => RandomRun(x), x => RandomRun(x), (x, y) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync(); var xs = await outer.ToUniTaskAsyncEnumerable().GroupJoinAwaitWithCancellation(inner.ToUniTaskAsyncEnumerable(), (x, _) => RandomRun(x), (x, _) => RandomRun(x), (x, y, _) => RandomRun((x, string.Join(", ", y)))).ToArrayAsync();
var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray(); var ys = outer.GroupJoin(inner, x => x, x => x, (x, y) => (x, string.Join(", ", y))).ToArray();
xs.Length.Should().Be(ys.Length); xs.Length.Should().Be(ys.Length);
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }

View File

@ -1,139 +0,0 @@
#pragma warning disable CS1998
using System;
using System.Threading;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using FluentAssertions;
using Xunit;
namespace NetCoreTests.Linq
{
public class MergeTest
{
[Fact]
public async Task TwoSource()
{
var semaphore = new SemaphoreSlim(1, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var result = await a.Merge(b).ToArrayAsync();
result.Should().Equal("A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task ThreeSource()
{
var semaphore = new SemaphoreSlim(0, 1);
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("A1");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("A2");
semaphore.Release();
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await semaphore.WaitAsync();
await writer.YieldAsync("B1");
await writer.YieldAsync("B2");
semaphore.Release();
await semaphore.WaitAsync();
await writer.YieldAsync("B3");
semaphore.Release();
});
var c = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await UniTask.SwitchToThreadPool();
await writer.YieldAsync("C1");
semaphore.Release();
});
var result = await a.Merge(b, c).ToArrayAsync();
result.Should().Equal("C1", "A1", "B1", "B2", "A2", "B3");
}
[Fact]
public async Task Throw()
{
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
throw new UniTaskTestException();
});
var enumerator = a.Merge(b).GetAsyncEnumerator();
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
await Assert.ThrowsAsync<UniTaskTestException>(async () => await enumerator.MoveNextAsync());
}
[Fact]
public async Task Cancel()
{
var cts = new CancellationTokenSource();
var a = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("A1");
});
var b = UniTaskAsyncEnumerable.Create<string>(async (writer, _) =>
{
await writer.YieldAsync("B1");
});
var enumerator = a.Merge(b).GetAsyncEnumerator(cts.Token);
(await enumerator.MoveNextAsync()).Should().Be(true);
enumerator.Current.Should().Be("A1");
cts.Cancel();
await Assert.ThrowsAsync<OperationCanceledException>(async () => await enumerator.MoveNextAsync());
}
}
}

View File

@ -27,7 +27,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Skip(skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).Skip(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Skip(skipCount).ToArray(); var ys = Enumerable.Range(1, collection).Skip(skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -52,7 +52,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipLast(skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipLast(skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipLast(skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipLast(skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -77,7 +77,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeLast(takeCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeLast(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeLast(takeCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeLast(takeCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -103,7 +103,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).Take(takeCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).Take(takeCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).Take(takeCount).ToArray(); var ys = Enumerable.Range(1, collection).Take(takeCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -130,37 +130,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).SkipWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).SkipWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
@ -213,37 +213,37 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait(x => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwait((x, i) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, _) => UniTask.Run(() => x < skipCount)).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile(x => x < skipCount).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, collection).TakeWhileAwaitWithCancellation((x, i, _) => UniTask.Run(() => x < (skipCount - i))).ToArrayAsync();
var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray(); var ys = Enumerable.Range(1, collection).TakeWhile((x, i) => x < (skipCount - i)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }

View File

@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Reverse().ToArrayAsync(); var xs = await Enumerable.Range(start, count).ToUniTaskAsyncEnumerable().Reverse().ToArrayAsync();
var ys = Enumerable.Range(start, count).Reverse().ToArray(); var ys = Enumerable.Range(start, count).Reverse().ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -46,18 +46,18 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select(x => x * x).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, count).Select(x => x * x).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select(x => x * x).ToArray(); var ys = Enumerable.Range(1, count).Select(x => x * x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x) => UniTask.Run(() => x * x)).ToArrayAsync(); var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x) => UniTask.Run(() => x * x)).ToArrayAsync();
zs.Should().Equal(ys); zs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, count).Select((x, i) => x * x * i).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, count).Select((x, i) => x * x * i).ToArrayAsync();
var ys = Enumerable.Range(1, count).Select((x, i) => x * x * i).ToArray(); var ys = Enumerable.Range(1, count).Select((x, i) => x * x * i).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x, i) => UniTask.Run(() => x * x * i)).ToArrayAsync(); var zs = await UniTaskAsyncEnumerable.Range(1, count).SelectAwait((x, i) => UniTask.Run(() => x * x * i)).ToArrayAsync();
zs.Should().Equal(ys); zs.Should().BeEquivalentTo(ys);
} }
} }
@ -98,22 +98,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x), (x, y) => x * y).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany(x => UniTaskAsyncEnumerable.Range(99, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectMany((i, x) => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
// await // await
@ -121,22 +121,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait(x => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwait((i, x) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
// with cancel // with cancel
@ -144,22 +144,22 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany(x => Enumerable.Range(99, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).SelectManyAwaitWithCancellation((i, x, _) => UniTask.Run(() => UniTaskAsyncEnumerable.Range(99 * i, rightCount * x)), (x, y, _) => UniTask.Run(() => x * y)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray(); var ys = Enumerable.Range(1, leftCount).SelectMany((i, x) => Enumerable.Range(99 * i, rightCount * x), (x, y) => x * y).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
@ -219,17 +219,17 @@ namespace NetCoreTests.Linq
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).Zip(UniTaskAsyncEnumerable.Range(99, rightCount)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).Zip(UniTaskAsyncEnumerable.Range(99, rightCount)).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwait(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y) => UniTask.Run(() => (x, y))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwait(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwaitWithCancellation(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y, _) => UniTask.Run(() => (x, y))).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, leftCount).ZipAwaitWithCancellation(UniTaskAsyncEnumerable.Range(99, rightCount), (x, y, _) => UniTask.Run(() => (x, y))).ToArrayAsync();
var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray(); var ys = Enumerable.Range(1, leftCount).Zip(Enumerable.Range(99, rightCount)).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
[Fact] [Fact]
@ -288,7 +288,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync(); var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Theory] [Theory]
@ -305,7 +305,7 @@ namespace NetCoreTests.Linq
var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync(); var ys = await AsyncEnumerable.Range(0, rangeCount).Buffer(bufferCount, skipCount).Select(x => string.Join(",", x)).ToArrayAsync();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
[Fact] [Fact]
@ -402,7 +402,7 @@ namespace NetCoreTests.Linq
public async Task PariwiseImmediate() public async Task PariwiseImmediate()
{ {
var xs = await UniTaskAsyncEnumerable.Range(1, 5).Pairwise().ToArrayAsync(); var xs = await UniTaskAsyncEnumerable.Range(1, 5).Pairwise().ToArrayAsync();
xs.Should().Equal((1, 2), (2, 3), (3, 4), (4, 5)); xs.Should().BeEquivalentTo((1, 2), (2, 3), (3, 4), (4, 5));
} }
[Fact] [Fact]
@ -426,7 +426,7 @@ namespace NetCoreTests.Linq
await complete; await complete;
list.Should().Equal((10, 20), (20, 30), (30, 40), (40, 50)); list.Should().BeEquivalentTo((10, 20), (20, 30), (30, 40), (40, 50));
} }
class MyException : Exception class MyException : Exception

View File

@ -26,7 +26,7 @@ namespace NetCoreTests.Linq
rp.Value = 2; rp.Value = 2;
(await b).Should().Equal(1, 2); (await b).Should().BeEquivalentTo(1, 2);
var c = multicast.ToArrayAsync(); var c = multicast.ToArrayAsync();
@ -36,8 +36,8 @@ namespace NetCoreTests.Linq
rp.Dispose(); rp.Dispose();
(await a).Should().Equal(1, 2, 3, 4, 5); (await a).Should().BeEquivalentTo(1, 2, 3, 4, 5);
(await c).Should().Equal(3, 4, 5); (await c).Should().BeEquivalentTo(3, 4, 5);
disp.Dispose(); disp.Dispose();
} }
@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
rp.Value = 2; rp.Value = 2;
(await b).Should().Equal(1, 2); (await b).Should().BeEquivalentTo(1, 2);
var c = multicast.ToArrayAsync(); var c = multicast.ToArrayAsync();

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@ -23,7 +23,7 @@ namespace NetCoreTests.Linq
l.Add(x); l.Add(x);
}); });
l.Should().Equal(100, 110, 120, 130, 140, 150, 160, 170, 180, 190); l.Should().BeEquivalentTo(100, 110, 120, 130, 140, 150, 160, 170, 180, 190);
} }
} }
} }

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@ -34,10 +34,10 @@ namespace NetCoreTests.Linq
{ {
var ys = array.Distinct().ToArray(); var ys = array.Distinct().ToArray();
{ {
(await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().Distinct().ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().Distinct(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
} }
} }
@ -71,10 +71,10 @@ namespace NetCoreTests.Linq
{ {
var ys = await array.ToAsyncEnumerable().DistinctUntilChanged().ToArrayAsync(); var ys = await array.ToAsyncEnumerable().DistinctUntilChanged().ToArrayAsync();
{ {
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged().ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChanged(x => x).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwait(x => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
(await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().Equal(ys); (await array.ToUniTaskAsyncEnumerable().DistinctUntilChangedAwaitWithCancellation((x, _) => UniTask.Run(() => x)).ToArrayAsync()).Should().BeEquivalentTo(ys);
} }
} }
@ -112,7 +112,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Except(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Except(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Except(a2).ToArray(); var ys = a1.Except(a2).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
} }
@ -141,7 +141,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Intersect(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Intersect(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Intersect(a2).ToArray(); var ys = a1.Intersect(a2).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
} }
@ -170,7 +170,7 @@ namespace NetCoreTests.Linq
{ {
var xs = await a1.ToUniTaskAsyncEnumerable().Union(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync(); var xs = await a1.ToUniTaskAsyncEnumerable().Union(a2.ToUniTaskAsyncEnumerable()).ToArrayAsync();
var ys = a1.Union(a2).ToArray(); var ys = a1.Union(a2).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
} }

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@ -59,32 +59,32 @@ namespace NetCoreTests.Linq
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderBy(x => x).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderBy(x => x).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwait(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwait(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderBy(x => x).ToArray(); var ys = array.OrderBy(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
{ {
var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation(RandomRun).ToArrayAsync(); var xs = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation(RandomRun).ToArrayAsync();
var ys = array.OrderByDescending(x => x).ToArray(); var ys = array.OrderByDescending(x => x).ToArray();
xs.Should().Equal(ys); xs.Should().BeEquivalentTo(ys);
} }
} }
@ -125,14 +125,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenBy(x => x.LastName).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenBy(x => x.LastName).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenByDescending(x => x.LastName).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescending(x => x.Age).ThenByDescending(x => x.FirstName).ThenByDescending(x => x.LastName).ToArrayAsync();
a.Should().Equal(a2); a.Should().BeEquivalentTo(a2);
b.Should().Equal(b2); b.Should().BeEquivalentTo(b2);
c.Should().Equal(c2); c.Should().BeEquivalentTo(c2);
d.Should().Equal(d2); d.Should().BeEquivalentTo(d2);
e.Should().Equal(e2); e.Should().BeEquivalentTo(e2);
f.Should().Equal(f2); f.Should().BeEquivalentTo(f2);
g.Should().Equal(g2); g.Should().BeEquivalentTo(g2);
h.Should().Equal(h2); h.Should().BeEquivalentTo(h2);
} }
{ {
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwait(x => RandomRun(x.Age)).ThenByAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwait(x => RandomRun(x.Age)).ThenByAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
@ -144,14 +144,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByAwait(x => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByDescendingAwait(x => RandomRun(x.LastName)).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwait(x => RandomRun(x.Age)).ThenByDescendingAwait(x => RandomRun(x.FirstName)).ThenByDescendingAwait(x => RandomRun(x.LastName)).ToArrayAsync();
a.Should().Equal(a2); a.Should().BeEquivalentTo(a2);
b.Should().Equal(b2); b.Should().BeEquivalentTo(b2);
c.Should().Equal(c2); c.Should().BeEquivalentTo(c2);
d.Should().Equal(d2); d.Should().BeEquivalentTo(d2);
e.Should().Equal(e2); e.Should().BeEquivalentTo(e2);
f.Should().Equal(f2); f.Should().BeEquivalentTo(f2);
g.Should().Equal(g2); g.Should().BeEquivalentTo(g2);
h.Should().Equal(h2); h.Should().BeEquivalentTo(h2);
} }
{ {
var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var a2 = await array.ToUniTaskAsyncEnumerable().OrderByAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
@ -163,14 +163,14 @@ namespace NetCoreTests.Linq
var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var g2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync(); var h2 = await array.ToUniTaskAsyncEnumerable().OrderByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.Age)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.FirstName)).ThenByDescendingAwaitWithCancellation((x, ct) => RandomRun(x.LastName)).ToArrayAsync();
a.Should().Equal(a2); a.Should().BeEquivalentTo(a2);
b.Should().Equal(b2); b.Should().BeEquivalentTo(b2);
c.Should().Equal(c2); c.Should().BeEquivalentTo(c2);
d.Should().Equal(d2); d.Should().BeEquivalentTo(d2);
e.Should().Equal(e2); e.Should().BeEquivalentTo(e2);
f.Should().Equal(f2); f.Should().BeEquivalentTo(f2);
g.Should().Equal(g2); g.Should().BeEquivalentTo(g2);
h.Should().Equal(h2); h.Should().BeEquivalentTo(h2);
} }
} }
} }

View File

@ -24,7 +24,7 @@ namespace NetCoreTests.Linq
rp.Value = 4; rp.Value = 4;
rp.Value = 5; rp.Value = 5;
(await xs).Should().Equal(1, 2, 3, 4, 5); (await xs).Should().BeEquivalentTo(1, 2, 3, 4, 5);
} }
[Fact] [Fact]
@ -39,11 +39,11 @@ namespace NetCoreTests.Linq
rp.Value = 4; rp.Value = 4;
rp.Value = 5; rp.Value = 5;
(await xs).Should().Equal(1, 2, 3, 4); (await xs).Should().BeEquivalentTo(1, 2, 3, 4);
} }
[Fact] [Fact]
public async Task TakeUntilCanceled() public async Task TakeUntil()
{ {
var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
@ -56,7 +56,7 @@ namespace NetCoreTests.Linq
await c; await c;
var foo = await xs; var foo = await xs;
foo.Should().Equal(new[] { 1, 10, 20 }); foo.Should().BeEquivalentTo(new[] { 1, 10, 20 });
async Task CancelAsync() async Task CancelAsync()
{ {
@ -72,7 +72,7 @@ namespace NetCoreTests.Linq
} }
[Fact] [Fact]
public async Task SkipUntilCanceled() public async Task SkipUntil()
{ {
var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
@ -85,7 +85,7 @@ namespace NetCoreTests.Linq
await c; await c;
var foo = await xs; var foo = await xs;
foo.Should().Equal(new[] { 20, 30, 40 }); foo.Should().BeEquivalentTo(new[] { 30, 40 });
async Task CancelAsync() async Task CancelAsync()
{ {
@ -102,64 +102,5 @@ namespace NetCoreTests.Linq
} }
} }
[Fact]
public async Task TakeUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.TakeUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().Equal(new[] { 1, 10, 20 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
}
}
[Fact]
public async Task SkipUntil()
{
var cts = new AsyncReactiveProperty<int>(0);
var rp = new AsyncReactiveProperty<int>(1);
var xs = rp.SkipUntil(cts.WaitAsync()).ToArrayAsync();
var c = CancelAsync();
await c;
var foo = await xs;
foo.Should().Equal(new[] { 20, 30, 40 });
async Task CancelAsync()
{
rp.Value = 10;
await Task.Yield();
rp.Value = 20;
await Task.Yield();
cts.Value = 9999;
rp.Value = 30;
await Task.Yield();
rp.Value = 40;
rp.Dispose(); // complete.
}
}
} }
} }

View File

@ -1,45 +0,0 @@
#pragma warning disable CS1998
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class TaskExtensionsTest
{
[Fact]
public async Task PropagateException()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowAsync().AsUniTask();
});
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await ThrowOrValueAsync().AsUniTask();
});
}
[Fact]
public async Task PropagateExceptionWhenAll()
{
await Assert.ThrowsAsync<InvalidOperationException>(async () =>
{
await Task.WhenAll(ThrowAsync(), ThrowAsync()).AsUniTask();
});
}
async Task ThrowAsync()
{
throw new InvalidOperationException();
}
async Task<int> ThrowOrValueAsync()
{
throw new InvalidOperationException();
}
}
}

View File

@ -34,7 +34,7 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@ -46,7 +46,7 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
} }
// after removed, onemore // after removed, onemore
@ -59,7 +59,7 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@ -71,7 +71,7 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
} }
} }
@ -102,10 +102,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30); four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@ -120,11 +120,11 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
} }
@ -145,10 +145,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.Add(four); ev.Add(four);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30); four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.SetCompleted(); ev.SetCompleted();
@ -163,11 +163,11 @@ namespace NetCoreTests
ev.SetCompleted(); ev.SetCompleted();
ev.SetCanceled(default); ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1); one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1); three.CompletedCalled.Count.Should().Be(1);
} }
} }
@ -190,9 +190,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.Remove(one); ev.Remove(one);
@ -200,9 +200,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
} }
} }
[Fact] [Fact]
@ -222,9 +222,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.Remove(two); ev.Remove(two);
@ -232,9 +232,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); three.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
} }
} }
[Fact] [Fact]
@ -254,9 +254,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
ev.Remove(three); ev.Remove(three);
@ -264,9 +264,9 @@ namespace NetCoreTests
ev.SetResult(50); ev.SetResult(50);
ev.SetResult(60); ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60); two.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
} }
@ -321,9 +321,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10); one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
public void Run2() public void Run2()
@ -342,9 +342,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10); one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
public void Run3() public void Run3()
@ -363,9 +363,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10); one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Should().Equal(10, 20, 30); two.NextCalled.Should().BeEquivalentTo(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
} }
@ -390,9 +390,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
public void Run2() public void Run2()
@ -412,9 +412,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10); two.NextCalled.Should().BeEquivalentTo(10);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
public void Run3() public void Run3()
@ -434,9 +434,9 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Should().Equal(10); two.NextCalled.Should().BeEquivalentTo(10);
three.NextCalled.Should().Equal(10, 20, 30); three.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
} }
@ -464,10 +464,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30); one.NextCalled.Should().BeEquivalentTo(10, 20, 30);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0); three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().Equal(10, 20, 30); four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
public void Run2() public void Run2()
@ -490,10 +490,10 @@ namespace NetCoreTests
ev.SetResult(20); ev.SetResult(20);
ev.SetResult(30); ev.SetResult(30);
one.NextCalled.Should().Equal(10); one.NextCalled.Should().BeEquivalentTo(10);
two.NextCalled.Count.Should().Be(0); two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0); three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().Equal(10, 20, 30); four.NextCalled.Should().BeEquivalentTo(10, 20, 30);
} }
@ -533,10 +533,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.SetResult(40); ev.SetResult(40);
one.NextCalled.Should().Equal(10, 20, 30, 40); one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40); two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
three.NextCalled.Should().Equal(30, 40); three.NextCalled.Should().BeEquivalentTo(30, 40);
four.NextCalled.Should().Equal(40); four.NextCalled.Should().BeEquivalentTo(40);
} }
public void Run2() public void Run2()
@ -573,10 +573,10 @@ namespace NetCoreTests
ev.SetResult(30); ev.SetResult(30);
ev.SetResult(40); ev.SetResult(40);
one.NextCalled.Should().Equal(10, 20, 30, 40); one.NextCalled.Should().BeEquivalentTo(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40); two.NextCalled.Should().BeEquivalentTo(20, 30, 40);
three.NextCalled.Should().Equal(30, 40); three.NextCalled.Should().BeEquivalentTo(30, 40);
four.NextCalled.Should().Equal(40); four.NextCalled.Should().BeEquivalentTo(40);
} }
} }
} }

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net7.0</TargetFramework> <TargetFramework>netcoreapp3.1</TargetFramework>
<IsPackable>false</IsPackable> <IsPackable>false</IsPackable>

View File

@ -1,80 +0,0 @@
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
using FluentAssertions;
using NetCoreTests.Linq;
using Xunit;
namespace NetCoreTests
{
public class AutoResetUniTaskCompletionSourceTest
{
[Fact]
public async Task SetResultAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource.Create();
source1.TrySetResult();
await source1.Task;
source1.TrySetResult().Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionAfterReturn()
{
var source = AutoResetUniTaskCompletionSource.Create();
source.TrySetResult();
await source.Task;
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
[Fact]
public async Task SetResultWithValueAfterReturn()
{
var source1 = AutoResetUniTaskCompletionSource<int>.Create();
source1.TrySetResult(100);
(await source1.Task).Should().Be(100);
source1.TrySetResult(100).Should().BeFalse();
var source2 = AutoResetUniTaskCompletionSource.Create();
source2.TrySetResult();
await source2.Task;
source2.TrySetResult().Should().BeFalse();
}
[Fact]
public async Task SetCancelWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetCanceled().Should().BeFalse();
}
[Fact]
public async Task SetExceptionWithValueAfterReturn()
{
var source = AutoResetUniTaskCompletionSource<int>.Create();
source.TrySetResult(100);
(await source.Task).Should().Be(100);
source.TrySetException(new UniTaskTestException()).Should().BeFalse();
}
}
}

View File

@ -1,69 +0,0 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WhenEachTest
{
[Fact]
public async Task Each()
{
var a = Delay(1, 3000);
var b = Delay(2, 1000);
var c = Delay(3, 2000);
var l = new List<int>();
await foreach (var item in UniTask.WhenEach(a, b, c))
{
l.Add(item.Result);
}
l.Should().Equal(2, 3, 1);
}
[Fact]
public async Task Error()
{
var a = Delay2(1, 3000);
var b = Delay2(2, 1000);
var c = Delay2(3, 2000);
var l = new List<WhenEachResult<int>>();
await foreach (var item in UniTask.WhenEach(a, b, c))
{
l.Add(item);
}
l[0].IsCompletedSuccessfully.Should().BeTrue();
l[0].IsFaulted.Should().BeFalse();
l[0].Result.Should().Be(2);
l[1].IsCompletedSuccessfully.Should().BeFalse();
l[1].IsFaulted.Should().BeTrue();
l[1].Exception.Message.Should().Be("ERROR");
l[2].IsCompletedSuccessfully.Should().BeTrue();
l[2].IsFaulted.Should().BeFalse();
l[2].Result.Should().Be(1);
}
async UniTask<int> Delay(int id, int sleep)
{
await Task.Delay(sleep);
return id;
}
async UniTask<int> Delay2(int id, int sleep)
{
await Task.Delay(sleep);
if (id == 3) throw new Exception("ERROR");
return id;
}
}
}

View File

@ -1,40 +0,0 @@
using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class WithCancellationTest
{
[Fact]
public async Task Standard()
{
CancellationTokenSource cts = new CancellationTokenSource();
var v = await UniTask.Run(() => 10).AttachExternalCancellation(cts.Token);
v.Should().Be(10);
}
[Fact]
public async Task Cancel()
{
CancellationTokenSource cts = new CancellationTokenSource();
var t = UniTask.Create(async () =>
{
await Task.Delay(TimeSpan.FromSeconds(1));
return 10;
}).AttachExternalCancellation(cts.Token);
cts.Cancel();
(await Assert.ThrowsAsync<OperationCanceledException>(async () => await t)).CancellationToken.Should().Be(cts.Token);
}
}
}

View File

@ -20,11 +20,8 @@ public static class EditorRunnerChecker
{ {
Debug.Log("Start"); Debug.Log("Start");
//var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask(); var r = await UnityWebRequest.Get("https://bing.com/").SendWebRequest().ToUniTask();
//Debug.Log(r.downloadHandler.text.Substring(0, 100)); Debug.Log(r.downloadHandler.text.Substring(0, 100));
//await UniTask.Yield();
await UniTask.DelayFrame(30);
Debug.Log("End"); Debug.Log("End");
} }

View File

@ -10,7 +10,7 @@
"allowUnsafeCode": false, "allowUnsafeCode": false,
"overrideReferences": false, "overrideReferences": false,
"precompiledReferences": [], "precompiledReferences": [],
"autoReferenced": false, "autoReferenced": true,
"defineConstraints": [], "defineConstraints": [],
"versionDefines": [], "versionDefines": [],
"noEngineReferences": false "noEngineReferences": false

View File

@ -7,239 +7,113 @@ namespace Cysharp.Threading.Tasks
{ {
public class AsyncLazy public class AsyncLazy
{ {
static Action<object> continuation = SetCompletionSource; Func<UniTask> valueFactory;
UniTask target;
Func<UniTask> taskFactory;
UniTaskCompletionSource completionSource;
UniTask.Awaiter awaiter;
object syncLock; object syncLock;
bool initialized; bool initialized;
public AsyncLazy(Func<UniTask> taskFactory) public AsyncLazy(Func<UniTask> valueFactory)
{ {
this.taskFactory = taskFactory; this.valueFactory = valueFactory;
this.completionSource = new UniTaskCompletionSource(); this.target = default;
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
internal AsyncLazy(UniTask task) internal AsyncLazy(UniTask value)
{ {
this.taskFactory = null; this.valueFactory = null;
this.completionSource = new UniTaskCompletionSource(); this.target = value;
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
} }
public UniTask Task public UniTask Task => EnsureInitialized();
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
public UniTask.Awaiter GetAwaiter() => Task.GetAwaiter(); UniTask EnsureInitialized()
void EnsureInitialized()
{ {
if (Volatile.Read(ref initialized)) if (Volatile.Read(ref initialized))
{ {
return; return target;
} }
EnsureInitializedCore(); return EnsureInitializedCore();
} }
void EnsureInitializedCore() UniTask EnsureInitializedCore()
{ {
lock (syncLock) lock (syncLock)
{ {
if (!Volatile.Read(ref initialized)) if (!Volatile.Read(ref initialized))
{ {
var f = Interlocked.Exchange(ref taskFactory, null); var f = Interlocked.Exchange(ref valueFactory, null);
if (f != null) if (f != null)
{ {
var task = f(); target = f().Preserve(); // with preserve(allow multiple await).
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true); Volatile.Write(ref initialized, true);
} }
} }
} }
}
void SetCompletionSource(in UniTask.Awaiter awaiter) return target;
{
try
{
awaiter.GetResult();
completionSource.TrySetResult();
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy)state;
try
{
self.awaiter.GetResult();
self.completionSource.TrySetResult();
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
} }
} }
public class AsyncLazy<T> public class AsyncLazy<T>
{ {
static Action<object> continuation = SetCompletionSource; Func<UniTask<T>> valueFactory;
UniTask<T> target;
Func<UniTask<T>> taskFactory;
UniTaskCompletionSource<T> completionSource;
UniTask<T>.Awaiter awaiter;
object syncLock; object syncLock;
bool initialized; bool initialized;
public AsyncLazy(Func<UniTask<T>> taskFactory) public AsyncLazy(Func<UniTask<T>> valueFactory)
{ {
this.taskFactory = taskFactory; this.valueFactory = valueFactory;
this.completionSource = new UniTaskCompletionSource<T>(); this.target = default;
this.syncLock = new object(); this.syncLock = new object();
this.initialized = false; this.initialized = false;
} }
internal AsyncLazy(UniTask<T> task) internal AsyncLazy(UniTask<T> value)
{ {
this.taskFactory = null; this.valueFactory = null;
this.completionSource = new UniTaskCompletionSource<T>(); this.target = value;
this.syncLock = null; this.syncLock = null;
this.initialized = true; this.initialized = true;
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
} }
public UniTask<T> Task public UniTask<T> Task => EnsureInitialized();
{
get
{
EnsureInitialized();
return completionSource.Task;
}
}
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
public UniTask<T>.Awaiter GetAwaiter() => Task.GetAwaiter(); UniTask<T> EnsureInitialized()
void EnsureInitialized()
{ {
if (Volatile.Read(ref initialized)) if (Volatile.Read(ref initialized))
{ {
return; return target;
} }
EnsureInitializedCore(); return EnsureInitializedCore();
} }
void EnsureInitializedCore() UniTask<T> EnsureInitializedCore()
{ {
lock (syncLock) lock (syncLock)
{ {
if (!Volatile.Read(ref initialized)) if (!Volatile.Read(ref initialized))
{ {
var f = Interlocked.Exchange(ref taskFactory, null); var f = Interlocked.Exchange(ref valueFactory, null);
if (f != null) if (f != null)
{ {
var task = f(); target = f().Preserve(); // with preserve(allow multiple await).
var awaiter = task.GetAwaiter();
if (awaiter.IsCompleted)
{
SetCompletionSource(awaiter);
}
else
{
this.awaiter = awaiter;
awaiter.SourceOnCompleted(continuation, this);
}
Volatile.Write(ref initialized, true); Volatile.Write(ref initialized, true);
} }
} }
} }
}
void SetCompletionSource(in UniTask<T>.Awaiter awaiter) return target;
{
try
{
var result = awaiter.GetResult();
completionSource.TrySetResult(result);
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void SetCompletionSource(object state)
{
var self = (AsyncLazy<T>)state;
try
{
var result = self.awaiter.GetResult();
self.completionSource.TrySetResult(result);
}
catch (Exception ex)
{
self.completionSource.TrySetException(ex);
}
finally
{
self.awaiter = default;
}
} }
} }
} }

View File

@ -7,7 +7,6 @@ namespace Cysharp.Threading.Tasks
{ {
T Value { get; } T Value { get; }
IUniTaskAsyncEnumerable<T> WithoutCurrent(); IUniTaskAsyncEnumerable<T> WithoutCurrent();
UniTask<T> WaitAsync(CancellationToken cancellationToken = default);
} }
public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T> public interface IAsyncReactiveProperty<T> : IReadOnlyAsyncReactiveProperty<T>
@ -70,11 +69,6 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString(); return latestValue?.ToString();
} }
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType; static bool isValueType;
static AsyncReactiveProperty() static AsyncReactiveProperty()
@ -82,136 +76,7 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType; isValueType = typeof(T).IsValueType;
} }
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource> class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
AsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(AsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{ {
readonly AsyncReactiveProperty<T> parent; readonly AsyncReactiveProperty<T> parent;
@ -388,11 +253,6 @@ namespace Cysharp.Threading.Tasks
return latestValue?.ToString(); return latestValue?.ToString();
} }
public UniTask<T> WaitAsync(CancellationToken cancellationToken = default)
{
return new UniTask<T>(WaitAsyncSource.Create(this, cancellationToken, out var token), token);
}
static bool isValueType; static bool isValueType;
static ReadOnlyAsyncReactiveProperty() static ReadOnlyAsyncReactiveProperty()
@ -400,136 +260,7 @@ namespace Cysharp.Threading.Tasks
isValueType = typeof(T).IsValueType; isValueType = typeof(T).IsValueType;
} }
sealed class WaitAsyncSource : IUniTaskSource<T>, ITriggerHandler<T>, ITaskPoolNode<WaitAsyncSource> class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{
static Action<object> cancellationCallback = CancellationCallback;
static TaskPool<WaitAsyncSource> pool;
WaitAsyncSource nextNode;
ref WaitAsyncSource ITaskPoolNode<WaitAsyncSource>.NextNode => ref nextNode;
static WaitAsyncSource()
{
TaskPool.RegisterSizeGetter(typeof(WaitAsyncSource), () => pool.Size);
}
ReadOnlyAsyncReactiveProperty<T> parent;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
UniTaskCompletionSourceCore<T> core;
WaitAsyncSource()
{
}
public static IUniTaskSource<T> Create(ReadOnlyAsyncReactiveProperty<T> parent, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new WaitAsyncSource();
}
result.parent = parent;
result.cancellationToken = cancellationToken;
if (cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, result);
}
result.parent.triggerEvent.Add(result);
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationTokenRegistration.Dispose();
cancellationTokenRegistration = default;
parent.triggerEvent.Remove(this);
parent = null;
cancellationToken = default;
return pool.TryPush(this);
}
static void CancellationCallback(object state)
{
var self = (WaitAsyncSource)state;
self.OnCanceled(self.cancellationToken);
}
// IUniTaskSource
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
// ITriggerHandler
ITriggerHandler<T> ITriggerHandler<T>.Prev { get; set; }
ITriggerHandler<T> ITriggerHandler<T>.Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
core.TrySetCanceled(cancellationToken);
}
public void OnCompleted()
{
// Complete as Cancel.
core.TrySetCanceled(CancellationToken.None);
}
public void OnError(Exception ex)
{
core.TrySetException(ex);
}
public void OnNext(T value)
{
core.TrySetResult(value);
}
}
sealed class WithoutCurrentEnumerable : IUniTaskAsyncEnumerable<T>
{ {
readonly ReadOnlyAsyncReactiveProperty<T> parent; readonly ReadOnlyAsyncReactiveProperty<T> parent;

View File

@ -9,56 +9,6 @@ namespace Cysharp.Threading.Tasks
public static class CancellationTokenExtensions public static class CancellationTokenExtensions
{ {
static readonly Action<object> cancellationTokenCallback = Callback; static readonly Action<object> cancellationTokenCallback = Callback;
static readonly Action<object> disposeCallback = DisposeCallback;
public static CancellationToken ToCancellationToken(this UniTask task)
{
var cts = new CancellationTokenSource();
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken(this UniTask task, CancellationToken linkToken)
{
if (linkToken.IsCancellationRequested)
{
return linkToken;
}
if (!linkToken.CanBeCanceled)
{
return ToCancellationToken(task);
}
var cts = CancellationTokenSource.CreateLinkedTokenSource(linkToken);
ToCancellationTokenCore(task, cts).Forget();
return cts.Token;
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task)
{
return ToCancellationToken(task.AsUniTask());
}
public static CancellationToken ToCancellationToken<T>(this UniTask<T> task, CancellationToken linkToken)
{
return ToCancellationToken(task.AsUniTask(), linkToken);
}
static async UniTaskVoid ToCancellationTokenCore(UniTask task, CancellationTokenSource cts)
{
try
{
await task;
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
cts.Cancel();
cts.Dispose();
}
public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken) public static (UniTask, CancellationTokenRegistration) ToUniTask(this CancellationToken cancellationToken)
{ {
@ -125,17 +75,6 @@ namespace Cysharp.Threading.Tasks
} }
} }
} }
public static CancellationTokenRegistration AddTo(this IDisposable disposable, CancellationToken cancellationToken)
{
return cancellationToken.RegisterWithoutCaptureExecutionContext(disposeCallback, disposable);
}
static void DisposeCallback(object state)
{
var d = (IDisposable)state;
d.Dispose();
}
} }
public struct CancellationTokenAwaitable public struct CancellationTokenAwaitable

View File

@ -4,29 +4,31 @@ using System.Threading;
using UnityEngine; using UnityEngine;
using Cysharp.Threading.Tasks.Triggers; using Cysharp.Threading.Tasks.Triggers;
using System; using System;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks namespace Cysharp.Threading.Tasks
{ {
public static class CancellationTokenSourceExtensions
public static partial class CancellationTokenSourceExtensions
{ {
readonly static Action<object> CancelCancellationTokenSourceStateDelegate = new Action<object>(CancelCancellationTokenSourceState); public static void CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
static void CancelCancellationTokenSourceState(object state) var delay = UniTask.Delay(millisecondsDelay, ignoreTimeScale, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
public static void CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
var delay = UniTask.Delay(delayTimeSpan, ignoreTimeScale, delayTiming, cts.Token);
CancelAfterCore(cts, delay).Forget();
}
static async UniTaskVoid CancelAfterCore(CancellationTokenSource cts, UniTask delayTask)
{
var alreadyCanceled = await delayTask.SuppressCancellationThrow();
if (!alreadyCanceled)
{ {
var cts = (CancellationTokenSource)state;
cts.Cancel(); cts.Cancel();
cts.Dispose();
} }
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, int millisecondsDelay, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
return CancelAfterSlim(cts, TimeSpan.FromMilliseconds(millisecondsDelay), delayType, delayTiming);
}
public static IDisposable CancelAfterSlim(this CancellationTokenSource cts, TimeSpan delayTimeSpan, DelayType delayType = DelayType.DeltaTime, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update)
{
return PlayerLoopTimer.StartNew(delayTimeSpan, false, delayType, delayTiming, cts.Token, CancelCancellationTokenSourceStateDelegate, cts);
} }
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component) public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, Component component)
@ -37,7 +39,11 @@ namespace Cysharp.Threading.Tasks
public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject) public static void RegisterRaiseCancelOnDestroy(this CancellationTokenSource cts, GameObject gameObject)
{ {
var trigger = gameObject.GetAsyncDestroyTrigger(); var trigger = gameObject.GetAsyncDestroyTrigger();
trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(CancelCancellationTokenSourceStateDelegate, cts); trigger.CancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var cts2 = (CancellationTokenSource)state;
cts2.Cancel();
}, cts);
} }
} }
} }

View File

@ -41,12 +41,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return first. // runner is finished, return first.
if (runner != null) if (runner != null)
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return(); runner.Return();
#endif
runner = null; runner = null;
} }
@ -61,12 +56,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
// runner is finished, return. // runner is finished, return.
if (runner != null) if (runner != null)
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, runner.ReturnAction);
#else
runner.Return(); runner.Return();
#endif
runner = null; runner = null;
} }
} }

View File

@ -1,4 +1,4 @@
#pragma warning disable CS1591 #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using Cysharp.Threading.Tasks.Internal; using Cysharp.Threading.Tasks.Internal;
using System; using System;
@ -8,18 +8,10 @@ using System.Runtime.CompilerServices;
namespace Cysharp.Threading.Tasks.CompilerServices namespace Cysharp.Threading.Tasks.CompilerServices
{ {
// #ENABLE_IL2CPP in this file is to avoid bug of IL2CPP VM.
// Issue is tracked on https://issuetracker.unity3d.com/issues/il2cpp-incorrect-results-when-calling-a-method-from-outside-class-in-a-struct
// but currently it is labeled `Won't Fix`.
internal interface IStateMachineRunner internal interface IStateMachineRunner
{ {
Action MoveNext { get; } Action MoveNext { get; }
void Return(); void Return();
#if ENABLE_IL2CPP
Action ReturnAction { get; }
#endif
} }
internal interface IStateMachineRunnerPromise : IUniTaskSource internal interface IStateMachineRunnerPromise : IUniTaskSource
@ -40,7 +32,6 @@ namespace Cysharp.Threading.Tasks.CompilerServices
internal static class StateMachineUtility internal static class StateMachineUtility
{ {
// Get AsyncStateMachine internal state to check IL2CPP bug
public static int GetState(IAsyncStateMachine stateMachine) public static int GetState(IAsyncStateMachine stateMachine)
{ {
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance) var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
@ -55,19 +46,16 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool; static TaskPool<AsyncUniTaskVoid<TStateMachine>> pool;
#if ENABLE_IL2CPP #if ENABLE_IL2CPP
public Action ReturnAction { get; } IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#endif #else
TStateMachine stateMachine; TStateMachine stateMachine;
#endif
public Action MoveNext { get; } public Action MoveNext { get; }
public AsyncUniTaskVoid() public AsyncUniTaskVoid()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
ReturnAction = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
@ -87,8 +75,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTaskVoid<TStateMachine>), () => pool.Size);
} }
AsyncUniTaskVoid<TStateMachine> nextNode; public AsyncUniTaskVoid<TStateMachine> NextNode { get; set; }
public ref AsyncUniTaskVoid<TStateMachine> NextNode => ref nextNode;
public void Return() public void Return()
{ {
@ -131,19 +118,18 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTask<TStateMachine>> pool; static TaskPool<AsyncUniTask<TStateMachine>> pool;
#if ENABLE_IL2CPP #if ENABLE_IL2CPP
readonly Action returnDelegate; IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#else
TStateMachine stateMachine;
#endif #endif
public Action MoveNext { get; } public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<AsyncUnit> core; UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncUniTask() AsyncUniTask()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
@ -158,22 +144,13 @@ namespace Cysharp.Threading.Tasks.CompilerServices
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
} }
AsyncUniTask<TStateMachine> nextNode; public AsyncUniTask<TStateMachine> NextNode { get; set; }
public ref AsyncUniTask<TStateMachine> NextNode => ref nextNode;
static AsyncUniTask() static AsyncUniTask()
{ {
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine>), () => pool.Size);
} }
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
@ -219,12 +196,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
finally finally
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn(); TryReturn();
#endif
} }
} }
@ -245,6 +217,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
core.OnCompleted(continuation, state, token); core.OnCompleted(continuation, state, token);
} }
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
} }
internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>> internal sealed class AsyncUniTask<TStateMachine, T> : IStateMachineRunnerPromise<T>, IUniTaskSource<T>, ITaskPoolNode<AsyncUniTask<TStateMachine, T>>
@ -253,20 +233,18 @@ namespace Cysharp.Threading.Tasks.CompilerServices
static TaskPool<AsyncUniTask<TStateMachine, T>> pool; static TaskPool<AsyncUniTask<TStateMachine, T>> pool;
#if ENABLE_IL2CPP #if ENABLE_IL2CPP
readonly Action returnDelegate; IAsyncStateMachine stateMachine; // unfortunatelly boxed to fix IL2CPP issue.
#else
TStateMachine stateMachine;
#endif #endif
public Action MoveNext { get; } public Action MoveNext { get; }
TStateMachine stateMachine;
UniTaskCompletionSourceCore<T> core; UniTaskCompletionSourceCore<T> core;
AsyncUniTask() AsyncUniTask()
{ {
MoveNext = Run; MoveNext = Run;
#if ENABLE_IL2CPP
returnDelegate = Return;
#endif
} }
public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
@ -279,24 +257,18 @@ namespace Cysharp.Threading.Tasks.CompilerServices
runnerPromiseFieldRef = result; // set runner before copied. runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
// UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
} }
AsyncUniTask<TStateMachine, T> nextNode;
public ref AsyncUniTask<TStateMachine, T> NextNode => ref nextNode; public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
static AsyncUniTask() static AsyncUniTask()
{ {
TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size); TaskPool.RegisterSizeGetter(typeof(AsyncUniTask<TStateMachine, T>), () => pool.Size);
} }
void Return()
{
TaskTracker.RemoveTracking(this);
core.Reset();
stateMachine = default;
pool.TryPush(this);
}
bool TryReturn() bool TryReturn()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
@ -343,12 +315,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
finally finally
{ {
#if ENABLE_IL2CPP
// workaround for IL2CPP bug.
PlayerLoopHelper.AddContinuation(PlayerLoopTiming.LastPostLateUpdate, returnDelegate);
#else
TryReturn(); TryReturn();
#endif
} }
} }
@ -375,6 +342,14 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
core.OnCompleted(continuation, state, token); core.OnCompleted(continuation, state, token);
} }
~AsyncUniTask()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
} }
} }

View File

@ -32,24 +32,10 @@ namespace Cysharp.Threading.Tasks
return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token); return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
} }
public static UniTask ToUniTask(this IEnumerator enumerator, MonoBehaviour coroutineRunner)
{
var source = AutoResetUniTaskCompletionSource.Create();
coroutineRunner.StartCoroutine(Core(enumerator, coroutineRunner, source));
return source.Task;
}
static IEnumerator Core(IEnumerator inner, MonoBehaviour coroutineRunner, AutoResetUniTaskCompletionSource source)
{
yield return coroutineRunner.StartCoroutine(inner);
source.TrySetResult();
}
sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise> sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise>
{ {
static TaskPool<EnumeratorPromise> pool; static TaskPool<EnumeratorPromise> pool;
EnumeratorPromise nextNode; public EnumeratorPromise NextNode { get; set; }
public ref EnumeratorPromise NextNode => ref nextNode;
static EnumeratorPromise() static EnumeratorPromise()
{ {
@ -58,9 +44,6 @@ namespace Cysharp.Threading.Tasks
IEnumerator innerEnumerator; IEnumerator innerEnumerator;
CancellationToken cancellationToken; CancellationToken cancellationToken;
int initialFrame;
bool loopRunning;
bool calledGetResult;
UniTaskCompletionSourceCore<object> core; UniTaskCompletionSourceCore<object> core;
@ -83,18 +66,10 @@ namespace Cysharp.Threading.Tasks
result.innerEnumerator = ConsumeEnumerator(innerEnumerator); result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
result.cancellationToken = cancellationToken; result.cancellationToken = cancellationToken;
result.loopRunning = true;
result.calledGetResult = false; PlayerLoopHelper.AddAction(timing, result);
result.initialFrame = -1;
token = result.core.Version; token = result.core.Version;
// run immediately.
if (result.MoveNext())
{
PlayerLoopHelper.AddAction(timing, result);
}
return result; return result;
} }
@ -102,17 +77,13 @@ namespace Cysharp.Threading.Tasks
{ {
try try
{ {
calledGetResult = true;
core.GetResult(token); core.GetResult(token);
} }
finally finally
{
if (!loopRunning)
{ {
TryReturn(); TryReturn();
} }
} }
}
public UniTaskStatus GetStatus(short token) public UniTaskStatus GetStatus(short token)
{ {
@ -131,38 +102,12 @@ namespace Cysharp.Threading.Tasks
public bool MoveNext() public bool MoveNext()
{ {
if (calledGetResult)
{
loopRunning = false;
TryReturn();
return false;
}
if (innerEnumerator == null) // invalid status, returned but loop running?
{
return false;
}
if (cancellationToken.IsCancellationRequested) if (cancellationToken.IsCancellationRequested)
{ {
loopRunning = false;
core.TrySetCanceled(cancellationToken); core.TrySetCanceled(cancellationToken);
return false; return false;
} }
if (initialFrame == -1)
{
// Time can not touch in threadpool.
if (PlayerLoopHelper.IsMainThread)
{
initialFrame = Time.frameCount;
}
}
else if (initialFrame == Time.frameCount)
{
return true; // already executed in first frame, skip.
}
try try
{ {
if (innerEnumerator.MoveNext()) if (innerEnumerator.MoveNext())
@ -172,12 +117,10 @@ namespace Cysharp.Threading.Tasks
} }
catch (Exception ex) catch (Exception ex)
{ {
loopRunning = false;
core.TrySetException(ex); core.TrySetException(ex);
return false; return false;
} }
loopRunning = false;
core.TrySetResult(null); core.TrySetResult(null);
return false; return false;
} }
@ -188,10 +131,17 @@ namespace Cysharp.Threading.Tasks
core.Reset(); core.Reset();
innerEnumerator = default; innerEnumerator = default;
cancellationToken = default; cancellationToken = default;
return pool.TryPush(this); return pool.TryPush(this);
} }
~EnumeratorPromise()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
// Unwrap YieldInstructions // Unwrap YieldInstructions
static IEnumerator ConsumeEnumerator(IEnumerator enumerator) static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
@ -203,10 +153,11 @@ namespace Cysharp.Threading.Tasks
{ {
yield return null; yield return null;
} }
else if (current is CustomYieldInstruction cyi) else if (current is CustomYieldInstruction)
{ {
// WWW, WaitForSecondsRealtime // WWW, WaitForSecondsRealtime
while (cyi.keepWaiting) var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current);
while (e2.MoveNext())
{ {
yield return null; yield return null;
} }
@ -232,7 +183,7 @@ namespace Cysharp.Threading.Tasks
} }
else else
{ {
goto WARN; yield return null;
} }
} }
else if (current is IEnumerator e3) else if (current is IEnumerator e3)
@ -245,14 +196,17 @@ namespace Cysharp.Threading.Tasks
} }
else else
{ {
goto WARN; // WaitForEndOfFrame, WaitForFixedUpdate, others.
yield return null;
}
}
} }
continue; // WWW and others as CustomYieldInstruction.
static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
WARN: {
// WaitForEndOfFrame, WaitForFixedUpdate, others. while (yieldInstruction.keepWaiting)
UnityEngine.Debug.LogWarning($"yield {current.GetType().Name} is not supported on await IEnumerator or IEnumerator.ToUniTask(), please use ToUniTask(MonoBehaviour coroutineRunner) instead."); {
yield return null; yield return null;
} }
} }
@ -262,12 +216,12 @@ namespace Cysharp.Threading.Tasks
static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds) static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
{ {
var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds); var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds);
var elapsed = 0.0f; var startTime = DateTimeOffset.UtcNow;
while (true) while (true)
{ {
yield return null; yield return null;
elapsed += Time.deltaTime; var elapsed = (DateTimeOffset.UtcNow - startTime).TotalSeconds;
if (elapsed >= second) if (elapsed >= second)
{ {
break; break;
@ -285,3 +239,4 @@ namespace Cysharp.Threading.Tasks
} }
} }
} }

View File

@ -0,0 +1,654 @@
// asmdef Version Defines, enabled when com.unity.addressables is imported.
#if UNITASK_ADDRESSABLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressableAsyncExtensions
{
#region AsyncOperationHandle
public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
{
return new AsyncOperationHandleAwaiter(handle);
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleWithCancellationSource.Create(handle, cancellationToken, out var token), token);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.CompletedTask;
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
{
AsyncOperationHandle handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public void GetResult()
{
if (continuationAction != null)
{
handle.Completed -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.Completed += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource>
{
static TaskPool<AsyncOperationHandleWithCancellationSource> pool;
public AsyncOperationHandleWithCancellationSource NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> continuationAction;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
handle.Completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle _)
{
handle.Completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
public AsyncOperationHandleConfiguredSource NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
AsyncOperationHandle handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
return false;
}
return true;
}
bool TryReturn()
{
core.Reset();
TaskTracker.RemoveTracking(this);
handle = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
#region AsyncOperationHandle_T
public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return new AsyncOperationHandleAwaiter<T>(handle);
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleWithCancellationSource<T>.Create(handle, cancellationToken, out var token), token);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
{
if (handle.IsDone) return UniTask.FromResult(handle.Result);
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
}
public struct AsyncOperationHandleAwaiter<T> : ICriticalNotifyCompletion
{
AsyncOperationHandle<T> handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle<T> handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public T GetResult()
{
if (continuationAction != null)
{
handle.CompletedTypeless -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
return result;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.CompletedTypeless += continuationAction;
}
}
sealed class AsyncOperationHandleWithCancellationSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleWithCancellationSource<T>>
{
static TaskPool<AsyncOperationHandleWithCancellationSource<T>> pool;
public AsyncOperationHandleWithCancellationSource<T> NextNode { get; set; }
static AsyncOperationHandleWithCancellationSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleWithCancellationSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> continuationAction;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleWithCancellationSource()
{
continuationAction = Continuation;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleWithCancellationSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, result);
handle.Completed += result.continuationAction;
token = result.core.Version;
return result;
}
void Continuation(AsyncOperationHandle<T> _)
{
handle.Completed -= continuationAction;
if (completed)
{
TryReturn();
}
else
{
completed = true;
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
}
}
public T GetResult(short token)
{
return core.GetResult(token);
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
TryReturn();
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
core.TrySetCanceled(cancellationToken);
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleWithCancellationSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
public AsyncOperationHandleConfiguredSource<T> NextNode { get; set; }
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
AsyncOperationHandle<T> handle;
IProgress<float> progress;
CancellationToken cancellationToken;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
token = result.core.Version;
return result;
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
TryReturn();
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (cancellationToken.IsCancellationRequested)
{
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null)
{
progress.Report(handle.PercentComplete);
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(handle.Result);
}
return false;
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
return pool.TryPush(this);
}
~AsyncOperationHandleConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
#endregion
}
}
#endif

View File

@ -1,483 +0,0 @@
// asmdef Version Defines, enabled when com.unity.addressables is imported.
#if UNITASK_ADDRESSABLE_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Threading;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace Cysharp.Threading.Tasks
{
public static class AddressablesAsyncExtensions
{
#region AsyncOperationHandle
public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
{
return ToUniTask(handle).GetAwaiter();
}
public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
if (!handle.IsValid())
{
// autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
return UniTask.CompletedTask;
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException(handle.OperationException);
}
return UniTask.CompletedTask;
}
return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
{
AsyncOperationHandle handle;
Action<AsyncOperationHandle> continuationAction;
public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
{
this.handle = handle;
this.continuationAction = null;
}
public bool IsCompleted => handle.IsDone;
public void GetResult()
{
if (continuationAction != null)
{
handle.Completed -= continuationAction;
continuationAction = null;
}
if (handle.Status == AsyncOperationStatus.Failed)
{
var e = handle.OperationException;
handle = default;
ExceptionDispatchInfo.Capture(e).Throw();
}
var result = handle.Result;
handle = default;
}
public void OnCompleted(Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
handle.Completed += continuationAction;
}
}
sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
{
static TaskPool<AsyncOperationHandleConfiguredSource> pool;
AsyncOperationHandleConfiguredSource nextNode;
public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
}
readonly Action<AsyncOperationHandle> completedCallback;
AsyncOperationHandle handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<AsyncUnit> core;
AsyncOperationHandleConfiguredSource()
{
completedCallback = HandleCompleted;
}
public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource();
}
result.handle = handle;
result.progress = progress;
result.cancellationToken = cancellationToken;
result.cancelImmediately = cancelImmediately;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.completed = false;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void HandleCompleted(AsyncOperationHandle _)
{
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (handle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(handle.OperationException);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
else
{
TaskTracker.RemoveTracking(this);
}
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null && handle.IsValid())
{
progress.Report(handle.GetDownloadStatus().Percent);
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
#endregion
#region AsyncOperationHandle_T
public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
{
return ToUniTask(handle).GetAwaiter();
}
public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken, bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
return ToUniTask(handle, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately, autoReleaseWhenCanceled: autoReleaseWhenCanceled);
}
public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false, bool autoReleaseWhenCanceled = false)
{
if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
if (!handle.IsValid())
{
throw new Exception("Attempting to use an invalid operation handle");
}
if (handle.IsDone)
{
if (handle.Status == AsyncOperationStatus.Failed)
{
return UniTask.FromException<T>(handle.OperationException);
}
return UniTask.FromResult(handle.Result);
}
return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, cancelImmediately, autoReleaseWhenCanceled, out var token), token);
}
sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
{
static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
AsyncOperationHandleConfiguredSource<T> nextNode;
public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
static AsyncOperationHandleConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
}
readonly Action<AsyncOperationHandle<T>> completedCallback;
AsyncOperationHandle<T> handle;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationTokenRegistration;
IProgress<float> progress;
bool autoReleaseWhenCanceled;
bool cancelImmediately;
bool completed;
UniTaskCompletionSourceCore<T> core;
AsyncOperationHandleConfiguredSource()
{
completedCallback = HandleCompleted;
}
public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, bool autoReleaseWhenCanceled, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new AsyncOperationHandleConfiguredSource<T>();
}
result.handle = handle;
result.cancellationToken = cancellationToken;
result.completed = false;
result.progress = progress;
result.autoReleaseWhenCanceled = autoReleaseWhenCanceled;
result.cancelImmediately = cancelImmediately;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var promise = (AsyncOperationHandleConfiguredSource<T>)state;
if (promise.autoReleaseWhenCanceled && promise.handle.IsValid())
{
Addressables.Release(promise.handle);
}
promise.core.TrySetCanceled(promise.cancellationToken);
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
PlayerLoopHelper.AddAction(timing, result);
handle.Completed += result.completedCallback;
token = result.core.Version;
return result;
}
void HandleCompleted(AsyncOperationHandle<T> argHandle)
{
if (handle.IsValid())
{
handle.Completed -= completedCallback;
}
if (completed)
{
return;
}
completed = true;
if (cancellationToken.IsCancellationRequested)
{
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
}
else if (argHandle.Status == AsyncOperationStatus.Failed)
{
core.TrySetException(argHandle.OperationException);
}
else
{
core.TrySetResult(argHandle.Result);
}
}
public T GetResult(short token)
{
try
{
return core.GetResult(token);
}
finally
{
if (!(cancelImmediately && cancellationToken.IsCancellationRequested))
{
TryReturn();
}
else
{
TaskTracker.RemoveTracking(this);
}
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public bool MoveNext()
{
if (completed)
{
return false;
}
if (cancellationToken.IsCancellationRequested)
{
completed = true;
if (autoReleaseWhenCanceled && handle.IsValid())
{
Addressables.Release(handle);
}
core.TrySetCanceled(cancellationToken);
return false;
}
if (progress != null && handle.IsValid())
{
progress.Report(handle.GetDownloadStatus().Percent);
}
return true;
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
handle = default;
progress = default;
cancellationToken = default;
cancellationTokenRegistration.Dispose();
return pool.TryPush(this);
}
}
#endregion
}
}
#endif

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@ -1,28 +0,0 @@
{
"name": "UniTask.Addressables",
"references": [
"UniTask",
"Unity.ResourceManager",
"Unity.Addressables"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
},
{
"name": "com.unity.addressables.cn",
"expression": "",
"define": "UNITASK_ADDRESSABLE_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@ -1,7 +0,0 @@
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AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
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fileFormatVersion: 2
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@ -1,436 +0,0 @@
// asmdef Version Defines, enabled when com.demigiant.dotween is imported.
#if UNITASK_DOTWEEN_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using DG.Tweening;
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public enum TweenCancelBehaviour
{
Kill,
KillWithCompleteCallback,
Complete,
CompleteWithSequenceCallback,
CancelAwait,
// AndCancelAwait
KillAndCancelAwait,
KillWithCompleteCallbackAndCancelAwait,
CompleteAndCancelAwait,
CompleteWithSequenceCallbackAndCancelAwait
}
public static class DOTweenAsyncExtensions
{
enum CallbackType
{
Kill,
Complete,
Pause,
Play,
Rewind,
StepComplete
}
public static TweenAwaiter GetAwaiter(this Tween tween)
{
return new TweenAwaiter(tween);
}
public static UniTask WithCancellation(this Tween tween, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Kill, out var token), token);
}
public static UniTask AwaitForComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Complete, out var token), token);
}
public static UniTask AwaitForPause(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Pause, out var token), token);
}
public static UniTask AwaitForPlay(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Play, out var token), token);
}
public static UniTask AwaitForRewind(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.Rewind, out var token), token);
}
public static UniTask AwaitForStepComplete(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, CallbackType.StepComplete, out var token), token);
}
public struct TweenAwaiter : ICriticalNotifyCompletion
{
readonly Tween tween;
// killed(non active) as completed.
public bool IsCompleted => !tween.IsActive();
public TweenAwaiter(Tween tween)
{
this.tween = tween;
}
public TweenAwaiter GetAwaiter()
{
return this;
}
public void GetResult()
{
}
public void OnCompleted(System.Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(System.Action continuation)
{
// onKill is called after OnCompleted, both Complete(false/true) and Kill(false/true).
tween.onKill = PooledTweenCallback.Create(continuation);
}
}
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
{
static TaskPool<TweenConfiguredSource> pool;
TweenConfiguredSource nextNode;
public ref TweenConfiguredSource NextNode => ref nextNode;
static TweenConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
}
readonly TweenCallback onCompleteCallbackDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
CancellationTokenRegistration cancellationRegistration;
CallbackType callbackType;
bool canceled;
TweenCallback originalCompleteAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onCompleteCallbackDelegate = OnCompleteCallbackDelegate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, CallbackType callbackType, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
DoCancelBeforeCreate(tween, cancelBehaviour);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new TweenConfiguredSource();
}
result.tween = tween;
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.callbackType = callbackType;
result.canceled = false;
switch (callbackType)
{
case CallbackType.Kill:
result.originalCompleteAction = tween.onKill;
tween.onKill = result.onCompleteCallbackDelegate;
break;
case CallbackType.Complete:
result.originalCompleteAction = tween.onComplete;
tween.onComplete = result.onCompleteCallbackDelegate;
break;
case CallbackType.Pause:
result.originalCompleteAction = tween.onPause;
tween.onPause = result.onCompleteCallbackDelegate;
break;
case CallbackType.Play:
result.originalCompleteAction = tween.onPlay;
tween.onPlay = result.onCompleteCallbackDelegate;
break;
case CallbackType.Rewind:
result.originalCompleteAction = tween.onRewind;
tween.onRewind = result.onCompleteCallbackDelegate;
break;
case CallbackType.StepComplete:
result.originalCompleteAction = tween.onStepComplete;
tween.onStepComplete = result.onCompleteCallbackDelegate;
break;
default:
break;
}
if (result.originalCompleteAction == result.onCompleteCallbackDelegate)
{
result.originalCompleteAction = null;
}
if (cancellationToken.CanBeCanceled)
{
result.cancellationRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(x =>
{
var source = (TweenConfiguredSource)x;
switch (source.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
source.canceled = true;
source.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
source.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
source.canceled = true;
source.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
source.canceled = true;
source.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
source.canceled = true;
source.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
source.RestoreOriginalCallback();
source.core.TrySetCanceled(source.cancellationToken);
break;
}
}, result);
}
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
void OnCompleteCallbackDelegate()
{
if (cancellationToken.IsCancellationRequested)
{
if (this.cancelBehaviour == TweenCancelBehaviour.KillAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait
|| this.cancelBehaviour == TweenCancelBehaviour.CancelAwait)
{
canceled = true;
}
}
if (canceled)
{
core.TrySetCanceled(cancellationToken);
}
else
{
originalCompleteAction?.Invoke();
core.TrySetResult(AsyncUnit.Default);
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
switch (tweenCancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallback:
tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSequenceCallbackAndCancelAwait:
tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
break;
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
cancellationRegistration.Dispose();
RestoreOriginalCallback();
tween = default;
cancellationToken = default;
originalCompleteAction = default;
return pool.TryPush(this);
}
void RestoreOriginalCallback()
{
switch (callbackType)
{
case CallbackType.Kill:
tween.onKill = originalCompleteAction;
break;
case CallbackType.Complete:
tween.onComplete = originalCompleteAction;
break;
case CallbackType.Pause:
tween.onPause = originalCompleteAction;
break;
case CallbackType.Play:
tween.onPlay = originalCompleteAction;
break;
case CallbackType.Rewind:
tween.onRewind = originalCompleteAction;
break;
case CallbackType.StepComplete:
tween.onStepComplete = originalCompleteAction;
break;
default:
break;
}
}
}
}
sealed class PooledTweenCallback
{
static readonly ConcurrentQueue<PooledTweenCallback> pool = new ConcurrentQueue<PooledTweenCallback>();
readonly TweenCallback runDelegate;
Action continuation;
PooledTweenCallback()
{
runDelegate = Run;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TweenCallback Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new PooledTweenCallback();
}
item.continuation = continuation;
return item.runDelegate;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run()
{
var call = continuation;
continuation = null;
if (call != null)
{
pool.Enqueue(this);
call.Invoke();
}
}
}
}
#endif

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@ -1,22 +0,0 @@
{
"name": "UniTask.DOTween",
"references": [
"UniTask",
"DOTween.Modules"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.demigiant.dotween",
"expression": "",
"define": "UNITASK_DOTWEEN_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@ -1,7 +0,0 @@
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guid: 029c1c1b674aaae47a6841a0b89ad80e
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externalObjects: {}
userData:
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View File

@ -0,0 +1,332 @@
// asmdef Version Defines, enabled when com.demigiant.dotween is imported.
#if UNITASK_DOTWEEN_SUPPORT
using Cysharp.Threading.Tasks.Internal;
using DG.Tweening;
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
// The idea of TweenCancelBehaviour is borrowed from https://www.shibuya24.info/entry/dotween_async_await
public enum TweenCancelBehaviour
{
Kill,
KillWithCompleteCallback,
Complete,
CompleteWithSeqeunceCallback,
CancelAwait,
// AndCancelAwait
KillAndCancelAwait,
KillWithCompleteCallbackAndCancelAwait,
CompleteAndCancelAwait,
CompleteWithSeqeunceCallbackAndCancelAwait
}
public static class DOTweenAsyncExtensions
{
public static TweenAwaiter GetAwaiter(this Tween tween)
{
return new TweenAwaiter(tween);
}
public static UniTask WithCancellation(this Tween tween, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, TweenCancelBehaviour.Kill, cancellationToken, out var token), token);
}
public static UniTask ToUniTask(this Tween tween, TweenCancelBehaviour tweenCancelBehaviour = TweenCancelBehaviour.Kill, CancellationToken cancellationToken = default)
{
Error.ThrowArgumentNullException(tween, nameof(tween));
if (!tween.IsActive()) return UniTask.CompletedTask;
return new UniTask(TweenConfiguredSource.Create(tween, tweenCancelBehaviour, cancellationToken, out var token), token);
}
public struct TweenAwaiter : ICriticalNotifyCompletion
{
readonly Tween tween;
// killed(non active) as completed.
public bool IsCompleted => !tween.IsActive();
public TweenAwaiter(Tween tween)
{
this.tween = tween;
}
public TweenAwaiter GetAwaiter()
{
return this;
}
public void GetResult()
{
}
public void OnCompleted(System.Action continuation)
{
UnsafeOnCompleted(continuation);
}
public void UnsafeOnCompleted(System.Action continuation)
{
// onKill is called after OnCompleted, both Complete(false/true) and Kill(false/true).
tween.onKill = PooledTweenCallback.Create(continuation);
}
}
sealed class TweenConfiguredSource : IUniTaskSource, ITaskPoolNode<TweenConfiguredSource>
{
static TaskPool<TweenConfiguredSource> pool;
public TweenConfiguredSource NextNode { get; set; }
static TweenConfiguredSource()
{
TaskPool.RegisterSizeGetter(typeof(TweenConfiguredSource), () => pool.Size);
}
static readonly TweenCallback EmptyTweenCallback = () => { };
readonly TweenCallback onKillDelegate;
readonly TweenCallback onUpdateDelegate;
Tween tween;
TweenCancelBehaviour cancelBehaviour;
CancellationToken cancellationToken;
bool canceled;
TweenCallback originalUpdateAction;
UniTaskCompletionSourceCore<AsyncUnit> core;
TweenConfiguredSource()
{
onKillDelegate = OnKill;
onUpdateDelegate = OnUpdate;
}
public static IUniTaskSource Create(Tween tween, TweenCancelBehaviour cancelBehaviour, CancellationToken cancellationToken, out short token)
{
if (cancellationToken.IsCancellationRequested)
{
DoCancelBeforeCreate(tween, cancelBehaviour);
return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
}
if (!pool.TryPop(out var result))
{
result = new TweenConfiguredSource();
}
result.tween = tween;
result.cancelBehaviour = cancelBehaviour;
result.cancellationToken = cancellationToken;
result.originalUpdateAction = tween.onUpdate;
result.canceled = false;
if (result.originalUpdateAction == result.onUpdateDelegate)
{
result.originalUpdateAction = null;
}
tween.onUpdate = result.onUpdateDelegate;
tween.onKill = result.onKillDelegate;
TaskTracker.TrackActiveTask(result, 3);
token = result.core.Version;
return result;
}
void OnKill()
{
if (canceled)
{
core.TrySetCanceled(cancellationToken);
}
else
{
core.TrySetResult(AsyncUnit.Default);
}
}
void OnUpdate()
{
originalUpdateAction?.Invoke();
if (!cancellationToken.IsCancellationRequested)
{
return;
}
switch (this.cancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
this.canceled = true;
this.tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
this.tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
this.canceled = true;
this.tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
this.canceled = true;
this.tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
this.canceled = true;
this.tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
this.tween.onKill = EmptyTweenCallback; // replace to empty(avoid callback after Canceled(instance is returned to pool.)
this.core.TrySetCanceled(this.cancellationToken);
break;
}
}
static void DoCancelBeforeCreate(Tween tween, TweenCancelBehaviour tweenCancelBehaviour)
{
switch (tweenCancelBehaviour)
{
case TweenCancelBehaviour.Kill:
default:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillAndCancelAwait:
tween.Kill(false);
break;
case TweenCancelBehaviour.KillWithCompleteCallback:
tween.Kill(true);
break;
case TweenCancelBehaviour.KillWithCompleteCallbackAndCancelAwait:
tween.Kill(true);
break;
case TweenCancelBehaviour.Complete:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteAndCancelAwait:
tween.Complete(false);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallback:
tween.Complete(true);
break;
case TweenCancelBehaviour.CompleteWithSeqeunceCallbackAndCancelAwait:
tween.Complete(true);
break;
case TweenCancelBehaviour.CancelAwait:
break;
}
}
public void GetResult(short token)
{
try
{
core.GetResult(token);
}
finally
{
TryReturn();
}
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
bool TryReturn()
{
TaskTracker.RemoveTracking(this);
core.Reset();
tween.onUpdate = originalUpdateAction;
tween.onKill = null;
tween = default;
cancellationToken = default;
originalUpdateAction = default;
return pool.TryPush(this);
}
~TweenConfiguredSource()
{
if (TryReturn())
{
GC.ReRegisterForFinalize(this);
}
}
}
}
sealed class PooledTweenCallback
{
static readonly ConcurrentQueue<PooledTweenCallback> pool = new ConcurrentQueue<PooledTweenCallback>();
readonly TweenCallback runDelegate;
Action continuation;
PooledTweenCallback()
{
runDelegate = Run;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static TweenCallback Create(Action continuation)
{
if (!pool.TryDequeue(out var item))
{
item = new PooledTweenCallback();
}
item.continuation = continuation;
return item.runDelegate;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run()
{
var call = continuation;
continuation = null;
if (call != null)
{
pool.Enqueue(this);
call.Invoke();
}
}
}
}
#endif

View File

@ -1,224 +0,0 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<string> GetAsyncValueChangedEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, false);
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnValueChangedAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnValueChangedAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onValueChanged, cancellationToken);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnEndEditAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onEndEdit, cancellationToken);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndTextSelectionEventHandler<(string, int, int)> GetAsyncEndTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnEndTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnEndTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onEndTextSelection), cancellationToken);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncTextSelectionEventHandler<(string, int, int)> GetAsyncTextSelectionEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, false);
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<(string, int, int)> OnTextSelectionAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<(string, int, int)> OnTextSelectionAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<(string, int, int)>(new TextSelectionEventConverter(inputField.onTextSelection), cancellationToken);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncDeselectEventHandler<string> GetAsyncDeselectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, false);
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnDeselectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onDeselect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnDeselectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onDeselect, cancellationToken);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSelectEventHandler<string> GetAsyncSelectEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, false);
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSelectAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSelect, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSelectAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSelect, cancellationToken);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncSubmitEventHandler<string> GetAsyncSubmitEventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, false);
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnSubmitAsync(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onSubmit, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<string> OnSubmitAsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<string>(inputField.onSubmit, cancellationToken);
}
}
}
#endif

View File

@ -1,66 +0,0 @@
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ assembly name="System.Core" #>
<#@ import namespace="System.Linq" #>
<#@ import namespace="System.Text" #>
<#@ import namespace="System.Collections.Generic" #>
<#@ output extension=".cs" #>
<#
var handlers = new (string name, string type)[] {
("ValueChanged", "string"),
("EndEdit", "string"),
("EndTextSelection", "(string, int, int)"),
("TextSelection", "(string, int, int)"),
("Deselect", "string"),
("Select", "string"),
("Submit", "string"),
};
Func<string, bool> shouldConvert = x => x.EndsWith("TextSelection");
Func<string, string> eventName = x => shouldConvert(x) ? $"new TextSelectionEventConverter(inputField.on{x})" : $"inputField.on{x}";
#>
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
<# foreach(var (name, type) in handlers) { #>
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsync<#= (name) #>EventHandler<<#= type #>> GetAsync<#= (name) #>EventHandler(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, false);
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<<#= type #>> On<#= (name) #>Async(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<<#= type #>>(<#= eventName(name) #>, cancellationToken, true).OnInvokeAsync();
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, inputField.GetCancellationTokenOnDestroy());
}
public static IUniTaskAsyncEnumerable<<#= type #>> On<#= (name) #>AsAsyncEnumerable(this TMP_InputField inputField, CancellationToken cancellationToken)
{
return new UnityEventHandlerAsyncEnumerable<<#= type #>>(<#= eventName(name) #>, cancellationToken);
}
<# } #>
}
}
#endif

View File

@ -1,130 +0,0 @@
#if UNITASK_TEXTMESHPRO_SUPPORT
using System;
using System.Threading;
using TMPro;
using UnityEngine.Events;
namespace Cysharp.Threading.Tasks
{
public static partial class TextMeshProAsyncExtensions
{
// <string> -> Text
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo(this IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
static async UniTaskVoid BindToCore(IUniTaskAsyncEnumerable<string> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current;
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
// <T> -> Text
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
public static void BindTo<T>(this IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError = true)
{
BindToCore(source, text, cancellationToken, rebindOnError).Forget();
}
public static void BindTo<T>(this AsyncReactiveProperty<T> source, TMP_Text text, bool rebindOnError = true)
{
BindToCore(source, text, text.GetCancellationTokenOnDestroy(), rebindOnError).Forget();
}
static async UniTaskVoid BindToCore<T>(IUniTaskAsyncEnumerable<T> source, TMP_Text text, CancellationToken cancellationToken, bool rebindOnError)
{
var repeat = false;
BIND_AGAIN:
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (true)
{
bool moveNext;
try
{
moveNext = await e.MoveNextAsync();
repeat = false;
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
if (rebindOnError && !repeat)
{
repeat = true;
goto BIND_AGAIN;
}
else
{
throw;
}
}
if (!moveNext) return;
text.text = e.Current.ToString();
}
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}
#endif

View File

@ -1,27 +0,0 @@
{
"name": "UniTask.TextMeshPro",
"references": [
"UniTask",
"Unity.TextMeshPro"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
},
{
"name": "com.unity.ugui",
"expression": "2.0.0",
"define": "UNITASK_TEXTMESHPRO_SUPPORT"
}
],
"noEngineReferences": false
}

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: dc47925d1a5fa2946bdd37746b2b5d48
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,9 +1,4 @@
#pragma warning disable CS1591 #pragma warning disable CS1591
#pragma warning disable CS0108
#if (UNITASK_NETCORE && !NETSTANDARD2_0) || UNITY_2022_3_OR_NEWER
#define SUPPORT_VALUETASK
#endif
using System; using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@ -24,8 +19,9 @@ namespace Cysharp.Threading.Tasks
// similar as IValueTaskSource // similar as IValueTaskSource
public interface IUniTaskSource public interface IUniTaskSource
#if SUPPORT_VALUETASK #if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
: System.Threading.Tasks.Sources.IValueTaskSource : System.Threading.Tasks.Sources.IValueTaskSource
#pragma warning disable CS0108
#endif #endif
{ {
UniTaskStatus GetStatus(short token); UniTaskStatus GetStatus(short token);
@ -34,7 +30,8 @@ namespace Cysharp.Threading.Tasks
UniTaskStatus UnsafeGetStatus(); // only for debug use. UniTaskStatus UnsafeGetStatus(); // only for debug use.
#if SUPPORT_VALUETASK #if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
#pragma warning restore CS0108
System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token) System.Threading.Tasks.Sources.ValueTaskSourceStatus System.Threading.Tasks.Sources.IValueTaskSource.GetStatus(short token)
{ {
@ -56,13 +53,13 @@ namespace Cysharp.Threading.Tasks
} }
public interface IUniTaskSource<out T> : IUniTaskSource public interface IUniTaskSource<out T> : IUniTaskSource
#if SUPPORT_VALUETASK #if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
, System.Threading.Tasks.Sources.IValueTaskSource<T> , System.Threading.Tasks.Sources.IValueTaskSource<T>
#endif #endif
{ {
new T GetResult(short token); new T GetResult(short token);
#if SUPPORT_VALUETASK #if !UNITY_2018_3_OR_NEWER && !NETSTANDARD2_0
new public UniTaskStatus GetStatus(short token) new public UniTaskStatus GetStatus(short token)
{ {

View File

@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.Internal
readonly PlayerLoopTiming timing; readonly PlayerLoopTiming timing;
SpinLock gate = new SpinLock(false); SpinLock gate = new SpinLock();
bool dequing = false; bool dequing = false;
int actionListCount = 0; int actionListCount = 0;
@ -70,17 +70,13 @@ namespace Cysharp.Threading.Tasks.Internal
} }
} }
public int Clear() public void Clear()
{ {
var rest = actionListCount + waitingListCount;
actionListCount = 0; actionListCount = 0;
actionList = new Action[InitialSize]; actionList = new Action[InitialSize];
waitingListCount = 0; waitingListCount = 0;
waitingList = new Action[InitialSize]; waitingList = new Action[InitialSize];
return rest;
} }
// delegate entrypoint. // delegate entrypoint.
@ -132,14 +128,6 @@ namespace Cysharp.Threading.Tasks.Internal
case PlayerLoopTiming.LastPostLateUpdate: case PlayerLoopTiming.LastPostLateUpdate:
LastPostLateUpdate(); LastPostLateUpdate();
break; break;
#if UNITY_2020_2_OR_NEWER
case PlayerLoopTiming.TimeUpdate:
TimeUpdate();
break;
case PlayerLoopTiming.LastTimeUpdate:
LastTimeUpdate();
break;
#endif
default: default:
break; break;
} }
@ -162,10 +150,6 @@ namespace Cysharp.Threading.Tasks.Internal
void LastPreLateUpdate() => RunCore(); void LastPreLateUpdate() => RunCore();
void PostLateUpdate() => RunCore(); void PostLateUpdate() => RunCore();
void LastPostLateUpdate() => RunCore(); void LastPostLateUpdate() => RunCore();
#if UNITY_2020_2_OR_NEWER
void TimeUpdate() => RunCore();
void LastTimeUpdate() => RunCore();
#endif
[System.Diagnostics.DebuggerHidden] [System.Diagnostics.DebuggerHidden]
void RunCore() void RunCore()
@ -186,18 +170,11 @@ namespace Cysharp.Threading.Tasks.Internal
for (int i = 0; i < actionListCount; i++) for (int i = 0; i < actionListCount; i++)
{ {
var action = actionList[i]; var action = actionList[i];
actionList[i] = null; actionList[i] = null;
try
{
action(); action();
} }
catch (Exception ex)
{
UnityEngine.Debug.LogException(ex);
}
}
{ {
bool lockTaken = false; bool lockTaken = false;

View File

@ -148,7 +148,7 @@ namespace Cysharp.Threading.Tasks.Internal
foreach (var candidateMethod in methods) foreach (var candidateMethod in methods)
{ {
var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>(false); var attributes = candidateMethod.GetCustomAttributes<StateMachineAttribute>();
if (attributes == null) if (attributes == null)
{ {
continue; continue;

View File

@ -39,7 +39,7 @@ namespace Cysharp.Threading.Tasks.Internal
} }
[MethodImpl(MethodImplOptions.NoInlining)] [MethodImpl(MethodImplOptions.NoInlining)]
public static void ThrowArgumentException(string message) public static void ThrowArgumentException<T>(string message)
{ {
throw new ArgumentException(message); throw new ArgumentException(message);
} }

View File

@ -48,24 +48,14 @@ namespace Cysharp.Threading.Tasks.Internal
} }
} }
public int Clear() public void Clear()
{ {
lock (arrayLock) lock (arrayLock)
{ {
var rest = 0;
for (var index = 0; index < loopItems.Length; index++) for (var index = 0; index < loopItems.Length; index++)
{ {
if (loopItems[index] != null)
{
rest++;
}
loopItems[index] = null; loopItems[index] = null;
} }
tail = 0;
return rest;
} }
} }
@ -118,14 +108,6 @@ namespace Cysharp.Threading.Tasks.Internal
case PlayerLoopTiming.LastPostLateUpdate: case PlayerLoopTiming.LastPostLateUpdate:
LastPostLateUpdate(); LastPostLateUpdate();
break; break;
#if UNITY_2020_2_OR_NEWER
case PlayerLoopTiming.TimeUpdate:
TimeUpdate();
break;
case PlayerLoopTiming.LastTimeUpdate:
LastTimeUpdate();
break;
#endif
default: default:
break; break;
} }
@ -148,10 +130,6 @@ namespace Cysharp.Threading.Tasks.Internal
void LastPreLateUpdate() => RunCore(); void LastPreLateUpdate() => RunCore();
void PostLateUpdate() => RunCore(); void PostLateUpdate() => RunCore();
void LastPostLateUpdate() => RunCore(); void LastPostLateUpdate() => RunCore();
#if UNITY_2020_2_OR_NEWER
void TimeUpdate() => RunCore();
void LastTimeUpdate() => RunCore();
#endif
[System.Diagnostics.DebuggerHidden] [System.Diagnostics.DebuggerHidden]
void RunCore() void RunCore()
@ -165,6 +143,7 @@ namespace Cysharp.Threading.Tasks.Internal
{ {
var j = tail - 1; var j = tail - 1;
// eliminate array-bound check for i
for (int i = 0; i < loopItems.Length; i++) for (int i = 0; i < loopItems.Length; i++)
{ {
var action = loopItems[i]; var action = loopItems[i];

View File

@ -7,8 +7,7 @@ namespace Cysharp.Threading.Tasks.Internal
{ {
static TaskPool<PooledDelegate<T>> pool; static TaskPool<PooledDelegate<T>> pool;
PooledDelegate<T> nextNode; public PooledDelegate<T> NextNode { get; set; }
public ref PooledDelegate<T> NextNode => ref nextNode;
static PooledDelegate() static PooledDelegate()
{ {

View File

@ -1,28 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine.Networking;
namespace Cysharp.Threading.Tasks.Internal
{
#if ENABLE_UNITYWEBREQUEST && (!UNITY_2019_1_OR_NEWER || UNITASK_WEBREQUEST_SUPPORT)
internal static class UnityWebRequestResultExtensions
{
public static bool IsError(this UnityWebRequest unityWebRequest)
{
#if UNITY_2020_2_OR_NEWER
var result = unityWebRequest.result;
return (result == UnityWebRequest.Result.ConnectionError)
|| (result == UnityWebRequest.Result.DataProcessingError)
|| (result == UnityWebRequest.Result.ProtocolError);
#else
return unityWebRequest.isHttpError || unityWebRequest.isNetworkError;
#endif
}
}
#endif
}

View File

@ -1,37 +0,0 @@
using System;
using System.Diagnostics;
namespace Cysharp.Threading.Tasks.Internal
{
internal readonly struct ValueStopwatch
{
static readonly double TimestampToTicks = TimeSpan.TicksPerSecond / (double)Stopwatch.Frequency;
readonly long startTimestamp;
public static ValueStopwatch StartNew() => new ValueStopwatch(Stopwatch.GetTimestamp());
ValueStopwatch(long startTimestamp)
{
this.startTimestamp = startTimestamp;
}
public TimeSpan Elapsed => TimeSpan.FromTicks(this.ElapsedTicks);
public bool IsInvalid => startTimestamp == 0;
public long ElapsedTicks
{
get
{
if (startTimestamp == 0)
{
throw new InvalidOperationException("Detected invalid initialization(use 'default'), only to create from StartNew().");
}
var delta = Stopwatch.GetTimestamp() - startTimestamp;
return (long)(delta * TimestampToTicks);
}
}
}
}

View File

@ -17,7 +17,7 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
Error.ThrowArgumentNullException(source, nameof(source)); Error.ThrowArgumentNullException(source, nameof(source));
return new AppendPrepend<TSource>(source, element, false); return new AppendPrepend<TSource>(source, element, true);
} }
} }
@ -79,7 +79,7 @@ namespace Cysharp.Threading.Tasks.Linq
if (enumerator == null) if (enumerator == null)
{ {
if (state == State.RequirePrepend) if (state == State.RequireAppend)
{ {
Current = element; Current = element;
state = State.None; state = State.None;

View File

@ -1,184 +0,0 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
Error.ThrowArgumentNullException(create, nameof(create));
return new Create<T>(create);
}
}
public interface IAsyncWriter<T>
{
UniTask YieldAsync(T value);
}
internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
{
this.create = create;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
return new _Create(create, cancellationToken);
}
sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
readonly CancellationToken cancellationToken;
int state = -1;
AsyncWriter writer;
public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
{
this.create = create;
this.cancellationToken = cancellationToken;
TaskTracker.TrackActiveTask(this, 3);
}
public T Current { get; private set; }
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
writer.Dispose();
return default;
}
public UniTask<bool> MoveNextAsync()
{
if (state == -2) return default;
completionSource.Reset();
MoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void MoveNext()
{
try
{
switch (state)
{
case -1: // init
{
writer = new AsyncWriter(this);
RunWriterTask(create(writer, cancellationToken)).Forget();
if (Volatile.Read(ref state) == -2)
{
return; // complete synchronously
}
state = 0; // wait YieldAsync, it set TrySetResult(true)
return;
}
case 0:
writer.SignalWriter();
return;
default:
goto DONE;
}
}
catch (Exception ex)
{
state = -2;
completionSource.TrySetException(ex);
return;
}
DONE:
state = -2;
completionSource.TrySetResult(false);
return;
}
async UniTaskVoid RunWriterTask(UniTask task)
{
try
{
await task;
goto DONE;
}
catch (Exception ex)
{
Volatile.Write(ref state, -2);
completionSource.TrySetException(ex);
return;
}
DONE:
Volatile.Write(ref state, -2);
completionSource.TrySetResult(false);
}
public void SetResult(T value)
{
Current = value;
completionSource.TrySetResult(true);
}
}
sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>, IDisposable
{
readonly _Create enumerator;
UniTaskCompletionSourceCore<AsyncUnit> core;
public AsyncWriter(_Create enumerator)
{
this.enumerator = enumerator;
}
public void Dispose()
{
var status = core.GetStatus(core.Version);
if (status == UniTaskStatus.Pending)
{
core.TrySetCanceled();
}
}
public void GetResult(short token)
{
core.GetResult(token);
}
public UniTaskStatus GetStatus(short token)
{
return core.GetStatus(token);
}
public UniTaskStatus UnsafeGetStatus()
{
return core.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
core.OnCompleted(continuation, state, token);
}
public UniTask YieldAsync(T value)
{
core.Reset();
enumerator.SetResult(value);
return new UniTask(this, core.Version);
}
public void SignalWriter()
{
core.TrySetResult(AsyncUnit.Default);
}
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 0202f723469f93945afa063bfb440d15
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,234 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using Cysharp.Threading.Tasks.Internal;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
return new Merge<T>(new [] { first, second });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
{
Error.ThrowArgumentNullException(first, nameof(first));
Error.ThrowArgumentNullException(second, nameof(second));
Error.ThrowArgumentNullException(third, nameof(third));
return new Merge<T>(new[] { first, second, third });
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
{
return sources is IUniTaskAsyncEnumerable<T>[] array
? new Merge<T>(array)
: new Merge<T>(sources.ToArray());
}
public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
{
return new Merge<T>(sources);
}
}
internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
{
readonly IUniTaskAsyncEnumerable<T>[] sources;
public Merge(IUniTaskAsyncEnumerable<T>[] sources)
{
if (sources.Length <= 0)
{
Error.ThrowArgumentException("No source async enumerable to merge");
}
this.sources = sources;
}
public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
=> new _Merge(sources, cancellationToken);
enum MergeSourceState
{
Pending,
Running,
Completed,
}
sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
{
static readonly Action<object> GetResultAtAction = GetResultAt;
readonly int length;
readonly IUniTaskAsyncEnumerator<T>[] enumerators;
readonly MergeSourceState[] states;
readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
readonly CancellationToken cancellationToken;
int moveNextCompleted;
public T Current { get; private set; }
public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
{
this.cancellationToken = cancellationToken;
length = sources.Length;
states = ArrayPool<MergeSourceState>.Shared.Rent(length);
enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
for (var i = 0; i < length; i++)
{
enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
states[i] = (int)MergeSourceState.Pending;;
}
}
public UniTask<bool> MoveNextAsync()
{
cancellationToken.ThrowIfCancellationRequested();
completionSource.Reset();
Interlocked.Exchange(ref moveNextCompleted, 0);
if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
(T, Exception, bool) value;
lock (states)
{
value = queuedResult.Dequeue();
}
var resultValue = value.Item1;
var exception = value.Item2;
var hasNext = value.Item3;
if (exception != null)
{
completionSource.TrySetException(exception);
}
else
{
Current = resultValue;
completionSource.TrySetResult(hasNext);
}
return new UniTask<bool>(this, completionSource.Version);
}
for (var i = 0; i < length; i++)
{
lock (states)
{
if (states[i] == MergeSourceState.Pending)
{
states[i] = MergeSourceState.Running;
}
else
{
continue;
}
}
var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
GetResultAt(i, awaiter);
}
else
{
awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
}
}
return new UniTask<bool>(this, completionSource.Version);
}
public async UniTask DisposeAsync()
{
for (var i = 0; i < length; i++)
{
await enumerators[i].DisposeAsync();
}
ArrayPool<MergeSourceState>.Shared.Return(states, true);
ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
}
static void GetResultAt(object state)
{
using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
{
tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
}
}
void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
{
bool hasNext;
bool completedAll;
try
{
hasNext = awaiter.GetResult();
}
catch (Exception ex)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
completionSource.TrySetException(ex);
}
else
{
lock (states)
{
queuedResult.Enqueue((default, ex, default));
}
}
return;
}
lock (states)
{
states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
completedAll = !hasNext && IsCompletedAll();
}
if (hasNext || completedAll)
{
if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
{
Current = enumerators[index].Current;
completionSource.TrySetResult(!completedAll);
}
else
{
lock (states)
{
queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
}
}
}
}
bool HasQueuedResult()
{
lock (states)
{
return queuedResult.Count > 0;
}
}
bool IsCompletedAll()
{
lock (states)
{
for (var i = 0; i < length; i++)
{
if (states[i] != MergeSourceState.Completed)
{
return false;
}
}
}
return true;
}
}
}
}

View File

@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: ca56812f160c45d0bacb4339819edf1a
timeCreated: 1694133666

View File

@ -88,7 +88,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -157,7 +156,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@ -197,7 +195,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -266,7 +263,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@ -306,7 +302,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -387,7 +382,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@ -428,7 +422,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -509,7 +502,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@ -549,7 +541,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -630,7 +621,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }
@ -671,7 +661,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.selector = selector; this.selector = selector;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.moveNextAction = MoveNext; this.moveNextAction = MoveNext;
TaskTracker.TrackActiveTask(this, 3);
} }
public TResult Current { get; private set; } public TResult Current { get; private set; }
@ -752,7 +741,6 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this);
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();
} }
} }

View File

@ -1,187 +0,0 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new SkipUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> SkipUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new SkipUntil<TSource>(source, default, other);
}
}
internal sealed class SkipUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _SkipUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _SkipUntil(source, this.other, cancellationToken);
}
}
sealed class _SkipUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
bool completed;
CancellationTokenRegistration cancellationTokenRegistration1;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
bool continueNext;
Exception exception;
public _SkipUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
if (completed)
{
SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
LOOP:
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
continueNext = true;
MoveNextCore(this);
if (continueNext)
{
continueNext = false;
goto LOOP;
}
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_SkipUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
if (self.continueNext)
{
self.SourceMoveNext();
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
SourceMoveNext();
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_SkipUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: de932d79c8d9f3841a066d05ff29edc9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -32,17 +32,13 @@ namespace Cysharp.Threading.Tasks.Linq
sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource> sealed class _SkipUntilCanceled : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{ {
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> CancelDelegate2 = OnCanceled2;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore; static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source; readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1; CancellationToken cancellationToken1;
CancellationToken cancellationToken2; CancellationToken cancellationToken2;
CancellationTokenRegistration cancellationTokenRegistration1;
CancellationTokenRegistration cancellationTokenRegistration2;
int isCanceled; bool isCanceled;
IUniTaskAsyncEnumerator<TSource> enumerator; IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter; UniTask<bool>.Awaiter awaiter;
bool continueNext; bool continueNext;
@ -52,14 +48,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.source = source; this.source = source;
this.cancellationToken1 = cancellationToken1; this.cancellationToken1 = cancellationToken1;
this.cancellationToken2 = cancellationToken2; this.cancellationToken2 = cancellationToken2;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
if (cancellationToken1 != cancellationToken2 && cancellationToken2.CanBeCanceled)
{
this.cancellationTokenRegistration2 = cancellationToken2.RegisterWithoutCaptureExecutionContext(CancelDelegate2, this);
}
TaskTracker.TrackActiveTask(this, 3); TaskTracker.TrackActiveTask(this, 3);
} }
@ -67,18 +55,15 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
if (cancellationToken1.IsCancellationRequested) isCanceled = true;
if (cancellationToken2.IsCancellationRequested) isCanceled = true;
if (enumerator == null) if (enumerator == null)
{ {
if (cancellationToken1.IsCancellationRequested) isCanceled = 1;
if (cancellationToken2.IsCancellationRequested) isCanceled = 1;
enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token. enumerator = source.GetAsyncEnumerator(cancellationToken2); // use only AsyncEnumerator provided token.
} }
completionSource.Reset(); completionSource.Reset();
if (isCanceled != 0)
{
SourceMoveNext(); SourceMoveNext();
}
return new UniTask<bool>(this, completionSource.Version); return new UniTask<bool>(this, completionSource.Version);
} }
@ -117,13 +102,27 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
if (result) if (result)
{ {
AGAIN:
if (self.isCanceled)
{
self.continueNext = false;
self.Current = self.enumerator.Current; self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true); self.completionSource.TrySetResult(true);
if (self.continueNext) }
else
{
if (self.cancellationToken1.IsCancellationRequested) self.isCanceled = true;
if (self.cancellationToken2.IsCancellationRequested) self.isCanceled = true;
if (self.isCanceled) goto AGAIN;
if (!self.continueNext)
{ {
self.SourceMoveNext(); self.SourceMoveNext();
} }
} }
}
else else
{ {
self.completionSource.TrySetResult(false); self.completionSource.TrySetResult(false);
@ -131,37 +130,9 @@ namespace Cysharp.Threading.Tasks.Linq
} }
} }
static void OnCanceled1(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
static void OnCanceled2(object state)
{
var self = (_SkipUntilCanceled)state;
if (self.isCanceled == 0)
{
if (Interlocked.Increment(ref self.isCanceled) == 1)
{
self.cancellationTokenRegistration2.Dispose();
self.SourceMoveNext();
}
}
}
public UniTask DisposeAsync() public UniTask DisposeAsync()
{ {
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
cancellationTokenRegistration2.Dispose();
if (enumerator != null) if (enumerator != null)
{ {
return enumerator.DisposeAsync(); return enumerator.DisposeAsync();

View File

@ -1,536 +0,0 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
using Subscribes = Cysharp.Threading.Tasks.Linq.Subscribe;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
// OnNext
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> action, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(action, nameof(action));
Subscribes.SubscribeCore(source, action, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnError
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onError, nameof(onError));
Subscribes.SubscribeAwaitCore(source, onNext, onError, Subscribes.NopCompleted, cancellationToken).Forget();
}
// OnNext, OnCompleted
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
public static IDisposable SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cts.Token).Forget();
return cts;
}
public static void SubscribeAwait<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action onCompleted, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(onNext, nameof(onNext));
Error.ThrowArgumentNullException(onCompleted, nameof(onCompleted));
Subscribes.SubscribeAwaitCore(source, onNext, Subscribes.NopError, onCompleted, cancellationToken).Forget();
}
// IObserver
public static IDisposable Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
var cts = new CancellationTokenDisposable();
Subscribes.SubscribeCore(source, observer, cts.Token).Forget();
return cts;
}
public static void Subscribe<TSource>(this IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(observer, nameof(observer));
Subscribes.SubscribeCore(source, observer, cancellationToken).Forget();
}
}
internal sealed class CancellationTokenDisposable : IDisposable
{
readonly CancellationTokenSource cts = new CancellationTokenSource();
public CancellationToken Token => cts.Token;
public void Dispose()
{
if (!cts.IsCancellationRequested)
{
cts.Cancel();
}
}
}
internal static class Subscribe
{
public static readonly Action<Exception> NopError = _ => { };
public static readonly Action NopCompleted = () => { };
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Action<TSource> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTaskVoid> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
onNext(e.Current, cancellationToken).Forget();
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, IObserver<TSource> observer, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
observer.OnNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
observer.OnCompleted();
}
catch (Exception ex)
{
if (ex is OperationCanceledException) return;
observer.OnError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
public static async UniTaskVoid SubscribeAwaitCore<TSource>(IUniTaskAsyncEnumerable<TSource> source, Func<TSource, CancellationToken, UniTask> onNext, Action<Exception> onError, Action onCompleted, CancellationToken cancellationToken)
{
var e = source.GetAsyncEnumerator(cancellationToken);
try
{
while (await e.MoveNextAsync())
{
try
{
await onNext(e.Current, cancellationToken);
}
catch (Exception ex)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
}
}
onCompleted();
}
catch (Exception ex)
{
if (onError == NopError)
{
UniTaskScheduler.PublishUnobservedTaskException(ex);
return;
}
if (ex is OperationCanceledException) return;
onError(ex);
}
finally
{
if (e != null)
{
await e.DisposeAsync();
}
}
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 263479eb04c189741931fc0e2f615c2d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,190 +0,0 @@
using Cysharp.Threading.Tasks.Internal;
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks.Linq
{
public static partial class UniTaskAsyncEnumerable
{
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, UniTask other)
{
Error.ThrowArgumentNullException(source, nameof(source));
return new TakeUntil<TSource>(source, other, null);
}
public static IUniTaskAsyncEnumerable<TSource> TakeUntil<TSource>(this IUniTaskAsyncEnumerable<TSource> source, Func<CancellationToken, UniTask> other)
{
Error.ThrowArgumentNullException(source, nameof(source));
Error.ThrowArgumentNullException(source, nameof(other));
return new TakeUntil<TSource>(source, default, other);
}
}
internal sealed class TakeUntil<TSource> : IUniTaskAsyncEnumerable<TSource>
{
readonly IUniTaskAsyncEnumerable<TSource> source;
readonly UniTask other;
readonly Func<CancellationToken, UniTask> other2;
public TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, Func<CancellationToken, UniTask> other2)
{
this.source = source;
this.other = other;
this.other2 = other2;
}
public IUniTaskAsyncEnumerator<TSource> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{
if (other2 != null)
{
return new _TakeUntil(source, this.other2(cancellationToken), cancellationToken);
}
else
{
return new _TakeUntil(source, this.other, cancellationToken);
}
}
sealed class _TakeUntil : MoveNextSource, IUniTaskAsyncEnumerator<TSource>
{
static readonly Action<object> CancelDelegate1 = OnCanceled1;
static readonly Action<object> MoveNextCoreDelegate = MoveNextCore;
readonly IUniTaskAsyncEnumerable<TSource> source;
CancellationToken cancellationToken1;
CancellationTokenRegistration cancellationTokenRegistration1;
bool completed;
Exception exception;
IUniTaskAsyncEnumerator<TSource> enumerator;
UniTask<bool>.Awaiter awaiter;
public _TakeUntil(IUniTaskAsyncEnumerable<TSource> source, UniTask other, CancellationToken cancellationToken1)
{
this.source = source;
this.cancellationToken1 = cancellationToken1;
if (cancellationToken1.CanBeCanceled)
{
this.cancellationTokenRegistration1 = cancellationToken1.RegisterWithoutCaptureExecutionContext(CancelDelegate1, this);
}
TaskTracker.TrackActiveTask(this, 3);
RunOther(other).Forget();
}
public TSource Current { get; private set; }
public UniTask<bool> MoveNextAsync()
{
if (completed)
{
return CompletedTasks.False;
}
if (exception != null)
{
return UniTask.FromException<bool>(exception);
}
if (cancellationToken1.IsCancellationRequested)
{
return UniTask.FromCanceled<bool>(cancellationToken1);
}
if (enumerator == null)
{
enumerator = source.GetAsyncEnumerator(cancellationToken1);
}
completionSource.Reset();
SourceMoveNext();
return new UniTask<bool>(this, completionSource.Version);
}
void SourceMoveNext()
{
try
{
awaiter = enumerator.MoveNextAsync().GetAwaiter();
if (awaiter.IsCompleted)
{
MoveNextCore(this);
}
else
{
awaiter.SourceOnCompleted(MoveNextCoreDelegate, this);
}
}
catch (Exception ex)
{
completionSource.TrySetException(ex);
}
}
static void MoveNextCore(object state)
{
var self = (_TakeUntil)state;
if (self.TryGetResult(self.awaiter, out var result))
{
if (result)
{
if (self.exception != null)
{
self.completionSource.TrySetException(self.exception);
}
else if (self.cancellationToken1.IsCancellationRequested)
{
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
else
{
self.Current = self.enumerator.Current;
self.completionSource.TrySetResult(true);
}
}
else
{
self.completionSource.TrySetResult(false);
}
}
}
async UniTaskVoid RunOther(UniTask other)
{
try
{
await other;
completed = true;
completionSource.TrySetResult(false);
}
catch (Exception ex)
{
exception = ex;
completionSource.TrySetException(ex);
}
}
static void OnCanceled1(object state)
{
var self = (_TakeUntil)state;
self.completionSource.TrySetCanceled(self.cancellationToken1);
}
public UniTask DisposeAsync()
{
TaskTracker.RemoveTracking(this);
cancellationTokenRegistration1.Dispose();
if (enumerator != null)
{
return enumerator.DisposeAsync();
}
return default;
}
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 12bda324162f15349afefc2c152ac07f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -19,6 +19,8 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken) internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
{ {
// UnityEngine.Debug.Log("Called ToArray");
var pool = ArrayPool<TSource>.Shared; var pool = ArrayPool<TSource>.Shared;
var array = pool.Rent(16); var array = pool.Rent(16);

View File

@ -248,8 +248,6 @@ namespace Cysharp.Threading.Tasks.Linq
return current; return current;
} }
lock (queuedResult)
{
if (queuedResult.Count != 0) if (queuedResult.Count != 0)
{ {
current = queuedResult.Dequeue(); current = queuedResult.Dequeue();
@ -262,7 +260,6 @@ namespace Cysharp.Threading.Tasks.Linq
} }
} }
} }
}
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {

View File

@ -4,49 +4,36 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
public static partial class UniTaskAsyncEnumerable public static partial class UniTaskAsyncEnumerable
{ {
public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update, bool cancelImmediately = false) public static IUniTaskAsyncEnumerable<AsyncUnit> EveryUpdate(PlayerLoopTiming updateTiming = PlayerLoopTiming.Update)
{ {
return new EveryUpdate(updateTiming, cancelImmediately); return new EveryUpdate(updateTiming);
} }
} }
internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit> internal class EveryUpdate : IUniTaskAsyncEnumerable<AsyncUnit>
{ {
readonly PlayerLoopTiming updateTiming; readonly PlayerLoopTiming updateTiming;
readonly bool cancelImmediately;
public EveryUpdate(PlayerLoopTiming updateTiming, bool cancelImmediately) public EveryUpdate(PlayerLoopTiming updateTiming)
{ {
this.updateTiming = updateTiming; this.updateTiming = updateTiming;
this.cancelImmediately = cancelImmediately;
} }
public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default) public IUniTaskAsyncEnumerator<AsyncUnit> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{ {
return new _EveryUpdate(updateTiming, cancellationToken, cancelImmediately); return new _EveryUpdate(updateTiming, cancellationToken);
} }
class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem class _EveryUpdate : MoveNextSource, IUniTaskAsyncEnumerator<AsyncUnit>, IPlayerLoopItem
{ {
readonly PlayerLoopTiming updateTiming; readonly PlayerLoopTiming updateTiming;
readonly CancellationToken cancellationToken; CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool disposed; bool disposed;
public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken, bool cancelImmediately) public _EveryUpdate(PlayerLoopTiming updateTiming, CancellationToken cancellationToken)
{ {
this.updateTiming = updateTiming; this.updateTiming = updateTiming;
this.cancellationToken = cancellationToken;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryUpdate)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2); TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(updateTiming, this); PlayerLoopHelper.AddAction(updateTiming, this);
@ -56,14 +43,10 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
if (disposed) return CompletedTasks.False; // return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
completionSource.Reset(); completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
}
return new UniTask<bool>(this, completionSource.Version); return new UniTask<bool>(this, completionSource.Version);
} }
@ -71,7 +54,6 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
if (!disposed) if (!disposed)
{ {
cancellationTokenRegistration.Dispose();
disposed = true; disposed = true;
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
} }
@ -80,13 +62,7 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext() public bool MoveNext()
{ {
if (cancellationToken.IsCancellationRequested) if (disposed || cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
if (disposed)
{ {
completionSource.TrySetResult(false); completionSource.TrySetResult(false);
return false; return false;

View File

@ -7,7 +7,7 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
public static partial class UniTaskAsyncEnumerable public static partial class UniTaskAsyncEnumerable
{ {
public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null, bool cancelImmediately = false) public static IUniTaskAsyncEnumerable<TProperty> EveryValueChanged<TTarget, TProperty>(TTarget target, Func<TTarget, TProperty> propertySelector, PlayerLoopTiming monitorTiming = PlayerLoopTiming.Update, IEqualityComparer<TProperty> equalityComparer = null)
where TTarget : class where TTarget : class
{ {
var unityObject = target as UnityEngine.Object; var unityObject = target as UnityEngine.Object;
@ -15,11 +15,11 @@ namespace Cysharp.Threading.Tasks.Linq
if (isUnityObject) if (isUnityObject)
{ {
return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately); return new EveryValueChangedUnityObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
} }
else else
{ {
return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming, cancelImmediately); return new EveryValueChangedStandardObject<TTarget, TProperty>(target, propertySelector, equalityComparer ?? UnityEqualityComparer.GetDefault<TProperty>(), monitorTiming);
} }
} }
} }
@ -30,20 +30,18 @@ namespace Cysharp.Threading.Tasks.Linq
readonly Func<TTarget, TProperty> propertySelector; readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer; readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming; readonly PlayerLoopTiming monitorTiming;
readonly bool cancelImmediately;
public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately) public EveryValueChangedUnityObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
{ {
this.target = target; this.target = target;
this.propertySelector = propertySelector; this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer; this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming; this.monitorTiming = monitorTiming;
this.cancelImmediately = cancelImmediately;
} }
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default) public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{ {
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately); return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
} }
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
@ -52,14 +50,13 @@ namespace Cysharp.Threading.Tasks.Linq
readonly UnityEngine.Object targetAsUnityObject; readonly UnityEngine.Object targetAsUnityObject;
readonly IEqualityComparer<TProperty> equalityComparer; readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector; readonly Func<TTarget, TProperty> propertySelector;
readonly CancellationToken cancellationToken; CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool first; bool first;
TProperty currentValue; TProperty currentValue;
bool disposed; bool disposed;
public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately) public _EveryValueChanged(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
{ {
this.target = target; this.target = target;
this.targetAsUnityObject = target as UnityEngine.Object; this.targetAsUnityObject = target as UnityEngine.Object;
@ -67,16 +64,6 @@ namespace Cysharp.Threading.Tasks.Linq
this.equalityComparer = equalityComparer; this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.first = true; this.first = true;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryValueChanged)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2); TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this); PlayerLoopHelper.AddAction(monitorTiming, this);
} }
@ -85,15 +72,8 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
if (disposed) return CompletedTasks.False; // return false instead of throw
if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return new UniTask<bool>(this, completionSource.Version);
}
if (first) if (first)
{ {
@ -106,6 +86,7 @@ namespace Cysharp.Threading.Tasks.Linq
return CompletedTasks.True; return CompletedTasks.True;
} }
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version); return new UniTask<bool>(this, completionSource.Version);
} }
@ -113,7 +94,6 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
if (!disposed) if (!disposed)
{ {
cancellationTokenRegistration.Dispose();
disposed = true; disposed = true;
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
} }
@ -122,18 +102,13 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext() public bool MoveNext()
{ {
if (disposed || targetAsUnityObject == null) if (disposed || cancellationToken.IsCancellationRequested || targetAsUnityObject == null) // destroyed = cancel.
{ {
completionSource.TrySetResult(false); completionSource.TrySetResult(false);
DisposeAsync().Forget(); DisposeAsync().Forget();
return false; return false;
} }
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
TProperty nextValue = default(TProperty); TProperty nextValue = default(TProperty);
try try
{ {
@ -164,20 +139,18 @@ namespace Cysharp.Threading.Tasks.Linq
readonly Func<TTarget, TProperty> propertySelector; readonly Func<TTarget, TProperty> propertySelector;
readonly IEqualityComparer<TProperty> equalityComparer; readonly IEqualityComparer<TProperty> equalityComparer;
readonly PlayerLoopTiming monitorTiming; readonly PlayerLoopTiming monitorTiming;
readonly bool cancelImmediately;
public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, bool cancelImmediately) public EveryValueChangedStandardObject(TTarget target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming)
{ {
this.target = new WeakReference<TTarget>(target, false); this.target = new WeakReference<TTarget>(target, false);
this.propertySelector = propertySelector; this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer; this.equalityComparer = equalityComparer;
this.monitorTiming = monitorTiming; this.monitorTiming = monitorTiming;
this.cancelImmediately = cancelImmediately;
} }
public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default) public IUniTaskAsyncEnumerator<TProperty> GetAsyncEnumerator(CancellationToken cancellationToken = default)
{ {
return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken, cancelImmediately); return new _EveryValueChanged(target, propertySelector, equalityComparer, monitorTiming, cancellationToken);
} }
sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem sealed class _EveryValueChanged : MoveNextSource, IUniTaskAsyncEnumerator<TProperty>, IPlayerLoopItem
@ -185,30 +158,19 @@ namespace Cysharp.Threading.Tasks.Linq
readonly WeakReference<TTarget> target; readonly WeakReference<TTarget> target;
readonly IEqualityComparer<TProperty> equalityComparer; readonly IEqualityComparer<TProperty> equalityComparer;
readonly Func<TTarget, TProperty> propertySelector; readonly Func<TTarget, TProperty> propertySelector;
readonly CancellationToken cancellationToken; CancellationToken cancellationToken;
readonly CancellationTokenRegistration cancellationTokenRegistration;
bool first; bool first;
TProperty currentValue; TProperty currentValue;
bool disposed; bool disposed;
public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken, bool cancelImmediately) public _EveryValueChanged(WeakReference<TTarget> target, Func<TTarget, TProperty> propertySelector, IEqualityComparer<TProperty> equalityComparer, PlayerLoopTiming monitorTiming, CancellationToken cancellationToken)
{ {
this.target = target; this.target = target;
this.propertySelector = propertySelector; this.propertySelector = propertySelector;
this.equalityComparer = equalityComparer; this.equalityComparer = equalityComparer;
this.cancellationToken = cancellationToken; this.cancellationToken = cancellationToken;
this.first = true; this.first = true;
if (cancelImmediately && cancellationToken.CanBeCanceled)
{
cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
{
var source = (_EveryValueChanged)state;
source.completionSource.TrySetCanceled(source.cancellationToken);
}, this);
}
TaskTracker.TrackActiveTask(this, 2); TaskTracker.TrackActiveTask(this, 2);
PlayerLoopHelper.AddAction(monitorTiming, this); PlayerLoopHelper.AddAction(monitorTiming, this);
} }
@ -217,15 +179,7 @@ namespace Cysharp.Threading.Tasks.Linq
public UniTask<bool> MoveNextAsync() public UniTask<bool> MoveNextAsync()
{ {
if (disposed) return CompletedTasks.False; if (disposed || cancellationToken.IsCancellationRequested) return CompletedTasks.False;
completionSource.Reset();
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return new UniTask<bool>(this, completionSource.Version);
}
if (first) if (first)
{ {
@ -238,6 +192,7 @@ namespace Cysharp.Threading.Tasks.Linq
return CompletedTasks.True; return CompletedTasks.True;
} }
completionSource.Reset();
return new UniTask<bool>(this, completionSource.Version); return new UniTask<bool>(this, completionSource.Version);
} }
@ -245,7 +200,6 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
if (!disposed) if (!disposed)
{ {
cancellationTokenRegistration.Dispose();
disposed = true; disposed = true;
TaskTracker.RemoveTracking(this); TaskTracker.RemoveTracking(this);
} }
@ -254,19 +208,14 @@ namespace Cysharp.Threading.Tasks.Linq
public bool MoveNext() public bool MoveNext()
{ {
if (disposed || !target.TryGetTarget(out var t)) UnityEngine.Debug.Log("TRY_RESULT:" + target.TryGetTarget(out var _));
if (disposed || cancellationToken.IsCancellationRequested || !target.TryGetTarget(out var t))
{ {
completionSource.TrySetResult(false); completionSource.TrySetResult(false);
DisposeAsync().Forget(); DisposeAsync().Forget();
return false; return false;
} }
if (cancellationToken.IsCancellationRequested)
{
completionSource.TrySetCanceled(cancellationToken);
return false;
}
TProperty nextValue = default(TProperty); TProperty nextValue = default(TProperty);
try try
{ {

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