mirror of https://github.com/Cysharp/UniTask
deploy: 6f4131539b
parent
727ba722cf
commit
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@ -215,6 +215,13 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer_System_Func_Cysharp_Threading_Tasks_UniTask__">Defer(Func<UniTask>)</a>
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</td>
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<td class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__1___0_System_Func___0_Cysharp_Threading_Tasks_UniTask__">Defer<TState>(TState, Func<TState, UniTask>)</a>
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</td>
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<td class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</td>
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</tr>
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<tr>
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@ -222,6 +229,13 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__1_System_Func_Cysharp_Threading_Tasks_UniTask___0___">Defer<T>(Func<UniTask<T>>)</a>
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</td>
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<td class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__2___0_System_Func___0_Cysharp_Threading_Tasks_UniTask___1___">Defer<TState, TResult>(TState, Func<TState, UniTask<TResult>>)</a>
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</td>
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<td class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</td>
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</tr>
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<tr>
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@ -582,6 +596,12 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntil__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_">WaitUntil<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntilCanceled_CancellationToken_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Boolean_">WaitUntilCanceled(CancellationToken, PlayerLoopTiming, Boolean)</a>
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@ -600,6 +620,12 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitWhile__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_">WaitWhile<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)</a>
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</td>
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<td class="markdown level1 summary"></td>
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</tr>
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<tr>
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<td>
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<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WhenAll_Cysharp_Threading_Tasks_UniTask___">WhenAll(UniTask[])</a>
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@ -1309,6 +1335,53 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_Defer_" data-uid="Cysharp.Threading.Tasks.UniTask.Defer*"></a>
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<h4 id="Cysharp_Threading_Tasks_UniTask_Defer__1___0_System_Func___0_Cysharp_Threading_Tasks_UniTask__" data-uid="Cysharp.Threading.Tasks.UniTask.Defer``1(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask})">Defer<TState>(TState, Func<TState, UniTask>)</h4>
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<div class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static UniTask Defer<TState>(TState state, Func<TState, UniTask> factory)</code></pre>
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</div>
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>state</code></span> <span class="xref">TState</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>factory</code></span> <span class="xref">System.Func</span><TState, <a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a>></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="returns">Returns</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="typeParameters">Type Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>TState</code></span></dt>
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<dd></dd>
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</dl>
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</section>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_Defer_" data-uid="Cysharp.Threading.Tasks.UniTask.Defer*"></a>
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@ -1354,6 +1427,55 @@ For example: FooAction = UniTask.Action(async () => { /* */ })</p>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_Defer_" data-uid="Cysharp.Threading.Tasks.UniTask.Defer*"></a>
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<h4 id="Cysharp_Threading_Tasks_UniTask_Defer__2___0_System_Func___0_Cysharp_Threading_Tasks_UniTask___1___" data-uid="Cysharp.Threading.Tasks.UniTask.Defer``2(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask{``1}})">Defer<TState, TResult>(TState, Func<TState, UniTask<TResult>>)</h4>
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<div class="markdown level1 summary"><p>Defer the task creation just before call await.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static UniTask<TResult> Defer<TState, TResult>(TState state, Func<TState, UniTask<TResult>> factory)</code></pre>
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</div>
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>state</code></span> <span class="xref">TState</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>factory</code></span> <span class="xref">System.Func</span><TState, <a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask</a><TResult>></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="returns">Returns</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask</a><TResult></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="typeParameters">Type Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>TState</code></span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>TResult</code></span></dt>
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<dd></dd>
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</dl>
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</section>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_Delay_" data-uid="Cysharp.Threading.Tasks.UniTask.Delay*"></a>
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@ -3638,6 +3760,58 @@ public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken, boo
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_WaitUntil_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitUntil*"></a>
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<h4 id="Cysharp_Threading_Tasks_UniTask_WaitUntil__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitUntil``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)">WaitUntil<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static UniTask WaitUntil<T>(T state, Func<T, bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = null, bool cancelImmediately = false)</code></pre>
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</div>
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>state</code></span> <span class="xref">T</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>predicate</code></span> <span class="xref">System.Func</span><T, <span class="xref">System.Boolean</span>></dt>
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<dd></dd>
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<dt><span class="parametername"><code>timing</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
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<dd></dd>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>cancelImmediately</code></span> <span class="xref">System.Boolean</span></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="returns">Returns</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="typeParameters">Type Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>T</code></span></dt>
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<dd></dd>
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</dl>
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</section>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_WaitUntilCanceled_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitUntilCanceled*"></a>
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@ -3779,6 +3953,58 @@ public static UniTask WaitForEndOfFrame(CancellationToken cancellationToken, boo
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_WaitWhile_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitWhile*"></a>
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<h4 id="Cysharp_Threading_Tasks_UniTask_WaitWhile__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitWhile``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)">WaitWhile<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static UniTask WaitWhile<T>(T state, Func<T, bool> predicate, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = null, bool cancelImmediately = false)</code></pre>
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</div>
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<section>
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<h5 class="parameters">Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>state</code></span> <span class="xref">T</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>predicate</code></span> <span class="xref">System.Func</span><T, <span class="xref">System.Boolean</span>></dt>
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<dd></dd>
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<dt><span class="parametername"><code>timing</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
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<dd></dd>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
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<dd></dd>
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<dt><span class="parametername"><code>cancelImmediately</code></span> <span class="xref">System.Boolean</span></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="returns">Returns</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></dt>
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<dd></dd>
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</dl>
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</section>
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<section>
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<h5 class="typeParameters">Type Parameters</h5>
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<dl class="cysharpdocfx-valuedefinition">
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<dt><span class="parametername"><code>T</code></span></dt>
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<dd></dd>
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</dl>
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</section>
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</section>
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<section>
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<a id="Cysharp_Threading_Tasks_UniTask_WhenAll_" data-uid="Cysharp.Threading.Tasks.UniTask.WhenAll*"></a>
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@ -2817,7 +2817,7 @@
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"output": {
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".html": {
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"relative_path": "api/Cysharp.Threading.Tasks.UniTask.html",
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"hash": "KNTrXQko5mdGrzAO/w7dFoh/o9cpGwClAH7kMhZPmjQ="
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"hash": "3bFW+2xxIlW4gXELGVYDgWudMq9o2RYYNAIOADRmzfE="
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}
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},
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"is_incremental": false,
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36
xrefmap.yml
36
xrefmap.yml
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@ -18019,6 +18019,15 @@ references:
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isSpec: "True"
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fullName: Cysharp.Threading.Tasks.UniTask.Defer
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nameWithType: UniTask.Defer
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- uid: Cysharp.Threading.Tasks.UniTask.Defer``1(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask})
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name: Defer<TState>(TState, Func<TState, UniTask>)
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href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__1___0_System_Func___0_Cysharp_Threading_Tasks_UniTask__
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commentId: M:Cysharp.Threading.Tasks.UniTask.Defer``1(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask})
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name.vb: Defer(Of TState)(TState, Func(Of TState, UniTask))
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fullName: Cysharp.Threading.Tasks.UniTask.Defer<TState>(TState, System.Func<TState, Cysharp.Threading.Tasks.UniTask>)
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fullName.vb: Cysharp.Threading.Tasks.UniTask.Defer(Of TState)(TState, System.Func(Of TState, Cysharp.Threading.Tasks.UniTask))
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nameWithType: UniTask.Defer<TState>(TState, Func<TState, UniTask>)
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nameWithType.vb: UniTask.Defer(Of TState)(TState, Func(Of TState, UniTask))
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- uid: Cysharp.Threading.Tasks.UniTask.Defer``1(System.Func{Cysharp.Threading.Tasks.UniTask{``0}})
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name: Defer<T>(Func<UniTask<T>>)
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href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__1_System_Func_Cysharp_Threading_Tasks_UniTask___0___
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@ -18028,6 +18037,15 @@ references:
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fullName.vb: Cysharp.Threading.Tasks.UniTask.Defer(Of T)(System.Func(Of Cysharp.Threading.Tasks.UniTask(Of T)))
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nameWithType: UniTask.Defer<T>(Func<UniTask<T>>)
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nameWithType.vb: UniTask.Defer(Of T)(Func(Of UniTask(Of T)))
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- uid: Cysharp.Threading.Tasks.UniTask.Defer``2(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask{``1}})
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name: Defer<TState, TResult>(TState, Func<TState, UniTask<TResult>>)
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href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Defer__2___0_System_Func___0_Cysharp_Threading_Tasks_UniTask___1___
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commentId: M:Cysharp.Threading.Tasks.UniTask.Defer``2(``0,System.Func{``0,Cysharp.Threading.Tasks.UniTask{``1}})
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name.vb: Defer(Of TState, TResult)(TState, Func(Of TState, UniTask(Of TResult)))
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fullName: Cysharp.Threading.Tasks.UniTask.Defer<TState, TResult>(TState, System.Func<TState, Cysharp.Threading.Tasks.UniTask<TResult>>)
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fullName.vb: Cysharp.Threading.Tasks.UniTask.Defer(Of TState, TResult)(TState, System.Func(Of TState, Cysharp.Threading.Tasks.UniTask(Of TResult)))
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nameWithType: UniTask.Defer<TState, TResult>(TState, Func<TState, UniTask<TResult>>)
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nameWithType.vb: UniTask.Defer(Of TState, TResult)(TState, Func(Of TState, UniTask(Of TResult)))
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- uid: Cysharp.Threading.Tasks.UniTask.Delay(System.Int32,Cysharp.Threading.Tasks.DelayType,Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)
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name: Delay(Int32, DelayType, PlayerLoopTiming, CancellationToken, Boolean)
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href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_Delay_System_Int32_Cysharp_Threading_Tasks_DelayType_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_
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@ -18627,6 +18645,15 @@ references:
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isSpec: "True"
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fullName: Cysharp.Threading.Tasks.UniTask.WaitUntil
|
||||
nameWithType: UniTask.WaitUntil
|
||||
- uid: Cysharp.Threading.Tasks.UniTask.WaitUntil``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)
|
||||
name: WaitUntil<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
|
||||
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntil__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_
|
||||
commentId: M:Cysharp.Threading.Tasks.UniTask.WaitUntil``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)
|
||||
name.vb: WaitUntil(Of T)(T, Func(Of T, Boolean), PlayerLoopTiming, CancellationToken, Boolean)
|
||||
fullName: Cysharp.Threading.Tasks.UniTask.WaitUntil<T>(T, System.Func<T, System.Boolean>, Cysharp.Threading.Tasks.PlayerLoopTiming, CancellationToken, System.Boolean)
|
||||
fullName.vb: Cysharp.Threading.Tasks.UniTask.WaitUntil(Of T)(T, System.Func(Of T, System.Boolean), Cysharp.Threading.Tasks.PlayerLoopTiming, CancellationToken, System.Boolean)
|
||||
nameWithType: UniTask.WaitUntil<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
|
||||
nameWithType.vb: UniTask.WaitUntil(Of T)(T, Func(Of T, Boolean), PlayerLoopTiming, CancellationToken, Boolean)
|
||||
- uid: Cysharp.Threading.Tasks.UniTask.WaitUntilCanceled(CancellationToken,Cysharp.Threading.Tasks.PlayerLoopTiming,System.Boolean)
|
||||
name: WaitUntilCanceled(CancellationToken, PlayerLoopTiming, Boolean)
|
||||
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntilCanceled_CancellationToken_Cysharp_Threading_Tasks_PlayerLoopTiming_System_Boolean_
|
||||
|
@ -18672,6 +18699,15 @@ references:
|
|||
isSpec: "True"
|
||||
fullName: Cysharp.Threading.Tasks.UniTask.WaitWhile
|
||||
nameWithType: UniTask.WaitWhile
|
||||
- uid: Cysharp.Threading.Tasks.UniTask.WaitWhile``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)
|
||||
name: WaitWhile<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
|
||||
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitWhile__1___0_System_Func___0_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_System_Boolean_
|
||||
commentId: M:Cysharp.Threading.Tasks.UniTask.WaitWhile``1(``0,System.Func{``0,System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken,System.Boolean)
|
||||
name.vb: WaitWhile(Of T)(T, Func(Of T, Boolean), PlayerLoopTiming, CancellationToken, Boolean)
|
||||
fullName: Cysharp.Threading.Tasks.UniTask.WaitWhile<T>(T, System.Func<T, System.Boolean>, Cysharp.Threading.Tasks.PlayerLoopTiming, CancellationToken, System.Boolean)
|
||||
fullName.vb: Cysharp.Threading.Tasks.UniTask.WaitWhile(Of T)(T, System.Func(Of T, System.Boolean), Cysharp.Threading.Tasks.PlayerLoopTiming, CancellationToken, System.Boolean)
|
||||
nameWithType: UniTask.WaitWhile<T>(T, Func<T, Boolean>, PlayerLoopTiming, CancellationToken, Boolean)
|
||||
nameWithType.vb: UniTask.WaitWhile(Of T)(T, Func(Of T, Boolean), PlayerLoopTiming, CancellationToken, Boolean)
|
||||
- uid: Cysharp.Threading.Tasks.UniTask.WhenAll(Cysharp.Threading.Tasks.UniTask[])
|
||||
name: WhenAll(UniTask[])
|
||||
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WhenAll_Cysharp_Threading_Tasks_UniTask___
|
||||
|
|
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Reference in New Issue