mirror of https://github.com/Cysharp/UniTask
Update behavior of IEnumerator.ToUniTask to be more like StartCoroutine
parent
833b40e59f
commit
e2728560c3
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@ -17,235 +17,125 @@ namespace Cysharp.Threading.Tasks
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{
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var e = (IEnumerator)enumerator;
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Error.ThrowArgumentNullException(e, nameof(enumerator));
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return new UniTask(EnumeratorPromise.Create(e, PlayerLoopTiming.Update, CancellationToken.None, out var token), token).GetAwaiter();
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return StartCoroutineAsUniTask(enumerator).GetAwaiter();
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}
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public static UniTask WithCancellation(this IEnumerator enumerator, CancellationToken cancellationToken)
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{
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Error.ThrowArgumentNullException(enumerator, nameof(enumerator));
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return new UniTask(EnumeratorPromise.Create(enumerator, PlayerLoopTiming.Update, cancellationToken, out var token), token);
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return StartCoroutineAsUniTask(enumerator, cancellationToken: cancellationToken);
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}
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public static UniTask ToUniTask(this IEnumerator enumerator, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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public static UniTask ToUniTask(this IEnumerator enumerator, PlayerLoopTiming? timing = null, CancellationToken cancellationToken = default(CancellationToken))
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{
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Error.ThrowArgumentNullException(enumerator, nameof(enumerator));
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return new UniTask(EnumeratorPromise.Create(enumerator, timing, cancellationToken, out var token), token);
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return StartCoroutineAsUniTask(enumerator, timing, cancellationToken);
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}
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sealed class EnumeratorPromise : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<EnumeratorPromise>
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{
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static TaskPool<EnumeratorPromise> pool;
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public EnumeratorPromise NextNode { get; set; }
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static EnumeratorPromise()
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{
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TaskPool.RegisterSizeGetter(typeof(EnumeratorPromise), () => pool.Size);
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}
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IEnumerator innerEnumerator;
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CancellationToken cancellationToken;
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int initialFrame;
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UniTaskCompletionSourceCore<object> core;
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EnumeratorPromise()
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{
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}
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public static IUniTaskSource Create(IEnumerator innerEnumerator, PlayerLoopTiming timing, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new EnumeratorPromise();
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}
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TaskTracker.TrackActiveTask(result, 3);
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result.innerEnumerator = ConsumeEnumerator(innerEnumerator);
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result.cancellationToken = cancellationToken;
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result.initialFrame = -1;
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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result.MoveNext(); // run immediately.
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return result;
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}
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public void GetResult(short token)
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static async UniTask StartCoroutineAsUniTask(IEnumerator enumerator, PlayerLoopTiming? timing = default, CancellationToken cancellationToken = default)
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{
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Exception exception = null;
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try
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{
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core.GetResult(token);
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}
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finally
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{
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TryReturn();
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}
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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if (initialFrame == -1)
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{
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// Time can not touch in threadpool.
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if (PlayerLoopHelper.IsMainThread)
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{
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initialFrame = Time.frameCount;
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}
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}
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else if (initialFrame == Time.frameCount)
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{
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return true; // already executed in first frame, skip.
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}
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try
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{
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if (innerEnumerator.MoveNext())
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{
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return true;
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}
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}
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catch (Exception ex)
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{
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core.TrySetException(ex);
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return false;
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}
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core.TrySetResult(null);
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return false;
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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innerEnumerator = default;
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cancellationToken = default;
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return pool.TryPush(this);
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}
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// Unwrap YieldInstructions
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static IEnumerator ConsumeEnumerator(IEnumerator enumerator)
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{
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cancellationToken.ThrowIfCancellationRequested();
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while (enumerator.MoveNext())
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{
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cancellationToken.ThrowIfCancellationRequested();
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var current = enumerator.Current;
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if (current == null)
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{
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yield return null;
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}
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else if (current is CustomYieldInstruction)
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{
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// WWW, WaitForSecondsRealtime
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var e2 = UnwrapWaitCustomYieldInstruction((CustomYieldInstruction)current);
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while (e2.MoveNext())
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{
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yield return null;
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}
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}
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else if (current is YieldInstruction)
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{
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IEnumerator innerCoroutine = null;
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switch (current)
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{
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case AsyncOperation ao:
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innerCoroutine = UnwrapWaitAsyncOperation(ao);
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break;
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case WaitForSeconds wfs:
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innerCoroutine = UnwrapWaitForSeconds(wfs);
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case null:
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default:
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{
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await UniTask.Yield(PlayerLoopTiming.LastUpdate);
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break;
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}
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if (innerCoroutine != null)
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case WaitForFixedUpdate waitForFixedUpdate:
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{
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while (innerCoroutine.MoveNext())
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await UniTask.Yield(PlayerLoopTiming.LastFixedUpdate);
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break;
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}
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case WaitForEndOfFrame waitForEndOfFrame:
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{
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yield return null;
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await UniTask.WaitForEndOfFrame();
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break;
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}
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}
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else
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{
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yield return null;
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}
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}
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else if (current is IEnumerator e3)
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{
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var e4 = ConsumeEnumerator(e3);
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while (e4.MoveNext())
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{
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yield return null;
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}
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}
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else
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{
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// WaitForEndOfFrame, WaitForFixedUpdate, others.
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yield return null;
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}
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}
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}
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// WWW and others as CustomYieldInstruction.
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static IEnumerator UnwrapWaitCustomYieldInstruction(CustomYieldInstruction yieldInstruction)
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{
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while (yieldInstruction.keepWaiting)
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{
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yield return null;
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}
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}
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static readonly FieldInfo waitForSeconds_Seconds = typeof(WaitForSeconds).GetField("m_Seconds", BindingFlags.Instance | BindingFlags.GetField | BindingFlags.NonPublic);
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static IEnumerator UnwrapWaitForSeconds(WaitForSeconds waitForSeconds)
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case WaitForSeconds waitForSeconds:
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{
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var second = (float)waitForSeconds_Seconds.GetValue(waitForSeconds);
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var elapsed = 0.0f;
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while (true)
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do
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{
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yield return null;
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await UniTask.Yield(PlayerLoopTiming.LastUpdate);
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cancellationToken.ThrowIfCancellationRequested();
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elapsed += Time.deltaTime;
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if (elapsed >= second)
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{
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} while (elapsed < second);
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break;
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}
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};
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case CustomYieldInstruction cyi: // Include WWW, WaitForSecondsRealtime
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{
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while (cyi.keepWaiting)
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{
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await UniTask.Yield(PlayerLoopTiming.LastUpdate);
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cancellationToken.ThrowIfCancellationRequested();
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}
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break;
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}
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case IEnumerator innerEnumerator:
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{
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await StartCoroutineAsUniTask(innerEnumerator, null, cancellationToken);
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break;
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}
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static IEnumerator UnwrapWaitAsyncOperation(AsyncOperation asyncOperation)
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case AsyncOperation ao:
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{
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while (!asyncOperation.isDone)
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await ao;
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break;
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}
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case YieldInstruction yieldInstruction:
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{
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yield return null;
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bool isKnownIssue;
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switch (yieldInstruction)
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{
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case Coroutine coroutine:
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{
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isKnownIssue = true;
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break;
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}
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default:
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{
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isKnownIssue = false;
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break;
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}
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}
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throw new NotSupportedException("Coroutine yields YieldInstruction of type \"" + yieldInstruction.GetType().FullName + (isKnownIssue ? "\". Which is not supported by UniTask." : "\". Which is unknown by UniTask."));
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}
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}
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cancellationToken.ThrowIfCancellationRequested();
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}
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}
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catch(Exception e)
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{
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exception = e;
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throw;
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}
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finally
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{
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if (timing is PlayerLoopTiming playerLoopTiming && PlayerLoopHelper.TryGetCurrentPlayerLoopTiming() != playerLoopTiming) // To avoid unintentional one frame of extra latency
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{
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await UniTask.Yield(playerLoopTiming);
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}
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if(exception is null)
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{
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cancellationToken.ThrowIfCancellationRequested();
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}
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}
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}
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static readonly FieldInfo waitForSeconds_Seconds = typeof(WaitForSeconds).GetField("m_Seconds", BindingFlags.Instance | BindingFlags.GetField | BindingFlags.NonPublic);
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}
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}
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