mirror of https://github.com/Cysharp/UniTask
fix: typo
parent
fdb9d1cf95
commit
cf19f18662
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@ -145,7 +145,7 @@ namespace Cysharp.Threading.TasksTests
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public int MyProperty { get; set; }
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public int MyProperty { get; set; }
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}
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}
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class MyBoolenClass
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class MyBooleanClass
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{
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{
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public bool MyProperty { get; set; }
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public bool MyProperty { get; set; }
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}
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}
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@ -167,7 +167,7 @@ namespace Cysharp.Threading.TasksTests
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[UnityTest]
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[UnityTest]
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public IEnumerator WaitUntilWithState() => UniTask.ToCoroutine(async () =>
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public IEnumerator WaitUntilWithState() => UniTask.ToCoroutine(async () =>
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{
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{
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var v = new MyBoolenClass { MyProperty = false };
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var v = new MyBooleanClass { MyProperty = false };
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UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = true).Forget();
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UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = true).Forget();
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@ -195,7 +195,7 @@ namespace Cysharp.Threading.TasksTests
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[UnityTest]
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[UnityTest]
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public IEnumerator WaitWhileWithState() => UniTask.ToCoroutine(async () =>
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public IEnumerator WaitWhileWithState() => UniTask.ToCoroutine(async () =>
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{
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{
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var v = new MyBoolenClass { MyProperty = true };
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var v = new MyBooleanClass { MyProperty = true };
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UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = false).Forget();
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UniTask.DelayFrame(10, PlayerLoopTiming.PostLateUpdate).ContinueWith(() => v.MyProperty = false).Forget();
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