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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_GetAwaiter_AsyncGPUReadbackRequest_">GetAwaiter(AsyncGPUReadbackRequest)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_GetAwaiter_AsyncOperation_">GetAwaiter(AsyncOperation)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_ToUniTask_AsyncGPUReadbackRequest_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_">ToUniTask(AsyncGPUReadbackRequest, PlayerLoopTiming, CancellationToken)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_ToUniTask_AsyncOperation_System_IProgress_System_Single__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_">ToUniTask(AsyncOperation, IProgress&lt;Single&gt;, PlayerLoopTiming, CancellationToken)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_WithCancellation_AsyncGPUReadbackRequest_CancellationToken_">WithCancellation(AsyncGPUReadbackRequest, CancellationToken)</a>
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<a class="xref" href="Cysharp.Threading.Tasks.UnityAsyncExtensions.html#Cysharp_Threading_Tasks_UnityAsyncExtensions_WithCancellation_AsyncOperation_CancellationToken_">WithCancellation(AsyncOperation, CancellationToken)</a>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_GetAwaiter_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.GetAwaiter*"></a>
<h4 id="Cysharp_Threading_Tasks_UnityAsyncExtensions_GetAwaiter_AsyncGPUReadbackRequest_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.GetAwaiter(AsyncGPUReadbackRequest)">GetAwaiter(AsyncGPUReadbackRequest)</h4>
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<pre><code class="lang-csharp hljs">public static UniTask&lt;AsyncGPUReadbackRequest&gt;.Awaiter GetAwaiter(this AsyncGPUReadbackRequest asyncOperation)</code></pre>
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<h5 class="parameters">Parameters</h5>
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<dt><span class="parametername"><code>asyncOperation</code></span> <span class="xref">AsyncGPUReadbackRequest</span></dt>
<dd></dd>
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<h5 class="returns">Returns</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.Awaiter.html">UniTask.Awaiter</a>&lt;&gt;</dt>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_GetAwaiter_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.GetAwaiter*"></a>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_ToUniTask_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.ToUniTask*"></a>
<h4 id="Cysharp_Threading_Tasks_UnityAsyncExtensions_ToUniTask_AsyncGPUReadbackRequest_Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.ToUniTask(AsyncGPUReadbackRequest,Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken)">ToUniTask(AsyncGPUReadbackRequest, PlayerLoopTiming, CancellationToken)</h4>
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<pre><code class="lang-csharp hljs">public static UniTask&lt;AsyncGPUReadbackRequest&gt; ToUniTask(this AsyncGPUReadbackRequest asyncOperation, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = null)</code></pre>
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<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>asyncOperation</code></span> <span class="xref">AsyncGPUReadbackRequest</span></dt>
<dd></dd>
<dt><span class="parametername"><code>timing</code></span> <a class="xref" href="Cysharp.Threading.Tasks.PlayerLoopTiming.html">PlayerLoopTiming</a></dt>
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<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
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<h5 class="returns">Returns</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask</a>&lt;<span class="xref">AsyncGPUReadbackRequest</span>&gt;</dt>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_ToUniTask_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.ToUniTask*"></a>
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</section>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_WithCancellation_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.WithCancellation*"></a>
<h4 id="Cysharp_Threading_Tasks_UnityAsyncExtensions_WithCancellation_AsyncGPUReadbackRequest_CancellationToken_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.WithCancellation(AsyncGPUReadbackRequest,CancellationToken)">WithCancellation(AsyncGPUReadbackRequest, CancellationToken)</h4>
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<pre><code class="lang-csharp hljs">public static UniTask&lt;AsyncGPUReadbackRequest&gt; WithCancellation(this AsyncGPUReadbackRequest asyncOperation, CancellationToken cancellationToken)</code></pre>
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<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>asyncOperation</code></span> <span class="xref">AsyncGPUReadbackRequest</span></dt>
<dd></dd>
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
<dd></dd>
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<h5 class="returns">Returns</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask-1.html">UniTask</a>&lt;<span class="xref">AsyncGPUReadbackRequest</span>&gt;</dt>
<dd></dd>
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<a id="Cysharp_Threading_Tasks_UnityAsyncExtensions_WithCancellation_" data-uid="Cysharp.Threading.Tasks.UnityAsyncExtensions.WithCancellation*"></a>

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