test_il2cpp
neuecc 2020-06-09 12:00:12 +09:00
parent 7289fe6e25
commit 859c4d706f
6 changed files with 1495 additions and 15 deletions

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@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
[StructLayout(LayoutKind.Auto)] [StructLayout(LayoutKind.Auto)]
public struct AsyncUniTaskMethodBuilder public struct AsyncUniTaskMethodBuilder
{ {
internal IStateMachineRunnerPromise runnerPromise; IStateMachineRunnerPromise runnerPromise;
Exception ex; Exception ex;
// 1. Static Create method. // 1. Static Create method.
@ -80,7 +80,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runnerPromise == null) if (runnerPromise == null)
{ {
AsyncUniTask<TStateMachine>.SetStateMachine(ref this, ref stateMachine); AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
} }
awaiter.OnCompleted(runnerPromise.MoveNext); awaiter.OnCompleted(runnerPromise.MoveNext);
@ -96,7 +96,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runnerPromise == null) if (runnerPromise == null)
{ {
AsyncUniTask<TStateMachine>.SetStateMachine(ref this, ref stateMachine); AsyncUniTask<TStateMachine>.SetStateMachine(ref stateMachine, ref runnerPromise);
} }
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext); awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);
@ -138,7 +138,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
[StructLayout(LayoutKind.Auto)] [StructLayout(LayoutKind.Auto)]
public struct AsyncUniTaskMethodBuilder<T> public struct AsyncUniTaskMethodBuilder<T>
{ {
internal IStateMachineRunnerPromise<T> runnerPromise; IStateMachineRunnerPromise<T> runnerPromise;
Exception ex; Exception ex;
T result; T result;
@ -211,7 +211,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runnerPromise == null) if (runnerPromise == null)
{ {
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref this, ref stateMachine); AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
} }
awaiter.OnCompleted(runnerPromise.MoveNext); awaiter.OnCompleted(runnerPromise.MoveNext);
@ -227,7 +227,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runnerPromise == null) if (runnerPromise == null)
{ {
AsyncUniTask<TStateMachine, T>.SetStateMachine(ref this, ref stateMachine); AsyncUniTask<TStateMachine, T>.SetStateMachine(ref stateMachine, ref runnerPromise);
} }
awaiter.UnsafeOnCompleted(runnerPromise.MoveNext); awaiter.UnsafeOnCompleted(runnerPromise.MoveNext);

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@ -12,7 +12,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
[StructLayout(LayoutKind.Auto)] [StructLayout(LayoutKind.Auto)]
public struct AsyncUniTaskVoidMethodBuilder public struct AsyncUniTaskVoidMethodBuilder
{ {
internal IStateMachineRunner runner; IStateMachineRunner runner;
// 1. Static Create method. // 1. Static Create method.
[DebuggerHidden] [DebuggerHidden]
@ -70,7 +70,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runner == null) if (runner == null)
{ {
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref this, ref stateMachine); AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
} }
awaiter.OnCompleted(runner.MoveNext); awaiter.OnCompleted(runner.MoveNext);
@ -86,7 +86,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
{ {
if (runner == null) if (runner == null)
{ {
AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref this, ref stateMachine); AsyncUniTaskVoid<TStateMachine>.SetStateMachine(ref stateMachine, ref runner);
} }
awaiter.UnsafeOnCompleted(runner.MoveNext); awaiter.UnsafeOnCompleted(runner.MoveNext);

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@ -2,6 +2,7 @@
using Cysharp.Threading.Tasks.Internal; using Cysharp.Threading.Tasks.Internal;
using System; using System;
using System.Linq;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
@ -29,6 +30,16 @@ namespace Cysharp.Threading.Tasks.CompilerServices
void SetException(Exception exception); void SetException(Exception exception);
} }
internal static class StateMachineUtility
{
public static int GetState(IAsyncStateMachine stateMachine)
{
var info = stateMachine.GetType().GetFields(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)
.First(x => x.Name.EndsWith("__state"));
return (int)info.GetValue(stateMachine);
}
}
internal sealed class AsyncUniTaskVoid<TStateMachine> : IStateMachineRunner, ITaskPoolNode<AsyncUniTaskVoid<TStateMachine>>, IUniTaskSource internal sealed class AsyncUniTaskVoid<TStateMachine> : IStateMachineRunner, ITaskPoolNode<AsyncUniTaskVoid<TStateMachine>>, IUniTaskSource
where TStateMachine : IAsyncStateMachine where TStateMachine : IAsyncStateMachine
{ {
@ -43,7 +54,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
MoveNext = Run; MoveNext = Run;
} }
public static void SetStateMachine(ref AsyncUniTaskVoidMethodBuilder builder, ref TStateMachine stateMachine) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunner runnerFieldRef)
{ {
if (!pool.TryPop(out var result)) if (!pool.TryPop(out var result))
{ {
@ -51,7 +62,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
TaskTracker.TrackActiveTask(result, 3); TaskTracker.TrackActiveTask(result, 3);
builder.runner = result; // set runner before copied. runnerFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
} }
@ -113,7 +124,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
MoveNext = Run; MoveNext = Run;
} }
public static void SetStateMachine(ref AsyncUniTaskMethodBuilder builder, ref TStateMachine stateMachine) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise runnerPromiseFieldRef)
{ {
if (!pool.TryPop(out var result)) if (!pool.TryPop(out var result))
{ {
@ -121,7 +132,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
TaskTracker.TrackActiveTask(result, 3); TaskTracker.TrackActiveTask(result, 3);
builder.runnerPromise = result; // set runner before copied. runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
} }
@ -224,7 +235,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
MoveNext = Run; MoveNext = Run;
} }
public static void SetStateMachine(ref AsyncUniTaskMethodBuilder<T> builder, ref TStateMachine stateMachine) public static void SetStateMachine(ref TStateMachine stateMachine, ref IStateMachineRunnerPromise<T> runnerPromiseFieldRef)
{ {
if (!pool.TryPop(out var result)) if (!pool.TryPop(out var result))
{ {
@ -232,10 +243,12 @@ namespace Cysharp.Threading.Tasks.CompilerServices
} }
TaskTracker.TrackActiveTask(result, 3); TaskTracker.TrackActiveTask(result, 3);
builder.runnerPromise = result; // set runner before copied. runnerPromiseFieldRef = result; // set runner before copied.
result.stateMachine = stateMachine; // copy struct StateMachine(in release build). result.stateMachine = stateMachine; // copy struct StateMachine(in release build).
UnityEngine.Debug.Log($"SetStateMachine State:" + StateMachineUtility.GetState(stateMachine));
} }
public AsyncUniTask<TStateMachine, T> NextNode { get; set; } public AsyncUniTask<TStateMachine, T> NextNode { get; set; }
static AsyncUniTask() static AsyncUniTask()
@ -255,6 +268,7 @@ namespace Cysharp.Threading.Tasks.CompilerServices
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
void Run() void Run()
{ {
UnityEngine.Debug.Log($"MoveNext State:" + StateMachineUtility.GetState(stateMachine));
stateMachine.MoveNext(); stateMachine.MoveNext();
} }

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@ -19,6 +19,8 @@ namespace Cysharp.Threading.Tasks.Linq
{ {
internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken) internal static async UniTask<TSource[]> ToArrayAsync<TSource>(IUniTaskAsyncEnumerable<TSource> source, CancellationToken cancellationToken)
{ {
UnityEngine.Debug.Log("Called ToArray");
var pool = ArrayPool<TSource>.Shared; var pool = ArrayPool<TSource>.Shared;
var array = pool.Rent(16); var array = pool.Rent(16);

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@ -0,0 +1,7 @@
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