gh-pages
neuecc 2020-06-07 17:24:11 +00:00
parent b2258f9815
commit 7f86dcaa64
3 changed files with 103 additions and 1 deletions

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@ -396,6 +396,20 @@ For example: FooAction = UniTask.Action(async () =&gt; { /* */ })</p>
<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForEndOfFrame_CancellationToken_">WaitForEndOfFrame(CancellationToken)</a> <a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForEndOfFrame_CancellationToken_">WaitForEndOfFrame(CancellationToken)</a>
</td> </td>
<td class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).</p> <td class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate, cancellationToken).</p>
</td>
</tr>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate">WaitForFixedUpdate()</a>
</td>
<td class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).</p>
</td>
</tr>
<tr>
<td>
<a class="xref" href="Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_CancellationToken_">WaitForFixedUpdate(CancellationToken)</a>
</td>
<td class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -2188,6 +2202,75 @@ For example: FooAction = UniTask.Action(async () =&gt; { /* */ })</p>
</section>
<section>
<a id="Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate*"></a>
<h4 id="Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate" data-uid="Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate">WaitForFixedUpdate()</h4>
<div class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate).</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static YieldAwaitable WaitForFixedUpdate()</code></pre>
</div>
<section>
<h5 class="returns">Returns</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><a class="xref" href="Cysharp.Threading.Tasks.YieldAwaitable.html">YieldAwaitable</a></dt>
<dd></dd>
</dl>
</section>
</section>
<section>
<a id="Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate*"></a>
<h4 id="Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_CancellationToken_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate(CancellationToken)">WaitForFixedUpdate(CancellationToken)</h4>
<div class="markdown level1 summary"><p>Same as UniTask.Yield(PlayerLoopTiming.FixedUpdate, cancellationToken).</p>
</div>
<div class="markdown level1 conceptual"></div>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static UniTask WaitForFixedUpdate(CancellationToken cancellationToken)</code></pre>
</div>
<section>
<h5 class="parameters">Parameters</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><span class="parametername"><code>cancellationToken</code></span> <span class="xref">CancellationToken</span></dt>
<dd></dd>
</dl>
</section>
<section>
<h5 class="returns">Returns</h5>
<dl class="cysharpdocfx-valuedefinition">
<dt><a class="xref" href="Cysharp.Threading.Tasks.UniTask.html">UniTask</a></dt>
<dd></dd>
</dl>
</section>
</section> </section>
<section> <section>
<a id="Cysharp_Threading_Tasks_UniTask_WaitUntil_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitUntil*"></a> <a id="Cysharp_Threading_Tasks_UniTask_WaitUntil_" data-uid="Cysharp.Threading.Tasks.UniTask.WaitUntil*"></a>

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@ -2697,7 +2697,7 @@
"output": { "output": {
".html": { ".html": {
"relative_path": "api/Cysharp.Threading.Tasks.UniTask.html", "relative_path": "api/Cysharp.Threading.Tasks.UniTask.html",
"hash": "/JmxL9wlxvVky8CHGPDUiw==" "hash": "/m4A900wdf5hlWuUEoxgBQ=="
} }
}, },
"is_incremental": false, "is_incremental": false,

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@ -17475,6 +17475,25 @@ references:
isSpec: "True" isSpec: "True"
fullName: Cysharp.Threading.Tasks.UniTask.WaitForEndOfFrame fullName: Cysharp.Threading.Tasks.UniTask.WaitForEndOfFrame
nameWithType: UniTask.WaitForEndOfFrame nameWithType: UniTask.WaitForEndOfFrame
- uid: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate
name: WaitForFixedUpdate()
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate
commentId: M:Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate
fullName: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate()
nameWithType: UniTask.WaitForFixedUpdate()
- uid: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate(CancellationToken)
name: WaitForFixedUpdate(CancellationToken)
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_CancellationToken_
commentId: M:Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate(CancellationToken)
fullName: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate(CancellationToken)
nameWithType: UniTask.WaitForFixedUpdate(CancellationToken)
- uid: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate*
name: WaitForFixedUpdate
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitForFixedUpdate_
commentId: Overload:Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate
isSpec: "True"
fullName: Cysharp.Threading.Tasks.UniTask.WaitForFixedUpdate
nameWithType: UniTask.WaitForFixedUpdate
- uid: Cysharp.Threading.Tasks.UniTask.WaitUntil(System.Func{System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken) - uid: Cysharp.Threading.Tasks.UniTask.WaitUntil(System.Func{System.Boolean},Cysharp.Threading.Tasks.PlayerLoopTiming,CancellationToken)
name: WaitUntil(Func<Boolean>, PlayerLoopTiming, CancellationToken) name: WaitUntil(Func<Boolean>, PlayerLoopTiming, CancellationToken)
href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntil_System_Func_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_ href: api/Cysharp.Threading.Tasks.UniTask.html#Cysharp_Threading_Tasks_UniTask_WaitUntil_System_Func_System_Boolean__Cysharp_Threading_Tasks_PlayerLoopTiming_CancellationToken_