mirror of https://github.com/Cysharp/UniTask
GetCancellationTokenOnDestroy is moved to UnIRx.Async namespace
parent
a0ef75e797
commit
745de32006
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@ -145,3 +145,5 @@ RuntimeUnitTestToolkit\.csproj
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Assembly-CSharp-Editor\.csproj
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UniRx\.Async\.unitypackage
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UniRx.Async.Tests.Editor.csproj
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@ -3,6 +3,25 @@
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using System.Threading;
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using UnityEngine;
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using UniRx.Async.Triggers;
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namespace UniRx.Async
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{
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public static class UniTaskCancellationExtensions
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{
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/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
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public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
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{
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return gameObject.GetAsyncDestroyTrigger().CancellationToken;
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}
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/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
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public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
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{
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return component.GetAsyncDestroyTrigger().CancellationToken;
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}
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}
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}
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namespace UniRx.Async.Triggers
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{
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@ -36,18 +55,6 @@ namespace UniRx.Async.Triggers
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return component.GetAsyncDestroyTrigger().OnDestroyAsync();
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}
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/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
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public static CancellationToken GetCancellationTokenOnDestroy(this GameObject gameObject)
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{
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return gameObject.GetAsyncDestroyTrigger().CancellationToken;
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}
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/// <summary>This CancellationToken is canceled when the MonoBehaviour will be destroyed.</summary>
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public static CancellationToken GetCancellationTokenOnDestroy(this Component component)
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{
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return component.GetAsyncDestroyTrigger().CancellationToken;
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}
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public static UniTask StartAsync(this GameObject gameObject)
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{
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return gameObject.GetAsyncStartTrigger().StartAsync();
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@ -1,7 +1,7 @@
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{
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"name": "com.cysharp.unitask",
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"displayName": "UniTask",
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"version": "1.1.0",
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"version": "1.2.0",
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"unity": "2018.3",
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"description": "Provides an efficient async/await integration to Unity.",
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"keywords": ["async/await", "async", "Task", "UniTask"],
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@ -156,6 +156,13 @@ await UnityWebRequest.Get("http://google.co.jp").SendWebRequest().ConfigureAwait
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await UniTask.DelayFrame(1000, cancellationToken: cts.Token);
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```
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CancellationToken can create by `CancellationTokenSource` or MonoBehaviour's extension method `GetCancellationTokenOnDestroy`.
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```csharp
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// this CancellationToken lifecycle is same as GameObject.
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await UniTask.DelayFrame(1000, cancellationToken: this.GetCancellationTokenOnDestroy());
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```
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When detect cancellation, all methods throws `OperationCanceledException` and propagate to upstream. `OperationCanceledException` is special exception, if not handled this exception, finally it is propagated to `UniTaskScheduler.UnobservedTaskException`.
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Default behaviour of received unhandled exception is write log as warning. Log level can change by `UniTaskScheduler.UnobservedExceptionWriteLogType`. If you want to change custom beavhiour, set action to `UniTaskScheduler.UnobservedTaskException.`
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@ -1,648 +0,0 @@
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Other similar extension points exist, see Microsoft.Common.targets.
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</Project>
|
Loading…
Reference in New Issue