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Update README.md
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@ -13,6 +13,9 @@ Provides an efficient allocation free async/await integration to Unity.
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* TaskTracker window to prevent memory leak
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* Highly compatible behaviour with Task/ValueTask/IValueTaskSource
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Techinical details, see blog post:[UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
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](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
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<!-- START doctoc generated TOC please keep comment here to allow auto update -->
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<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
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## Table of Contents
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