mirror of https://github.com/Cysharp/UniTask
more more CI
parent
1329aa2f17
commit
2cd7af5e14
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@ -15,7 +15,7 @@ commands:
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# get activation file, if fail to activate unity, use this key and activate from https://license.unity3d.com/manual
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- run: apt update && apt install libunwind8 -y
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- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -logFile -createManualActivationFile || exit 0
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- run: cat << parameters.unity_version >>.alf # file name same as image's version
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- run: cat Unity_v<< parameters.unity_version >>.alf
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# get from UNITY_LICENSE envvar(base64 encoded(cat foo.ulf | base64 )), this file is generated from above manual activation
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- run: echo << parameters.unity_license >> | base64 -di >> .circleci/Unity.ulf
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- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .circleci/Unity.ulf || exit 0
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@ -53,6 +53,19 @@ workflows:
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version: 2
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build-unity:
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jobs:
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- build-and-test:
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unity_version: 2018.3.12f1
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- unity-2019-3:
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unity_version: 2019.3.0a2
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unity_license: ${UNITY_LICENSE_2019_3}
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- unity-2019-2:
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unity_version: 2019.2.0b2
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unity_license: ${UNITY_LICENSE_2019_2}
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- unity-2019-1:
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unity_version: 2019.1.3f1
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unity_license: ${UNITY_LICENSE_2019_1}
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- unity-2018-4:
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unity_version: 2018.4.0f1
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unity_license: ${UNITY_LICENSE_2018_4}
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# UniTask minimum support version is 2018.3(C# 7.x)
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- unity-2018-3:
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unity_version: 2018.3.14f1
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unity_license: ${UNITY_LICENSE_2018_3}
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