diff --git a/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html b/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html index b0f8819..1a2cfa0 100644 --- a/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html +++ b/api/Cysharp.Threading.Tasks.Linq.UniTaskAsyncEnumerable.html @@ -2846,7 +2846,7 @@
source
Task<TSource>source
System.Threading.Tasks.Task<TSource>Same as UniTask.Yield(PlayerLoopTiming.LastFixedUpdate, cancellationToken).
public static UniTask WaitForSeconds(int duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
+ duration
System.Int32ignoreTimeScale
System.BooleandelayTiming
PlayerLoopTimingcancellationToken
System.Threading.CancellationTokenpublic static UniTask WaitForSeconds(float duration, bool ignoreTimeScale = false, PlayerLoopTiming delayTiming = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
+ duration
System.SingleignoreTimeScale
System.BooleandelayTiming
PlayerLoopTimingcancellationToken
System.Threading.CancellationTokenConvert Task -> UniTask.
Convert Task[T] -> UniTask[T].
Convert Task -> UniTask.
task
Tasktask
System.Threading.Tasks.TaskuseCurrentSynchronizationContext
System.BooleanConvert Task[T] -> UniTask[T].
task
Task<T>task
System.Threading.Tasks.Task<T>useCurrentSynchronizationContext
System.Booleantask
UniTask<Task>task
UniTask<System.Threading.Tasks.Task>task
UniTask<Task>task
UniTask<System.Threading.Tasks.Task>continueOnCapturedContext
System.Booleantask
Task<UniTask>task
System.Threading.Tasks.Task<UniTask>task
Task<UniTask>task
System.Threading.Tasks.Task<UniTask>continueOnCapturedContext
System.Booleantask
UniTask<Task<T>>task
UniTask<System.Threading.Tasks.Task<T>>task
UniTask<Task<T>>task
UniTask<System.Threading.Tasks.Task<T>>continueOnCapturedContext
System.Booleantask
Task<UniTask<T>>task
System.Threading.Tasks.Task<UniTask<T>>task
Task<UniTask<T>>task
System.Threading.Tasks.Task<UniTask<T>>continueOnCapturedContext
System.Boolean