mirror of https://github.com/Cysharp/UniTask
434 lines
16 KiB
C#
434 lines
16 KiB
C#
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#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using UniRx.Async.Internal;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.UI;
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using UniRx.Async.Triggers;
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namespace UniRx.Async
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{
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public static partial class UnityAsyncExtensions
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{
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public static AsyncUnityEventHandler GetAsyncEventHandler(this UnityEvent unityEvent, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler(unityEvent, cancellationToken, false);
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}
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public static UniTask OnInvokeAsync(this UnityEvent unityEvent, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler(unityEvent, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button)
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{
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return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler(button.onClick, cancellationToken, false);
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}
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public static UniTask OnClickAsync(this Button button)
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{
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return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask OnClickAsync(this Button button, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler(button.onClick, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncValueChangedEventHandler<bool> GetAsyncValueChangedEventHandler(this Toggle toggle)
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{
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return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, toggle.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncValueChangedEventHandler<bool> GetAsyncValueChangedEventHandler(this Toggle toggle, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, cancellationToken, false);
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}
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public static UniTask<bool> OnValueChangedAsync(this Toggle toggle)
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{
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return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, toggle.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<bool> OnValueChangedAsync(this Toggle toggle, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Scrollbar scrollbar)
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{
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return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, scrollbar.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Scrollbar scrollbar, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, cancellationToken, false);
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}
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public static UniTask<float> OnValueChangedAsync(this Scrollbar scrollbar)
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{
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return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, scrollbar.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<float> OnValueChangedAsync(this Scrollbar scrollbar, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncValueChangedEventHandler<Vector2> GetAsyncValueChangedEventHandler(this ScrollRect scrollRect)
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{
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return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, scrollRect.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncValueChangedEventHandler<Vector2> GetAsyncValueChangedEventHandler(this ScrollRect scrollRect, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, cancellationToken, false);
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}
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public static UniTask<Vector2> OnValueChangedAsync(this ScrollRect scrollRect)
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{
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return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, scrollRect.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<Vector2> OnValueChangedAsync(this ScrollRect scrollRect, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Slider slider)
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{
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return new AsyncUnityEventHandler<float>(slider.onValueChanged, slider.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Slider slider, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<float>(slider.onValueChanged, cancellationToken, false);
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}
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public static UniTask<float> OnValueChangedAsync(this Slider slider)
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{
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return new AsyncUnityEventHandler<float>(slider.onValueChanged, slider.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<float> OnValueChangedAsync(this Slider slider, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<float>(slider.onValueChanged, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this InputField inputField)
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{
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return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this InputField inputField, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
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}
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public static UniTask<string> OnEndEditAsync(this InputField inputField)
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{
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return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<string> OnEndEditAsync(this InputField inputField, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
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}
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public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown)
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{
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return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), false);
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}
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public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, cancellationToken, false);
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}
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public static UniTask<int> OnValueChanged(this Dropdown dropdown)
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{
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return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
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}
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public static UniTask<int> OnValueChanged(this Dropdown dropdown, CancellationToken cancellationToken)
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{
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return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, cancellationToken, true).OnInvokeAsync();
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}
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}
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public interface IAsyncClickEventHandler : IDisposable
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{
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UniTask OnClickAsync();
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UniTask<bool> OnClickAsyncSuppressCancellationThrow();
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}
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public interface IAsyncValueChangedEventHandler<T> : IDisposable
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{
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UniTask<T> OnValueChangedAsync();
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UniTask<(bool IsCanceled, T Result)> OnValueChangedAsyncSuppressCancellationThrow();
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}
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public interface IAsyncEndEditEventHandler<T> : IDisposable
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{
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UniTask<T> OnEndEditAsync();
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UniTask<(bool IsCanceled, T Result)> OnEndEditAsyncSuppressCancellationThrow();
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}
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// event handler is reusable when callOnce = false.
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public class AsyncUnityEventHandler : IAwaiter, IDisposable, IAsyncClickEventHandler
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{
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static Action<object> cancellationCallback = CancellationCallback;
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readonly UnityAction action;
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readonly UnityEvent unityEvent;
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Action continuation;
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CancellationTokenRegistration registration;
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bool isDisposed;
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bool callOnce;
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UniTask<bool>? suppressCancellationThrowTask;
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public AsyncUnityEventHandler(UnityEvent unityEvent, CancellationToken cancellationToken, bool callOnce)
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{
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this.callOnce = callOnce;
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if (cancellationToken.IsCancellationRequested)
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{
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isDisposed = true;
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return;
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}
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action = Invoke;
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unityEvent.AddListener(action);
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this.unityEvent = unityEvent;
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if (cancellationToken.CanBeCanceled)
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{
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registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
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}
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TaskTracker.TrackActiveTask(this, 3);
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}
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public UniTask OnInvokeAsync()
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{
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// zero allocation wait handler.
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return new UniTask(this);
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}
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public UniTask<bool> OnInvokeAsyncSuppressCancellationThrow()
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{
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if (suppressCancellationThrowTask == null)
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{
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suppressCancellationThrowTask = OnInvokeAsync().SuppressCancellationThrow();
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}
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return suppressCancellationThrowTask.Value;
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}
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void Invoke()
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{
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var c = continuation;
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continuation = null;
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if (c != null)
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{
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c.Invoke();
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}
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}
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static void CancellationCallback(object state)
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{
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var self = (AsyncUnityEventHandler)state;
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self.Dispose();
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self.Invoke(); // call continuation if exists yet(GetResult -> throw OperationCanceledException).
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}
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public void Dispose()
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{
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if (!isDisposed)
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{
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isDisposed = true;
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TaskTracker.RemoveTracking(this);
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registration.Dispose();
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if (unityEvent != null)
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{
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unityEvent.RemoveListener(action);
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}
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}
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}
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bool IAwaiter.IsCompleted => isDisposed ? true : false;
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AwaiterStatus IAwaiter.Status => isDisposed ? AwaiterStatus.Canceled : AwaiterStatus.Pending;
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void IAwaiter.GetResult()
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{
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if (isDisposed) throw new OperationCanceledException();
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if (callOnce) Dispose();
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}
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void INotifyCompletion.OnCompleted(Action action)
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{
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((ICriticalNotifyCompletion)this).UnsafeOnCompleted(action);
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}
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void ICriticalNotifyCompletion.UnsafeOnCompleted(Action action)
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{
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Error.ThrowWhenContinuationIsAlreadyRegistered(this.continuation);
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this.continuation = action;
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}
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// Interface events.
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UniTask IAsyncClickEventHandler.OnClickAsync()
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{
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return OnInvokeAsync();
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}
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UniTask<bool> IAsyncClickEventHandler.OnClickAsyncSuppressCancellationThrow()
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{
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return OnInvokeAsyncSuppressCancellationThrow();
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}
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}
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// event handler is reusable when callOnce = false.
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public class AsyncUnityEventHandler<T> : IAwaiter<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
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{
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static Action<object> cancellationCallback = CancellationCallback;
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readonly UnityAction<T> action;
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readonly UnityEvent<T> unityEvent;
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Action continuation;
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CancellationTokenRegistration registration;
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bool isDisposed;
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T eventValue;
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bool callOnce;
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UniTask<(bool, T)>? suppressCancellationThrowTask;
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public AsyncUnityEventHandler(UnityEvent<T> unityEvent, CancellationToken cancellationToken, bool callOnce)
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{
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this.callOnce = callOnce;
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if (cancellationToken.IsCancellationRequested)
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{
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isDisposed = true;
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return;
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}
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action = Invoke;
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unityEvent.AddListener(action);
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this.unityEvent = unityEvent;
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if (cancellationToken.CanBeCanceled)
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{
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registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
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}
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TaskTracker.TrackActiveTask(this, 3);
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}
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public UniTask<T> OnInvokeAsync()
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{
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// zero allocation wait handler.
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return new UniTask<T>(this);
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}
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public UniTask<(bool IsCanceled, T Result)> OnInvokeAsyncSuppressCancellationThrow()
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{
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if (suppressCancellationThrowTask == null)
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{
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suppressCancellationThrowTask = OnInvokeAsync().SuppressCancellationThrow();
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}
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return suppressCancellationThrowTask.Value;
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}
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void Invoke(T value)
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{
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this.eventValue = value;
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var c = continuation;
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continuation = null;
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if (c != null)
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{
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c.Invoke();
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}
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}
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static void CancellationCallback(object state)
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{
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var self = (AsyncUnityEventHandler<T>)state;
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self.Dispose();
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self.Invoke(default(T)); // call continuation if exists yet(GetResult -> throw OperationCanceledException).
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}
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public void Dispose()
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{
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if (!isDisposed)
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{
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isDisposed = true;
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TaskTracker.RemoveTracking(this);
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registration.Dispose();
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if (unityEvent != null)
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{
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unityEvent.RemoveListener(action);
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}
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}
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}
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bool IAwaiter.IsCompleted => isDisposed ? true : false;
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AwaiterStatus IAwaiter.Status => isDisposed ? AwaiterStatus.Canceled : AwaiterStatus.Pending;
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T IAwaiter<T>.GetResult()
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{
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if (isDisposed) throw new OperationCanceledException();
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if (callOnce) Dispose();
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return eventValue;
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}
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void IAwaiter.GetResult()
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{
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if (isDisposed) throw new OperationCanceledException();
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if (callOnce) Dispose();
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}
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void INotifyCompletion.OnCompleted(Action action)
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{
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((ICriticalNotifyCompletion)this).UnsafeOnCompleted(action);
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}
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void ICriticalNotifyCompletion.UnsafeOnCompleted(Action action)
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{
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Error.ThrowWhenContinuationIsAlreadyRegistered(this.continuation);
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this.continuation = action;
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}
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// Interface events.
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UniTask<T> IAsyncValueChangedEventHandler<T>.OnValueChangedAsync()
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{
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return OnInvokeAsync();
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}
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UniTask<(bool IsCanceled, T Result)> IAsyncValueChangedEventHandler<T>.OnValueChangedAsyncSuppressCancellationThrow()
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{
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return OnInvokeAsyncSuppressCancellationThrow();
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}
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UniTask<T> IAsyncEndEditEventHandler<T>.OnEndEditAsync()
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{
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return OnInvokeAsync();
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}
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|||
|
UniTask<(bool IsCanceled, T Result)> IAsyncEndEditEventHandler<T>.OnEndEditAsyncSuppressCancellationThrow()
|
|||
|
{
|
|||
|
return OnInvokeAsyncSuppressCancellationThrow();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endif
|