UniTask/Assets/UniRx.Async/UniTask.cs

655 lines
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C#
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#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS0436
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
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using System.Runtime.ExceptionServices;
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using UniRx.Async.CompilerServices;
using UniRx.Async.Internal;
namespace UniRx.Async
{
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internal static class AwaiterActions
{
internal static readonly Action<object> InvokeActionDelegate = InvokeAction;
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static void InvokeAction(object state)
{
((Action)state).Invoke();
}
}
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/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
public readonly partial struct UniTask
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{
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readonly IUniTaskSource source;
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readonly short token;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask(IUniTaskSource source, short token)
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{
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this.source = source;
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this.token = token;
}
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public UniTaskStatus Status
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{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
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if (source == null) return UniTaskStatus.Succeeded;
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return source.GetStatus(token);
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}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
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/// <summary>
/// returns (bool IsCanceled) instead of throws OperationCanceledException.
/// </summary>
public UniTask<bool> SuppressCancellationThrow()
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{
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var status = Status;
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if (status == UniTaskStatus.Succeeded) return CompletedTasks.False;
if (status == UniTaskStatus.Canceled) return CompletedTasks.True;
return new UniTask<bool>(new IsCanceledSource(source), token);
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}
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public override string ToString()
{
if (source == null) return "()";
return "(" + source.UnsafeGetStatus() + ")";
}
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/// <summary>
/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
/// </summary>
public UniTask Preserve()
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{
if (source == null)
{
return this;
}
else
{
return new UniTask(new MemoizeSource(source), token);
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}
}
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public UniTask<AsyncUnit> AsAsyncUnitUniTask()
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{
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if (this.source == null) return CompletedTasks.AsyncUnit;
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var status = this.source.GetStatus(this.token);
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if (status.IsCompletedSuccessfully())
{
return CompletedTasks.AsyncUnit;
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}
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return new UniTask<AsyncUnit>(new AsyncUnitSource(this.source), this.token);
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}
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sealed class AsyncUnitSource : IUniTaskSource<AsyncUnit>
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{
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readonly IUniTaskSource source;
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public AsyncUnitSource(IUniTaskSource source)
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{
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this.source = source;
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}
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public AsyncUnit GetResult(short token)
{
source.GetResult(token);
return AsyncUnit.Default;
}
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public UniTaskStatus GetStatus(short token)
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{
return source.GetStatus(token);
}
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public void OnCompleted(Action<object> continuation, object state, short token)
{
source.OnCompleted(continuation, state, token);
}
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public UniTaskStatus UnsafeGetStatus()
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{
return source.UnsafeGetStatus();
}
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void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
}
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sealed class IsCanceledSource : IUniTaskSource<bool>
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{
readonly IUniTaskSource source;
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public IsCanceledSource(IUniTaskSource source)
{
this.source = source;
}
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public bool GetResult(short token)
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{
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if (source.GetStatus(token) == UniTaskStatus.Canceled)
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{
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return true;
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}
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source.GetResult(token);
return false;
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return source.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return source.UnsafeGetStatus();
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}
public void OnCompleted(Action<object> continuation, object state, short token)
{
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source.OnCompleted(continuation, state, token);
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}
}
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sealed class MemoizeSource : IUniTaskSource
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{
IUniTaskSource source;
ExceptionDispatchInfo exception;
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UniTaskStatus status;
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public MemoizeSource(IUniTaskSource source)
{
this.source = source;
}
public void GetResult(short token)
{
if (source == null)
{
if (exception != null)
{
exception.Throw();
}
}
else
{
try
{
source.GetResult(token);
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status = UniTaskStatus.Succeeded;
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}
catch (Exception ex)
{
exception = ExceptionDispatchInfo.Capture(ex);
if (ex is OperationCanceledException)
{
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status = UniTaskStatus.Canceled;
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}
else
{
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status = UniTaskStatus.Faulted;
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}
throw;
}
finally
{
source = null;
}
}
}
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public UniTaskStatus GetStatus(short token)
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{
if (source == null)
{
return status;
}
return source.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (source == null)
{
continuation(state);
}
else
{
source.OnCompleted(continuation, state, token);
}
}
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public UniTaskStatus UnsafeGetStatus()
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{
if (source == null)
{
return status;
}
return source.UnsafeGetStatus();
}
}
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public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly UniTask task;
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter(in UniTask task)
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{
this.task = task;
}
public bool IsCompleted
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return task.Status.IsCompleted();
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void GetResult()
{
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if (task.source == null) return;
task.source.GetResult(task.token);
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}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void OnCompleted(Action continuation)
{
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if (task.source == null)
{
continuation();
}
else
{
task.source.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
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}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void UnsafeOnCompleted(Action continuation)
{
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if (task.source == null)
{
continuation();
}
else
{
task.source.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
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}
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/// <summary>
/// If register manually continuation, you can use it instead of for compiler OnCompleted methods.
/// </summary>
public void SourceOnCompleted(Action<object> continuation, object state)
{
if (task.source == null)
{
continuation(state);
}
else
{
task.source.OnCompleted(continuation, state, task.token);
}
}
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}
}
/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder<>))]
public readonly struct UniTask<T>
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{
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readonly IUniTaskSource<T> source;
readonly T result;
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readonly short token;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask(T result)
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{
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this.source = default;
this.token = default;
this.result = result;
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask(IUniTaskSource<T> source, short token)
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{
this.source = source;
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this.token = token;
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this.result = default;
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}
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public UniTaskStatus Status
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{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
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return (source == null) ? UniTaskStatus.Succeeded : source.GetStatus(token);
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}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
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/// <summary>
/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
/// </summary>
public UniTask<T> Preserve()
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{
if (source == null)
{
return this;
}
else
{
return new UniTask<T>(new MemoizeSource(source), token);
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}
}
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public UniTask AsUniTask()
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{
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if (this.source == null) return UniTask.CompletedTask;
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var status = this.source.GetStatus(this.token);
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if (status.IsCompletedSuccessfully())
{
return UniTask.CompletedTask;
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}
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return new UniTask(this.source, this.token);
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}
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/// <summary>
/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
/// </summary>
public UniTask<(bool IsCanceled, T Result)> SuppressCancellationThrow()
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{
if (source == null)
{
return new UniTask<(bool IsCanceled, T Result)>((false, result));
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}
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return new UniTask<(bool, T)>(new IsCanceledSource(source), token);
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}
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public override string ToString()
{
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return (this.source == null) ? result?.ToString()
: "(" + this.source.UnsafeGetStatus() + ")";
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}
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sealed class IsCanceledSource : IUniTaskSource<(bool, T)>
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{
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readonly IUniTaskSource<T> source;
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public IsCanceledSource(IUniTaskSource<T> source)
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{
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this.source = source;
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}
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public (bool, T) GetResult(short token)
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{
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if (source.GetStatus(token) == UniTaskStatus.Canceled)
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{
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return (true, default);
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}
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var result = source.GetResult(token);
return (false, result);
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
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}
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public UniTaskStatus GetStatus(short token)
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{
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return source.GetStatus(token);
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}
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public UniTaskStatus UnsafeGetStatus()
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{
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return source.UnsafeGetStatus();
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}
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void OnCompleted(Action<object> continuation, object state, short token)
{
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source.OnCompleted(continuation, state, token);
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}
}
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sealed class MemoizeSource : IUniTaskSource<T>
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{
IUniTaskSource<T> source;
T result;
ExceptionDispatchInfo exception;
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UniTaskStatus status;
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public MemoizeSource(IUniTaskSource<T> source)
{
this.source = source;
}
public T GetResult(short token)
{
if (source == null)
{
if (exception != null)
{
exception.Throw();
}
return result;
}
else
{
try
{
result = source.GetResult(token);
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status = UniTaskStatus.Succeeded;
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return result;
}
catch (Exception ex)
{
exception = ExceptionDispatchInfo.Capture(ex);
if (ex is OperationCanceledException)
{
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status = UniTaskStatus.Canceled;
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}
else
{
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status = UniTaskStatus.Faulted;
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}
throw;
}
finally
{
source = null;
}
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
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public UniTaskStatus GetStatus(short token)
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{
if (source == null)
{
return status;
}
return source.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (source == null)
{
continuation(state);
}
else
{
source.OnCompleted(continuation, state, token);
}
}
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public UniTaskStatus UnsafeGetStatus()
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{
if (source == null)
{
return status;
}
return source.UnsafeGetStatus();
}
}
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public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly UniTask<T> task;
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[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter(in UniTask<T> task)
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{
this.task = task;
}
public bool IsCompleted
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return task.Status.IsCompleted();
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T GetResult()
{
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var s = task.source;
if (s == null)
{
return task.result;
}
else
{
return s.GetResult(task.token);
}
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}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void OnCompleted(Action continuation)
{
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var s = task.source;
if (s == null)
{
continuation();
}
else
{
s.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
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}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void UnsafeOnCompleted(Action continuation)
{
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var s = task.source;
if (s == null)
{
continuation();
}
else
{
s.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
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}
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/// <summary>
/// If register manually continuation, you can use it instead of for compiler OnCompleted methods.
/// </summary>
public void SourceOnCompleted(Action<object> continuation, object state)
{
var s = task.source;
if (s == null)
{
continuation(state);
}
else
{
s.OnCompleted(continuation, state, task.token);
}
}
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}
}
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}
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#endif