mirror of https://github.com/Cysharp/UniTask
479 lines
12 KiB
C#
479 lines
12 KiB
C#
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#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using UniRx.Async.CompilerServices;
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using UniRx.Async.Internal;
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namespace UniRx.Async
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{
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/// <summary>
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/// Lightweight unity specified task-like object.
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
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public partial struct UniTask : IEquatable<UniTask>
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{
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static readonly UniTask<AsyncUnit> DefaultAsyncUnitTask = new UniTask<AsyncUnit>(AsyncUnit.Default);
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readonly IAwaiter awaiter;
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[DebuggerHidden]
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public UniTask(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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[DebuggerHidden]
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public UniTask(Func<UniTask> factory)
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{
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this.awaiter = new LazyPromise(factory);
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}
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[DebuggerHidden]
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public AwaiterStatus Status
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{
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get
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{
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return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
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}
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}
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[DebuggerHidden]
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public bool IsCompleted
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{
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get
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{
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return awaiter == null ? true : awaiter.IsCompleted;
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}
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}
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[DebuggerHidden]
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public void GetResult()
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{
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if (awaiter != null)
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{
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awaiter.GetResult();
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}
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}
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[DebuggerHidden]
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public Awaiter GetAwaiter()
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{
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return new Awaiter(this);
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}
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/// <summary>
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/// returns (bool IsCanceled) instead of throws OperationCanceledException.
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/// </summary>
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public UniTask<bool> SuppressCancellationThrow()
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{
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var status = Status;
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if (status == AwaiterStatus.Succeeded) return CompletedTasks.False;
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if (status == AwaiterStatus.Canceled) return CompletedTasks.True;
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return new UniTask<bool>(new IsCanceledAwaiter(awaiter));
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}
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public bool Equals(UniTask other)
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{
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if (this.awaiter == null && other.awaiter == null)
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{
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return true;
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}
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else if (this.awaiter != null && other.awaiter != null)
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{
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return this.awaiter == other.awaiter;
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}
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else
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{
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return false;
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}
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}
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public override int GetHashCode()
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{
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if (this.awaiter == null)
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{
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return 0;
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}
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else
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{
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return this.awaiter.GetHashCode();
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}
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}
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public override string ToString()
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{
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return (this.awaiter == null) ? "()"
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: (this.awaiter.Status == AwaiterStatus.Succeeded) ? "()"
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: "(" + this.awaiter.Status + ")";
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}
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public static implicit operator UniTask<AsyncUnit>(UniTask task)
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{
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if (task.awaiter != null)
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{
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if (task.awaiter.IsCompleted)
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{
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return DefaultAsyncUnitTask;
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}
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else
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{
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// UniTask<T> -> UniTask is free but UniTask -> UniTask<T> requires wrapping cost.
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return new UniTask<AsyncUnit>(new AsyncUnitAwaiter(task.awaiter));
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}
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}
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else
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{
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return DefaultAsyncUnitTask;
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}
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}
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class AsyncUnitAwaiter : IAwaiter<AsyncUnit>
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{
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readonly IAwaiter awaiter;
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public AsyncUnitAwaiter(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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public bool IsCompleted => awaiter.IsCompleted;
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public AwaiterStatus Status => awaiter.Status;
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public AsyncUnit GetResult()
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{
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awaiter.GetResult();
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return AsyncUnit.Default;
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}
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public void OnCompleted(Action continuation)
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{
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awaiter.OnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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awaiter.UnsafeOnCompleted(continuation);
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}
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void IAwaiter.GetResult()
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{
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awaiter.GetResult();
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}
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}
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class IsCanceledAwaiter : IAwaiter<bool>
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{
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readonly IAwaiter awaiter;
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public IsCanceledAwaiter(IAwaiter awaiter)
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{
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this.awaiter = awaiter;
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}
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public bool IsCompleted => awaiter.IsCompleted;
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public AwaiterStatus Status => awaiter.Status;
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public bool GetResult()
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{
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if (awaiter.Status == AwaiterStatus.Canceled)
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{
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return true;
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}
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awaiter.GetResult();
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return false;
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}
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public void OnCompleted(Action continuation)
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{
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awaiter.OnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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awaiter.UnsafeOnCompleted(continuation);
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}
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void IAwaiter.GetResult()
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{
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awaiter.GetResult();
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}
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}
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public struct Awaiter : IAwaiter
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{
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readonly UniTask task;
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[DebuggerHidden]
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public Awaiter(UniTask task)
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{
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this.task = task;
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}
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[DebuggerHidden]
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public bool IsCompleted => task.IsCompleted;
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[DebuggerHidden]
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public AwaiterStatus Status => task.Status;
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[DebuggerHidden]
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public void GetResult() => task.GetResult();
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[DebuggerHidden]
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public void OnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.OnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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[DebuggerHidden]
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public void UnsafeOnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.UnsafeOnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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}
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}
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/// <summary>
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/// Lightweight unity specified task-like object.
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/// </summary>
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[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder<>))]
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public struct UniTask<T> : IEquatable<UniTask<T>>
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{
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readonly T result;
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readonly IAwaiter<T> awaiter;
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[DebuggerHidden]
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public UniTask(T result)
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{
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this.result = result;
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this.awaiter = null;
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}
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[DebuggerHidden]
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public UniTask(IAwaiter<T> awaiter)
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{
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this.result = default(T);
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this.awaiter = awaiter;
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}
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[DebuggerHidden]
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public UniTask(Func<UniTask<T>> factory)
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{
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this.result = default(T);
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this.awaiter = new LazyPromise<T>(factory);
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}
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[DebuggerHidden]
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public AwaiterStatus Status
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{
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get
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{
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return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
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}
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}
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[DebuggerHidden]
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public bool IsCompleted
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{
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get
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{
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return awaiter == null ? true : awaiter.IsCompleted;
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}
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}
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[DebuggerHidden]
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public T Result
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{
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get
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{
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if (awaiter == null)
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{
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return result;
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}
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else
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{
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return awaiter.GetResult();
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}
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}
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}
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[DebuggerHidden]
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public Awaiter GetAwaiter()
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{
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return new Awaiter(this);
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}
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/// <summary>
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/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
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/// </summary>
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public UniTask<(bool IsCanceled, T Result)> SuppressCancellationThrow()
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{
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var status = Status;
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if (status == AwaiterStatus.Succeeded)
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{
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return new UniTask<(bool, T)>((false, Result));
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}
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else if (status == AwaiterStatus.Canceled)
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{
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return new UniTask<(bool, T)>((true, default(T)));
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}
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return new UniTask<(bool, T)>(new IsCanceledAwaiter(awaiter));
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}
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public bool Equals(UniTask<T> other)
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{
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if (this.awaiter == null && other.awaiter == null)
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{
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return EqualityComparer<T>.Default.Equals(this.result, other.result);
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}
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else if (this.awaiter != null && other.awaiter != null)
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{
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return this.awaiter == other.awaiter;
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}
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else
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{
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return false;
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}
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}
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public override int GetHashCode()
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{
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if (this.awaiter == null)
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{
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if (result == null) return 0;
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return result.GetHashCode();
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}
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else
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{
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return this.awaiter.GetHashCode();
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}
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}
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public override string ToString()
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{
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return (this.awaiter == null) ? result.ToString()
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: (this.awaiter.Status == AwaiterStatus.Succeeded) ? this.awaiter.GetResult().ToString()
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: "(" + this.awaiter.Status + ")";
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}
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public static implicit operator UniTask(UniTask<T> task)
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{
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if (task.awaiter != null)
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{
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return new UniTask(task.awaiter);
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}
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else
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{
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return new UniTask();
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}
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}
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class IsCanceledAwaiter : IAwaiter<(bool, T)>
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{
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readonly IAwaiter<T> awaiter;
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public IsCanceledAwaiter(IAwaiter<T> awaiter)
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{
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this.awaiter = awaiter;
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}
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public bool IsCompleted => awaiter.IsCompleted;
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public AwaiterStatus Status => awaiter.Status;
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public (bool, T) GetResult()
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{
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if (awaiter.Status == AwaiterStatus.Canceled)
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{
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return (true, default(T));
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}
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return (false, awaiter.GetResult());
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}
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public void OnCompleted(Action continuation)
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{
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awaiter.OnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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awaiter.UnsafeOnCompleted(continuation);
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}
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void IAwaiter.GetResult()
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{
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awaiter.GetResult();
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}
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}
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public struct Awaiter : IAwaiter<T>
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{
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readonly UniTask<T> task;
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[DebuggerHidden]
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public Awaiter(UniTask<T> task)
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{
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this.task = task;
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}
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[DebuggerHidden]
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public bool IsCompleted => task.IsCompleted;
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[DebuggerHidden]
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public AwaiterStatus Status => task.Status;
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[DebuggerHidden]
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void IAwaiter.GetResult() => GetResult();
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[DebuggerHidden]
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public T GetResult() => task.Result;
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[DebuggerHidden]
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public void OnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.OnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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[DebuggerHidden]
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public void UnsafeOnCompleted(Action continuation)
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{
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if (task.awaiter != null)
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{
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task.awaiter.UnsafeOnCompleted(continuation);
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}
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else
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{
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continuation();
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}
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}
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}
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}
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}
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#endif
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