52 lines
1.0 KiB
C#
52 lines
1.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Coffee.UIExtensions.Demos
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{
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public class SoftMask_Demo : MonoBehaviour
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{
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[SerializeField] RawImage softMaskBufferViewer;
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[SerializeField] SoftMask softMask;
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// Use this for initialization
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void OnEnable()
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{
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softMaskBufferViewer.texture = softMask.softMaskBuffer;
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void SetWorldSpase(bool flag)
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{
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if(flag)
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{
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GetComponent<Canvas> ().renderMode = RenderMode.ScreenSpaceCamera;
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GetComponent<Canvas> ().renderMode = RenderMode.WorldSpace;
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transform.rotation = Quaternion.Euler (new Vector3 (0, 6, 0));
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}
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}
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public void SetScreenSpase (bool flag)
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{
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if (flag)
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{
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GetComponent<Canvas> ().renderMode = RenderMode.ScreenSpaceCamera;
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}
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}
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public void SetOverlay (bool flag)
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{
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if (flag)
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{
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GetComponent<Canvas> ().renderMode = RenderMode.ScreenSpaceOverlay;
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}
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}
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}
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} |