24 lines
665 B
C#
24 lines
665 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UI;
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public class MaterialTester
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{
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[MenuItem("CONTEXT/Graphic/Test Material For Rendering")]
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static void TestMaterialForRendering(MenuCommand command)
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{
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var graphic = command.context as Graphic;
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if (!graphic) return;
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var first = graphic.materialForRendering;
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Debug.LogFormat("First: {0}, {1}", first, first.GetInstanceID());
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var second = graphic.materialForRendering;
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Debug.LogFormat("First: {0}, {1}", second, second.GetInstanceID());
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Debug.Assert(first == second);
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}
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}
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