## [1.0.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.1...1.0.2) (2022-05-15) ### Bug Fixes * support TextMeshPro v2 or later ([c85409e](https://github.com/mob-sakai/SoftMaskForUGUI/commit/c85409e56ff09607244061c59518f5d1f460a918)) ## [1.0.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/1.0.0...1.0.1) (2022-05-15) ### Bug Fixes * applied a workaround to fix a Microsoft HLSL compiler issue ([50c41f2](https://github.com/mob-sakai/SoftMaskForUGUI/commit/50c41f29ccc9b70acdd7f15490debd8eacf5a102)), closes [#131](https://github.com/mob-sakai/SoftMaskForUGUI/issues/131) * fixed shader compilation in some platforms ([40b450b](https://github.com/mob-sakai/SoftMaskForUGUI/commit/40b450ba24e77c34c97fe8411f7b0b1dd103d487)) # [1.0.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.9.1...1.0.0) (2021-02-24) ### Features * release 1.0.0 ([127b455](https://github.com/mob-sakai/SoftMaskForUGUI/commit/127b455f38889dfe9a1c6ae5449d2c537d2a4d78)) ### BREAKING CHANGES * release 1.0.0 # [1.0.0-preview.14](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.13...v1.0.0-preview.14) (2020-10-08) ### Bug Fixes * incorrect behavior when a world space canvas and an overlay canvas are enabled together ([a6e82fa](https://github.com/mob-sakai/SoftMaskForUGUI/commit/a6e82fa2a7baa06aa4e1fb7e4a8099c5e1039d67)), closes [#107](https://github.com/mob-sakai/SoftMaskForUGUI/issues/107) # [1.0.0-preview.13](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.12...v1.0.0-preview.13) (2020-10-01) ### Bug Fixes * screen resolution in full screen mode is incorrect ([39e3084](https://github.com/mob-sakai/SoftMaskForUGUI/commit/39e3084ec840293f2ad461f50d51eeafe66cbebf)) # [1.0.0-preview.12](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.11...v1.0.0-preview.12) (2020-09-28) ### Bug Fixes * clickable area inverted on Metal ([3c189ff](https://github.com/mob-sakai/SoftMaskForUGUI/commit/3c189ffed61baa6806aadc6ff89c41b9102491b5)) * in Unity 2018.x, sample import failed on Windows ([207ea9c](https://github.com/mob-sakai/SoftMaskForUGUI/commit/207ea9c1dc4117ab6c00e70290d5f7651fa906d8)) # [1.0.0-preview.11](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.10...v1.0.0-preview.11) (2020-09-27) ### Bug Fixes * an exception is thrown when the game view is inactive ([97e5a21](https://github.com/mob-sakai/SoftMaskForUGUI/commit/97e5a21b784ae9081aec8f17603355eef7e8b2b9)), closes [#104](https://github.com/mob-sakai/SoftMaskForUGUI/issues/104) * graphic.materialForRendering always returns different material ([3f6acec](https://github.com/mob-sakai/SoftMaskForUGUI/commit/3f6acec67b3c0467670eb8f4b10928fa8724e082)), closes [#103](https://github.com/mob-sakai/SoftMaskForUGUI/issues/103) # [1.0.0-preview.10](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.9...v1.0.0-preview.10) (2020-09-14) ### Bug Fixes * if the package was installed via openupm, an unintended directory 'Samples' was included ([d8fd47a](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d8fd47aadbbb99fc6ebd830820abaee4ab1d9cf2)), closes [#102](https://github.com/mob-sakai/SoftMaskForUGUI/issues/102) # [1.0.0-preview.9](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.8...v1.0.0-preview.9) (2020-09-08) ### Bug Fixes * TextMeshPro not work TMP_SubMeshUI ([56995e9](https://github.com/mob-sakai/SoftMaskForUGUI/commit/56995e9f81218a40cfd777f51b9f11a86775a131)), closes [#94](https://github.com/mob-sakai/SoftMaskForUGUI/issues/94) # [1.0.0-preview.8](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.7...v1.0.0-preview.8) (2020-09-08) ### Features * if the 'UIMask' sprite is specified as the source image, it is suggested to use another image ([ea904db](https://github.com/mob-sakai/SoftMaskForUGUI/commit/ea904dbe3afd9f18eab0d449bd08bf78375fd53d)), closes [#82](https://github.com/mob-sakai/SoftMaskForUGUI/issues/82) * option to disable softening completely ([dedd847](https://github.com/mob-sakai/SoftMaskForUGUI/commit/dedd847fd0c5faa5094a08293600cbb8aa4b6456)), closes [#98](https://github.com/mob-sakai/SoftMaskForUGUI/issues/98) * use the stencil buffer outside the scene view canvas for editing ([dbab85c](https://github.com/mob-sakai/SoftMaskForUGUI/commit/dbab85c0f0bd8a58b8ab09306bed351ad1cf6375)), closes [#100](https://github.com/mob-sakai/SoftMaskForUGUI/issues/100) # [1.0.0-preview.7](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.6...v1.0.0-preview.7) (2020-08-17) ### Features * memoryless mode (depth) ([8cf202f](https://github.com/mob-sakai/SoftMaskForUGUI/commit/8cf202f958be902d34994f3c07082f893f9b455b)) # [1.0.0-preview.6](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.5...v1.0.0-preview.6) (2020-08-17) ### Bug Fixes * Always Include TextMeshPro Shaders ([7f24280](https://github.com/mob-sakai/SoftMaskForUGUI/commit/7f24280b9586f5ccc50d233d0eb4241bb8cd9b10)), closes [#99](https://github.com/mob-sakai/SoftMaskForUGUI/issues/99) # [1.0.0-preview.5](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.4...v1.0.0-preview.5) (2020-06-09) ### Bug Fixes * screen space overlay bug with game window resize ([91b7788](https://github.com/mob-sakai/SoftMaskForUGUI/commit/91b77885bc5f60cb59e8081009982a4635f9245c)), closes [#93](https://github.com/mob-sakai/SoftMaskForUGUI/issues/93) # [1.0.0-preview.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.3...v1.0.0-preview.4) (2020-06-07) ### Bug Fixes * fix the tooltip text ([f38f034](https://github.com/mob-sakai/SoftMaskForUGUI/commit/f38f0341480cfd8eda6bea3e488c7ae052b89924)) ### Features * add a new option to ignore stencil if it is not needed as a mask ([9edcb2d](https://github.com/mob-sakai/SoftMaskForUGUI/commit/9edcb2d22be25c285b0a7f853314884c3e9df499)) * add a new public property 'useStencil' ([09dbaad](https://github.com/mob-sakai/SoftMaskForUGUI/commit/09dbaad203fa9eaaa16abf683add04267f82439d)) * improve performance ([018ec78](https://github.com/mob-sakai/SoftMaskForUGUI/commit/018ec78c759745907c2e06d3ab09167939bdb05a)) # [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04) ### Bug Fixes * outside interaction doesn't work when the RaycastFilter option is off ([1935650](https://github.com/mob-sakai/SoftMaskForUGUI/commit/19356500c5b777aa5857fa5176fc09f0fd7951cb)) ### Features * Add ignore self graphic option. ([91c0099](https://github.com/mob-sakai/SoftMaskForUGUI/commit/91c00993b9afbdda0386b8e426e181f8f31618b9)) * TextMeshPro support ([5b0906b](https://github.com/mob-sakai/SoftMaskForUGUI/commit/5b0906b6086193bc8f62fa174955c9df901ef3f0)) ### BREAKING CHANGES * TextMeshPro support is now an option. If a shader or material has errors after a version upgrade, you will need to import the asset. Please see the README for more information. # [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2) (2020-05-13) ### Bug Fixes * compile error ([56b1791](https://github.com/mob-sakai/SoftMaskForUGUI/commit/56b1791bd3995ba387b1dc866ea68325b56a8830)), closes [#87](https://github.com/mob-sakai/SoftMaskForUGUI/issues/87) # [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11) ### Bug Fixes * Unintentional material destruction ([bf17b19](https://github.com/mob-sakai/SoftMaskForUGUI/commit/bf17b19ef29ea35b54cbaf5473611ad58136540a)) ### change * change namespace ([0347b04](https://github.com/mob-sakai/SoftMaskForUGUI/commit/0347b04fb70d970b3558ebb454ecd2dbbd3dfce0)) ### Features * support graphic connector ([3451521](https://github.com/mob-sakai/SoftMaskForUGUI/commit/34515216a39d69601595dffbbac1803da3a27379)), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80) ### BREAKING CHANGES * If your code contained the SoftMask API, it would fail to compile. Please change the namespace from `Coffee.UIExtensions` to `Coffee.UISoftMask`. * The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README. # [0.10.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.2...v0.10.0-preview.3) (2020-05-08) ### Bug Fixes * compile error on build ([e7ff660](https://github.com/mob-sakai/SoftMaskForUGUI/commit/e7ff660aa5539ae0a2fb88b49582a5b7f7c11c45)), closes [#84](https://github.com/mob-sakai/SoftMaskForUGUI/issues/84) * visual bug with ScreenSpaceCamera canvas on editor ([ec9ac44](https://github.com/mob-sakai/SoftMaskForUGUI/commit/ec9ac4481f9b1ecaf4044743efe02533e7f1ff66)) # [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03) ### Bug Fixes * visual bug with ScreenSpaceCamera canvas on editor ([482b967](https://github.com/mob-sakai/SoftMaskForUGUI/commit/482b96709b9dce680e48214df26c81b7e963dc09)), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78) # [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01) ### Bug Fixes * softmask not working on PS4 ([b391c10](https://github.com/mob-sakai/SoftMaskForUGUI/commit/b391c103c57cdb3a848701ee5663b86b962031cd)), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74) ### Features * add sample importer ([d98a241](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d98a241e78f81a92bf22181d94a7622c6a65b589)) * raycast filter is now optional feature ([3b42727](https://github.com/mob-sakai/SoftMaskForUGUI/commit/3b427274c9842c46dd90fa8845dc5156822b04e1)), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73) # Changelog ## [v0.9.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.1) (2020-01-28) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.0...v0.9.1) **Implemented enhancements:** - Add the parameter to control mask transparency [\#62](https://github.com/mob-sakai/SoftMaskForUGUI/pull/62) ([IIzzaya](https://github.com/IIzzaya)) **Fixed bugs:** - Projection Matrix check always true when using world space canvas [\#67](https://github.com/mob-sakai/SoftMaskForUGUI/issues/67) - Update softmask not working when canvas component was deactivated [\#66](https://github.com/mob-sakai/SoftMaskForUGUI/issues/66) - Raycast coordinates are incorrect [\#52](https://github.com/mob-sakai/SoftMaskForUGUI/issues/52) ## [v0.9.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.9.0) (2019-08-27) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.1...v0.9.0) **Implemented enhancements:** - Improved work in prefab view [\#55](https://github.com/mob-sakai/SoftMaskForUGUI/pull/55) ([ManeFunction](https://github.com/ManeFunction)) **Fixed bugs:** - Prefab Mode in Play Mode is not supported [\#60](https://github.com/mob-sakai/SoftMaskForUGUI/issues/60) - Missing .meta file [\#59](https://github.com/mob-sakai/SoftMaskForUGUI/issues/59) ## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1) **Fixed bugs:** - Unity 2018.x compile failed [\#51](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51) ## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0) Camera movement affects the mask rendering when on a World Space Canvas. ![](https://user-images.githubusercontent.com/12690315/57015752-68540b80-6c51-11e9-8511-2d4534dd9d58.gif) **Fixed bugs:** - In overlay mode, mask will be incorrect if the root canvas's parent position are not zero [\#47](https://github.com/mob-sakai/SoftMaskForUGUI/issues/47) ## [v0.7.2](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.2) (2019-03-16) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.1...v0.7.2) **Fixed bugs:** - The masked images all disappear if game view is maximized [\#44](https://github.com/mob-sakai/SoftMaskForUGUI/issues/44) - Pixels out of range may be read by raycaster [\#43](https://github.com/mob-sakai/SoftMaskForUGUI/issues/43) - The masked images all disappear when the game view is resized [\#42](https://github.com/mob-sakai/SoftMaskForUGUI/issues/42) - Doesn't work with Screen-Space Overlay [\#41](https://github.com/mob-sakai/SoftMaskForUGUI/issues/41) ## [v0.7.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.1) (2019-03-11) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.0...v0.7.1) **Fixed bugs:** - if canvas camera is not set in world space mode, masked contents are not displayed [\#36](https://github.com/mob-sakai/SoftMaskForUGUI/issues/36) ## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0) Add 'part of parent' option to make multiple holes on one background ![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png) **Implemented enhancements:** - 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29) **Fixed bugs:** - scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38) - Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37) ## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0) ![](https://user-images.githubusercontent.com/12690315/52258046-e2ca0380-2960-11e9-8cdb-46ee4a5f880f.png) Scene view bugs have been fixed. **Fixed bugs:** - Shaders for TMPro have compile errors [\#33](https://github.com/mob-sakai/SoftMaskForUGUI/issues/33) - SoftMask does not display properly at the edge of the canvas [\#32](https://github.com/mob-sakai/SoftMaskForUGUI/issues/32) **Closed issues:** - Shaders for TMPro are no longer support d3d9 & d3d11\_9x [\#34](https://github.com/mob-sakai/SoftMaskForUGUI/issues/34) ## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0) **Implemented enhancements:** - Mask interaction for each layer [\#31](https://github.com/mob-sakai/SoftMaskForUGUI/issues/31) **Fixed bugs:** - SoftMask is not clipped by RectMask2D [\#30](https://github.com/mob-sakai/SoftMaskForUGUI/issues/30) - Does not work with flipped/rotated images [\#27](https://github.com/mob-sakai/SoftMaskForUGUI/issues/27) - SceneView does not display SoftMask properly [\#16](https://github.com/mob-sakai/SoftMaskForUGUI/issues/16) ## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0.4.0...v0.4.0) **Implemented enhancements:** - Integrate with UnityPackageManager [\#22](https://github.com/mob-sakai/SoftMaskForUGUI/issues/22) **Fixed bugs:** - Flipped soft mask texture [\#25](https://github.com/mob-sakai/SoftMaskForUGUI/issues/25) ## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0) **Implemented enhancements:** - Remove TMPro resources in repo [\#21](https://github.com/mob-sakai/SoftMaskForUGUI/issues/21) **Fixed bugs:** - An error occur when SoftMask is destroyed on editor [\#23](https://github.com/mob-sakai/SoftMaskForUGUI/issues/23) ## [v0.2.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.2.0) (2018-12-21) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.1.0...v0.2.0) **Implemented enhancements:** - Set default material on disable [\#17](https://github.com/mob-sakai/SoftMaskForUGUI/issues/17) - Component icon [\#15](https://github.com/mob-sakai/SoftMaskForUGUI/issues/15) - Support TextMeshPro [\#14](https://github.com/mob-sakai/SoftMaskForUGUI/issues/14) - Preview soft mask buffer in inspector [\#13](https://github.com/mob-sakai/SoftMaskForUGUI/issues/13) - Add a SoftMaskable component to the child UI elements of SoftMask From the inspector [\#12](https://github.com/mob-sakai/SoftMaskForUGUI/issues/12) - Render the soft mask buffer only when needed to improve performance [\#11](https://github.com/mob-sakai/SoftMaskForUGUI/issues/11) **Fixed bugs:** - Doesn't work with overlay canvas on 2018.3 [\#20](https://github.com/mob-sakai/SoftMaskForUGUI/issues/20) ## [v0.1.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.1.0) (2018-11-20) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/0d87935fa566cd1cb5e54a6f8826bb72fffb29b8...v0.1.0) **Implemented enhancements:** - Convert existing Mask to SoftMask from context menu [\#10](https://github.com/mob-sakai/SoftMaskForUGUI/issues/10) - Desample soft mask buffer to improve performance [\#9](https://github.com/mob-sakai/SoftMaskForUGUI/issues/9) - Custom shaders supporting [\#8](https://github.com/mob-sakai/SoftMaskForUGUI/issues/8) - Filter raycast only for the visible part [\#7](https://github.com/mob-sakai/SoftMaskForUGUI/issues/7) - Inverse soft mask [\#6](https://github.com/mob-sakai/SoftMaskForUGUI/issues/6) - Nested soft masks [\#5](https://github.com/mob-sakai/SoftMaskForUGUI/issues/5) - Support multiple-sprites and SpriteAtlas [\#4](https://github.com/mob-sakai/SoftMaskForUGUI/issues/4) - Adjust the visible part [\#3](https://github.com/mob-sakai/SoftMaskForUGUI/issues/3) - Compatible with Mask [\#2](https://github.com/mob-sakai/SoftMaskForUGUI/issues/2) - Screen space soft masking [\#1](https://github.com/mob-sakai/SoftMaskForUGUI/issues/1) \* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)*