mob-sakai
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662df310a2
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Release temporary RT safety
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2019-03-16 20:11:16 +09:00 |
mob-sakai
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0fa3218849
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fix #43; Pixels out of range may be read by raycaster
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2019-03-16 20:11:16 +09:00 |
mob-sakai
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a4353a6f9e
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fix #42; The masked images all disappear when game view is resized
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2019-03-16 20:11:16 +09:00 |
mob-sakai
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741c8b80c0
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fix #41; Doesn't work with Screen-Space Camera and World-Space
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2019-03-15 23:18:29 +09:00 |
mob-sakai
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bd6f85965e
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fix #41; Doesn't work with Screen-Space Overlay
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2019-03-15 02:56:18 +09:00 |
mob-sakai
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2bcec9dffe
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fix #36; if canvas camera is not set in world space mode, masked contents are not displayed
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2019-03-11 20:30:43 +09:00 |
mob-sakai
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110c744bb9
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close #29; 'Parts of parent' option
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2019-03-11 15:56:35 +09:00 |
mob-sakai
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2f3d1e9699
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fix #16; SceneView does not display SoftMask properly
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2019-02-01 16:27:56 +09:00 |
mob-sakai
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4e533c22bf
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close #31; Mask interaction for each layer
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2019-01-31 20:31:13 +09:00 |
mob-sakai
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a49530e43d
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fix #23; An error occur when SoftMask is destroyed on editor
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2018-12-30 10:47:30 +09:00 |
mob-sakai
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c243534efd
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Refactor
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2018-12-21 11:26:09 +09:00 |
mob-sakai
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33e5195ef2
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close #20; Doesn't work with overlay canvas on 2018.3
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2018-12-20 20:22:30 +09:00 |
mob-sakai
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0f7f7c2bbd
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Update soft mask buffer on parameter changed
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2018-12-20 20:22:30 +09:00 |
mob-sakai
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e66f1bc75e
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close #11; Render the soft mask buffer only when needed to improve performance
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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782289612b
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close #13; Preview soft mask buffer in inspector
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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a0e32d6f66
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Add null check for prefab editor
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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38d4c0809c
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Implementation
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2018-11-20 08:49:14 +09:00 |