semantic-release-bot
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5c54622518
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1.0.0-preview.14
# [1.0.0-preview.14](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.13...v1.0.0-preview.14) (2020-10-08)
### Bug Fixes
* incorrect behavior when a world space canvas and an overlay canvas are enabled together ([a6e82fa](a6e82fa2a7 )), closes [#107](https://github.com/mob-sakai/SoftMaskForUGUI/issues/107)
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2020-10-08 15:59:24 +00:00 |
semantic-release-bot
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9b6205070f
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1.0.0-preview.11
# [1.0.0-preview.11](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.10...v1.0.0-preview.11) (2020-09-27)
### Bug Fixes
* an exception is thrown when the game view is inactive ([97e5a21](97e5a21b78 )), closes [#104](https://github.com/mob-sakai/SoftMaskForUGUI/issues/104)
* graphic.materialForRendering always returns different material ([3f6acec](3f6acec67b )), closes [#103](https://github.com/mob-sakai/SoftMaskForUGUI/issues/103)
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2020-09-27 09:46:59 +00:00 |
semantic-release-bot
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4d6a3a4f01
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1.0.0-preview.9
# [1.0.0-preview.9](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.8...v1.0.0-preview.9) (2020-09-08)
### Bug Fixes
* TextMeshPro not work TMP_SubMeshUI ([56995e9](56995e9f81 )), closes [#94](https://github.com/mob-sakai/SoftMaskForUGUI/issues/94)
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2020-09-08 02:44:49 +00:00 |
semantic-release-bot
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58eeefc698
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1.0.0-preview.8
# [1.0.0-preview.8](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.7...v1.0.0-preview.8) (2020-09-08)
### Features
* if the 'UIMask' sprite is specified as the source image, it is suggested to use another image ([ea904db](ea904dbe3a )), closes [#82](https://github.com/mob-sakai/SoftMaskForUGUI/issues/82)
* option to disable softening completely ([dedd847](dedd847fd0 )), closes [#98](https://github.com/mob-sakai/SoftMaskForUGUI/issues/98)
* use the stencil buffer outside the scene view canvas for editing ([dbab85c](dbab85c0f0 )), closes [#100](https://github.com/mob-sakai/SoftMaskForUGUI/issues/100)
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2020-09-08 02:33:58 +00:00 |
semantic-release-bot
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03a7b84fa2
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1.0.0-preview.5
# [1.0.0-preview.5](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.4...v1.0.0-preview.5) (2020-06-09)
### Bug Fixes
* screen space overlay bug with game window resize ([91b7788 ](91b77885bc )), closes [#93](https://github.com/mob-sakai/SoftMaskForUGUI/issues/93)
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2020-06-09 05:41:37 +00:00 |
semantic-release-bot
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9aa9f568b8
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1.0.0-preview.4
# [1.0.0-preview.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.3...v1.0.0-preview.4) (2020-06-07)
### Bug Fixes
* fix the tooltip text ([f38f034 ](f38f034148 ))
### Features
* add a new option to ignore stencil if it is not needed as a mask ([9edcb2d ](9edcb2d22b ))
* add a new public property 'useStencil' ([09dbaad ](09dbaad203 ))
* improve performance ([018ec78 ](018ec78c75 ))
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2020-06-07 04:19:49 +00:00 |
semantic-release-bot
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9ad7d46a10
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1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650 ](19356500c5 ))
### Features
* Add ignore self graphic option. ([91c0099 ](91c00993b9 ))
* TextMeshPro support ([5b0906b ](5b0906b608 ))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
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2020-06-04 04:43:18 +00:00 |
semantic-release-bot
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7ebbdeb251
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1.0.0-preview.2
# [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2) (2020-05-13)
### Bug Fixes
* compile error ([56b1791 ](56b1791bd3 )), closes [#87](https://github.com/mob-sakai/SoftMaskForUGUI/issues/87)
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2020-05-13 05:43:19 +00:00 |
semantic-release-bot
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60ce6997e0
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1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)
### Bug Fixes
* Unintentional material destruction ([bf17b19 ](bf17b19ef2 ))
### change
* change namespace ([0347b04 ](0347b04fb7 ))
### Features
* support graphic connector ([3451521 ](34515216a3 )), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)
### BREAKING CHANGES
* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
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2020-05-11 07:34:23 +00:00 |
semantic-release-bot
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f5f5b7e341
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0.10.0-preview.2
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)
### Bug Fixes
* visual bug with ScreenSpaceCamera canvas on editor ([482b967 ](482b96709b )), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
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2020-05-03 11:38:07 +00:00 |
semantic-release-bot
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a9c6dadfa1
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0.10.0-preview.1
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)
### Bug Fixes
* softmask not working on PS4 ([b391c10 ](b391c103c5 )), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)
### Features
* add sample importer ([d98a241 ](d98a241e78 ))
* raycast filter is now optional feature ([3b42727 ](3b427274c9 )), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
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2020-05-01 09:38:38 +00:00 |
mob-sakai
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df3e829ca8
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fix: Prefab Mode in Play Mode is not supported bug #60
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2019-08-27 11:39:01 +09:00 |
mob-sakai
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ecce86f1fa
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fix #47; In overlay mode, mask will be incorrect if the root canvas's parent position are not zero
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2019-03-26 20:38:28 +09:00 |
mob-sakai
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7a9efce141
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fix #44; The masked images all disappear if game view is maximized
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2019-03-16 20:11:16 +09:00 |
mob-sakai
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bd6f85965e
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fix #41; Doesn't work with Screen-Space Overlay
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2019-03-15 02:56:18 +09:00 |
mob-sakai
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2bcec9dffe
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fix #36; if canvas camera is not set in world space mode, masked contents are not displayed
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2019-03-11 20:30:43 +09:00 |
mob-sakai
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8a57e34d40
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Update demo
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2019-03-11 15:56:35 +09:00 |
mob-sakai
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c414a6271f
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close #38; Improve for scene view
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2019-03-11 11:43:37 +09:00 |
mob-sakai
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59a4e49a70
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Refactor
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2019-02-01 16:28:11 +09:00 |
mob-sakai
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2f3d1e9699
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fix #16; SceneView does not display SoftMask properly
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2019-02-01 16:27:56 +09:00 |
mob-sakai
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4e533c22bf
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close #31; Mask interaction for each layer
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2019-01-31 20:31:13 +09:00 |
mob-sakai
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e66f1bc75e
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close #11; Render the soft mask buffer only when needed to improve performance
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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9d6bf05734
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close #17; Set default material on disable
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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a0e32d6f66
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Add null check for prefab editor
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2018-12-17 20:07:05 +09:00 |
mob-sakai
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74f6180547
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remove debug code
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2018-11-20 11:49:57 +09:00 |
mob-sakai
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56bfeb44fb
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fix compile error
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2018-11-20 11:30:07 +09:00 |
mob-sakai
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38d4c0809c
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Implementation
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2018-11-20 08:49:14 +09:00 |