semantic-release-bot
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9ad7d46a10
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1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650 ](19356500c5 ))
### Features
* Add ignore self graphic option. ([91c0099 ](91c00993b9 ))
* TextMeshPro support ([5b0906b ](5b0906b608 ))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
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2020-06-04 04:43:18 +00:00 |
semantic-release-bot
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60ce6997e0
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1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)
### Bug Fixes
* Unintentional material destruction ([bf17b19 ](bf17b19ef2 ))
### change
* change namespace ([0347b04 ](0347b04fb7 ))
### Features
* support graphic connector ([3451521 ](34515216a3 )), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)
### BREAKING CHANGES
* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
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2020-05-11 07:34:23 +00:00 |
Mane Function
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f59a4a8560
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Improved work in prefab view
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2019-05-13 17:35:42 +03:00 |
mob-sakai
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4e533c22bf
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close #31; Mask interaction for each layer
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2019-01-31 20:31:13 +09:00 |
mob-sakai
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c243534efd
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Refactor
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2018-12-21 11:26:09 +09:00 |
mob-sakai
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5a19a431b0
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close #14; Support TextMeshPro
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2018-12-17 20:08:12 +09:00 |