Commit Graph

29 Commits (7ebbdeb2510e11ff14de3ce96161230da78a4fc7)

Author SHA1 Message Date
semantic-release-bot 60ce6997e0 1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)

### Bug Fixes

* Unintentional material destruction ([bf17b19](bf17b19ef2))

### change

* change namespace ([0347b04](0347b04fb7))

### Features

* support graphic connector ([3451521](34515216a3)), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)

### BREAKING CHANGES

* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from  to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
2020-05-11 07:34:23 +00:00
semantic-release-bot b9eb1a9b95 0.10.0-preview.3
# [0.10.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.2...v0.10.0-preview.3) (2020-05-08)

### Bug Fixes

* compile error on build ([e7ff660](e7ff660aa5)), closes [#84](https://github.com/mob-sakai/SoftMaskForUGUI/issues/84)
* visual bug with ScreenSpaceCamera canvas on editor ([ec9ac44](ec9ac4481f))
2020-05-08 22:06:44 +00:00
semantic-release-bot f5f5b7e341 0.10.0-preview.2
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)

### Bug Fixes

* visual bug with ScreenSpaceCamera canvas on editor ([482b967](482b96709b)), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
2020-05-03 11:38:07 +00:00
semantic-release-bot a9c6dadfa1 0.10.0-preview.1
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)

### Bug Fixes

* softmask not working on PS4 ([b391c10](b391c103c5)), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)

### Features

* add sample importer ([d98a241](d98a241e78))
* raycast filter is now optional feature ([3b42727](3b427274c9)), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
2020-05-01 09:38:38 +00:00
mob-sakai fcbaeec420 fix: Projection Matrix check always true when using world space canvas 2020-01-28 19:52:47 +09:00
mob-sakai 0f74fb8255 fix: Raycast coordinates are incorrect
Close #52
2020-01-28 19:23:10 +09:00
mob-sakai f5bd6003a8 fix: Projection Matrix check always true when using world space canvas
Close #67
2020-01-28 19:11:35 +09:00
mob-sakai a7a3c41a51 fix: Update softmask not working when canvas component was deactivated
Close #66
2020-01-28 18:46:48 +09:00
iizzaya 0efcdfb78f Add the parameter to control mask transparency 2019-10-14 23:50:51 +08:00
mob-sakai 2138a9bac2 fix #51; Unity 2019.1.1f1 compile failed 2019-05-07 16:33:40 +09:00
mob-sakai 3d5ce6c241 close #49; Camera movement affects the mask rendering when on a World Space Canvas 2019-05-01 17:00:46 +09:00
mob-sakai ecce86f1fa fix #47; In overlay mode, mask will be incorrect if the root canvas's parent position are not zero 2019-03-26 20:38:28 +09:00
mob-sakai 662df310a2 Release temporary RT safety 2019-03-16 20:11:16 +09:00
mob-sakai 0fa3218849 fix #43; Pixels out of range may be read by raycaster 2019-03-16 20:11:16 +09:00
mob-sakai a4353a6f9e fix #42; The masked images all disappear when game view is resized 2019-03-16 20:11:16 +09:00
mob-sakai 741c8b80c0 fix #41; Doesn't work with Screen-Space Camera and World-Space 2019-03-15 23:18:29 +09:00
mob-sakai bd6f85965e fix #41; Doesn't work with Screen-Space Overlay 2019-03-15 02:56:18 +09:00
mob-sakai 2bcec9dffe fix #36; if canvas camera is not set in world space mode, masked contents are not displayed 2019-03-11 20:30:43 +09:00
mob-sakai 110c744bb9 close #29; 'Parts of parent' option 2019-03-11 15:56:35 +09:00
mob-sakai 2f3d1e9699 fix #16; SceneView does not display SoftMask properly 2019-02-01 16:27:56 +09:00
mob-sakai 4e533c22bf close #31; Mask interaction for each layer 2019-01-31 20:31:13 +09:00
mob-sakai a49530e43d fix #23; An error occur when SoftMask is destroyed on editor 2018-12-30 10:47:30 +09:00
mob-sakai c243534efd Refactor 2018-12-21 11:26:09 +09:00
mob-sakai 33e5195ef2 close #20; Doesn't work with overlay canvas on 2018.3 2018-12-20 20:22:30 +09:00
mob-sakai 0f7f7c2bbd Update soft mask buffer on parameter changed 2018-12-20 20:22:30 +09:00
mob-sakai e66f1bc75e close #11; Render the soft mask buffer only when needed to improve performance 2018-12-17 20:07:05 +09:00
mob-sakai 782289612b close #13; Preview soft mask buffer in inspector 2018-12-17 20:07:05 +09:00
mob-sakai a0e32d6f66 Add null check for prefab editor 2018-12-17 20:07:05 +09:00
mob-sakai 38d4c0809c Implementation 2018-11-20 08:49:14 +09:00