Commit Graph

48 Commits (147906493125910ad965654a42efdc011db37fcc)

Author SHA1 Message Date
semantic-release-bot 1479064931 1.0.0-preview.7
# [1.0.0-preview.7](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.6...v1.0.0-preview.7) (2020-08-17)

### Features

* memoryless mode (depth) ([8cf202f](8cf202f958))
2020-08-17 02:38:49 +00:00
semantic-release-bot 03a7b84fa2 1.0.0-preview.5
# [1.0.0-preview.5](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.4...v1.0.0-preview.5) (2020-06-09)

### Bug Fixes

* screen space overlay bug with game window resize ([91b7788](91b77885bc)), closes [#93](https://github.com/mob-sakai/SoftMaskForUGUI/issues/93)
2020-06-09 05:41:37 +00:00
semantic-release-bot 9aa9f568b8 1.0.0-preview.4
# [1.0.0-preview.4](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.3...v1.0.0-preview.4) (2020-06-07)

### Bug Fixes

* fix the tooltip text ([f38f034](f38f034148))

### Features

* add a new option to ignore stencil if it is not needed as a mask ([9edcb2d](9edcb2d22b))
* add a new public property 'useStencil' ([09dbaad](09dbaad203))
* improve performance ([018ec78](018ec78c75))
2020-06-07 04:19:49 +00:00
semantic-release-bot 9ad7d46a10 1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)

### Bug Fixes

* outside interaction doesn't work when the RaycastFilter option is off ([1935650](19356500c5))

### Features

* Add ignore self graphic option. ([91c0099](91c00993b9))
* TextMeshPro support ([5b0906b](5b0906b608))

### BREAKING CHANGES

* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
2020-06-04 04:43:18 +00:00
semantic-release-bot 7ebbdeb251 1.0.0-preview.2
# [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2) (2020-05-13)

### Bug Fixes

* compile error ([56b1791](56b1791bd3)), closes [#87](https://github.com/mob-sakai/SoftMaskForUGUI/issues/87)
2020-05-13 05:43:19 +00:00
semantic-release-bot 60ce6997e0 1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)

### Bug Fixes

* Unintentional material destruction ([bf17b19](bf17b19ef2))

### change

* change namespace ([0347b04](0347b04fb7))

### Features

* support graphic connector ([3451521](34515216a3)), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)

### BREAKING CHANGES

* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from  to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
2020-05-11 07:34:23 +00:00
semantic-release-bot b9eb1a9b95 0.10.0-preview.3
# [0.10.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.2...v0.10.0-preview.3) (2020-05-08)

### Bug Fixes

* compile error on build ([e7ff660](e7ff660aa5)), closes [#84](https://github.com/mob-sakai/SoftMaskForUGUI/issues/84)
* visual bug with ScreenSpaceCamera canvas on editor ([ec9ac44](ec9ac4481f))
2020-05-08 22:06:44 +00:00
semantic-release-bot f5f5b7e341 0.10.0-preview.2
# [0.10.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.1...v0.10.0-preview.2) (2020-05-03)

### Bug Fixes

* visual bug with ScreenSpaceCamera canvas on editor ([482b967](482b96709b)), closes [#78](https://github.com/mob-sakai/SoftMaskForUGUI/issues/78)
2020-05-03 11:38:07 +00:00
semantic-release-bot a9c6dadfa1 0.10.0-preview.1
# [0.10.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.9.1...v0.10.0-preview.1) (2020-05-01)

### Bug Fixes

* softmask not working on PS4 ([b391c10](b391c103c5)), closes [#74](https://github.com/mob-sakai/SoftMaskForUGUI/issues/74)

### Features

* add sample importer ([d98a241](d98a241e78))
* raycast filter is now optional feature ([3b42727](3b427274c9)), closes [#73](https://github.com/mob-sakai/SoftMaskForUGUI/issues/73)
2020-05-01 09:38:38 +00:00
mob-sakai fcbaeec420 fix: Projection Matrix check always true when using world space canvas 2020-01-28 19:52:47 +09:00
mob-sakai 0f74fb8255 fix: Raycast coordinates are incorrect
Close #52
2020-01-28 19:23:10 +09:00
mob-sakai f5bd6003a8 fix: Projection Matrix check always true when using world space canvas
Close #67
2020-01-28 19:11:35 +09:00
mob-sakai a7a3c41a51 fix: Update softmask not working when canvas component was deactivated
Close #66
2020-01-28 18:46:48 +09:00
iizzaya 0efcdfb78f Add the parameter to control mask transparency 2019-10-14 23:50:51 +08:00
mob-sakai df3e829ca8 fix: Prefab Mode in Play Mode is not supported bug #60 2019-08-27 11:39:01 +09:00
mob-sakai 6019799690 fix: Missing .meta file #59 2019-08-27 11:38:33 +09:00
Mane Function f59a4a8560 Improved work in prefab view 2019-05-13 17:35:42 +03:00
mob-sakai 2138a9bac2 fix #51; Unity 2019.1.1f1 compile failed 2019-05-07 16:33:40 +09:00
mob-sakai 3d5ce6c241 close #49; Camera movement affects the mask rendering when on a World Space Canvas 2019-05-01 17:00:46 +09:00
mob-sakai ecce86f1fa fix #47; In overlay mode, mask will be incorrect if the root canvas's parent position are not zero 2019-03-26 20:38:28 +09:00
mob-sakai 662df310a2 Release temporary RT safety 2019-03-16 20:11:16 +09:00
mob-sakai 0fa3218849 fix #43; Pixels out of range may be read by raycaster 2019-03-16 20:11:16 +09:00
mob-sakai a4353a6f9e fix #42; The masked images all disappear when game view is resized 2019-03-16 20:11:16 +09:00
mob-sakai 7a9efce141 fix #44; The masked images all disappear if game view is maximized 2019-03-16 20:11:16 +09:00
mob-sakai 741c8b80c0 fix #41; Doesn't work with Screen-Space Camera and World-Space 2019-03-15 23:18:29 +09:00
mob-sakai bd6f85965e fix #41; Doesn't work with Screen-Space Overlay 2019-03-15 02:56:18 +09:00
mob-sakai 2bcec9dffe fix #36; if canvas camera is not set in world space mode, masked contents are not displayed 2019-03-11 20:30:43 +09:00
mob-sakai 8a57e34d40 Update demo 2019-03-11 15:56:35 +09:00
mob-sakai 110c744bb9 close #29; 'Parts of parent' option 2019-03-11 15:56:35 +09:00
mob-sakai c414a6271f close #38; Improve for scene view 2019-03-11 11:43:37 +09:00
mob-sakai 59a4e49a70 Refactor 2019-02-01 16:28:11 +09:00
mob-sakai 2f3d1e9699 fix #16; SceneView does not display SoftMask properly 2019-02-01 16:27:56 +09:00
mob-sakai 4e533c22bf close #31; Mask interaction for each layer 2019-01-31 20:31:13 +09:00
mob-sakai c4453f25e5 Add asmdef 2019-01-12 20:41:32 +09:00
mob-sakai a49530e43d fix #23; An error occur when SoftMask is destroyed on editor 2018-12-30 10:47:30 +09:00
mob-sakai c243534efd Refactor 2018-12-21 11:26:09 +09:00
mob-sakai 33e5195ef2 close #20; Doesn't work with overlay canvas on 2018.3 2018-12-20 20:22:30 +09:00
mob-sakai 0f7f7c2bbd Update soft mask buffer on parameter changed 2018-12-20 20:22:30 +09:00
mob-sakai 5a19a431b0 close #14; Support TextMeshPro 2018-12-17 20:08:12 +09:00
mob-sakai 78b92a9083 close #15; Component icon 2018-12-17 20:08:12 +09:00
mob-sakai e66f1bc75e close #11; Render the soft mask buffer only when needed to improve performance 2018-12-17 20:07:05 +09:00
mob-sakai 782289612b close #13; Preview soft mask buffer in inspector 2018-12-17 20:07:05 +09:00
mob-sakai f9caefec68 close #12; Add a SoftMaskable component to the child UI elements of SoftMask From the inspector 2018-12-17 20:07:05 +09:00
mob-sakai 9d6bf05734 close #17; Set default material on disable 2018-12-17 20:07:05 +09:00
mob-sakai a0e32d6f66 Add null check for prefab editor 2018-12-17 20:07:05 +09:00
mob-sakai 74f6180547 remove debug code 2018-11-20 11:49:57 +09:00
mob-sakai 56bfeb44fb fix compile error 2018-11-20 11:30:07 +09:00
mob-sakai 38d4c0809c Implementation 2018-11-20 08:49:14 +09:00