Commit Graph

6 Commits (develop)

Author SHA1 Message Date
semantic-release-bot 9ad7d46a10 1.0.0-preview.3
# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)

### Bug Fixes

* outside interaction doesn't work when the RaycastFilter option is off ([1935650](19356500c5))

### Features

* Add ignore self graphic option. ([91c0099](91c00993b9))
* TextMeshPro support ([5b0906b](5b0906b608))

### BREAKING CHANGES

* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
2020-06-04 04:43:18 +00:00
semantic-release-bot 60ce6997e0 1.0.0-preview.1
# [1.0.0-preview.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.10.0-preview.3...v1.0.0-preview.1) (2020-05-11)

### Bug Fixes

* Unintentional material destruction ([bf17b19](bf17b19ef2))

### change

* change namespace ([0347b04](0347b04fb7))

### Features

* support graphic connector ([3451521](34515216a3)), closes [#75](https://github.com/mob-sakai/SoftMaskForUGUI/issues/75) [#76](https://github.com/mob-sakai/SoftMaskForUGUI/issues/76) [#80](https://github.com/mob-sakai/SoftMaskForUGUI/issues/80)

### BREAKING CHANGES

* If your code contained the SoftMask API, it would fail to compile. Please change the namespace from  to .
* The name of the custom SoftMaskable shader must be changed. For more information, see the ‘Support soft masks with your custom shaders’ section of the README.
2020-05-11 07:34:23 +00:00
Mane Function f59a4a8560 Improved work in prefab view 2019-05-13 17:35:42 +03:00
mob-sakai 4e533c22bf close #31; Mask interaction for each layer 2019-01-31 20:31:13 +09:00
mob-sakai c243534efd Refactor 2018-12-21 11:26:09 +09:00
mob-sakai 5a19a431b0 close #14; Support TextMeshPro 2018-12-17 20:08:12 +09:00