From e954e6d3b247034a2551aaea9b94359eabd9750b Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Fri, 1 Feb 2019 20:35:47 +0900 Subject: [PATCH] update documents for v0.5.0 --- CHANGELOG.md | 20 +++++++++++++++++--- README.md | 2 +- package.json | 4 +++- 3 files changed, 21 insertions(+), 5 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 7645933..1618f48 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,8 +1,22 @@ # Changelog -## [0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/0.4.0) (2019-01-13) +## [v0.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.5.0) (2019-02-01) -[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.3.0...0.4.0) +[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.4.0...v0.5.0) + +**Implemented enhancements:** + +- Mask interaction for each layer [\#31](https://github.com/mob-sakai/SoftMaskForUGUI/issues/31) + +**Fixed bugs:** + +- SoftMask is not clipped by RectMask2D [\#30](https://github.com/mob-sakai/SoftMaskForUGUI/issues/30) +- Does not work with flipped/rotated images [\#27](https://github.com/mob-sakai/SoftMaskForUGUI/issues/27) +- SceneView does not display SoftMask properly [\#16](https://github.com/mob-sakai/SoftMaskForUGUI/issues/16) + +## [v0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.4.0) (2019-01-13) + +[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.3.0...v0.4.0) **Implemented enhancements:** @@ -60,4 +74,4 @@ -\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/skywinder/Github-Changelog-Generator)* \ No newline at end of file +\* *This Changelog was automatically generated by [github_changelog_generator](https://github.com/github-changelog-generator/github-changelog-generator)* diff --git a/README.md b/README.md index 05e1cfa..3edb081 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ Soft masking for uGUI elements in Unity. << [Description](#Description) | [WebGL Demo](#demo) | [Download](https://github.com/mob-sakai/SoftMaskForUGUI/releases) | [Usage](#usage) | [Development Note](#development-note) >> -### What's new? [See changelog ![](https://img.shields.io/github/release-date/mob-sakai/SoftMaskForUGUI.svg?label=last%20updated)](https://github.com/mob-sakai/SoftMaskForUGUI/blob/upm/CHANGELOG.md) +### What's new? [See changelog ![](https://img.shields.io/github/release-date/mob-sakai/SoftMaskForUGUI.svg?label=last%20updated)](https://github.com/mob-sakai/SoftMaskForUGUI/blob/develop/CHANGELOG.md) ### Do you want to receive notifications for new releases? [Watch this repo ![](https://img.shields.io/github/watchers/mob-sakai/SoftMaskForUGUI.svg?style=social&label=Watch)](https://github.com/mob-sakai/SoftMaskForUGUI/subscription) ### Support me on Patreon! [![become_a_patron](https://user-images.githubusercontent.com/12690315/50731629-3b18b480-11ad-11e9-8fad-4b13f27969c1.png)](https://www.patreon.com/join/2343451?) diff --git a/package.json b/package.json index 545400d..889e2cd 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.softmask-for-ugui", "displayName": "Soft Mask For uGUI", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", - "version": "0.4.0", + "version": "0.5.0", "unity": "2017.1", "license": "MIT", "repository": { @@ -11,6 +11,8 @@ }, "src": "Assets/Coffee/UIExtensions/SoftMaskForUGUI", "author": "mob-sakai (https://github.com/mob-sakai)", + "editorOnly": false, + "upmSupport": true, "dependencies": { } }