From ca4f7384cbc69dfab8a6daf7f0af3247716eff73 Mon Sep 17 00:00:00 2001 From: mob-sakai Date: Mon, 11 Mar 2019 16:38:56 +0900 Subject: [PATCH] update documents for v0.7.0 --- .../UIExtensions/SoftMaskForUGUI/CHANGELOG.md | 18 ++++++++++++++++++ .../UIExtensions/SoftMaskForUGUI/README.md | 8 ++++++-- .../UIExtensions/SoftMaskForUGUI/package.json | 2 +- CHANGELOG.md | 18 ++++++++++++++++++ package.json | 2 +- 5 files changed, 44 insertions(+), 4 deletions(-) diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md index ffc3f00..df58b27 100644 --- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md +++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md @@ -1,5 +1,23 @@ # Changelog +## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11) + +[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0) + +Add 'part of parent' option to make multiple holes on one background +![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png) + + + +**Implemented enhancements:** + +- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29) + +**Fixed bugs:** + +- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38) +- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37) + ## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0) diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md index 3edb081..6e6aa81 100644 --- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md +++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md @@ -57,13 +57,15 @@ By using SoftMask instead of default Mask, rounded edges of UI elements can be e ![](https://user-images.githubusercontent.com/12690315/50284151-7459e080-049b-11e9-9cd3-24fb476766dc.png) * Support TextMeshPro. ![](https://user-images.githubusercontent.com/12690315/50284145-71f78680-049b-11e9-8be1-ac0ccbdf0144.png) +* Make multiple holes on one background by 'Parts of parent' option +![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png) #### Components |Component|Description|Screenshot| |-|-|-| -|SoftMask|Use instead of Mask for smooth masking.

**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?|| +|SoftMask|Use instead of Mask for smooth masking.

**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?
**Part Of Parent:** Is the soft mask a part of parent soft mask?|| |SoftMaskable|Add this component to Graphic under SoftMask for smooth masking.

**Inverse:** The graphic will be visible only in areas where no mask is present.|| @@ -84,11 +86,13 @@ Find the manifest.json file in the Packages folder of your project and edit it t ```js { "dependencies": { - "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.5.0", + "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.7.0", ... }, } ``` +To update the package, change `#{version}` to the target version. +Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension). #### Using .unitypackage file (for Unity 2017.1+) diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json index 805e9d4..3229cac 100644 --- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json +++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.softmask-for-ugui", "displayName": "Soft Mask For uGUI", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", - "version": "0.6.0", + "version": "0.7.0", "unity": "2017.1", "license": "MIT", "repository": { diff --git a/CHANGELOG.md b/CHANGELOG.md index ffc3f00..df58b27 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,23 @@ # Changelog +## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11) + +[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0) + +Add 'part of parent' option to make multiple holes on one background +![](https://user-images.githubusercontent.com/12690315/54102470-f5c26e80-440b-11e9-89d1-899aa4dca00d.png) + + + +**Implemented enhancements:** + +- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29) + +**Fixed bugs:** + +- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38) +- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37) + ## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0) diff --git a/package.json b/package.json index 805e9d4..3229cac 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.coffee.softmask-for-ugui", "displayName": "Soft Mask For uGUI", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", - "version": "0.6.0", + "version": "0.7.0", "unity": "2017.1", "license": "MIT", "repository": {