diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md
index ffc3f00..df58b27 100644
--- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md
+++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/CHANGELOG.md
@@ -1,5 +1,23 @@
# Changelog
+## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11)
+
+[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0)
+
+Add 'part of parent' option to make multiple holes on one background
+
+
+
+
+**Implemented enhancements:**
+
+- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29)
+
+**Fixed bugs:**
+
+- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38)
+- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37)
+
## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0)
diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md
index 3edb081..6e6aa81 100644
--- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md
+++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/README.md
@@ -57,13 +57,15 @@ By using SoftMask instead of default Mask, rounded edges of UI elements can be e

* Support TextMeshPro.

+* Make multiple holes on one background by 'Parts of parent' option
+
#### Components
|Component|Description|Screenshot|
|-|-|-|
-|SoftMask|Use instead of Mask for smooth masking.
**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?|
|
+|SoftMask|Use instead of Mask for smooth masking.
**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?
**Part Of Parent:** Is the soft mask a part of parent soft mask?|
|
|SoftMaskable|Add this component to Graphic under SoftMask for smooth masking.
**Inverse:** The graphic will be visible only in areas where no mask is present.|
|
@@ -84,11 +86,13 @@ Find the manifest.json file in the Packages folder of your project and edit it t
```js
{
"dependencies": {
- "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.5.0",
+ "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.7.0",
...
},
}
```
+To update the package, change `#{version}` to the target version.
+Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension).
#### Using .unitypackage file (for Unity 2017.1+)
diff --git a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json
index 805e9d4..3229cac 100644
--- a/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json
+++ b/Assets/Coffee/UIExtensions/SoftMaskForUGUI/package.json
@@ -2,7 +2,7 @@
"name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
- "version": "0.6.0",
+ "version": "0.7.0",
"unity": "2017.1",
"license": "MIT",
"repository": {
diff --git a/CHANGELOG.md b/CHANGELOG.md
index ffc3f00..df58b27 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,23 @@
# Changelog
+## [v0.7.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.7.0) (2019-03-11)
+
+[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.6.0...v0.7.0)
+
+Add 'part of parent' option to make multiple holes on one background
+
+
+
+
+**Implemented enhancements:**
+
+- 'Parts of parent' option [\#29](https://github.com/mob-sakai/SoftMaskForUGUI/issues/29)
+
+**Fixed bugs:**
+
+- scene view flickering [\#38](https://github.com/mob-sakai/SoftMaskForUGUI/issues/38)
+- Flipped soft mask texture on Windows [\#37](https://github.com/mob-sakai/SoftMaskForUGUI/issues/37)
+
## [v0.6.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.6.0) (2019-02-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.5.0...v0.6.0)
diff --git a/package.json b/package.json
index 805e9d4..3229cac 100644
--- a/package.json
+++ b/package.json
@@ -2,7 +2,7 @@
"name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
- "version": "0.6.0",
+ "version": "0.7.0",
"unity": "2017.1",
"license": "MIT",
"repository": {