release v0.8.1

pull/55/head
mob-sakai 2019-05-07 19:27:04 +09:00
commit bc94061553
7 changed files with 21 additions and 5 deletions

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@ -1,5 +1,13 @@
# Changelog # Changelog
## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1)
**Fixed bugs:**
- Unity 2018.x compile failed [\#51](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51)
## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01) ## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0)

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@ -88,7 +88,7 @@ Find the manifest.json file in the Packages folder of your project and edit it t
```js ```js
{ {
"dependencies": { "dependencies": {
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.8.0", "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.8.1",
... ...
}, },
} }

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@ -414,7 +414,7 @@ namespace Coffee.UIExtensions
Matrix4x4 nowsVP = cam.projectionMatrix * cam.worldToCameraMatrix; Matrix4x4 nowsVP = cam.projectionMatrix * cam.worldToCameraMatrix;
#if UNITY_2018_1_OR_NEWER #if UNITY_2018_1_OR_NEWER
Matrix4x4 previousVP = cam.reviousViewProjectionMatrix; Matrix4x4 previousVP = cam.previousViewProjectionMatrix;
#else #else
Matrix4x4 previousVP = default(Matrix4x4); Matrix4x4 previousVP = default(Matrix4x4);
int id = cam.GetInstanceID (); int id = cam.GetInstanceID ();

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"name": "com.coffee.softmask-for-ugui", "name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI", "displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.8.0", "version": "0.8.1",
"unity": "2017.1", "unity": "2017.1",
"license": "MIT", "license": "MIT",
"repository": { "repository": {

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# Changelog # Changelog
## [v0.8.1](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.1) (2019-05-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.8.0...v0.8.1)
**Fixed bugs:**
- Unity 2018.x compile failed [\#51](https://github.com/mob-sakai/SoftMaskForUGUI/issues/51)
## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01) ## [v0.8.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.8.0) (2019-05-01)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.7.2...v0.8.0)

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@ -88,7 +88,7 @@ Find the manifest.json file in the Packages folder of your project and edit it t
```js ```js
{ {
"dependencies": { "dependencies": {
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.8.0", "com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git#0.8.1",
... ...
}, },
} }

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@ -2,7 +2,7 @@
"name": "com.coffee.softmask-for-ugui", "name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI", "displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.8.0", "version": "0.8.1",
"unity": "2017.1", "unity": "2017.1",
"license": "MIT", "license": "MIT",
"repository": { "repository": {