diff --git a/README.md b/README.md
index 83df213..c79ab2f 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@ SoftMaskForUGUI
Soft masking for uGUI elements in Unity.
-
+
[](https://github.com/mob-sakai/SoftMaskForUGUI/releases)
[](https://github.com/mob-sakai/SoftMaskForUGUI/releases)
@@ -24,7 +24,7 @@ Soft masking for uGUI elements in Unity.
SoftMask is a smooth masking component for uGUI elements in Unity.
By using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.
-
+
#### Features
@@ -48,15 +48,13 @@ By using SoftMask instead of default Mask, rounded edges of UI elements can be e
* Adjust soft mask buffer size to improve performance.
* Convert existing Mask to SoftMask from context menu.

-
-
-#### Future plans
-
* Render the soft mask buffer only when needed to improve performance.
-* Add a SoftMaskable component to the child UI elements of SoftMask From the inspector.
-* Preview soft mask buffer in inspector.
-* Support TextMeshPro.
-* Component icon.
+* Add a SoftMaskable component to the child UI elements of SoftMask from the inspector.
+
+* Preview soft mask buffer in inspector.
+
+* Support TextMeshPro.
+
#### Known issues
@@ -66,8 +64,8 @@ By using SoftMask instead of default Mask, rounded edges of UI elements can be e
|Component|Description|Screenshot|
|-|-|-|
-|SoftMask|Use instead of Mask for smooth masking.
**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?|
|
-|SoftMaskable|Add this component to Graphic under SoftMask for smooth masking.
**Inverse:** The graphic will be visible only in areas where no mask is present.|
|
+|SoftMask|Use instead of Mask for smooth masking.
**Show Mask Graphic:** Show the graphic that is associated with the Mask render area.
**Desampling Rate:** The desampling rate for soft mask buffer. The larger the value, the better the performance but the lower the quality.
**Softness:** The value used by the soft mask to select the area of influence defined over the soft mask's graphic.
**Ignore Parent:** Should the soft mask ignore parent soft masks?|
|
+|SoftMaskable|Add this component to Graphic under SoftMask for smooth masking.
**Inverse:** The graphic will be visible only in areas where no mask is present.|
|
@@ -87,7 +85,9 @@ By using SoftMask instead of default Mask, rounded edges of UI elements can be e
3. Add SoftMask component instead of Mask component. Or, convert existing Mask component to SoftMask component from the context menu.

4. Add SoftMaskable components to the child UI elements of SoftMask component.
-
+
+Or, add SoftMaskable components from the inspector of SoftMask component.
+
5. Adjust softness of SoftMask.

6. Enjoy!