Update demo
parent
9910122856
commit
88eea81003
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@ -2064,7 +2064,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_LineSpacing: 1
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m_Text: Mask vs SoftMask
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m_Text: TextMeshPro
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--- !u!222 &234968673
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CanvasRenderer:
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m_ObjectHideFlags: 0
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@ -4065,7 +4065,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1454678126}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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@ -4540,7 +4540,7 @@ RectTransform:
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- {fileID: 1231113645}
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- {fileID: 633508442}
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m_Father: {fileID: 1454678126}
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m_RootOrder: 3
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m_AnchorMax: {x: 0, y: 0}
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@ -7547,12 +7547,12 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1864891675}
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m_Father: {fileID: 1454678126}
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m_Father: {fileID: 1079849196}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 3.5183, y: -3.5}
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m_AnchoredPosition: {x: 3.5183, y: 3.4999847}
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m_SizeDelta: {x: 197.94, y: 197.9}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &717488798
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@ -8615,7 +8615,7 @@ RectTransform:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 840664485}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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@ -8623,7 +8623,7 @@ RectTransform:
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- {fileID: 1797995909}
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m_Father: {fileID: 1983144426}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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@ -10479,6 +10479,7 @@ GameObject:
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- component: {fileID: 1079849199}
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- component: {fileID: 1079849198}
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- component: {fileID: 1079849197}
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- component: {fileID: 1079849200}
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m_Layer: 5
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m_Name: Background Button
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@ -10497,6 +10498,7 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 70046605}
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- {fileID: 714905548}
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m_Father: {fileID: 1454678126}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -10579,6 +10581,17 @@ CanvasRenderer:
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1079849195}
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--- !u!114 &1079849200
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1079849195}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1084240451
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GameObject:
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m_ObjectHideFlags: 0
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@ -11567,7 +11580,7 @@ RectTransform:
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m_LocalScale: {x: 0.9999819, y: 0.9999819, z: 0.9999819}
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m_Children: []
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m_Father: {fileID: 1454678126}
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m_RootOrder: 3
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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@ -14568,7 +14581,6 @@ RectTransform:
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m_LocalScale: {x: 1.0000144, y: 1.0000144, z: 1.0000144}
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m_Children:
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- {fileID: 1079849196}
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- {fileID: 714905548}
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- {fileID: 416831082}
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- {fileID: 1170415755}
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- {fileID: 469601973}
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@ -15905,10 +15917,9 @@ MonoBehaviour:
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m_GameObject: {fileID: 1582707149}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 97bc2ebab6563400c95b036136d26ea6, type: 3}
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m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Inverse: 0
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--- !u!1 &1590748265
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GameObject:
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m_ObjectHideFlags: 0
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@ -16007,7 +16018,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: '>> SoftMask v0.4.0 <<'
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m_Text: '>> SoftMask v0.5.0 <<'
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--- !u!222 &1590748270
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CanvasRenderer:
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m_ObjectHideFlags: 0
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@ -16563,7 +16574,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: -115, y: 44.000008}
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m_AnchoredPosition: {x: -115, y: 44.000015}
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m_SizeDelta: {x: 230, y: 44}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &1658073997
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@ -17947,7 +17958,7 @@ RectTransform:
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- {fileID: 90419014}
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- {fileID: 1154869346}
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m_Father: {fileID: 1454678126}
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m_RootOrder: 5
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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