refactor: move shaders for TMPro

vr
mob-sakai 2020-05-01 11:42:22 +09:00
parent b391c103c5
commit 7d817e784f
7 changed files with 3 additions and 3 deletions

View File

@ -127,7 +127,7 @@ SubShader {
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc"
#include "./../SoftMask.cginc"
#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
#pragma shader_feature __ SOFTMASK_EDITOR
struct vertex_t {

View File

@ -95,7 +95,7 @@ SubShader {
#include "UnityUI.cginc"
#include "Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc"
#include "./../SoftMask.cginc"
#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
#pragma shader_feature __ SOFTMASK_EDITOR
struct vertex_t {

View File

@ -56,7 +56,7 @@ Shader "TextMeshPro/Sprite (SoftMaskable)"
#pragma multi_compile __ UNITY_UI_CLIP_RECT
#pragma multi_compile __ UNITY_UI_ALPHACLIP
#include "./../SoftMask.cginc"
#include "Packages/com.coffee.softmask-for-ugui/Shaders/SoftMask.cginc"
#pragma shader_feature __ SOFTMASK_EDITOR
struct appdata_t