chore(release): 1.0.0-preview.3 [skip ci]

vr
semantic-release-bot 2020-06-04 04:43:01 +00:00
parent ddab49c1e4
commit 3f5e2cf8ef
2 changed files with 22 additions and 2 deletions

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# [1.0.0-preview.3](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.2...v1.0.0-preview.3) (2020-06-04)
### Bug Fixes
* outside interaction doesn't work when the RaycastFilter option is off ([1935650](https://github.com/mob-sakai/SoftMaskForUGUI/commit/19356500c5b777aa5857fa5176fc09f0fd7951cb))
### Features
* Add ignore self graphic option. ([91c0099](https://github.com/mob-sakai/SoftMaskForUGUI/commit/91c00993b9afbdda0386b8e426e181f8f31618b9))
* TextMeshPro support ([5b0906b](https://github.com/mob-sakai/SoftMaskForUGUI/commit/5b0906b6086193bc8f62fa174955c9df901ef3f0))
### BREAKING CHANGES
* TextMeshPro support is now an option.
If a shader or material has errors after a version upgrade, you will need to import the asset.
Please see the README for more information.
# [1.0.0-preview.2](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v1.0.0-preview.1...v1.0.0-preview.2) (2020-05-13)

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"name": "com.coffee.softmask-for-ugui",
"displayName": "UI Soft Mask",
"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
"version": "1.0.0-preview.2",
"version": "1.0.0-preview.3",
"unity": "2017.1",
"license": "MIT",
"repository": {
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"path": "Samples~/TextMeshPro Support"
}
]
}
}