update change log

pull/87/head 0.4.0
mob-sakai 2019-01-13 11:11:16 +09:00
parent 101870391e
commit 1534a488cc
2 changed files with 14 additions and 2 deletions

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# Changelog # Changelog
## [0.4.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/0.4.0) (2019-01-13)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.3.0...0.4.0)
**Implemented enhancements:**
- Integrate with UnityPackageManager [\#22](https://github.com/mob-sakai/SoftMaskForUGUI/issues/22)
**Fixed bugs:**
- Flipped soft mask texture [\#25](https://github.com/mob-sakai/SoftMaskForUGUI/issues/25)
## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07) ## [v0.3.0](https://github.com/mob-sakai/SoftMaskForUGUI/tree/v0.3.0) (2019-01-07)
[Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0) [Full Changelog](https://github.com/mob-sakai/SoftMaskForUGUI/compare/v0.2.0...v0.3.0)

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"name": "com.coffee.softmask-for-ugui", "name": "com.coffee.softmask-for-ugui",
"displayName": "Soft Mask For uGUI", "displayName": "Soft Mask For uGUI",
"description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.", "description": "SoftMask is a smooth masking component for uGUI elements in Unity.\nBy using SoftMask instead of default Mask, rounded edges of UI elements can be expressed beautifully.",
"version": "0.3.0", "version": "0.4.0",
"unity": "2017.1", "unity": "2017.1",
"license": "MIT", "license": "MIT",
"repository": { "repository": {
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"author": "mob-sakai <sakai861104@gmail.com> (https://github.com/mob-sakai)", "author": "mob-sakai <sakai861104@gmail.com> (https://github.com/mob-sakai)",
"dependencies": { "dependencies": {
} }
} }