SoftMaskForUGUI/Scripts/Editor/ImportSampleMenu.cs

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3.2 KiB
C#
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#if !UNITY_2019_1_OR_NEWER
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEditor;
namespace Coffee.UISoftMask
{
public static class ImportSampleMenu
{
private const string jsonGuid = "c43fd233e88b347cdabc530c23ffe30a";
[MenuItem("Assets/Samples/UISoftMask/Import Demo")]
private static void ImportDemo()
{
ImportSample(jsonGuid, "Demo");
}
[MenuItem("Assets/Samples/UISoftMask/Import TextMeshPro Support")]
private static void ImportTextMeshProSupport()
{
ImportSample(jsonGuid, "TextMeshProSupport");
}
private static void ImportSample(string jsonGuid, string sampleName)
{
var jsonPath = AssetDatabase.GUIDToAssetPath(jsonGuid);
var json = File.ReadAllText(jsonPath);
var version = Regex.Match(json, "\"version\"\\s*:\\s*\"([^\"]+)\"").Groups[1].Value;
var displayName = Regex.Match(json, "\"displayName\"\\s*:\\s*\"([^\"]+)\"").Groups[1].Value;
var src = string.Format("{0}/Samples~/{1}", Path.GetDirectoryName(jsonPath), sampleName);
var srcAlt = string.Format("{0}/Samples/{1}", Path.GetDirectoryName(jsonPath), sampleName);
var dst = string.Format("Assets/Samples/{0}/{1}/{2}", displayName, version, sampleName);
var previousPath = GetPreviousSamplePath(displayName, sampleName);
// Remove the previous sample directory.
if (!string.IsNullOrEmpty(previousPath))
{
var msg = "A different version of the sample is already imported at\n\n"
+ previousPath
+ "\n\nIt will be deleted when you update. Are you sure you want to continue?";
if (!EditorUtility.DisplayDialog("Sample Importer", msg, "OK", "Cancel"))
return;
FileUtil.DeleteFileOrDirectory(previousPath);
var metaFile = previousPath + ".meta";
if (File.Exists(metaFile))
FileUtil.DeleteFileOrDirectory(metaFile);
}
if (!Directory.Exists(dst))
FileUtil.DeleteFileOrDirectory(dst);
var dstDir = Path.GetDirectoryName(dst);
if (!Directory.Exists(dstDir))
Directory.CreateDirectory(dstDir);
if (Directory.Exists(src))
FileUtil.CopyFileOrDirectory(src, dst);
else if (Directory.Exists(srcAlt))
FileUtil.CopyFileOrDirectory(srcAlt, dst);
else
throw new DirectoryNotFoundException(src);
AssetDatabase.Refresh(ImportAssetOptions.ImportRecursive);
}
private static string GetPreviousSamplePath(string displayName, string sampleName)
{
var sampleRoot = string.Format("Assets/Samples/{0}", displayName);
var sampleRootInfo = new DirectoryInfo(sampleRoot);
if (!sampleRootInfo.Exists) return null;
return sampleRootInfo.GetDirectories()
.Select(versionDir => Path.Combine(versionDir.ToString(), sampleName))
.FirstOrDefault(Directory.Exists);
}
}
}
#endif